| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194 | using ET;using FairyGUI;using Hutool;using System.Collections.Generic;using UI.League;using UnityEngine;namespace GFGGame{    public class LeagueTeaPartyRewardView : BaseWindow    {        private UI_LeagueTeaPartyRewardUI _ui;        private List<GComponent> componentsPerson = new List<GComponent>();        private List<GComponent> componentsLeague = new List<GComponent>();        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_LeagueTeaPartyRewardUI.PACKAGE_NAME;            _ui = UI_LeagueTeaPartyRewardUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;        }        protected override void AddEventListener()        {            base.AddEventListener();        }        protected override void OnShown()        {            base.OnShown();            SetPersonScoreList();            SetLeagueScoreList();        }        protected override void OnHide()        {            base.OnHide();        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();        }               private void OnBtnBackClick()        {            ViewManager.GoBackFrom(typeof(LeagueView).FullName);        }        //角色评选奖励        private void SetPersonScoreList()        {            var teapartyRewardRoleCfg = TeapartyRewardRoleCfgArray.Instance.dataArray;            var maxCfg = teapartyRewardRoleCfg[teapartyRewardRoleCfg.Length - 1];            var maxCfgID = maxCfg.id;            var maxScore = maxCfg.targetScore;            var pos = _ui.m_StartIndex.position;            var endX = _ui.m_EndIndex.position.x;            _ui.m_barPerson.max = maxScore;            _ui.m_barPerson.value = LeagueDataManager.Instance.RoleTeapartyInfo.PerScore;            //循环设置UI            foreach (var cfg in teapartyRewardRoleCfg)            {                var cfgScore = cfg.targetScore;                var item = UI_LinessRewardProcessItemBt.Create();                var target = item.target;                componentsPerson.Add(target);                _ui.target.AddChild(target);                 //根据 maxScore  cfgScore pos.y endY 设置target 位置 x,z不变,y根据比例设置                 var x = pos.x + (endX - pos.x) * cfgScore / maxScore;                target.SetPosition(x, pos.y, pos.z);                item.m_Score.text = cfgScore.ToString();                var cfgBonusArr = cfg.stageRewardArr;                var itemCfg = ItemCfgArray.Instance.GetCfg(cfgBonusArr[0][0]);                item.m_loaIcon.url = string.IsNullOrEmpty(itemCfg.res) ? "" : ResPathUtil.GetIconPath(itemCfg);                item.m_Num.text = cfgBonusArr[0][1].ToString();                item.m_c1.selectedIndex = cfg.id < maxCfgID ? 1 : 0;                item.target.data = cfgBonusArr;                item.target.onClick.Add(OnClickReward);            }            FreshGetStatus();        }        private void FreshGetStatus()        {            componentsPerson.ForEach(com =>            {                var item = UI_LinessRewardProcessItemBt.Proxy(com);                var cfg = (int[][])item.target.data;                var cfgID = cfg[0][0];                var itemCfg = ItemCfgArray.Instance.GetCfg(cfgID);                var state = LeagueDataManager.Instance.CheckTeaPartyPersonRewardStatu(cfgID);                item.m_c1.selectedIndex = state;                RedDotController.Instance.SetComRedDot(item.target,                    LeagueDataManager.Instance.CheckTeaPartyPersonRewardCanGet(cfgID), "", -90);                UI_LinessRewardProcessItemBt.ProxyEnd();            });        }        private async void OnClickReward(EventContext context)        {            if (!(context.sender is GObject btnGet)) return;            int[][] stageReward = (int[][])btnGet.data;            int id = stageReward[0][0];            if (!LeagueDataManager.Instance.CheckTeaPartyPersonRewardCanGet(id))            {                GoodsItemTipsController.ShowItemTips(id);                return;            }            var result = await LeagueSproxy.GetPerRatingAward(id);            if (!result) return;            FreshGetStatus();        }        //雅集评选奖励        private void SetLeagueScoreList()        {            var teapartyRewardLeagueCfgs = TeapartyRewardLeagueCfgArray.Instance.GetCfgsByid(LeagueDataManager.Instance.TeaPartyId);             var maxCfg = teapartyRewardLeagueCfgs[teapartyRewardLeagueCfgs.Count - 1];            var maxCfgID = maxCfg.id;            var maxScore = maxCfg.targetScore;            var pos = _ui.m_StartLeagueIndex.position;            var endX = _ui.m_EndLeagueIndex.position.x;            _ui.m_barGroups.max = maxScore;            _ui.m_barGroups.value = LeagueDataManager.Instance.RoleTeapartyInfo.LeagueScore;            //循环设置UI            foreach (var cfg in teapartyRewardLeagueCfgs)            {                var cfgScore = cfg.targetScore;                var item = UI_LinessRewardProcessItemBt.Create();                var target = item.target;                componentsLeague.Add(target);                _ui.target.AddChild(target);                //根据 maxScore  cfgScore pos.y endY 设置target 位置 x,z不变,y根据比例设置                 var x = pos.x + (endX - pos.x) * cfgScore / maxScore;                target.SetPosition(x, pos.y, pos.z);                item.m_Score.text = cfgScore.ToString();                var cfgBonusArr = cfg.stageRewardArr;                var itemCfg = ItemCfgArray.Instance.GetCfg(cfgBonusArr[0][0]);                item.m_loaIcon.url = string.IsNullOrEmpty(itemCfg.res) ? "" : ResPathUtil.GetIconPath(itemCfg);                item.m_Num.text = cfgBonusArr[0][1].ToString();                item.m_c1.selectedIndex = cfg.id == maxCfgID ? 1 : 0;                item.target.data = cfgBonusArr;                item.target.onClick.Add(OnClickLeagueReward);            }            FreshGetLeagueStatus();        }        private void FreshGetLeagueStatus()        {            componentsLeague.ForEach(com =>            {                var item = UI_LinessRewardProcessItemBt.Proxy(com);                var cfg = (int[][])item.target.data;                var cfgID = cfg[0][0];                var itemCfg = ItemCfgArray.Instance.GetCfg(cfgID);                var state = LeagueDataManager.Instance.CheckTeaPartyLeagueRewardStatu(cfgID);                item.m_c1.selectedIndex = state;                RedDotController.Instance.SetComRedDot(item.target,                    LeagueDataManager.Instance.CheckTeaPartyLeagueRewardCanGet(cfgID), "", -90);                UI_LinessRewardProcessItemBt.ProxyEnd();            });        }        private async void OnClickLeagueReward(EventContext context)        {            if (!(context.sender is GObject btnGet)) return;            int[][] stageReward = (int[][])btnGet.data;            int id = stageReward[0][0];            if (!LeagueDataManager.Instance.CheckTeaPartyLeagueRewardCanGet(id))            {                GoodsItemTipsController.ShowItemTips(id);                return;            }            var result = await LeagueSproxy.GetLeagueRatingAward(id);            if (!result) return;            FreshGetLeagueStatus();        }    }}
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