| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667 | using UnityEngine;namespace GFGGame{    public static class LogUtil    {        public static void LogEditor(string content)        {#if UNITY_EDITOR            Debug.Log($"editor log : {content}");#endif        }        public static void LogFormatEditor(string content, params object[] args)        {#if UNITY_EDITOR            Debug.LogFormat($"editor log : {content}", args);#endif        }        public static void LogWarningEditor(string content)        {#if UNITY_EDITOR            Debug.LogWarning($"editor log : {content}");#endif        }        public static void LogWarningFormatEditor(string content, params object[] args)        {#if UNITY_EDITOR            Debug.LogWarningFormat($"editor log : {content}", args);#endif        }        public static void LogDev(string content)        {            if (LauncherConfig.onDebug > 0 || LauncherConfig.ChannelId == (int)ChannelID.Test)            {                Debug.Log($"dev log : {content}");            }        }        public static void LogFormatDev(string content, params object[] args)        {            if (LauncherConfig.onDebug > 0 || LauncherConfig.ChannelId == (int)ChannelID.Test)            {                Debug.LogFormat($"dev log : {content}", args);            }        }        public static void LogWarningDev(string content)        {            if (LauncherConfig.onDebug > 0 || LauncherConfig.ChannelId == (int)ChannelID.Test)            {                Debug.LogWarning($"dev warning {content}");            }        }        public static void LogWarningFormatDev(string content, params object[] args)        {            if (LauncherConfig.onDebug > 0 || LauncherConfig.ChannelId == (int)ChannelID.Test)            {                Debug.LogWarningFormat($"dev warning {content}", args);            }        }    }}
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