GiftBoxSelectorView.cs 7.5 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. using FairyGUI;
  5. using UI.Bag;
  6. using UI.CommonGame;
  7. using UnityEngine;
  8. namespace GFGGame
  9. {
  10. public class GiftBoxSelectorView : BaseWindow
  11. {
  12. private UI_GiftBoxSelectorUI _ui;
  13. private int _itemId;
  14. private int _count; //物品数量
  15. private int _selCount; //选择的数量
  16. private Dictionary<int, int> _selDic; //选择礼包内的物品<物品id,数量>
  17. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  18. public override void Dispose()
  19. {
  20. if (_selDic != null)
  21. {
  22. _selDic.Clear();
  23. _selDic = null;
  24. }
  25. for (int i = 0; i < _listLongPress.Count; i++)
  26. {
  27. _listLongPress[i].Dispose();
  28. }
  29. _listLongPress.Clear();
  30. if (_ui != null)
  31. {
  32. _ui.Dispose();
  33. _ui = null;
  34. }
  35. base.Dispose();
  36. }
  37. protected override void OnInit()
  38. {
  39. base.OnInit();
  40. packageName = UI_GiftBoxSelectorUI.PACKAGE_NAME;
  41. _ui = UI_GiftBoxSelectorUI.Create();
  42. this.viewCom = _ui.target;
  43. this.viewCom.Center();
  44. this.modal = true;
  45. _selDic = new Dictionary<int, int>();
  46. _ui.m_btnCancel.onClick.Add(OnBtnCancelClick);
  47. _ui.m_list.itemRenderer = ListItemRender;
  48. _ui.m_btnSub.onClick.Add(OnBtnSubClick);
  49. }
  50. protected override void AddEventListener()
  51. {
  52. base.AddEventListener();
  53. }
  54. protected override void OnShown()
  55. {
  56. base.OnShown();
  57. _itemId = (int)this.viewData;
  58. _count = (int)ItemDataManager.GetItemNum(_itemId);
  59. _selDic.Clear();
  60. _selCount = 0;
  61. UpdateView();
  62. UpdateList();
  63. SetSelAllNum();
  64. }
  65. protected override void OnHide()
  66. {
  67. if (_ui.m_list.numItems > 0)
  68. {
  69. _ui.m_list.ScrollToView(0);
  70. }
  71. _ui.m_list.numItems = 0;
  72. _selDic.Clear();
  73. _selCount = 0;
  74. base.OnHide();
  75. }
  76. protected override void RemoveEventListener()
  77. {
  78. base.RemoveEventListener();
  79. }
  80. private void UpdateView()
  81. {
  82. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_itemId);
  83. _ui.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  84. _ui.m_txtName.text = itemCfg.name;
  85. _ui.m_txtTotalNum.text = $"已拥有:{_count}";
  86. _ui.m_txtItemDes.text = string.IsNullOrEmpty(itemCfg.desc) ? "暂无描述" : itemCfg.desc;
  87. }
  88. private void UpdateList()
  89. {
  90. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_itemId);
  91. _ui.m_list.numItems = itemCfg.itemsArr.Length;
  92. _ui.m_list.visible = true;
  93. }
  94. private void ListItemRender(int index, GObject obj)
  95. {
  96. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_itemId);
  97. UI_ListSelectorItem uiItemChild = UI_ListSelectorItem.Proxy(obj);
  98. int[] itemChildArr = itemCfg.itemsArr[index];
  99. ItemCfg itemCfgChild = ItemCfgArray.Instance.GetCfg(itemChildArr[0]);
  100. uiItemChild.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfgChild);
  101. uiItemChild.m_loaIcon.onClick.Add(OnListSelectorItemClick);
  102. uiItemChild.m_txtNum.text = itemChildArr[1].ToString();
  103. uiItemChild.m_txtSelNum.text = "0";
  104. //uiItemChild.m_btnAdd.onClick.Add(OnChildBtnAddClick);
  105. uiItemChild.m_btnReduce.onClick.Add(OnChildBtnReduceClick);
  106. if (uiItemChild.target.data == null)
  107. {
  108. LongPressGesture longPressGesture = new LongPressGesture(uiItemChild.m_btnAdd);
  109. longPressGesture.once = true;
  110. longPressGesture.onAction.Add(OnLongPress);
  111. _listLongPress.Add(longPressGesture);
  112. }
  113. uiItemChild.target.data = itemCfgChild;
  114. UI_ListSelectorItem.ProxyEnd();
  115. }
  116. private void OnLongPress(EventContext context)
  117. {
  118. LongPressGesture gesture = (LongPressGesture)context.sender;
  119. GObject sender = context.sender as GObject;
  120. GObject obj = sender.parent;
  121. UI_ListSelectorItem listItem = UI_ListSelectorItem.Proxy(obj);
  122. if (_selCount == _count)
  123. {
  124. return;
  125. }
  126. if (listItem.m_txtSelNum.text == _count.ToString())
  127. {
  128. return;
  129. }
  130. ItemCfg itemCfg = obj.data as ItemCfg;
  131. if (_selDic.TryGetValue(itemCfg.id, out int num))
  132. {
  133. if (num == _count)
  134. {
  135. return;
  136. }
  137. _selCount += 1;
  138. _selDic[itemCfg.id] = num + 1;
  139. listItem.m_txtSelNum.text = Convert.ToString(Convert.ToInt32(listItem.m_txtSelNum.text) + 1);
  140. }
  141. else
  142. {
  143. _selDic.Add(itemCfg.id, 1);
  144. _selCount += 1;
  145. listItem.m_txtSelNum.text = Convert.ToString(1);
  146. }
  147. SetSelAllNum();
  148. }
  149. private void SetSelAllNum()
  150. {
  151. _ui.m_txtSelRewardStr.text = $"已选奖励:{_selCount}/{_count}";
  152. }
  153. private void OnChildBtnReduceClick(EventContext context)
  154. {
  155. GObject sender = context.sender as GObject;
  156. GObject obj = sender.parent;
  157. UI_ListSelectorItem listItem = UI_ListSelectorItem.Proxy(obj);
  158. if (_selCount == 0)
  159. {
  160. return;
  161. }
  162. if (listItem.m_txtSelNum.text == "0")
  163. {
  164. return;
  165. }
  166. ItemCfg itemCfg = obj.data as ItemCfg;
  167. if (_selDic.TryGetValue(itemCfg.id, out int num))
  168. {
  169. if (num == 0)
  170. {
  171. return;
  172. }
  173. _selCount -= 1;
  174. _selDic[itemCfg.id] = num - 1;
  175. listItem.m_txtSelNum.text = Convert.ToString(Convert.ToInt32(listItem.m_txtSelNum.text) - 1);
  176. }
  177. else
  178. {
  179. _selCount -= 1;
  180. _selDic.Add(itemCfg.id, 0);
  181. listItem.m_txtSelNum.text = Convert.ToString(0);
  182. }
  183. SetSelAllNum();
  184. }
  185. //弹出物品详细描述框
  186. private void OnListSelectorItemClick(EventContext context)
  187. {
  188. GObject sender = context.sender as GObject;
  189. GObject obj = sender.parent;
  190. ItemCfg itemCfg = obj.data as ItemCfg;
  191. GoodsItemTipsController.ShowItemTips(itemCfg.id);
  192. }
  193. private void OnBtnCancelClick()
  194. {
  195. this.Hide();
  196. }
  197. //确认按钮
  198. private void OnBtnSubClick()
  199. {
  200. List<GiftBoxSelChildItemProto> reqItemList = new List<GiftBoxSelChildItemProto>();
  201. foreach (var itemKv in _selDic)
  202. {
  203. reqItemList.Add(new GiftBoxSelChildItemProto
  204. {
  205. ChildItemId = itemKv.Key,
  206. ChildItemCount = itemKv.Value
  207. });
  208. }
  209. ItemProxy.ReqUseGiftBoxSelItem(_itemId, reqItemList).Coroutine();
  210. this.Hide();
  211. }
  212. }
  213. }