CardFosterView.cs 28 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. namespace GFGGame
  9. {
  10. public class CardFosterView : BaseView
  11. {
  12. private UI_CardFosterUI _ui;
  13. private UI_ComFosterBottom _comFosterBottom;
  14. private ValueBarController _valueBarController;
  15. private CardData _viewData = new CardData();
  16. private int _selectTab = 0;
  17. private GameObject _cardObj;
  18. private GoWrapper _wrapper;
  19. private GObject _consumeSelectItem;//选中的材料item
  20. private int _consumeSelectIndex = 0;//0为减,1为加
  21. //private Timer _timer;
  22. private const float _delay = 300;
  23. private double _selectTimeCount = 0;//长按时间
  24. private int _showLv = 0;
  25. private int _showExp = 0;
  26. private float _cardScale = 0.8f;
  27. public override void Dispose()
  28. {
  29. _valueBarController.Dispose();
  30. _valueBarController = null;
  31. UI_ComConsume.ClearProxy();
  32. if (_cardObj != null)
  33. {
  34. GameObject.Destroy(_cardObj);
  35. _cardObj = null;
  36. }
  37. base.Dispose();
  38. }
  39. protected override void OnInit()
  40. {
  41. base.OnInit();
  42. _ui = UI_CardFosterUI.Create();
  43. viewCom = _ui.target;
  44. isfullScreen = true;
  45. _comFosterBottom = _ui.m_ComFosterBottom;
  46. //公共组件:返回,页签,属性列表
  47. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  48. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  49. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  50. //卡面和故事界面
  51. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  52. //升级升星按钮
  53. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  54. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  55. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  56. //升级升星消耗材料列表
  57. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  58. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  59. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  60. //满星级后卡面列表
  61. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  62. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  63. _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  64. _ui.m_loaListener.onClick.Add(OnClickComCard);
  65. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  66. //_ui.m_btnUpSkill.onClick.Add(OnClickBtnUpSkill);
  67. EventAgent.AddEventListener(ConstMessage.PLAT_CARDFOSTER_T1, () =>
  68. {
  69. _ui.m_t1.Play();
  70. });
  71. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpSkill);
  72. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, () =>
  73. {
  74. UpdateUpLvView();
  75. UpdateUpStarView();
  76. });
  77. }
  78. protected override void OnShown()
  79. {
  80. base.OnShown();
  81. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  82. Input.multiTouchEnabled = false;
  83. this.UpdateCommon();
  84. this.UpdateNormal();
  85. this.UpdateCardRes();
  86. this.UpdateUpLvView();
  87. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  88. GuideController.TryGuideCardFosterViewBtnStar(_ui.m_ComFosterBottom.m_btnStar);
  89. }
  90. private void UpdateNormal()
  91. {
  92. _comFosterBottom.m_txtName.text = _viewData.itemCfg.name;
  93. _comFosterBottom.m_btnStory.visible = CardCfgManager.GetStoryCfgsById(_viewData.id).Count > 0 ? true : false;
  94. _comFosterBottom.m_btnUpLv.grayed = true;
  95. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + (5 - _viewData.itemCfg.rarity));
  96. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  97. _valueBarController.OnShown();
  98. }
  99. private void UpdateCommon()
  100. {
  101. _viewData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  102. _comFosterBottom.m_listProperty.numItems = _viewData.scores.Count;
  103. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = "0";
  104. }
  105. private void UpdateCardRes()
  106. {
  107. List<CardStarCfg> cardStarCfgs = CardCfgManager.GetCardStarCfgsByTypeAndRarity(_viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  108. if (_viewData.res == _viewData.itemCfg.res || _viewData.star < cardStarCfgs.Count)
  109. {
  110. _ui.m_comCard.target.visible = false;
  111. _ui.m_loaCard.visible = true;
  112. _ui.m_loaListener.visible = false;
  113. _ui.m_loaCard.url = ResPathUtil.GetCardPath(_viewData.res);
  114. _ui.m_loaCard.width = _ui.m_loaCard.image.width;
  115. }
  116. else
  117. {
  118. _ui.m_loaListener.visible = true;
  119. _ui.m_comCard.target.visible = true;
  120. _ui.m_loaCard.visible = false;
  121. int scale = 100;
  122. if (_cardObj != null)
  123. {
  124. GameObject.Destroy(_cardObj);
  125. _cardObj = null;
  126. }
  127. string resPath = ResPathUtil.GetCardAnimationPath(_viewData.res);
  128. _cardObj = DressUpUtil.AddAnimationObj(resPath);
  129. _cardObj.transform.localScale = new Vector3(scale, scale, scale);
  130. if (_wrapper == null)
  131. {
  132. _wrapper = new GoWrapper(_cardObj);
  133. _ui.m_comCard.m_comCardHolder.m_holder.SetNativeObject(_wrapper);
  134. }
  135. else
  136. {
  137. _wrapper.wrapTarget = _cardObj;
  138. }
  139. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  140. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  141. }
  142. }
  143. private void RenderListPropertyItem(int index, GObject obj)
  144. {
  145. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  146. listItem.m_txtProperty.text = _viewData.scores[index + 1].ToString();
  147. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  148. UI_ListPropertyItem.ProxyEnd();
  149. }
  150. /***********************************************************升级***************************************************/
  151. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  152. {
  153. _showLv = isPreview == true ? lv : _viewData.lv;
  154. _showExp = isPreview == true ? exp : _viewData.exp;
  155. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_viewData.itemCfg.rarity, _showLv);
  156. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  157. _comFosterBottom.m_barLv.value = _showExp;
  158. _comFosterBottom.m_txtMaxLv.text = (CardCfgManager.GetCardLvCfgsByRarity(_viewData.itemCfg.rarity).Count - 1).ToString();
  159. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < int.Parse(_comFosterBottom.m_txtMaxLv.text) ? "#D27869" : "#7D6956");
  160. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  161. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  162. _comFosterBottom.m_btnUpLv.grayed = _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text == "0" ? true : false;
  163. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_viewData.id, _viewData.lv, false) ? 1 : 0;
  164. if (isPreview == true)
  165. {
  166. return;
  167. }
  168. _comFosterBottom.m_listLvConsume.numItems = cardLvCfg.materiarsArr.Length;
  169. }
  170. private void RenderListLvConsumeItem(int index, GObject obj)
  171. {
  172. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  173. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_viewData.itemCfg.rarity, _viewData.lv);
  174. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardLvCfg.materiarsArr[index]);
  175. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  176. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  177. listItem.m_txtUseCount.text = "0";
  178. listItem.target.data = itemCfg;
  179. if (listItem.m_btnMinus.data == null)
  180. {
  181. listItem.m_btnMinus.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 0));
  182. listItem.m_btnMinus.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  183. }
  184. if (listItem.m_loaItem.data == null)
  185. {
  186. listItem.m_loaItem.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 1));
  187. listItem.m_loaItem.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  188. }
  189. listItem.m_btnMinus.data = index;
  190. listItem.m_loaItem.data = index;
  191. UI_ComConsume.ProxyEnd();
  192. }
  193. private void OnClickItemConsumsBegin(GObject obj, int index)
  194. {
  195. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  196. _consumeSelectItem = obj;
  197. _consumeSelectIndex = index;
  198. if (index == 1)
  199. {
  200. if (ItemDataManager.GetItemNum((listItem.target.data as ItemCfg).id) == 0)
  201. {
  202. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { (listItem.target.data as ItemCfg).id, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData } });
  203. }
  204. }
  205. //_timer.Start();
  206. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  207. }
  208. private void OnTimedEvent(object param)
  209. {
  210. _selectTimeCount += _delay;
  211. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  212. {
  213. if (_consumeSelectIndex == 0)
  214. {
  215. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  216. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  217. {
  218. Timers.inst.Remove(OnTimedEvent);
  219. return;
  220. }
  221. this.OnClickBtnMinus(_consumeSelectItem);
  222. }
  223. else
  224. {
  225. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  226. {
  227. Timers.inst.Remove(OnTimedEvent);
  228. return;
  229. }
  230. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  231. }
  232. }
  233. }
  234. private void OnClickItemLvConsumsEnd()
  235. {
  236. //_timer.Stop();
  237. Timers.inst.Remove(OnTimedEvent);
  238. _selectTimeCount = 0;
  239. if (_consumeSelectIndex == 0)
  240. {
  241. this.OnClickBtnMinus(_consumeSelectItem);
  242. }
  243. else
  244. {
  245. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  246. }
  247. }
  248. //返回值为此材料是否可继续消耗此材料继续升级
  249. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  250. {
  251. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  252. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  253. string count = listItem.m_txtUseCount.text;
  254. if (int.Parse(count) == ItemDataManager.GetItemNum(itemCfg.id))
  255. {
  256. Timers.inst.Remove(OnTimedEvent);
  257. return false;
  258. }
  259. if (_showLv == (CardCfgManager.GetCardLvCfgsByRarity(_viewData.itemCfg.rarity).Count - 1) && _comFosterBottom.m_barLv.max == _comFosterBottom.m_barLv.value)
  260. {
  261. Timers.inst.Remove(OnTimedEvent);
  262. if (showTips == true)
  263. {
  264. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  265. }
  266. return false;
  267. }
  268. listItem.m_txtUseCount.text = (int.Parse(count) + 1).ToString();
  269. this.UpdatePreView();
  270. return true;
  271. }
  272. private void OnClickBtnMinus(GObject obj)
  273. {
  274. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  275. string count = listItem.m_txtUseCount.text;
  276. if (int.Parse(count) == 0)
  277. {
  278. Timers.inst.Remove(OnTimedEvent);
  279. return;
  280. }
  281. listItem.m_txtUseCount.text = (int.Parse(count) - 1).ToString();
  282. this.UpdatePreView();
  283. }
  284. private void UpdatePreView()
  285. {
  286. int count = 0;//消耗金币数量
  287. int hasExp = 0;//消耗材料提升的总经验
  288. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  289. {
  290. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  291. if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  292. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  293. count += itemCfg.cardUpLvGoldArr[1] * int.Parse(listItem.m_txtUseCount.text);
  294. hasExp += itemCfg.cardUpLvExp * int.Parse(listItem.m_txtUseCount.text);
  295. }
  296. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = count.ToString();
  297. int previewLv = 0;
  298. int previewExp = 0;
  299. CardDataManager.GetPreViewLvAndExp(_viewData.itemCfg.rarity, _viewData.lv, _viewData.exp, hasExp, out previewLv, out previewExp);
  300. this.UpdateUpLvView(true, previewLv, previewExp);
  301. }
  302. private void OnClcikBtnAll()
  303. {
  304. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  305. {
  306. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  307. int itemNum = int.Parse(listItem.m_txtNum.text);
  308. for (int j = 0; j < itemNum; j++)
  309. {
  310. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  311. {
  312. break;
  313. }
  314. }
  315. }
  316. }
  317. private void OnClickBtnUpLv()
  318. {
  319. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  320. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  321. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  322. {
  323. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  324. }
  325. else
  326. {
  327. this.UpLv();
  328. }
  329. }
  330. private void UpLv()
  331. {
  332. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  333. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  334. ItemDataManager.Remove(itemMoneyId, itemMoneyNum);
  335. int allConsume = 0;
  336. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  337. {
  338. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  339. int itemId = (listItem.target.data as ItemCfg).id;
  340. int itemNum = int.Parse(listItem.m_txtUseCount.text);
  341. allConsume += itemNum;
  342. if (itemNum <= 0) continue;
  343. ItemDataManager.Remove(itemId, itemNum);
  344. }
  345. if (allConsume == 0)
  346. {
  347. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  348. return;
  349. }
  350. if (CardDataManager.isFullLv(_viewData.id, _viewData.lv) == false)
  351. {
  352. int lv = _viewData.lv;
  353. CardDataManager.UpCardLv(_viewData.id, _showLv, _showExp);
  354. this.UpdateCommon();
  355. this.UpdateUpLvView();
  356. if (_showLv - lv >= 1)
  357. {
  358. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  359. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _viewData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  360. }
  361. }
  362. }
  363. /***********************************************************升星***************************************************/
  364. private void UpdateUpStarView()
  365. {
  366. List<CardStarCfg> cardStarCfgs = CardCfgManager.GetCardStarCfgsByTypeAndRarity(_viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  367. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  368. _comFosterBottom.m_comStar.m_c1.selectedIndex = _viewData.star;
  369. _comFosterBottom.m_comStar.m_c2.selectedIndex = cardStarCfgs.Count;
  370. if (CardDataManager.isFullStar(_viewData.id, _viewData.star, false))
  371. {
  372. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  373. //List<string> resse = CardCfgManager.GetCardShowResByIdAndTypeAndRarity(_viewData.id, _viewData.itemCfg.type, _viewData.itemCfg.rarity);
  374. _comFosterBottom.m_listShowCard.data = _viewData.resources;
  375. _comFosterBottom.m_listShowCard.numItems = CardCfgManager.GetCardShowCountByIdAndTypeAndRarity(_viewData.id, _viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  376. return;
  377. }
  378. else
  379. {
  380. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  381. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  382. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  383. int costNeed = cardStarCfg.costNum;
  384. _comFosterBottom.m_comStarCousumeGold.m_txtCount.text = string.Format("{0}/{1}", costNeed, costHas);
  385. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  386. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  387. _comFosterBottom.m_comTips.visible = _viewData.lv < cardStarCfg.lv ? true : false;
  388. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  389. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.lv) : "";
  390. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  391. }
  392. }
  393. private void RenderListStarConsumeItem(int index, GObject obj)
  394. {
  395. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  396. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  397. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  398. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  399. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  400. int needCount = cardStarCfg.materiarsArr[index][1];
  401. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  402. listItem.m_txtNeedCount.text = StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  403. listItem.m_txtHasCount.text = hasCount.ToString();
  404. listItem.m_btnPlus.visible = false;
  405. if (listItem.m_btnPlus.data == null)
  406. {
  407. listItem.m_btnPlus.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  408. }
  409. listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  410. if (hasCount < needCount)
  411. {
  412. //材料不足显示加号
  413. _comFosterBottom.m_btnUpStar.data = 1;
  414. listItem.m_btnPlus.visible = true;
  415. }
  416. }
  417. private void RenderListShowCardItem(int index, GObject obj)
  418. {
  419. GButton listItem = obj as GButton;
  420. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  421. string res = (listItem.parent.data as List<string>)[index];
  422. if (res == _viewData.res) { _comFosterBottom.m_listShowCard.selectedIndex = index; }
  423. loaStarCard.url = ResPathUtil.GetCardSmallPath(res);
  424. listItem.data = res;
  425. }
  426. private void OnClickShowCardListItem(EventContext context)
  427. {
  428. CardDataManager.SetShowCard(_viewData.id, (string)((context.data as GButton).data));
  429. this.UpdateCommon();
  430. this.UpdateCardRes();
  431. }
  432. private void OnClickBtnPlusStarConsum(int index)
  433. {
  434. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  435. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData } });
  436. }
  437. private void OnClickBtnUpStar()
  438. {
  439. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  440. if (_viewData.lv < cardStarCfg.lv)
  441. {
  442. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  443. return;
  444. }
  445. if (CardDataManager.isFullStar(_viewData.id, _viewData.star) == true)
  446. {
  447. return;
  448. }
  449. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  450. if (state == 1)
  451. {
  452. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  453. return;
  454. }
  455. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  456. int costNeed = cardStarCfg.costNum;
  457. if (costHas < costNeed)
  458. {
  459. ItemUtil.AddGold(costNeed - costHas, UpStar);
  460. }
  461. else
  462. {
  463. this.UpStar();
  464. }
  465. }
  466. private void UpStar()
  467. {
  468. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  469. int costNeed = cardStarCfg.costNum;
  470. ItemDataManager.Remove(cardStarCfg.costID, costNeed);
  471. for (int i = 0; i < _comFosterBottom.m_listStarConsume.numItems; i++)
  472. {
  473. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(i));
  474. int itemId = int.Parse(listItem.target.data.ToString());
  475. int itemNum = cardStarCfg.materiarsArr[i][1];// int.Parse(listItem.m_txtNeedCount.text);
  476. ItemDataManager.Remove(itemId, itemNum);
  477. }
  478. CardDataManager.UpCardStar(_viewData.id);
  479. this.UpdateCommon();
  480. this.UpdateUpStarView();
  481. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  482. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _viewData.scores, "star", _viewData.star - 1, _viewData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  483. }
  484. /***********************************************************升技能***************************************************/
  485. private void UpdateUpSkillView()
  486. {
  487. PassivitySkillCfg[] skillScores = PassivitySkillCfgArray.Instance.GetCfgs(_viewData.id);
  488. _comFosterBottom.m_listSkill.numItems = skillScores.Length;
  489. }
  490. private void RenderListSkilItem(int index, GObject obj)
  491. {
  492. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  493. PassivitySkillCfg skillScoreCfg = PassivitySkillCfgArray.Instance.GetCfgs(_viewData.id)[index];
  494. item.m_txtName.text = skillScoreCfg.name;
  495. CardSkillCfg[] skillCfgs = CardSkillCfgArray.Instance.GetCfgs(skillScoreCfg.skillId);
  496. SkillData skillData = SkillDataManager.Instance.skillData.ContainsKey(skillScoreCfg.id) && SkillDataManager.Instance.skillData[skillScoreCfg.skillId].ContainsKey(skillScoreCfg.skillId) ? SkillDataManager.Instance.skillData[skillScoreCfg.id][skillScoreCfg.skillId] : null;
  497. int lv = skillData == null ? 1 : skillData.lv;
  498. item.m_txtLv.text = string.Format("{0}级", lv);
  499. item.m_btnUp.visible = lv == skillCfgs.Length ? false : true;
  500. if (item.m_btnUp.data == null)
  501. {
  502. // item.m_btnUp.data = skillScoreCfg;
  503. item.m_btnUp.onClick.Add(() =>
  504. {
  505. ViewManager.Show<CardSkillView>(new object[] { skillScoreCfg.id, skillScoreCfg.skillId });
  506. });
  507. }
  508. }
  509. private void UpSkill()
  510. {
  511. }
  512. private void OnClickLoaCard()
  513. {
  514. _ui.m_t0.Play(() =>
  515. {
  516. ViewManager.Show(ViewName.CARD_SHOW_VIEW, _viewData, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  517. });
  518. }
  519. private void OnClickComCard()
  520. {
  521. if (_ui.m_comCard.target.scaleX != _cardScale)
  522. {
  523. _ui.m_loaListener.visible = true;
  524. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  525. float scale = _ui.m_comCard.target.scaleX;
  526. _ui.m_t1.SetValue("scale", scale, scale);
  527. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  528. _ui.m_t1.Play();
  529. }
  530. else
  531. {
  532. _ui.m_loaListener.visible = false;
  533. float scale = _ui.target.height / 1920;
  534. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  535. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  536. _ui.m_t0.SetValue("scale", scale, scale);
  537. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  538. _ui.m_t0.Play();
  539. }
  540. }
  541. private void OnClickBtnStroy()
  542. {
  543. ViewManager.Show(ViewName.CARD_STORY_VIEW, _viewData);
  544. }
  545. private void OnChangeCtrlTab()
  546. {
  547. this.UpdateCommon();
  548. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  549. {
  550. this.UpdateUpLvView();
  551. }
  552. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  553. {
  554. this.UpdateUpStarView();
  555. GuideController.HideGuide();
  556. GuideController.TryCompleteGuide(ConstGuideId.CARD_UP_STAR);
  557. }
  558. else
  559. {
  560. this.UpdateUpSkillView();
  561. }
  562. }
  563. private void OnClickBtnBack()
  564. {
  565. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  566. this._selectTab = 0;
  567. }
  568. protected override void OnHide()
  569. {
  570. base.OnHide();
  571. EventAgent.RemoveEventListener(ConstMessage.MONEY_CHANGE, UpdateUpStarView);
  572. Timers.inst.Remove(OnTimedEvent);
  573. //_timer.Stop();
  574. _comFosterBottom.m_listLvConsume.numItems = 0;
  575. }
  576. protected override void UpdateToCheckGuide(object param)
  577. {
  578. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  579. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "选择升星");
  580. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "升满5星后,可解锁词牌的隐藏卡面哦");
  581. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_STAR, 5);
  582. }
  583. }
  584. }