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							- /**
 
-  * Copyright(c) Live2D Inc. All rights reserved.
 
-  *
 
-  * Use of this source code is governed by the Live2D Open Software license
 
-  * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
 
-  */
 
- using UnityEngine;
 
- namespace Live2D.Cubism.Rendering
 
- {
 
-     /// <summary>
 
-     /// Default shader assets.
 
-     /// </summary>
 
-     public static class CubismBuiltinShaders
 
-     {
 
-         /// <summary>
 
-         /// Default unlit shader.
 
-         /// </summary>
 
-         public static Shader Unlit
 
-         {
 
-             get
 
-             {
 
-                 return Shader.Find("Live2D Cubism/Unlit");
 
-             }
 
-         }
 
-         /// <summary>
 
-         /// Shader for drawing masks.
 
-         /// </summary>
 
-         public static Shader Mask
 
-         {
 
-             get
 
-             {
 
-                 return Shader.Find("Live2D Cubism/Mask");
 
-             }
 
-         }
 
-     }
 
- }
 
 
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