| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242 | using System;using System.Security.Cryptography;namespace YooAsset{	internal class SafeProxy	{		private const uint Poly = 0xedb88320u;		private readonly uint[] _table = new uint[16 * 256];		internal SafeProxy()		{			Init(Poly);		}		public void Init(uint poly)		{			var table = _table;			for (uint i = 0; i < 256; i++)			{				uint res = i;				for (int t = 0; t < 16; t++)				{					for (int k = 0; k < 8; k++) res = (res & 1) == 1 ? poly ^ (res >> 1) : (res >> 1);					table[(t * 256) + i] = res;				}			}		}		public uint Append(uint crc, byte[] input, int offset, int length)		{			uint crcLocal = uint.MaxValue ^ crc;			uint[] table = _table;			while (length >= 16)			{				var a = table[(3 * 256) + input[offset + 12]]					^ table[(2 * 256) + input[offset + 13]]					^ table[(1 * 256) + input[offset + 14]]					^ table[(0 * 256) + input[offset + 15]];				var b = table[(7 * 256) + input[offset + 8]]					^ table[(6 * 256) + input[offset + 9]]					^ table[(5 * 256) + input[offset + 10]]					^ table[(4 * 256) + input[offset + 11]];				var c = table[(11 * 256) + input[offset + 4]]					^ table[(10 * 256) + input[offset + 5]]					^ table[(9 * 256) + input[offset + 6]]					^ table[(8 * 256) + input[offset + 7]];				var d = table[(15 * 256) + ((byte)crcLocal ^ input[offset])]					^ table[(14 * 256) + ((byte)(crcLocal >> 8) ^ input[offset + 1])]					^ table[(13 * 256) + ((byte)(crcLocal >> 16) ^ input[offset + 2])]					^ table[(12 * 256) + ((crcLocal >> 24) ^ input[offset + 3])];				crcLocal = d ^ c ^ b ^ a;				offset += 16;				length -= 16;			}			while (--length >= 0)				crcLocal = table[(byte)(crcLocal ^ input[offset++])] ^ crcLocal >> 8;			return crcLocal ^ uint.MaxValue;		}	}	/// <summary>	/// This is .NET safe implementation of Crc32 algorithm.	/// Implementation of CRC-32.	/// This class supports several convenient static methods returning the CRC as UInt32.	/// </summary>	internal class CRC32Algorithm : HashAlgorithm	{		private uint _currentCrc;		/// <summary>		/// Initializes a new instance of the <see cref="CRC32Algorithm"/> class. 		/// </summary>		public CRC32Algorithm()		{#if !NETCORE13			HashSizeValue = 32;#endif		}		/// <summary>		/// Resets internal state of the algorithm. Used internally.		/// </summary>		public override void Initialize()		{			_currentCrc = 0;		}		/// <summary>		/// Appends CRC-32 from given buffer		/// </summary>		protected override void HashCore(byte[] input, int offset, int length)		{			_currentCrc = AppendInternal(_currentCrc, input, offset, length);		}		/// <summary>		/// Computes CRC-32 from <see cref="HashCore"/>		/// </summary>		protected override byte[] HashFinal()		{			if(BitConverter.IsLittleEndian)				return new[] { (byte)_currentCrc, (byte)(_currentCrc >> 8), (byte)(_currentCrc >> 16), (byte)(_currentCrc >> 24) };			else				return new[] { (byte)(_currentCrc >> 24), (byte)(_currentCrc >> 16), (byte)(_currentCrc >> 8), (byte)_currentCrc };		}		/// <summary>		/// Computes CRC-32 from multiple buffers.		/// Call this method multiple times to chain multiple buffers.		/// </summary>		/// <param name="initial">		/// Initial CRC value for the algorithm. It is zero for the first buffer.		/// Subsequent buffers should have their initial value set to CRC value returned by previous call to this method.		/// </param>		/// <param name="input">Input buffer with data to be checksummed.</param>		/// <param name="offset">Offset of the input data within the buffer.</param>		/// <param name="length">Length of the input data in the buffer.</param>		/// <returns>Accumulated CRC-32 of all buffers processed so far.</returns>		public static uint Append(uint initial, byte[] input, int offset, int length)		{			if (input == null)				throw new ArgumentNullException("input");			if (offset < 0 || length < 0 || offset + length > input.Length)				throw new ArgumentOutOfRangeException("length");			return AppendInternal(initial, input, offset, length);		}		/// <summary>		/// Computes CRC-32 from multiple buffers.		/// Call this method multiple times to chain multiple buffers.		/// </summary>		/// <param name="initial">		/// Initial CRC value for the algorithm. It is zero for the first buffer.		/// Subsequent buffers should have their initial value set to CRC value returned by previous call to this method.		/// </param>		/// <param name="input">Input buffer containing data to be checksummed.</param>		/// <returns>Accumulated CRC-32 of all buffers processed so far.</returns>		public static uint Append(uint initial, byte[] input)		{			if (input == null)				throw new ArgumentNullException();			return AppendInternal(initial, input, 0, input.Length);		}		/// <summary>		/// Computes CRC-32 from input buffer.		/// </summary>		/// <param name="input">Input buffer with data to be checksummed.</param>		/// <param name="offset">Offset of the input data within the buffer.</param>		/// <param name="length">Length of the input data in the buffer.</param>		/// <returns>CRC-32 of the data in the buffer.</returns>		public static uint Compute(byte[] input, int offset, int length)		{			return Append(0, input, offset, length);		}		/// <summary>		/// Computes CRC-32 from input buffer.		/// </summary>		/// <param name="input">Input buffer containing data to be checksummed.</param>		/// <returns>CRC-32 of the buffer.</returns>		public static uint Compute(byte[] input)		{			return Append(0, input);		}		/// <summary>		/// Computes CRC-32 from input buffer and writes it after end of data (buffer should have 4 bytes reserved space for it). Can be used in conjunction with <see cref="IsValidWithCrcAtEnd(byte[],int,int)"/>		/// </summary>		/// <param name="input">Input buffer with data to be checksummed.</param>		/// <param name="offset">Offset of the input data within the buffer.</param>		/// <param name="length">Length of the input data in the buffer.</param>		/// <returns>CRC-32 of the data in the buffer.</returns>		public static uint ComputeAndWriteToEnd(byte[] input, int offset, int length)		{			if (length + 4 > input.Length)				throw new ArgumentOutOfRangeException("length", "Length of data should be less than array length - 4 bytes of CRC data");			var crc = Append(0, input, offset, length);			var r = offset + length;			input[r] = (byte)crc;			input[r + 1] = (byte)(crc >> 8);			input[r + 2] = (byte)(crc >> 16);			input[r + 3] = (byte)(crc >> 24);			return crc;		}		/// <summary>		/// Computes CRC-32 from input buffer - 4 bytes and writes it as last 4 bytes of buffer. Can be used in conjunction with <see cref="IsValidWithCrcAtEnd(byte[])"/>		/// </summary>		/// <param name="input">Input buffer with data to be checksummed.</param>		/// <returns>CRC-32 of the data in the buffer.</returns>		public static uint ComputeAndWriteToEnd(byte[] input)		{			if (input.Length < 4)				throw new ArgumentOutOfRangeException("input", "Input array should be 4 bytes at least");			return ComputeAndWriteToEnd(input, 0, input.Length - 4);		}		/// <summary>		/// Validates correctness of CRC-32 data in source buffer with assumption that CRC-32 data located at end of buffer in reverse bytes order. Can be used in conjunction with <see cref="ComputeAndWriteToEnd(byte[],int,int)"/>		/// </summary>		/// <param name="input">Input buffer with data to be checksummed.</param>		/// <param name="offset">Offset of the input data within the buffer.</param>		/// <param name="lengthWithCrc">Length of the input data in the buffer with CRC-32 bytes.</param>		/// <returns>Is checksum valid.</returns>		public static bool IsValidWithCrcAtEnd(byte[] input, int offset, int lengthWithCrc)		{			return Append(0, input, offset, lengthWithCrc) == 0x2144DF1C;		}		/// <summary>		/// Validates correctness of CRC-32 data in source buffer with assumption that CRC-32 data located at end of buffer in reverse bytes order. Can be used in conjunction with <see cref="ComputeAndWriteToEnd(byte[],int,int)"/>		/// </summary>		/// <param name="input">Input buffer with data to be checksummed.</param>		/// <returns>Is checksum valid.</returns>		public static bool IsValidWithCrcAtEnd(byte[] input)		{			if (input.Length < 4)				throw new ArgumentOutOfRangeException("input", "Input array should be 4 bytes at least");			return Append(0, input, 0, input.Length) == 0x2144DF1C;		}		private static readonly SafeProxy _proxy = new SafeProxy();		private static uint AppendInternal(uint initial, byte[] input, int offset, int length)		{			if (length > 0)			{				return _proxy.Append(initial, input, offset, length);			}			else				return initial;		}	}}
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