LoginHelper.cs 18 KB

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  1. using System;
  2. using GFGGame;
  3. namespace ET
  4. {
  5. public static class LoginHelper
  6. {
  7. public static async ETTask<int> LoginTest(Scene zoneScene, string address, string account)
  8. {
  9. A2C_LoginAccount a2CLoginAccount = null;
  10. Session accountSession = null;
  11. try
  12. {
  13. accountSession = zoneScene.GetComponent<NetKcpComponent>().Create(NetworkHelper.ToIPEndPoint(address));
  14. a2CLoginAccount = (A2C_LoginAccount)await accountSession.Call(new C2A_LoginTest()
  15. {
  16. Account = account,
  17. Version = GameConst.SERVER_VERSION,
  18. PlatformId = LauncherConfig.platformId,
  19. ChannelId = LauncherConfig.ChannelId
  20. });
  21. }
  22. catch (Exception e)
  23. {
  24. accountSession?.Dispose();
  25. Log.Debug(e.ToString());
  26. return ErrorCode.ERR_NetWorkError;
  27. }
  28. if (a2CLoginAccount.Error != ErrorCode.ERR_Success)
  29. {
  30. accountSession?.Dispose();
  31. return a2CLoginAccount.Error;
  32. }
  33. OnLoginSuccess(zoneScene, a2CLoginAccount, accountSession, account);
  34. return ErrorCode.ERR_Success;
  35. }
  36. public static async ETTask<int> Login(Scene zoneScene, string address, string account, string password, bool isMD5)
  37. {
  38. A2C_LoginAccount a2CLoginAccount = null;
  39. Session accountSession = null;
  40. try
  41. {
  42. accountSession = zoneScene.GetComponent<NetKcpComponent>().Create(NetworkHelper.ToIPEndPoint(address));
  43. var passwordMD5 = password;
  44. //密码禁止明文传输
  45. if (!isMD5)
  46. {
  47. passwordMD5 = MD5Helper.stringMD5(password);
  48. }
  49. a2CLoginAccount = (A2C_LoginAccount)await accountSession.Call(new C2A_LoginAccount()
  50. {
  51. Account = account,
  52. Password = passwordMD5,
  53. Version = GameConst.SERVER_VERSION,
  54. PlatformId = LauncherConfig.platformId,
  55. ChannelId = LauncherConfig.ChannelId
  56. });
  57. }
  58. catch (Exception e)
  59. {
  60. accountSession?.Dispose();
  61. Log.Debug(e.ToString());
  62. return ErrorCode.ERR_NetWorkError;
  63. }
  64. if (a2CLoginAccount.Error != ErrorCode.ERR_Success)
  65. {
  66. accountSession?.Dispose();
  67. return a2CLoginAccount.Error;
  68. }
  69. OnLoginSuccess(zoneScene, a2CLoginAccount, accountSession, account);
  70. return ErrorCode.ERR_Success;
  71. }
  72. public static void OnLoginSuccess(Scene zoneScene, A2C_LoginAccount a2CLoginAccount, Session accountSession, string account)
  73. {
  74. zoneScene.GetComponent<SessionComponent>().AccountSession = accountSession;
  75. accountSession.AddComponent<PingComponent>();
  76. accountSession.AddComponent<DisConnectedCompnent>();
  77. zoneScene.GetComponent<SessionComponent>().SessionState = SessionState.Login;
  78. AccountInfoComponent accountInfoComponent = zoneScene.GetComponent<AccountInfoComponent>();
  79. accountInfoComponent.Token = a2CLoginAccount.Token;
  80. accountInfoComponent.AccountId = a2CLoginAccount.AccountId;
  81. accountInfoComponent.Account = account;
  82. accountInfoComponent.Age = a2CLoginAccount.Age;
  83. }
  84. public static async ETTask<int> Register(Scene zoneScene, string address, string account, string password, string name, string identityNum, string code)
  85. {
  86. A2C_Register r2C_Register = null;
  87. Session session = null;
  88. try
  89. {
  90. session = zoneScene.GetComponent<NetKcpComponent>().Create(NetworkHelper.ToIPEndPoint(address));
  91. {
  92. //密码禁止明文传输
  93. var passwordMD5 = MD5Helper.stringMD5(password);
  94. r2C_Register = (A2C_Register)await session.Call(new C2A_Register()
  95. {
  96. Account = account,
  97. Password = passwordMD5,
  98. Name = name,
  99. IdentityNum = identityNum,
  100. Code = code,
  101. PlatformId = LauncherConfig.platformId,
  102. ChannelId = LauncherConfig.ChannelId
  103. });
  104. if (r2C_Register.Error != ErrorCode.ERR_Success)
  105. {
  106. return r2C_Register.Error;
  107. }
  108. }
  109. }
  110. catch (Exception e)
  111. {
  112. session?.Dispose();
  113. Log.Debug(e.ToString());
  114. return ErrorCode.ERR_NetWorkError;
  115. }
  116. return ErrorCode.ERR_Success;
  117. }
  118. public static async ETTask<int> GetServerInfos(Scene zoneScene)
  119. {
  120. A2C_GetServerInfos a2C_GetServerInfos = null;
  121. try
  122. {
  123. a2C_GetServerInfos = (A2C_GetServerInfos)await zoneScene.GetComponent<SessionComponent>().AccountSession?.Call(new C2A_GetServerInfos()
  124. {
  125. AccountId = zoneScene.GetComponent<AccountInfoComponent>().AccountId,
  126. Token = zoneScene.GetComponent<AccountInfoComponent>().Token
  127. });
  128. }
  129. catch (Exception e)
  130. {
  131. Log.Debug(e.ToString());
  132. return ErrorCode.ERR_NetWorkError;
  133. }
  134. if (a2C_GetServerInfos.Error != ErrorCode.ERR_Success)
  135. {
  136. return a2C_GetServerInfos.Error;
  137. }
  138. zoneScene.GetComponent<ServerInfosComponent>()?.ServerInfoList?.Clear();
  139. foreach (var serverInfoProto in a2C_GetServerInfos.ServerInfosList)
  140. {
  141. ServerInfo serverInfo = zoneScene.GetComponent<ServerInfosComponent>().AddChild<ServerInfo>();
  142. serverInfo.FromMessage(serverInfoProto);
  143. zoneScene.GetComponent<ServerInfosComponent>().Add(serverInfo);
  144. }
  145. zoneScene.GetComponent<ServerInfosComponent>().SetRecentlyServerInfo(a2C_GetServerInfos.RecentId);
  146. await ETTask.CompletedTask;
  147. return ErrorCode.ERR_Success;
  148. }
  149. public static async ETTask<int> GetRoles(Scene zoneScene)
  150. {
  151. A2C_GetRoles a2C_GetRoles = null;
  152. try
  153. {
  154. a2C_GetRoles = (A2C_GetRoles)await zoneScene.GetComponent<SessionComponent>().AccountSession.Call(new C2A_GetRoles()
  155. {
  156. AccountId = zoneScene.GetComponent<AccountInfoComponent>().AccountId,
  157. Token = zoneScene.GetComponent<AccountInfoComponent>().Token,
  158. ServerId = zoneScene.GetComponent<ServerInfosComponent>().CurrentServerId,
  159. });
  160. }
  161. catch (Exception e)
  162. {
  163. Log.Debug(e.ToString());
  164. return ErrorCode.ERR_NetWorkError;
  165. }
  166. if (a2C_GetRoles.Error != ErrorCode.ERR_Success)
  167. {
  168. //Log.Error(a2C_GetRoles.Error.ToString());
  169. return a2C_GetRoles.Error;
  170. }
  171. zoneScene.GetComponent<RoleInfosComponent>().RoleInfos.Clear();
  172. foreach (var roleInfoProto in a2C_GetRoles.RoleInfos)
  173. {
  174. RoleInfo roleInfo = zoneScene.GetComponent<RoleInfosComponent>().AddChild<RoleInfo>();
  175. roleInfo.FromMessage(roleInfoProto);
  176. zoneScene.GetComponent<RoleInfosComponent>().RoleInfos.Add(roleInfo);
  177. }
  178. return ErrorCode.ERR_Success;
  179. }
  180. public static async ETTask<int> CreateRole(Scene zoneScene, string name)
  181. {
  182. A2C_CreateRole a2C_CreateRole = null;
  183. try
  184. {
  185. a2C_CreateRole = (A2C_CreateRole)await zoneScene.GetComponent<SessionComponent>().AccountSession?.Call(new C2A_CreateRole
  186. {
  187. AccountId = zoneScene.GetComponent<AccountInfoComponent>().AccountId,
  188. Token = zoneScene.GetComponent<AccountInfoComponent>().Token,
  189. Name = name,
  190. ServerId = zoneScene.GetComponent<ServerInfosComponent>().CurrentServerId,
  191. });
  192. }
  193. catch (Exception e)
  194. {
  195. Log.Debug(e.ToString());
  196. return ErrorCode.ERR_NetWorkError;
  197. }
  198. if (a2C_CreateRole.Error != ErrorCode.ERR_Success)
  199. {
  200. //Log.Error(a2C_CreateRole.Error.ToString());
  201. return a2C_CreateRole.Error;
  202. }
  203. RoleInfo newRoleInfo = zoneScene.GetComponent<RoleInfosComponent>().AddChild<RoleInfo>();
  204. newRoleInfo.FromMessage(a2C_CreateRole.RoleInfo);
  205. zoneScene.GetComponent<RoleInfosComponent>().RoleInfos.Add(newRoleInfo);
  206. return ErrorCode.ERR_Success;
  207. }
  208. public static async ETTask<int> DeleteRole(Scene zoneScene, long roleId)
  209. {
  210. A2C_DeleteRole a2C_DeleteRole = null;
  211. try
  212. {
  213. a2C_DeleteRole = (A2C_DeleteRole)await zoneScene.GetComponent<SessionComponent>().AccountSession?.Call(new C2A_DeleteRole()
  214. {
  215. AccountId = zoneScene.GetComponent<AccountInfoComponent>().AccountId,
  216. Token = zoneScene.GetComponent<AccountInfoComponent>().Token,
  217. RoleInfoId = roleId,
  218. ServerId = zoneScene.GetComponent<ServerInfosComponent>().CurrentServerId,
  219. });
  220. }
  221. catch (Exception e)
  222. {
  223. Log.Debug(e.ToString());
  224. return ErrorCode.ERR_NetWorkError;
  225. }
  226. if (a2C_DeleteRole.Error != ErrorCode.ERR_Success)
  227. {
  228. //Log.Error(a2C_DeleteRole.Error.ToString());
  229. return a2C_DeleteRole.Error;
  230. }
  231. int index = zoneScene.GetComponent<RoleInfosComponent>().RoleInfos.FindIndex((info) => { return info.Id == a2C_DeleteRole.DeleteRoleInfoId; });
  232. zoneScene.GetComponent<RoleInfosComponent>().RoleInfos.RemoveAt(index);
  233. await ETTask.CompletedTask;
  234. return ErrorCode.ERR_Success;
  235. }
  236. public static async ETTask<int> GetRealmKey(Scene zoneScene)
  237. {
  238. A2C_GetRealmKey a2C_GetRealmKey = null;
  239. try
  240. {
  241. a2C_GetRealmKey = (A2C_GetRealmKey)await zoneScene.GetComponent<SessionComponent>().AccountSession?.Call(new C2A_GetRealmKey()
  242. {
  243. AccountId = zoneScene.GetComponent<AccountInfoComponent>().AccountId,
  244. Token = zoneScene.GetComponent<AccountInfoComponent>().Token,
  245. ServerId = zoneScene.GetComponent<ServerInfosComponent>().CurrentServerId,
  246. });
  247. }
  248. catch (Exception e)
  249. {
  250. Log.Debug(e.ToString());
  251. return ErrorCode.ERR_NetWorkError;
  252. }
  253. if (a2C_GetRealmKey.Error != ErrorCode.ERR_Success)
  254. {
  255. //Log.Error(a2C_GetRealmKey.Error.ToString());
  256. return a2C_GetRealmKey.Error;
  257. }
  258. zoneScene.GetComponent<AccountInfoComponent>().RealmKey = a2C_GetRealmKey.RealmKey;
  259. zoneScene.GetComponent<AccountInfoComponent>().RealmAddress = a2C_GetRealmKey.RealmAddress;
  260. await ETTask.CompletedTask;
  261. return ErrorCode.ERR_Success;
  262. }
  263. public static async ETTask<int> EnterGame(Scene zoneScene)
  264. {
  265. string realmAddress = zoneScene.GetComponent<AccountInfoComponent>().RealmAddress;
  266. //1.连接Realm,获取分配的Gate
  267. R2C_LoginRealm r2C_LoginRealm = null;
  268. Session session = zoneScene.GetComponent<NetKcpComponent>().Create(NetworkHelper.ToIPEndPoint(realmAddress));
  269. try
  270. {
  271. r2C_LoginRealm = (R2C_LoginRealm)await session.Call(new C2R_LoginRealm()
  272. {
  273. AccountId = zoneScene.GetComponent<AccountInfoComponent>().AccountId,
  274. RealmTokenKey = zoneScene.GetComponent<AccountInfoComponent>().RealmKey
  275. });
  276. }
  277. catch (Exception e)
  278. {
  279. Log.Debug(e.ToString());
  280. session?.Dispose();
  281. return ErrorCode.ERR_NetWorkError;
  282. }
  283. session?.Dispose();
  284. if (r2C_LoginRealm.Error != ErrorCode.ERR_Success)
  285. {
  286. return r2C_LoginRealm.Error;
  287. }
  288. LogUtil.LogDev($"GateAddress : {r2C_LoginRealm.GateAddress}");
  289. Session gateSession = zoneScene.GetComponent<NetKcpComponent>().Create(NetworkHelper.ToIPEndPoint(r2C_LoginRealm.GateAddress));
  290. gateSession.AddComponent<PingComponent>();
  291. gateSession.AddComponent<DisConnectedCompnent>();
  292. zoneScene.GetComponent<SessionComponent>().GateSession = gateSession;
  293. zoneScene.GetComponent<SessionComponent>().SessionState = SessionState.Gate;
  294. //2.开始连接Gate
  295. long currentRoleId = zoneScene.GetComponent<RoleInfosComponent>().CurrentRoleId;
  296. G2C_LoginGate g2C_LoginGate = null;
  297. try
  298. {
  299. long accountId = zoneScene.GetComponent<AccountInfoComponent>().AccountId;
  300. g2C_LoginGate = (G2C_LoginGate)await gateSession.Call(new C2G_LoginGate()
  301. {
  302. Key = r2C_LoginRealm.GateSessionKey,
  303. AccountId = accountId,
  304. RoleId = currentRoleId
  305. });
  306. }
  307. catch (Exception e)
  308. {
  309. Log.Debug(e.ToString());
  310. zoneScene.GetComponent<SessionComponent>().GateSession?.Dispose();
  311. return ErrorCode.ERR_NetWorkError;
  312. }
  313. if (g2C_LoginGate.Error != ErrorCode.ERR_Success)
  314. {
  315. zoneScene.GetComponent<SessionComponent>().GateSession?.Dispose();
  316. return g2C_LoginGate.Error;
  317. }
  318. LogUtil.LogDev("登陆gate成功!");
  319. //3.角色正式请求进入游戏逻辑服
  320. G2C_EnterGame g2C_EnterGame = null;
  321. try
  322. {
  323. g2C_EnterGame = (G2C_EnterGame)await gateSession.Call(new C2G_EnterGame() { });
  324. }
  325. catch (Exception e)
  326. {
  327. Log.Debug(e.ToString());
  328. zoneScene.GetComponent<SessionComponent>().GateSession.Dispose();
  329. return ErrorCode.ERR_NetWorkError;
  330. }
  331. if (g2C_EnterGame.Error != ErrorCode.ERR_Success)
  332. {
  333. //Log.Error(g2C_EnterGame.Error.ToString());
  334. return g2C_EnterGame.Error;
  335. }
  336. zoneScene.GetComponent<PlayerComponent>().MyId = g2C_EnterGame.MyId;
  337. await GameGlobal.zoneScene.GetComponent<ObjectWait>().Wait<ET.WaitType.Wait_SceneChangeStart>();
  338. LogUtil.LogDev("角色进入游戏成功!");
  339. zoneScene.GetComponent<SessionComponent>().DisconnectAccount();
  340. return ErrorCode.ERR_Success;
  341. }
  342. public static async ETTask<int> ReqGetLatestNotice()
  343. {
  344. A2C_GetLatestNotice response = null;
  345. try
  346. {
  347. response = (A2C_GetLatestNotice)await GameGlobal.zoneScene.GetComponent<SessionComponent>().AccountSession?.Call(new C2A_GetLatestNotice());
  348. }
  349. catch (Exception e)
  350. {
  351. Log.Debug(e.ToString());
  352. return ErrorCode.ERR_NetWorkError;
  353. }
  354. if (response.Error != ErrorCode.ERR_Success)
  355. {
  356. //Log.Error(response.Error.ToString());
  357. return response.Error;
  358. }
  359. NoticeInfo noticeInfo = new NoticeInfo();
  360. noticeInfo.noticeId = response.NoticeId;
  361. noticeInfo.title = response.Title;
  362. noticeInfo.time = response.TimeSec * 1000;
  363. noticeInfo.content = response.Content;
  364. NoticeDataManager.Instance.LastNoticeInfo = noticeInfo;
  365. return ErrorCode.ERR_Success;
  366. }
  367. public static async ETTask<(int, string)> ReqRandomRoleName()
  368. {
  369. A2C_GetRandomRoleName response = null;
  370. bool notLogin = false;
  371. Session accountSession = GameGlobal.zoneScene.GetComponent<SessionComponent>().AccountSession;
  372. if (accountSession == null || accountSession.IsDisposed)
  373. {
  374. notLogin = true;
  375. accountSession = GameGlobal.zoneScene.GetComponent<NetKcpComponent>().Create(NetworkHelper.ToIPEndPoint(GameConfig.LoginAddress));
  376. }
  377. try
  378. {
  379. response = (A2C_GetRandomRoleName)await accountSession?.Call(new C2A_GetRandomRoleName()
  380. {
  381. ServerId = GameGlobal.zoneScene.GetComponent<ServerInfosComponent>().CurrentServerId
  382. });
  383. }
  384. catch (Exception e)
  385. {
  386. Log.Debug(e.ToString());
  387. if (notLogin)
  388. {
  389. accountSession?.Dispose();
  390. }
  391. return (ErrorCode.ERR_NetWorkError, "");
  392. }
  393. if (response.Error != ErrorCode.ERR_Success)
  394. {
  395. //Log.Error(response.Error.ToString());
  396. if (notLogin)
  397. {
  398. accountSession?.Dispose();
  399. }
  400. return (ErrorCode.ERR_NetWorkError, "");
  401. }
  402. if (notLogin)
  403. {
  404. accountSession?.Dispose();
  405. }
  406. return (ErrorCode.ERR_Success, response.Name);
  407. }
  408. }
  409. }