HykbPay.cs 2.5 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using com.m3839.sdk.pay.bean;
  5. /// <summary>
  6. /// 好游快爆SDK
  7. /// create by chenbaoyang
  8. /// </summary>
  9. namespace com.m3839.sdk.pay
  10. {
  11. /// <summary>
  12. /// 好游快爆SDK的静态方法包装,用于untiy与安卓SDK对接及交互。
  13. /// </summary>
  14. public class HykbPay
  15. {
  16. // 单例中间层对象,方便获取
  17. private static AndroidJavaClass sPayJavaClass;
  18. public static AndroidJavaClass getPayClass()
  19. {
  20. if (sPayJavaClass == null)
  21. {
  22. sPayJavaClass = new AndroidJavaClass("com.m3839.sdk.pay.HykbPay");
  23. }
  24. return sPayJavaClass;
  25. }
  26. /// <summary>
  27. /// 调用支付
  28. /// </summary>
  29. /// <param name="payInfo">支付信息包装</param>
  30. /// <param name="listener">支付结果的回调监听</param>
  31. [System.Obsolete("该方法已过期")]
  32. public static void pay(bean.HykbPayInfo payInfo, listener.HykbPayListener listener)
  33. {
  34. getPayClass().CallStatic("pay", HykbContext.GetInstance().GetActivity(), HykbPayInfo.ToA(payInfo), listener);
  35. }
  36. /// <summary>
  37. /// 调用支付
  38. /// </summary>
  39. /// <param name="payInfo">支付信息包装</param>
  40. /// <param name="listener">支付结果的回调监听</param>
  41. public static void Pay(bean.HykbPayInfo payInfo, listener.HykbV2PayListener listener)
  42. {
  43. getPayClass().CallStatic("pay", HykbContext.GetInstance().GetActivity(), HykbPayInfo.ToA(payInfo), listener);
  44. }
  45. /// <summary>
  46. /// 商品发放上报
  47. /// </summary>
  48. /// <param name="cpOrderId">游戏的订单编号</param>
  49. /// <param name="money">充值金额</param>
  50. /// <param name="goodsName">商品名称</param>
  51. public static void reportNotifyGoods(string cpOrderId, string money, string goodsName)
  52. {
  53. getPayClass().CallStatic("reportNotifyGoods", cpOrderId, money, goodsName);
  54. }
  55. /// <summary>
  56. /// 回调通知
  57. /// </summary>
  58. /// <param name="cpOrderId">游戏的订单编号</param>
  59. public static void unityCallBackReport(string cpOrderId)
  60. {
  61. getPayClass().CallStatic("unityCallBackReport", cpOrderId);
  62. }
  63. /// <summary>
  64. /// 资源释放
  65. /// </summary>
  66. public static void ReleaseSDK()
  67. {
  68. getPayClass().CallStatic("releaseSDK");
  69. }
  70. }
  71. }