ArenaSproxy.cs 18 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. public class NoticeArebaRankChange : AMHandler<SC_RankChange>
  7. {
  8. protected override async ETTask Run(Session session, SC_RankChange message)
  9. {
  10. ArenaDataManager.Instance.Grade = message.Grade;
  11. ArenaDataManager.Instance.Rank = message.RankInGrade;
  12. ArenaDataManager.Instance.TryUpdateHighest();
  13. await ETTask.CompletedTask;
  14. }
  15. }
  16. public class NoticeArenaHistoryChange : AMHandler<SC_ArenaHistoryAdd>
  17. {
  18. protected override async ETTask Run(Session session, SC_ArenaHistoryAdd message)
  19. {
  20. ArenaHistoryData historyData = ArenaSproxy.GetArenaHistoryData(message.history);
  21. ArenaDataManager.Instance.HistoryDatas.Insert(0, historyData);
  22. if (ArenaDataManager.Instance.HistoryDatas.Count > 20)
  23. {
  24. ArenaDataManager.Instance.HistoryDatas.RemoveAt(ArenaDataManager.Instance.HistoryDatas.Count - 1);
  25. }
  26. await ETTask.CompletedTask;
  27. }
  28. }
  29. public static class ArenaSproxy
  30. {
  31. //获取竞技场信息
  32. public static async ETTask ReqArenaInfos()
  33. {
  34. S2C_GetArenaInfos response = null;
  35. response = (S2C_GetArenaInfos)await MessageHelper.SendToServer(new C2S_GetArenaInfos());
  36. if (response != null)
  37. {
  38. if (response.Error == ErrorCode.ERR_Success)
  39. {
  40. ArenaDataManager.Instance.ThemeList = response.ThemeList;
  41. ArenaDataManager.Instance.Tag = response.Tag;
  42. ArenaDataManager.Instance.SeasonId = response.SeasonId;
  43. ArenaDataManager.Instance.Grade = response.Grade;
  44. ArenaDataManager.Instance.Rank = response.RankInGrade;
  45. ArenaDataManager.Instance.HighestGrade = response.HighestGradeOfSeason;
  46. ArenaDataManager.Instance.HighestRank = response.HighestRankInGradeOfSeason;
  47. OtherRoleInfoData roleInfo = new OtherRoleInfoData();
  48. roleInfo.roleName = RoleDataManager.roleName;
  49. roleInfo.roleLv = RoleDataManager.lvl;
  50. roleInfo.headId = RoleDataManager.headId;
  51. // ArenaDataManager.Instance.Clear();
  52. for (int i = 0; i < response.ThemeList.Count; i++)
  53. {
  54. FightData roleData = GetFightRoleData(response.DressupList[i], roleInfo, i);
  55. FightDataManager.Instance.SetItemScoreList(roleData);
  56. ScoreSystemData.Instance.SetEquipScoresWithPartId(roleData);
  57. ArenaDataManager.Instance.DressupList.Add(roleData);
  58. }
  59. for (int i = 0; i < response.targets.Count; i++)
  60. {
  61. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  62. ArenaDataManager.Instance.Targets.Add(targetData);
  63. if (targetData.Type == FightTargetType.PLAYER)
  64. {
  65. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  66. }
  67. }
  68. }
  69. }
  70. }
  71. //刷新竞争对手
  72. public static async ETTask<bool> ReqRefreshArenaTargets()
  73. {
  74. S2C_RefreshArenaTargets response = null;
  75. response = (S2C_RefreshArenaTargets)await MessageHelper.SendToServer(new C2S_RefreshArenaTargets());
  76. if (response != null)
  77. {
  78. if (response.Error == ErrorCode.ERR_Success)
  79. {
  80. ArenaDataManager.Instance.Targets.Clear();
  81. for (int i = 0; i < response.targets.Count; i++)
  82. {
  83. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  84. ArenaDataManager.Instance.Targets.Add(targetData);
  85. if (targetData.Type == FightTargetType.PLAYER)
  86. {
  87. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  88. }
  89. }
  90. PromptController.Instance.ShowFloatTextPrompt("刷新成功");
  91. return true;
  92. }
  93. }
  94. return false;
  95. }
  96. //更换搭配
  97. public static async ETTask<bool> ReqChangeArenaDressup(int index, int cardId, List<int> itemList)
  98. {
  99. S2C_ChangeArenaDressup response = null;
  100. response = (S2C_ChangeArenaDressup)await MessageHelper.SendToServer(new C2S_ChangeArenaDressup() { Index = index, CardId = cardId, EquipIds = itemList });
  101. if (response != null)
  102. {
  103. if (response.Error == ErrorCode.ERR_Success)
  104. {
  105. ArenaDataManager.Instance.DressupList[index].cardId = cardId;
  106. ArenaDataManager.Instance.DressupList[index].itemList = itemList;
  107. return true;
  108. }
  109. }
  110. return false;
  111. }
  112. //购买挑战次数
  113. public static async ETTask ReqBuyArenaFightTimes()
  114. {
  115. S2C_BuyArenaFightTimes response = null;
  116. response = (S2C_BuyArenaFightTimes)await MessageHelper.SendToServer(new C2S_BuyArenaFightTimes() { });
  117. if (response != null)
  118. {
  119. if (response.Error == ErrorCode.ERR_Success)
  120. {
  121. PromptController.Instance.ShowFloatTextPrompt("购买成功");
  122. }
  123. }
  124. }
  125. //挑战
  126. public static async ETTask<bool> ReqArenaFight(bool isWin, ArenaTargetData targetData, List<long> selfFightPower, List<long> targetFightPower, List<long> myScore, List<long> targetScore)
  127. {
  128. S2C_ArenaFight response = null;
  129. response = (S2C_ArenaFight)await MessageHelper.SendToServer(new C2S_ArenaFight()
  130. {
  131. RoleId = RoleDataManager.roleId,
  132. Grade = targetData.Grade,
  133. RankInGrade = targetData.RankInGrade,
  134. Type = targetData.Type,
  135. TargetRoleId = targetData.RoleInfo.roleId,
  136. IsWin = isWin,
  137. SelfFightPower = selfFightPower,
  138. TargetFightPower = targetFightPower,
  139. SelfRandScore = myScore,
  140. TargetRandScore = targetScore,
  141. }, false);
  142. if (response != null)
  143. {
  144. if (response.Error == ErrorCode.ERR_Success)
  145. {
  146. //记录老数据,用于结算展示
  147. ArenaDataManager.Instance.LastGrade = ArenaDataManager.Instance.Grade;
  148. ArenaDataManager.Instance.LastRank = ArenaDataManager.Instance.Rank;
  149. ArenaDataManager.Instance.LastTargetInfo.roleName = targetData.RoleInfo.roleName;
  150. ArenaDataManager.Instance.LastTargetInfo.headId = targetData.RoleInfo.headId;
  151. ArenaDataManager.Instance.LastTargetInfo.headRes = targetData.RoleInfo.headRes;
  152. ArenaDataManager.Instance.BonusList = ItemUtil.CreateItemDataList(response.rewards);
  153. ArenaDataManager.Instance.LastTargets = new List<ArenaTargetData>(ArenaDataManager.Instance.Targets);
  154. //更新新数据
  155. ArenaDataManager.Instance.Targets.Clear();
  156. for (int i = 0; i < response.targets.Count; i++)
  157. {
  158. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  159. ArenaDataManager.Instance.Targets.Add(_targetData);
  160. if (_targetData.Type == FightTargetType.PLAYER)
  161. {
  162. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  163. }
  164. }
  165. ArenaDataManager.Instance.Grade = response.Grade;
  166. ArenaDataManager.Instance.Rank = response.RankInGrade;
  167. ArenaDataManager.Instance.TryUpdateHighest();
  168. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  169. return true;
  170. }
  171. else
  172. {
  173. //更新新数据
  174. ArenaDataManager.Instance.Targets.Clear();
  175. for (int i = 0; i < response.targets.Count; i++)
  176. {
  177. // ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));
  178. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  179. ArenaDataManager.Instance.Targets.Add(_targetData);
  180. if (_targetData.Type == FightTargetType.PLAYER)
  181. {
  182. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  183. }
  184. }
  185. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  186. return false;
  187. }
  188. }
  189. return false;
  190. }
  191. //获取排行榜
  192. public static async ETTask<bool> ReqArenaRank(int rankType, int startIndex, int endIndex)
  193. {
  194. S2C_ArenaRank response = null;
  195. response = (S2C_ArenaRank)await MessageHelper.SendToServer(new C2S_ArenaRank() { RankType = rankType, StartIndex = startIndex, EndIndex = endIndex });
  196. if (response != null)
  197. {
  198. if (response.Error == ErrorCode.ERR_Success)
  199. {
  200. if (!ArenaDataManager.Instance.RankDatasDic.ContainsKey(rankType))
  201. {
  202. ArenaDataManager.Instance.RankDatasDic[rankType] = new List<ArenaTargetData>();
  203. }
  204. List<ArenaTargetData> rankDatas = ArenaDataManager.Instance.RankDatasDic[rankType];
  205. for (int i = 0; i < response.ranks.Count; i++)
  206. {
  207. rankDatas.Add(GetArenaTargetData(response.ranks[i]));
  208. }
  209. if (response.self != null)
  210. {
  211. if (rankType == ArenaRankType.LAST_SEASON)
  212. {
  213. ArenaDataManager.Instance.SelfLastData = GetArenaTargetData(response.self);
  214. }
  215. else
  216. {
  217. ArenaDataManager.Instance.SelfData = GetArenaTargetData(response.self);
  218. }
  219. }
  220. return true;
  221. }
  222. }
  223. return false;
  224. }
  225. //获取竞技场历史记录
  226. public static async ETTask ReqArenaHistory()
  227. {
  228. S2C_ArenaHistory response = null;
  229. response = (S2C_ArenaHistory)await MessageHelper.SendToServer(new C2S_ArenaHistory() { RoleId = RoleDataManager.roleId });
  230. if (response != null)
  231. {
  232. if (response.Error == ErrorCode.ERR_Success)
  233. {
  234. ArenaDataManager.Instance.HistoryDatas.Clear();
  235. for (int i = 0; i < response.history.Count; i++)
  236. {
  237. ArenaDataManager.Instance.HistoryDatas.Add(GetArenaHistoryData(response.history[i]));
  238. }
  239. }
  240. }
  241. }
  242. //获取对手服装属性
  243. public static async ETTask ReqArenaFightAttr(long roleId, List<FightData> list)
  244. {
  245. S2C_ArenaFightAttr response = null;
  246. response = (S2C_ArenaFightAttr)await MessageHelper.SendToServer(new C2S_ArenaFightAttr() { TargetRoleId = roleId });
  247. if (response != null)
  248. {
  249. if (response.Error == ErrorCode.ERR_Success)
  250. {
  251. for (int i = 0; i < response.data.Count; i++)
  252. {
  253. list[i].cardScore = response.data[i].CardScore;
  254. list[i].itemScoreList = response.data[i].SuitScore;
  255. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(response.data[i].CardId);
  256. if (response.data[i].SkillId.Count == skillCfgs.Count)
  257. {
  258. for (int j = 0; j < skillCfgs.Count; j++)
  259. {
  260. int index = response.data[i].SkillId.IndexOf(skillCfgs[j].skillId);
  261. list[i].skillLvs.Add(response.data[i].SkillLevel[index]);
  262. }
  263. }
  264. FightDataManager.Instance.SetItemScoreList(list[i]);
  265. ScoreSystemData.Instance.SetEquipScoresWithPartId(list[i]);
  266. }
  267. }
  268. }
  269. }
  270. public static ArenaHistoryData GetArenaHistoryData(ArenaHistoryProto arenaHistoryProto)
  271. {
  272. ArenaHistoryData arenaHistory = new ArenaHistoryData();
  273. arenaHistory.isWin = arenaHistoryProto.IsWin;
  274. arenaHistory.IsChallenge = arenaHistoryProto.IsChallenge;
  275. arenaHistory.FightTime = arenaHistoryProto.FightTime;
  276. arenaHistory.Grade = arenaHistoryProto.Grade;
  277. arenaHistory.Rank = arenaHistoryProto.Rank;
  278. arenaHistory.targetData = GetArenaTargetData(arenaHistoryProto.target);
  279. arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  280. arenaHistory.GradeChangeType = arenaHistoryProto.GradeChangeType;
  281. arenaHistory.MyScores = arenaHistoryProto.SelfRandScore;
  282. arenaHistory.TargetScores = arenaHistoryProto.TargetRandScore;
  283. // arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  284. return arenaHistory;
  285. }
  286. public static ArenaTargetData GetArenaTargetData(ArenaTargetProto arenaTargetProto)
  287. {
  288. ArenaTargetData arenaTarget = new ArenaTargetData();
  289. arenaTarget.Grade = arenaTargetProto.Grade;
  290. arenaTarget.RankInGrade = arenaTargetProto.RankInGrade;
  291. arenaTarget.Type = arenaTargetProto.Type;
  292. arenaTarget.FightScores = arenaTargetProto.FightPower;
  293. if (arenaTarget.Type == FightTargetType.PLAYER)
  294. {
  295. arenaTarget.RoleInfo.roleId = arenaTargetProto.RoleInfo.RoleId;
  296. arenaTarget.RoleInfo.roleName = arenaTargetProto.RoleInfo.RoleName;
  297. arenaTarget.RoleInfo.roleLv = arenaTargetProto.RoleInfo.RoleLvl;
  298. arenaTarget.RoleInfo.headId = arenaTargetProto.RoleInfo.HeadItemId;
  299. }
  300. else
  301. {
  302. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(arenaTargetProto.RobotDressupInfo.RobotId);
  303. arenaTarget.RoleInfo.roleId = 0;
  304. arenaTarget.RoleInfo.roleName = robotCfg.gradeName;
  305. arenaTarget.RoleInfo.roleLv = robotCfg.level;
  306. arenaTarget.RoleInfo.headRes = robotCfg.targetRes;
  307. }
  308. arenaTarget.FightDatas.Clear();
  309. for (int j = 0; j < ArenaDataManager.Instance.ThemeList.Count; j++)
  310. {
  311. if (arenaTarget.Type == FightTargetType.PLAYER)
  312. {
  313. FightData roleData = GetFightRoleData(arenaTargetProto.PlayerDressupList[j], arenaTarget.RoleInfo, j);
  314. arenaTarget.FightDatas.Add(roleData);
  315. }
  316. else if (arenaTarget.Type == FightTargetType.ROBOT)
  317. {
  318. FightData robotData = GetFightRobotData(arenaTargetProto.RobotDressupInfo, j);
  319. arenaTarget.FightDatas.Add(robotData);
  320. }
  321. }
  322. return arenaTarget;
  323. }
  324. private static FightData GetFightRoleData(ArenaDressupProto dressupProto, OtherRoleInfoData roleInfo, int index)
  325. {
  326. FightData fightData = new FightData();
  327. fightData.name = roleInfo.roleName;
  328. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  329. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(roleInfo.roleLv).baseScore;
  330. fightData.cardId = dressupProto.CardId;
  331. if (index == 0) fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  332. fightData.type = FightTargetType.PLAYER;
  333. fightData.headId = roleInfo.headId;
  334. fightData.itemList = dressupProto.EquipIds;
  335. return fightData;
  336. }
  337. public static FightData GetFightRobotData(ArenaRobotProto robotProto, int index)
  338. {
  339. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(robotProto.RobotId);
  340. FightData fightData = new FightData();
  341. fightData.name = robotCfg.gradeName;
  342. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  343. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(robotCfg.level).baseScore;
  344. fightData.cardId = robotProto.CardIdList[index];
  345. if (index == 0)//只有第一个主题才计算标签
  346. {
  347. fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  348. fightData.tagAddition = robotCfg.tagAddition;
  349. }
  350. fightData.itemScoreList = new List<int>(robotCfg.partsScoreArr);
  351. fightData.type = FightTargetType.ROBOT;
  352. fightData.res = robotCfg.targetRes;
  353. double cardScore = (double)robotCfg.cardScore * (double)robotProto.Random / 10000;
  354. fightData.cardScore = (int)Math.Ceiling(cardScore);
  355. fightData.skillLvs.Add(robotCfg.skillLvs);
  356. fightData.showSuitId = robotProto.SuitList[index];
  357. return fightData;
  358. }
  359. }
  360. }