| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257 | using FairyGUI;using UI.FieldGuide;using System.Collections.Generic;using System;using System.Collections;using UnityEngine;namespace GFGGame{    public class FieldGuideView : BaseWindow    {        private delegate bool GetRedCall();        private UI_FieldGuideUI _ui;        private int[] _listGuideDatas = new int[5] { ConstFieldGuideId.SUIT_GUIDE, ConstFieldGuideId.CHAPTER_ITEM, ConstFieldGuideId.DRESS_UP_GUIDE, ConstFieldGuideId.CARD_GUIDE, ConstFieldGuideId.TRAVEL_GUIDE };        GetRedCall[] actions = new GetRedCall[] { RedDotDataManager.Instance.GetFieldGuideRed, null, null, null, RedDotDataManager.Instance.GetTravelGuideRed };        private bool _startInAnim;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_FieldGuideUI.PACKAGE_NAME;            _ui = UI_FieldGuideUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            isReturnView = true;            _startInAnim = true;            _ui.m_listGuide.itemRenderer = ListGuideItemRenderer;            _ui.m_btnBack.onClick.Add(OnClickBtnBack);            _ui.m_listGuide.onClickItem.Add(OnClickListGuideItem);        }        protected override void AddEventListener()        {            EventAgent.AddEventListener(ConstMessage.SUIT_GUIDE_BOX_BONUS, UpdateList);            EventAgent.AddEventListener(ConstMessage.JUMP_TO_SOURCE, this.Hide);        }        protected override void OnShown()        {            base.OnShown();            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("tjbg");            _ui.m_listGuide.numItems = _listGuideDatas.Length;            if (_startInAnim)            {                _ui.m_listGuide.scrollPane.ScrollTop();                _ui.m_In.Play();            }            Timers.inst.StartCoroutine(UpdateProgress());        }        protected override void OnHide()        {            base.OnHide();        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.SUIT_GUIDE_BOX_BONUS, UpdateList);            EventAgent.RemoveEventListener(ConstMessage.JUMP_TO_SOURCE, this.Hide);        }        private void OnClickBtnBack()        {            _startInAnim = true;            ViewManager.GoBackFrom(typeof(FieldGuideView).FullName);            HideAllRedDot();        }        private void UpdateList()        {            _ui.m_listGuide.numItems = _listGuideDatas.Length;            UpdateRedDot();        }        private void UpdateRedDot()        {            int num = _ui.m_listGuide.numChildren;            for (int i = 0; i < num; i++)            {                UI_CompGuideItem listItem = UI_CompGuideItem.Proxy(_ui.m_listGuide.GetChildAt(i));                bool red = actions[i] == null ? false : actions[i]();                RedDotController.Instance.SetComRedDot(listItem.target, red, "", -46, 51);                UI_CompGuideItem.ProxyEnd();            }        }        private void HideAllRedDot()        {            int num = _ui.m_listGuide.numChildren;            for (int i = 0; i < num; i++)            {                RedDotController.Instance.SetComRedDot(_ui.m_listGuide.GetChildAt(i).asCom, false);            }        }        private void ListGuideItemRenderer(int index, GObject item)        {            UI_CompGuideItem listItem = UI_CompGuideItem.Proxy(item);            int id = _listGuideDatas[index];            listItem.m_loaderPic.url = "ui://FieldGuide/tujian_tup_" + id;            listItem.target.data = id;            if(id == ConstFieldGuideId.CARD_GUIDE)            {                bool open = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);                listItem.m_lock.visible = !open;                listItem.m_progressGroup.visible = open;            }            if (_startInAnim)            {                listItem.m_Init.Play();            }            UI_CompGuideItem.ProxyEnd();        }        private void OnClickListGuideItem(EventContext context)        {            GObject listItem = context.data as GObject;            int id = (int)listItem.data;            switch (id)            {                case ConstFieldGuideId.SUIT_GUIDE:                    ViewManager.Show<SuitGuideView>();                    break;                case ConstFieldGuideId.CHAPTER_ITEM:                    ViewManager.Show<ChapterItemGuideView>();                    break;                case ConstFieldGuideId.TRAVEL_GUIDE:                    ViewManager.Show<TravelGuideView>();                    ViewManager.Show<TravelGuideView>();                    break;                case ConstFieldGuideId.DRESS_UP_GUIDE:                    ViewManager.Show<DressUpGuideView>();                    break;                case ConstFieldGuideId.CARD_GUIDE:                    bool open = FunctionOpenDataManager.Instance.CheckIsFunOpenById(typeof(CardDetailView).Name, false);                    if (open)                    {                        ViewManager.Show<CardGuideView>();                    }                    else                    {                        PromptController.Instance.ShowFloatTextPrompt("此功能未开启~");                    }                    break;            }        }        private void GetGuideProgress(int id, out int haveCount, out int totalCount)        {            switch (id)            {                case ConstFieldGuideId.SUIT_GUIDE:                    DressUpMenuSuitDataManager.GetTotalProgress(out haveCount, out totalCount);                    break;                case ConstFieldGuideId.CHAPTER_ITEM:                    InstanceZonesDataManager.GetTotalProgress(out haveCount, out totalCount);                    break;                case ConstFieldGuideId.TRAVEL_GUIDE:                    TravelDataManager.Instance.GetTotalTravelProgress(out haveCount, out totalCount);                    break;                case ConstFieldGuideId.CARD_GUIDE:                    CardDataManager.GetTotalProgress(out haveCount, out totalCount);                    break;                case ConstFieldGuideId.DRESS_UP_GUIDE:                    DressUpMenuItemDataManager.GetTotalProgress(out haveCount, out totalCount);                    break;                default:                    haveCount = 0;                    totalCount = 1;                    break;            }            if (totalCount == 0) totalCount = 1;        }        private IEnumerator UpdateProgress()        {            int num = _ui.m_listGuide.numChildren;            bool playAnim = _startInAnim;            _startInAnim = false;            for (int i = 0; i < num; i++)            {                UI_CompGuideItem listItem = UI_CompGuideItem.Proxy(_ui.m_listGuide.GetChildAt(i));                int id = (int)listItem.target.data;                GetGuideProgress(id, out int haveCount, out int totalCount);                decimal value = ProgressCalculate(haveCount, totalCount);                listItem.m_txtProgress.text = value.ToString();                if (playAnim)                {                    Action complete = null;                    if (i == num - 1)                    {                        complete = UpdateRedDot;                    }                    if(i > 0)                    {                        yield return new WaitForSeconds(0.07f);                    }                    listItem.m_In.Play(() =>                    {                        complete?.Invoke();                    });                }                UI_CompGuideItem.ProxyEnd();            }            if (!playAnim)            {                UpdateRedDot();            }        }        public static int ProgressCalculate(int haveCount, int totalCount)        {            if(haveCount > totalCount)            {                haveCount = totalCount;            }            float rate = haveCount * 100.0f / totalCount;            int result;            if (rate > 0 && rate <= 1)            {                result = 1;            }            else if (rate >= 99 && rate < 100)            {                result = 99;            }            else            {                result = (int)Math.Round(rate);            }            return result;        }    }}
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