CardFosterView.cs 42 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCost _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  23. private int _selectTab = 0;
  24. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  25. private EffectUI _effectUI;
  26. private GObject _consumeSelectItem;//选中的材料item
  27. private int _consumeSelectIndex = 0;//0为减,1为加
  28. private List<int> itemsCount;
  29. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  30. //private Timer _timer;
  31. private const float _delay = 300;
  32. private double _selectTimeCount = 0;//长按时间
  33. private int _showLv = 0;
  34. private int _showExp = 0;
  35. private float _cardScale = 0.8f;
  36. private bool showCard = false;
  37. private bool playAni = false;
  38. private const int _cardResInitWidth = 1440;
  39. private const int _cardResInitHight = 1920;
  40. private Vector2 comCardImgResInitSize;
  41. private Vector2 comCardImgResTargetSize;
  42. public override void Dispose()
  43. {
  44. for (int i = 0; i < _listLongPress.Count; i++)
  45. {
  46. _listLongPress[i].Dispose();
  47. }
  48. _listLongPress.Clear();
  49. if (_valueBarController != null)
  50. {
  51. _valueBarController.Dispose();
  52. _valueBarController = null;
  53. }
  54. EffectUIPool.Recycle(_effectUI);
  55. _effectUI = null;
  56. if (_ui != null)
  57. {
  58. _ui.Dispose();
  59. _ui = null;
  60. }
  61. base.Dispose();
  62. }
  63. protected override void OnInit()
  64. {
  65. base.OnInit();
  66. packageName = UI_CardFosterUI.PACKAGE_NAME;
  67. _ui = UI_CardFosterUI.Create();
  68. viewCom = _ui.target;
  69. isfullScreen = true;
  70. //公共组件:返回,页签,属性列表
  71. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  72. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  73. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  74. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  75. //卡面和故事界面
  76. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  77. //升级升星按钮
  78. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  79. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  80. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  81. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  82. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  83. //升级升星消耗材料列表
  84. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  85. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  86. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  87. //满星级后卡面列表
  88. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  89. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  90. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  91. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  92. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  93. _ui.m_loaListener.onClick.Add(OnClickComCard);
  94. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  95. }
  96. protected override void OnShown()
  97. {
  98. base.OnShown();
  99. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  100. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  101. _comFosterBottom = _ui.m_ComFosterBottom;
  102. playAni = false;
  103. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  104. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  105. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  106. comCardImgResInitSize = Vector2.zero;
  107. comCardImgResTargetSize = Vector2.zero;
  108. showCard = false;
  109. Input.multiTouchEnabled = false;
  110. this.ClearItemsCountList();
  111. this.UpdateCommon();
  112. this.UpdateNormal();
  113. this.UpdateCardRes();
  114. this.UpdateUpLvView();
  115. this.UpdateUpStarView();
  116. this.UpdateUpSkillView();
  117. this.UpdateRedDot();
  118. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  119. _comFosterBottom.m_listSkill.selectedIndex = 0;
  120. _comFosterBottom.m_btnClearAll.visible = false;
  121. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  122. for (int i = 0; i < cardStarCfgs.Count; i++)
  123. {
  124. if (cardStarCfgs[i].rewardsArr.Length > 0)
  125. {
  126. _cardStarRewards.Add(cardStarCfgs[i]);
  127. }
  128. }
  129. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  130. Timers.inst.AddUpdate(CheckGuide);
  131. }
  132. protected override void AddEventListener()
  133. {
  134. base.AddEventListener();
  135. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  136. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  137. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  138. }
  139. private void ClearItemsCountList()
  140. {
  141. if (itemsCount == null)
  142. {
  143. itemsCount = new List<int>();
  144. }
  145. itemsCount.Clear();
  146. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  147. {
  148. itemsCount.Add(0);
  149. }
  150. }
  151. private void UpdateNormal()
  152. {
  153. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  154. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  155. _valueBarController.OnShown();
  156. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  157. string names = _cardData.itemCfg.name;
  158. _comFosterBottom.m_txtName0.text = "";
  159. _comFosterBottom.m_txtName1.text = "";
  160. _comFosterBottom.m_txtName2.text = "";
  161. _comFosterBottom.m_txtName3.text = "";
  162. _comFosterBottom.m_txtName4.text = "";
  163. switch (names.Length)
  164. {
  165. case 1:
  166. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  167. break;
  168. case 2:
  169. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  170. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  171. break;
  172. case 3:
  173. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  174. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  175. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  176. break;
  177. case 4:
  178. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  179. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  180. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  181. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  182. break;
  183. default:
  184. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  185. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  186. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  187. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  188. _comFosterBottom.m_txtName4.text = names.Substring(4);
  189. break;
  190. }
  191. }
  192. private void UpdateCommon()
  193. {
  194. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  195. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  196. _comLvConsumeGold.m_txtNeed.text = "0";
  197. _comLvConsumeGold.m_c1.selectedIndex = 1;
  198. UI_ComCost.ProxyEnd();
  199. }
  200. private void UpdateCardRes()
  201. {
  202. if (_effectUI != null)
  203. {
  204. EffectUIPool.Recycle(_effectUI);
  205. _effectUI = null;
  206. }
  207. string resName = _cardData.resources[_cardData.resIndex];
  208. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  209. if (_cardData.itemCfg.animationCardStar > 0 && _cardData.star >= _cardData.itemCfg.animationCardStar && Versions.Contains(resPath))
  210. {
  211. _effectUI = new EffectUI();
  212. _effectUI.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  213. }
  214. if (_effectUI != null)
  215. {
  216. _ui.m_c1.selectedIndex = 1;
  217. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  218. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  219. }
  220. else
  221. {
  222. _ui.m_c1.selectedIndex = 0;
  223. if (comCardImgResInitSize == Vector2.zero)
  224. {
  225. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  226. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  227. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  228. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  229. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  230. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  231. }
  232. }
  233. }
  234. private void RenderListPropertyItem(int index, GObject obj)
  235. {
  236. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  237. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  238. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  239. UI_ListScoreItem.ProxyEnd();
  240. }
  241. /***********************************************************升级***************************************************/
  242. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  243. {
  244. _showLv = isPreview == true ? lv : _cardData.lv;
  245. _showExp = isPreview == true ? exp : _cardData.exp;
  246. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  247. if (cardLvCfg == null)
  248. {
  249. ET.Log.Error("卡牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  250. return;
  251. }
  252. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  253. _comFosterBottom.m_barLv.value = _showExp;
  254. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  255. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  256. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  257. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  258. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  259. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  260. if (isPreview == true)
  261. {
  262. return;
  263. }
  264. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  265. }
  266. private void RenderListLvConsumeItem(int index, GObject obj)
  267. {
  268. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  269. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  270. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  271. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  272. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  273. listItem.m_txtUseCount.text = "0";
  274. listItem.target.data = index;
  275. if (listItem.m_btnMinus.data == null)
  276. {
  277. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  278. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  279. }
  280. if (listItem.m_loaBg.data == null)
  281. {
  282. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  283. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  284. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  285. // longPressGesture.once = true;
  286. // LongPressGesture.TRIGGER = 1f;
  287. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  288. // // longPressGesture.onEnd.Add(OnLongEnd);
  289. // _listLongPress.Add(longPressGesture);
  290. }
  291. listItem.m_btnMinus.data = 0;
  292. listItem.m_loaBg.data = 1;
  293. UI_ComConsume.ProxyEnd();
  294. }
  295. private void OnClickItemConsumsBegin(EventContext context)
  296. {
  297. // GObject obj, int type
  298. GObject sender = context.sender as GObject;
  299. int type = (int)sender.data;
  300. GObject obj = sender.parent;
  301. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  302. int index = (int)obj.data;// (int)listItem.target.data;
  303. int itemId = upgradeCardItemsArr[index];
  304. _consumeSelectItem = obj;
  305. _consumeSelectIndex = type;
  306. if (type == 1)
  307. {
  308. if (IsUpLvLimit(itemId)) return;
  309. if (ItemDataManager.GetItemNum(itemId) == 0)
  310. {
  311. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  312. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  313. }
  314. }
  315. OnTimedEvent(null);
  316. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  317. }
  318. private void OnTimedEvent(object param)
  319. {
  320. _selectTimeCount += _delay;
  321. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  322. {
  323. if (_consumeSelectIndex == 0)
  324. {
  325. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  326. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  327. UI_ComConsume.ProxyEnd();
  328. if (!pointIsOnComponent)
  329. {
  330. Timers.inst.Remove(OnTimedEvent);
  331. return;
  332. }
  333. this.OnClickBtnMinus(_consumeSelectItem);
  334. }
  335. else
  336. {
  337. int index = (int)_consumeSelectItem.data;
  338. int itemId = upgradeCardItemsArr[index];
  339. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  340. {
  341. Timers.inst.Remove(OnTimedEvent);
  342. return;
  343. }
  344. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  345. }
  346. }
  347. }
  348. private void OnClickItemLvConsumsEnd()
  349. {
  350. Timers.inst.Remove(OnTimedEvent);
  351. _selectTimeCount = 0;
  352. if (_consumeSelectIndex == 0)
  353. {
  354. this.OnClickBtnMinus(_consumeSelectItem);
  355. }
  356. else
  357. {
  358. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  359. }
  360. }
  361. //返回值为此材料是否可继续消耗此材料继续升级
  362. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  363. {
  364. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  365. int index = (int)obj.data;
  366. int itemId = upgradeCardItemsArr[index];
  367. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  368. {
  369. Timers.inst.Remove(OnTimedEvent);
  370. return false;
  371. }
  372. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  373. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  374. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  375. {
  376. Timers.inst.Remove(OnTimedEvent);
  377. if (showTips == true)
  378. {
  379. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  380. }
  381. return false;
  382. }
  383. if (IsUpLvLimit(itemId, false)) return false;
  384. itemsCount[index] = itemsCount[index] + 1;
  385. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  386. UI_ComConsume.ProxyEnd();
  387. this.UpdatePreView();
  388. return true;
  389. }
  390. private void OnClickBtnMinus(GObject obj)
  391. {
  392. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  393. int index = (int)listItem.target.data;
  394. if (itemsCount[index] == 0)
  395. {
  396. Timers.inst.Remove(OnTimedEvent);
  397. return;
  398. }
  399. itemsCount[index] = itemsCount[index] - 1;
  400. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  401. UI_ComConsume.ProxyEnd();
  402. this.UpdatePreView();
  403. }
  404. private void UpdatePreView()
  405. {
  406. int count = 0;//消耗金币数量
  407. int hasExp = 0;//消耗材料提升的总经验
  408. for (int i = 0; i < itemsCount.Count; i++)
  409. {
  410. if (itemsCount[i] == 0) continue;
  411. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  412. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  413. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  414. }
  415. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  416. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  417. UI_ComCost.ProxyEnd();
  418. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  419. int previewLv = 0;
  420. int previewExp = 0;
  421. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  422. this.UpdateUpLvView(true, previewLv, previewExp);
  423. }
  424. private void OnClcikBtnAll()
  425. {
  426. int cardUpLvGoldsNeed = 0;
  427. for (int i = 0; i < itemsCount.Count; i++)
  428. {
  429. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  430. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  431. for (long j = 0; j < itemNum; j++)
  432. {
  433. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  434. {
  435. break;
  436. }
  437. cardUpLvGoldsNeed += cardUpLvGolds[1];
  438. }
  439. }
  440. }
  441. private void OnClcikBtnClearAll()
  442. {
  443. this.ClearItemsCountList();
  444. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  445. this.UpdatePreView();
  446. }
  447. private void OnClickBtnUpLv()
  448. {
  449. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  450. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  451. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  452. UI_ComCost.ProxyEnd();
  453. if (itemMoneyNum == 0)
  454. {
  455. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  456. return;
  457. }
  458. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  459. {
  460. long has = ItemDataManager.GetItemNum(itemMoneyId);
  461. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  462. return;
  463. }
  464. this.UpLv();
  465. }
  466. private async void UpLv()
  467. {
  468. // itemsCount.Clear();
  469. int allConsume = 0;
  470. for (int i = 0; i < itemsCount.Count; i++)
  471. {
  472. allConsume += itemsCount[i];
  473. }
  474. if (allConsume == 0)
  475. {
  476. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  477. return;
  478. }
  479. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  480. {
  481. int lv = _cardData.lv;
  482. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  483. if (result)
  484. {
  485. if (_showLv - lv >= 1)
  486. {
  487. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  488. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  489. }
  490. this.UpdateCommon();
  491. this.UpdateUpLvView();
  492. this.ClearItemsCountList();
  493. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  494. }
  495. }
  496. }
  497. private bool IsUpLvLimit(int itemId, bool showTips = true)
  498. {
  499. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  500. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  501. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  502. lvLimit = Mathf.Min(lvLimit, maxLv);
  503. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  504. if (_showLv > lvLimit || _showLv == lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  505. {
  506. if (!showTips) return true;
  507. int roleLv = RoleDataManager.lvl;
  508. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  509. {
  510. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  511. if (_showLv < limit)
  512. {
  513. roleLv = i;
  514. break;
  515. }
  516. }
  517. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  518. return true;
  519. }
  520. return false;
  521. }
  522. /***********************************************************升星***************************************************/
  523. private void UpdateUpStarView()
  524. {
  525. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  526. if (cardStarCfg == null)
  527. {
  528. ET.Log.Error("卡牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  529. return;
  530. }
  531. int index = 1;
  532. for (int i = 0; i < 4; i++)
  533. {
  534. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem" + i));
  535. string starDesc = "";
  536. for (int j = 0; j < _cardData.itemCfg.starDescArr[i].Length; j++)
  537. {
  538. char str = _cardData.itemCfg.starDescArr[i][j];
  539. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str.ToString(), "#D07D40") : StringUtil.GetColorText(str.ToString(), "#716660");
  540. index++;
  541. }
  542. comStarItem.m_txtContent.text = starDesc;
  543. UI_ComStarItem.ProxyEnd();
  544. }
  545. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  546. {
  547. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  548. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  549. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  550. return;
  551. }
  552. else
  553. {
  554. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  555. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  556. _comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  557. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  558. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  559. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  560. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  561. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  562. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  563. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  564. }
  565. }
  566. private void RenderListStarConsumeItem(int index, GObject obj)
  567. {
  568. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  569. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  570. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  571. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  572. int needCount = cardStarCfg.materiarsArr[index][1];
  573. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  574. listItem.m_txtNeedCount.text = needCount.ToString();// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  575. listItem.m_txtHasCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#716660"); //; hasCount.ToString();
  576. listItem.m_btnPlus.visible = false;
  577. if (listItem.target.data == null)
  578. {
  579. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  580. }
  581. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  582. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  583. _comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  584. if (hasCount < needCount)
  585. {
  586. //材料不足显示加号
  587. listItem.m_btnPlus.visible = true;
  588. }
  589. }
  590. private void RenderListShowCardItem(int index, GObject obj)
  591. {
  592. GButton listItem = obj as GButton;
  593. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  594. // string res = (listItem.parent.data as List<string>)[index];
  595. if (index == _cardData.resIndex)
  596. {
  597. _comFosterBottom.m_listShowCard.selectedIndex = index;
  598. }
  599. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  600. listItem.data = index;
  601. }
  602. private async void OnClickShowCardListItem(EventContext context)
  603. {
  604. int resIndex = (int)(context.data as GObject).data;
  605. if (resIndex != _cardData.resIndex)
  606. {
  607. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  608. if (result)
  609. {
  610. this.UpdateCommon();
  611. this.UpdateCardRes();
  612. }
  613. }
  614. }
  615. private void OnClickBtnPlusStarConsum(int index)
  616. {
  617. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  618. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  619. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  620. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  621. }
  622. private void OnClickBtnUpStar()
  623. {
  624. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  625. if (_cardData.lv < cardStarCfg.needLv)
  626. {
  627. PromptController.Instance.ShowFloatTextPrompt("卡牌等级不足");
  628. return;
  629. }
  630. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  631. {
  632. return;
  633. }
  634. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  635. {
  636. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  637. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  638. return;
  639. }
  640. for (int i = 0; i < cardStarCfg.materiarsArr.Length; i++)
  641. {
  642. if (!ItemUtil.CheckItemEnough(cardStarCfg.materiarsArr[i][0], cardStarCfg.materiarsArr[i][1], true)) return;
  643. }
  644. this.UpStar();
  645. }
  646. private async void UpStar()
  647. {
  648. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  649. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  650. if (result)
  651. {
  652. UpdateCommon();
  653. UpdateUpStarView();
  654. UpdateCardRes();
  655. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  656. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  657. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  658. UpdateRedDot();
  659. }
  660. }
  661. /***********************************************************升技能***************************************************/
  662. private void UpdateUpSkillView()
  663. {
  664. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  665. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  666. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  667. }
  668. private void RenderListSkilItem(int index, GObject obj)
  669. {
  670. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  671. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  672. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  673. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  674. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  675. item.m_txtName.text = skillCfg.name;
  676. item.m_txtLv.text = string.Format("{0}级", skillLv);
  677. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  678. // item.m_txtDesc.text = skillLvlCfg.describe;
  679. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  680. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10);
  681. if (item.target.data == null)
  682. {
  683. item.target.onClick.Add(OnBtnUpSkill);
  684. }
  685. }
  686. private void OnBtnUpSkill()
  687. {
  688. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  689. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId });
  690. }
  691. private void OnClickLoaCard()
  692. {
  693. if (playAni) return;
  694. playAni = true;
  695. if (!showCard)
  696. {
  697. _ui.m_loaListener1.visible = false;
  698. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  699. {
  700. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  701. });
  702. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  703. {
  704. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  705. });
  706. _ui.m_t0.Play(() =>
  707. {
  708. playAni = false;
  709. });
  710. showCard = true;
  711. }
  712. else
  713. {
  714. _ui.m_loaListener1.visible = true;
  715. _ui.m_t1.SetHook("scale", () =>
  716. {
  717. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  718. {
  719. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  720. });
  721. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  722. {
  723. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  724. });
  725. });
  726. _ui.m_t1.Play(() =>
  727. {
  728. playAni = false;
  729. });
  730. showCard = false;
  731. }
  732. }
  733. private void OnClickComCard()
  734. {
  735. if (playAni) return;
  736. playAni = true;
  737. if (showCard)
  738. {
  739. _ui.m_loaListener.visible = true;
  740. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  741. float scale = _ui.m_comCard.target.scaleX;
  742. _ui.m_t1.SetValue("scale", scale, scale);
  743. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  744. _ui.m_t1.Play(() =>
  745. {
  746. playAni = false;
  747. });
  748. showCard = false;
  749. }
  750. else
  751. {
  752. _ui.m_loaListener.visible = false;
  753. float scale = _ui.target.height / 1920;
  754. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  755. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  756. _ui.m_t0.SetValue("scale", scale, scale);
  757. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  758. _ui.m_t0.Play(() =>
  759. {
  760. playAni = false;
  761. });
  762. showCard = true;
  763. }
  764. }
  765. private void OnClickBtnStroy()
  766. {
  767. ViewManager.Show<CardStoryView>(_cardData);
  768. }
  769. private void OnChangeCtrlTab()
  770. {
  771. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  772. this.UpdateCommon();
  773. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  774. {
  775. this.ClearItemsCountList();
  776. this.UpdateUpLvView();
  777. }
  778. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  779. {
  780. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  781. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  782. {
  783. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  784. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  785. return;
  786. }
  787. this.UpdateUpStarView();
  788. }
  789. else
  790. {
  791. this.UpdateUpSkillView();
  792. }
  793. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  794. }
  795. private void UpdateItemChange()
  796. {
  797. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  798. this.UpdateUpStarView();
  799. this.UpdateUpSkillView();
  800. }
  801. private void OnBtnStarRewardClick()
  802. {
  803. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  804. }
  805. private void OnClickBtnBack()
  806. {
  807. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  808. this._selectTab = 0;
  809. }
  810. private void UpdateRedDot()
  811. {
  812. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  813. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  814. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  815. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  816. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  817. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  818. }
  819. protected override void OnHide()
  820. {
  821. base.OnHide();
  822. Timers.inst.Remove(CheckGuide);
  823. Timers.inst.Remove(OnTimedEvent);
  824. UI_ComCostCurrency.ProxyEnd();
  825. UI_ComCostCurrencyWithHas.ProxyEnd();
  826. // _comFosterBottom.m_listLvConsume.numItems = 0;
  827. _valueBarController.OnHide();
  828. _cardStarRewards.Clear();
  829. }
  830. protected override void RemoveEventListener()
  831. {
  832. base.RemoveEventListener();
  833. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  834. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  835. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  836. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  837. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  838. }
  839. private void CheckGuide(object param)
  840. {
  841. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  842. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  843. {
  844. UpdateToCheckGuide(null);
  845. }
  846. else
  847. {
  848. Timers.inst.Remove(CheckGuide);
  849. }
  850. _ui.m_loaGuide.visible = false;
  851. }
  852. protected override void UpdateToCheckGuide(object param)
  853. {
  854. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  855. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  856. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  857. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  858. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  859. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  860. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  861. }
  862. protected override void TryCompleteGuide()
  863. {
  864. base.TryCompleteGuide();
  865. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  866. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  867. }
  868. }
  869. }