CardFosterView.cs 27 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. namespace GFGGame
  9. {
  10. public class CardFosterView : BaseView
  11. {
  12. private UI_CardFosterUI _ui;
  13. private UI_ComFosterBottom _comFosterBottom;
  14. private ValueBarController _valueBarController;
  15. private CardData _viewData = new CardData();
  16. private int _selectTab = 0;
  17. private GameObject _cardObj;
  18. private GoWrapper _wrapper;
  19. private GObject _consumeSelectItem;//选中的材料item
  20. private int _consumeSelectIndex = 0;//0为减,1为加
  21. //private Timer _timer;
  22. private const float _delay = 300;
  23. private double _selectTimeCount = 0;//长按时间
  24. private int _showLv = 0;
  25. private int _showExp = 0;
  26. private float _cardScale = 0.8f;
  27. public override void Dispose()
  28. {
  29. _valueBarController.Dispose();
  30. _valueBarController = null;
  31. UI_ComConsume.ClearProxy();
  32. if (_cardObj != null)
  33. {
  34. GameObject.Destroy(_cardObj);
  35. _cardObj = null;
  36. }
  37. base.Dispose();
  38. }
  39. protected override void OnInit()
  40. {
  41. base.OnInit();
  42. _ui = UI_CardFosterUI.Create();
  43. viewCom = _ui.target;
  44. isfullScreen = true;
  45. _comFosterBottom = _ui.m_ComFosterBottom;
  46. //公共组件:返回,页签,属性列表
  47. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  48. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  49. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  50. //卡面和故事界面
  51. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  52. //升级升星按钮
  53. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  54. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  55. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  56. //升级升星消耗材料列表
  57. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  58. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  59. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  60. //满星级后卡面列表
  61. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  62. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  63. _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  64. _ui.m_loaListener.onClick.Add(OnClickComCard);
  65. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  66. //_ui.m_btnUpSkill.onClick.Add(OnClickBtnUpSkill);
  67. EventAgent.AddEventListener(ConstMessage.PLAT_CARDFOSTER_T1, () =>
  68. {
  69. _ui.m_t1.Play();
  70. });
  71. }
  72. protected override void OnShown()
  73. {
  74. base.OnShown();
  75. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  76. Input.multiTouchEnabled = false;
  77. this.UpdateCommon();
  78. this.UpdateNormal();
  79. this.UpdateCardRes();
  80. this.UpdateUpLvView();
  81. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  82. EventAgent.AddEventListener(ConstMessage.MONEY_CHANGE, UpdateUpStarView);
  83. }
  84. private void UpdateNormal()
  85. {
  86. _comFosterBottom.m_txtName.text = _viewData.itemCfg.name;
  87. _comFosterBottom.m_btnStory.visible = CardCfgManager.GetStoryCfgsById(_viewData.id).Count > 0 ? true : false;
  88. _comFosterBottom.m_btnUpLv.grayed = true;
  89. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + (5 - _viewData.itemCfg.rarity));
  90. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  91. _valueBarController.OnShown();
  92. }
  93. private void UpdateCommon()
  94. {
  95. _viewData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  96. _comFosterBottom.m_listProperty.numItems = _viewData.scores.Count;
  97. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = "0";
  98. }
  99. private void UpdateCardRes()
  100. {
  101. List<CardStarCfg> cardStarCfgs = CardCfgManager.GetCardStarCfgsByTypeAndRarity(_viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  102. if (_viewData.res == _viewData.itemCfg.res || _viewData.star < cardStarCfgs.Count)
  103. {
  104. _ui.m_comCard.target.visible = false;
  105. _ui.m_loaCard.visible = true;
  106. _ui.m_loaListener.visible = false;
  107. _ui.m_loaCard.url = ResPathUtil.GetCardPath(_viewData.res);
  108. _ui.m_loaCard.width = _ui.m_loaCard.image.width;
  109. }
  110. else
  111. {
  112. _ui.m_loaListener.visible = true;
  113. _ui.m_comCard.target.visible = true;
  114. _ui.m_loaCard.visible = false;
  115. int scale = 100;
  116. if (_cardObj != null)
  117. {
  118. GameObject.Destroy(_cardObj);
  119. _cardObj = null;
  120. }
  121. _cardObj = DressUpUtil.AddAnimationObj(_viewData.res);
  122. _cardObj.transform.localScale = new Vector3(scale, scale, scale);
  123. if (_wrapper == null)
  124. {
  125. _wrapper = new GoWrapper(_cardObj);
  126. _ui.m_comCard.m_comCardHolder.m_holder.SetNativeObject(_wrapper);
  127. }
  128. else
  129. {
  130. _wrapper.wrapTarget = _cardObj;
  131. }
  132. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  133. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  134. }
  135. }
  136. private void RenderListPropertyItem(int index, GObject obj)
  137. {
  138. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  139. listItem.m_txtProperty.text = _viewData.scores[index + 1].ToString();
  140. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  141. UI_ListPropertyItem.ProxyEnd();
  142. }
  143. /***********************************************************升级***************************************************/
  144. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  145. {
  146. _showLv = isPreview == true ? lv : _viewData.lv;
  147. _showExp = isPreview == true ? exp : _viewData.exp;
  148. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_viewData.itemCfg.rarity, _showLv);
  149. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  150. _comFosterBottom.m_barLv.value = _showExp;
  151. _comFosterBottom.m_txtMaxLv.text = (CardCfgManager.GetCardLvCfgsByRarity(_viewData.itemCfg.rarity).Count - 1).ToString();
  152. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < int.Parse(_comFosterBottom.m_txtMaxLv.text) ? "#D27869" : "#7D6956");
  153. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  154. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  155. _comFosterBottom.m_btnUpLv.grayed = _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text == "0" ? true : false;
  156. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_viewData.id, _viewData.lv, false) ? 1 : 0;
  157. if (isPreview == true)
  158. {
  159. return;
  160. }
  161. _comFosterBottom.m_listLvConsume.numItems = cardLvCfg.materiarsArr.Length;
  162. }
  163. private void RenderListLvConsumeItem(int index, GObject obj)
  164. {
  165. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  166. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_viewData.itemCfg.rarity, _viewData.lv);
  167. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardLvCfg.materiarsArr[index]);
  168. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  169. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  170. listItem.m_txtUseCount.text = "0";
  171. listItem.target.data = itemCfg;
  172. if (listItem.m_btnMinus.data == null)
  173. {
  174. listItem.m_btnMinus.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 0));
  175. listItem.m_btnMinus.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  176. }
  177. if (listItem.m_loaItem.data == null)
  178. {
  179. listItem.m_loaItem.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 1));
  180. listItem.m_loaItem.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  181. }
  182. listItem.m_btnMinus.data = index;
  183. listItem.m_loaItem.data = index;
  184. UI_ComConsume.ProxyEnd();
  185. }
  186. private void OnClickItemConsumsBegin(GObject obj, int index)
  187. {
  188. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  189. _consumeSelectItem = obj;
  190. _consumeSelectIndex = index;
  191. if (index == 1)
  192. {
  193. if (ItemDataManager.GetItemNum((listItem.target.data as ItemCfg).id) == 0)
  194. {
  195. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { (listItem.target.data as ItemCfg).id, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData } });
  196. }
  197. }
  198. //_timer.Start();
  199. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  200. }
  201. private void OnTimedEvent(object param)
  202. {
  203. _selectTimeCount += _delay;
  204. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  205. {
  206. if (_consumeSelectIndex == 0)
  207. {
  208. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  209. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  210. {
  211. Timers.inst.Remove(OnTimedEvent);
  212. return;
  213. }
  214. this.OnClickBtnMinus(_consumeSelectItem);
  215. }
  216. else
  217. {
  218. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  219. {
  220. Timers.inst.Remove(OnTimedEvent);
  221. return;
  222. }
  223. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  224. }
  225. }
  226. }
  227. private void OnClickItemLvConsumsEnd()
  228. {
  229. //_timer.Stop();
  230. Timers.inst.Remove(OnTimedEvent);
  231. _selectTimeCount = 0;
  232. if (_consumeSelectIndex == 0)
  233. {
  234. this.OnClickBtnMinus(_consumeSelectItem);
  235. }
  236. else
  237. {
  238. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  239. }
  240. }
  241. //返回值为此材料是否可继续消耗此材料继续升级
  242. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  243. {
  244. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  245. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  246. string count = listItem.m_txtUseCount.text;
  247. if (int.Parse(count) == ItemDataManager.GetItemNum(itemCfg.id))
  248. {
  249. Timers.inst.Remove(OnTimedEvent);
  250. return false;
  251. }
  252. if (_showLv == (CardCfgManager.GetCardLvCfgsByRarity(_viewData.itemCfg.rarity).Count - 1) && _comFosterBottom.m_barLv.max == _comFosterBottom.m_barLv.value)
  253. {
  254. Timers.inst.Remove(OnTimedEvent);
  255. if (showTips == true)
  256. {
  257. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  258. }
  259. return false;
  260. }
  261. listItem.m_txtUseCount.text = (int.Parse(count) + 1).ToString();
  262. this.UpdatePreView();
  263. return true;
  264. }
  265. private void OnClickBtnMinus(GObject obj)
  266. {
  267. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  268. string count = listItem.m_txtUseCount.text;
  269. if (int.Parse(count) == 0)
  270. {
  271. Timers.inst.Remove(OnTimedEvent);
  272. return;
  273. }
  274. listItem.m_txtUseCount.text = (int.Parse(count) - 1).ToString();
  275. this.UpdatePreView();
  276. }
  277. private void UpdatePreView()
  278. {
  279. int count = 0;//消耗金币数量
  280. int hasExp = 0;//消耗材料提升的总经验
  281. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  282. {
  283. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  284. if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  285. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  286. count += itemCfg.cardUpLvGoldArr[1] * int.Parse(listItem.m_txtUseCount.text);
  287. hasExp += itemCfg.cardUpLvExp * int.Parse(listItem.m_txtUseCount.text);
  288. }
  289. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = count.ToString();
  290. int previewLv = 0;
  291. int previewExp = 0;
  292. CardDataManager.GetPreViewLvAndExp(_viewData.itemCfg.rarity, _viewData.lv, _viewData.exp, hasExp, out previewLv, out previewExp);
  293. this.UpdateUpLvView(true, previewLv, previewExp);
  294. }
  295. private void OnClcikBtnAll()
  296. {
  297. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  298. {
  299. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  300. int itemNum = int.Parse(listItem.m_txtNum.text);
  301. for (int j = 0; j < itemNum; j++)
  302. {
  303. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  304. {
  305. break;
  306. }
  307. }
  308. }
  309. }
  310. private void OnClickBtnUpLv()
  311. {
  312. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  313. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  314. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  315. {
  316. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  317. }
  318. else
  319. {
  320. this.UpLv();
  321. }
  322. }
  323. private void UpLv()
  324. {
  325. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  326. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  327. ItemDataManager.Remove(itemMoneyId, itemMoneyNum);
  328. int allConsume = 0;
  329. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  330. {
  331. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  332. int itemId = (listItem.target.data as ItemCfg).id;
  333. int itemNum = int.Parse(listItem.m_txtUseCount.text);
  334. allConsume += itemNum;
  335. if (itemNum <= 0) continue;
  336. ItemDataManager.Remove(itemId, itemNum);
  337. }
  338. if (allConsume == 0)
  339. {
  340. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  341. return;
  342. }
  343. if (CardDataManager.isFullLv(_viewData.id, _viewData.lv) == false)
  344. {
  345. int lv = _viewData.lv;
  346. CardDataManager.UpCardLv(_viewData.id, _showLv, _showExp);
  347. this.UpdateCommon();
  348. this.UpdateUpLvView();
  349. if (_showLv - lv >= 1)
  350. {
  351. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  352. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _viewData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  353. }
  354. }
  355. }
  356. /***********************************************************升星***************************************************/
  357. private void UpdateUpStarView()
  358. {
  359. List<CardStarCfg> cardStarCfgs = CardCfgManager.GetCardStarCfgsByTypeAndRarity(_viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  360. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  361. _comFosterBottom.m_comStar.m_c1.selectedIndex = _viewData.star;
  362. _comFosterBottom.m_comStar.m_c2.selectedIndex = cardStarCfgs.Count;
  363. if (CardDataManager.isFullStar(_viewData.id, _viewData.star, false))
  364. {
  365. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  366. //List<string> resse = CardCfgManager.GetCardShowResByIdAndTypeAndRarity(_viewData.id, _viewData.itemCfg.type, _viewData.itemCfg.rarity);
  367. _comFosterBottom.m_listShowCard.data = _viewData.resources;
  368. _comFosterBottom.m_listShowCard.numItems = CardCfgManager.GetCardShowCountByIdAndTypeAndRarity(_viewData.id, _viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  369. return;
  370. }
  371. else
  372. {
  373. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  374. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  375. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  376. int costNeed = cardStarCfg.costNum;
  377. _comFosterBottom.m_comStarCousumeGold.m_txtCount.text = string.Format("{0}/{1}", costNeed, costHas);
  378. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  379. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  380. _comFosterBottom.m_comTips.visible = _viewData.lv < cardStarCfg.lv ? true : false;
  381. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  382. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.lv) : "";
  383. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  384. }
  385. }
  386. private void RenderListStarConsumeItem(int index, GObject obj)
  387. {
  388. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  389. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  390. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  391. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  392. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  393. int needCount = cardStarCfg.materiarsArr[index][1];
  394. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  395. listItem.m_txtNeedCount.text = StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  396. listItem.m_txtHasCount.text = hasCount.ToString();
  397. listItem.m_btnPlus.visible = false;
  398. if (listItem.m_btnPlus.data == null)
  399. {
  400. listItem.m_btnPlus.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  401. }
  402. listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  403. if (hasCount < needCount)
  404. {
  405. //材料不足显示加号
  406. _comFosterBottom.m_btnUpStar.data = 1;
  407. listItem.m_btnPlus.visible = true;
  408. }
  409. }
  410. private void RenderListShowCardItem(int index, GObject obj)
  411. {
  412. GButton listItem = obj as GButton;
  413. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  414. string res = (listItem.parent.data as List<string>)[index];
  415. if (res == _viewData.res) { _comFosterBottom.m_listShowCard.selectedIndex = index; }
  416. loaStarCard.url = ResPathUtil.GetCardSmallPath(res);
  417. listItem.data = res;
  418. }
  419. private void OnClickShowCardListItem(EventContext context)
  420. {
  421. CardDataManager.SetShowCard(_viewData.id, (string)((context.data as GButton).data));
  422. this.UpdateCommon();
  423. this.UpdateCardRes();
  424. }
  425. private void OnClickBtnPlusStarConsum(int index)
  426. {
  427. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  428. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData } });
  429. }
  430. private void OnClickBtnUpStar()
  431. {
  432. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  433. if (_viewData.lv < cardStarCfg.lv)
  434. {
  435. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  436. return;
  437. }
  438. if (CardDataManager.isFullStar(_viewData.id, _viewData.star) == true)
  439. {
  440. return;
  441. }
  442. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  443. if (state == 1)
  444. {
  445. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  446. return;
  447. }
  448. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  449. int costNeed = cardStarCfg.costNum;
  450. if (costHas < costNeed)
  451. {
  452. ItemUtil.AddGold(costNeed - costHas, UpStar);
  453. }
  454. else
  455. {
  456. this.UpStar();
  457. }
  458. }
  459. private void UpStar()
  460. {
  461. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  462. int costNeed = cardStarCfg.costNum;
  463. ItemDataManager.Remove(cardStarCfg.costID, costNeed);
  464. for (int i = 0; i < _comFosterBottom.m_listStarConsume.numItems; i++)
  465. {
  466. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(i));
  467. int itemId = int.Parse(listItem.target.data.ToString());
  468. int itemNum = cardStarCfg.materiarsArr[i][1];// int.Parse(listItem.m_txtNeedCount.text);
  469. ItemDataManager.Remove(itemId, itemNum);
  470. }
  471. CardDataManager.UpCardStar(_viewData.id);
  472. this.UpdateCommon();
  473. this.UpdateUpStarView();
  474. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  475. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _viewData.scores, "star", _viewData.star - 1, _viewData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  476. }
  477. /***********************************************************升技能***************************************************/
  478. private void UpdateUpSkillView()
  479. {
  480. PassivitySkillCfg[] skillScores = PassivitySkillCfgArray.Instance.GetCfgs(_viewData.id);
  481. _comFosterBottom.m_listSkill.numItems = skillScores.Length;
  482. }
  483. private void RenderListSkilItem(int index, GObject obj)
  484. {
  485. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  486. PassivitySkillCfg skillScoreCfg = PassivitySkillCfgArray.Instance.GetCfgs(_viewData.id)[index];
  487. item.m_txtName.text = skillScoreCfg.name;
  488. CardSkillCfg[] skillCfgs = CardSkillCfgArray.Instance.GetCfgs(skillScoreCfg.skillId.ToString());
  489. SkillData skillData = SkillDataManager.Instance.skillData.ContainsKey(skillScoreCfg.skillId) ? SkillDataManager.Instance.skillData[skillScoreCfg.skillId] : null;
  490. int lv = skillData == null ? 1 : skillData.lv;
  491. item.m_txtLv.text = string.Format("{0}级", lv);
  492. item.m_btnUp.visible = lv == skillCfgs.Length ? false : true;
  493. if (item.m_btnUp.data == null)
  494. {
  495. item.m_btnUp.data = skillScoreCfg;
  496. item.m_btnUp.onClick.Add(() =>
  497. {
  498. ViewManager.Show<CardSkillView>(item.m_btnUp.data);
  499. });
  500. }
  501. }
  502. private void OnClickBtnUpSkill()
  503. {
  504. }
  505. private void OnClickLoaCard()
  506. {
  507. _ui.m_t0.Play(() =>
  508. {
  509. ViewManager.Show(ViewName.CARD_SHOW_VIEW, _viewData);
  510. });
  511. }
  512. private void OnClickComCard()
  513. {
  514. if (_ui.m_comCard.target.scaleX != _cardScale)
  515. {
  516. _ui.m_loaListener.visible = true;
  517. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  518. float scale = _ui.m_comCard.target.scaleX;
  519. _ui.m_t1.SetValue("scale", scale, scale);
  520. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  521. _ui.m_t1.Play();
  522. }
  523. else
  524. {
  525. _ui.m_loaListener.visible = false;
  526. float scale = _ui.target.height / 1920;
  527. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  528. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  529. _ui.m_t0.SetValue("scale", scale, scale);
  530. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  531. _ui.m_t0.Play();
  532. }
  533. }
  534. private void OnClickBtnStroy()
  535. {
  536. ViewManager.Show(ViewName.CARD_STORY_VIEW, _viewData);
  537. }
  538. private void OnChangeCtrlTab()
  539. {
  540. this.UpdateCommon();
  541. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  542. {
  543. this.UpdateUpLvView();
  544. }
  545. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  546. {
  547. this.UpdateUpStarView();
  548. }
  549. else
  550. {
  551. this.UpdateUpSkillView();
  552. }
  553. }
  554. private void OnClickBtnBack()
  555. {
  556. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  557. this._selectTab = 0;
  558. }
  559. protected override void OnHide()
  560. {
  561. base.OnHide();
  562. EventAgent.RemoveEventListener(ConstMessage.MONEY_CHANGE, UpdateUpStarView);
  563. Timers.inst.Remove(OnTimedEvent);
  564. //_timer.Stop();
  565. _comFosterBottom.m_listLvConsume.numItems = 0;
  566. }
  567. }
  568. }