| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715 | using FairyGUI;using UI.DressUp;using UI.Main;using System.Collections.Generic;using UnityEngine;using UI.ClothingSynthetic;namespace GFGGame{    public class GuideController    {        /*******************************************************单人战斗引导***********************************************/        public static void TryGuideChapterViewLevelItem(GObject target, string guideStr = null)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SINGLE_FIGHT_GUIDE) <= 0)            {                if (guideStr == null)                {                    UI_CompStoryLevelItem levelItem = UI_CompStoryLevelItem.Proxy(target);                    if (levelItem != null)                    {                        int level = int.Parse(levelItem.target.name.Replace("g", ""));                        string levelID = StoryDataManager.currentChapter + "_" + level;                        StoryLevelCfg storyLevelCfg = StoryLevelCfgArray.Instance.GetCfg(levelID);                        if (storyLevelCfg.fightID != null && storyLevelCfg.fightID.Length > 0)                        {                            guideStr = "遇到意外事件了,暂时解释不清,先按请求换上服饰吧";                        }                        else                        {                            guideStr = "点击关卡图标,继续故事";                        }                    }                    else                    {                        guideStr = "点击,继续";                    }                }                GuideDataManager.currentGuideId = ConstGuideId.SINGLE_FIGHT_GUIDE;                ShowGuide(target, true, guideStr);            }            else if (GuideDataManager.GetGuideCount(ConstGuideId.SINGLE_FIGHT_GUIDE) <= 0)            {            }        }        public static void TryGuideChapterInfoViewBtnStart(GObject target, string guideStr = null)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SINGLE_FIGHT_GUIDE) <= 0)            {                if (guideStr == null)                {                    guideStr = "点击,继续";                }                ShowGuide(target, true, guideStr);            }        }        public static bool TryGuideDressUpFightViewMenuType0(GList list)        {            if (StoryDataManager.currentChapter == 1 && StoryDataManager.currentLevel <= 2                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))            {                int len = list.numChildren;                for (int i = 0; i < len; i++)                {                    UI_TypeItem item = UI_TypeItem.Proxy(list.GetChildAt(i));                    if (item != null)                    {                        int menuID = (int)item.target.data;                        DressUpMenuItemCfg1 dressUpMenuItemCfg1 = DressUpMenuItemCfg1Array.Instance.GetCfg(menuID);                        if (dressUpMenuItemCfg1.type == ConstDressUpItemType.LIAN_YI_QUN)                        {                            ShowGuide(item.target, true, "点击相应的分类,可以快速找到服饰");                            return true;                        }                    }                }            }            return false;        }        public static void TryGuideDressUpFightViewMenuPart0(GList list, string guideStr)        {            if (StoryDataManager.currentChapter == 1 && StoryDataManager.currentLevel <= 2            && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))            {                if (list.numChildren > 0)                {                    UI_PartsListItem listItem = UI_PartsListItem.Proxy(list.GetChildAt(0));                    if (listItem != null)                    {                        ShowGuide(listItem.target, true, guideStr);                        return;                    }                }            }        }        public static void TryGuideDressUpFightViewBtnNext0(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SINGLE_FIGHT_GUIDE) <= 0)            {                ShowGuide(target, false, "接下来验证一下,换上的服饰是否符合需求");            }        }        public static void TryGuideSingleScoreViewComClickCircle(GObject target)        {            ShowGuide(target, false, "服饰比较繁琐,适当的整理会更加分,点击为各部位修整吧");        }        /*******************************************************引导购买必需品***********************************************/        public static void TryGuideDressUpFightViewBtnRecommend(GObject target, GList list)        {            _list = list;            if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0                && StoryDataManager.currentLevel == 4                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel)                && DressUpMenuItemDataManager.GetRecommendCount() >= 2)            {                GuideDataManager.currentGuideId = ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY;                ShowGuide(target, false, "当提示有“必需品”时,需要穿上对应物品才能通关");            }        }        public static void TryGuideApproachOfItemViewList(GList list)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0                && StoryDataManager.currentLevel == 4                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel)                && DressUpMenuItemDataManager.GetRecommendCount() >= 2)            {                UI.CommonGame.UI_ApproachOfItemUI listItem = UI.CommonGame.UI_ApproachOfItemUI.Proxy(list.GetChildAt(0));                if (listItem != null)                {                    ShowGuide(listItem.target, false, "该物品可以在服装店购买,点开服装店看看");                }            }        }        public static void TryGuideClothingShopViewBtnBug(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0                 && StoryDataManager.currentLevel == 4                 && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel)                 && DressUpMenuItemDataManager.GetRecommendCount() >= 2)            {                ShowGuide(target, false, "找到需要的物品了,点击购买吧");            }        }        public static void TryGuideBuyCountViewBtnSure(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0                && StoryDataManager.currentLevel == 4                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))            {                ShowGuide(target, false, "点击购买");            }        }        public static void TryGuideClothingShopViewBtnBack(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0                && StoryDataManager.currentLevel == 4                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))            {                ShowGuide(target, false, "点击返回,回到换装");            }        }        private static GList _list;        public static bool TryGuideDressUpFightViewMenuType1()        {            if (GuideDataManager.GetGuideCount(ConstGuideId.CLOTHING_SHOP_VIEW_BTN_BUY) <= 0               && StoryDataManager.currentLevel == 4               && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))            {                int len = _list.numChildren;                for (int i = 0; i < len; i++)                {                    UI_comListType item = UI_comListType.Proxy(_list.GetChildAt(i));                    if (item != null)                    {                        int menuID = (int)item.target.data;                        DressUpMenuItemCfg1 dressUpMenuItemCfg1 = DressUpMenuItemCfg1Array.Instance.GetCfg(menuID);                        if (dressUpMenuItemCfg1.type == ConstDressUpItemType.LIAN_YI_QUN)                        {                            ShowGuide(item.target, true, "在相应分类里就可以找到必需品啦");                            _list = null;                            return true;                        }                    }                }            }            return false;        }        public static void TryGuideDressUpFightViewMenuPart1(GList list, string guideStr)        {            if (StoryDataManager.currentChapter == 1 && StoryDataManager.currentLevel == 4            && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))            {                if (list.numChildren > 0)                {                    UI_PartsList listItem = UI_PartsList.Proxy(list.GetChildAt(0));                    if (listItem != null)                    {                        ShowGuide(listItem.target, true, guideStr);                        return;                    }                }            }        }        /***************************************************点击查看关卡提示***************************************************/        public static void TryGuideDressUpFightViewBtnHint(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SEE_DRESS_TIPS) <= 0                && StoryDataManager.currentLevel == 6                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))            {                GuideDataManager.currentGuideId = ConstGuideId.SEE_DRESS_TIPS;                ShowGuide(target, false, "这次换装需要获得别人的认可呢");            }        }        /******************************************************双人对战评分************************************************/        public static void TryGuideStoryFightTargetScoreComCircle(GObject target, float devWidth, float devHeight)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.TARGET_FIGHT_GUIDE) <= 0                && StoryDataManager.currentLevel == 6                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))            {                GuideDataManager.currentGuideId = ConstGuideId.TARGET_FIGHT_GUIDE;                ShowGuide(target, false, "这里可以观察双方的分数计算", 0, false, devWidth, devHeight);            }        }        public static void TryGuideStoryFightTargetScorebtnSkill0(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.TARGET_FIGHT_GUIDE) <= 0                && StoryDataManager.currentLevel == 6                && !StoryDataManager.CheckLevelPass(StoryDataManager.currentChapter, StoryDataManager.currentLevel))            {                ShowGuide(target, false, "使用技能,可以增加胜出的几率哦,点击看看");            }        }        /*******************************************************引导抽奖***********************************************/        public static bool TryGuideGoBackStoryChapter(GObject target)        {            Debug.Log(StoryDataManager.CheckLevelPass(1, 10));            if (GuideDataManager.GetGuideCount(ConstGuideId.MAIN_UI_BTN_ZHAI_XING) <= 0                && StoryDataManager.CheckLevelPass(1, 10)                && !StoryDataManager.CheckLevelPass(1, 11))            {                GuideDataManager.currentGuideId = ConstGuideId.MAIN_UI_BTN_ZHAI_XING;                ShowGuide(target, true, "点击返回主界面", 0);                return true;            }            return false;        }        public static bool TryGuideLuckyBox(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.MAIN_UI_BTN_ZHAI_XING) <= 0                && StoryDataManager.CheckLevelPass(1, 10)                && !StoryDataManager.CheckLevelPass(1, 11))            {                GuideDataManager.currentGuideId = ConstGuideId.MAIN_UI_BTN_ZHAI_XING;                ShowGuide(target, false, "“摘星”里可以通过星辰的力量获得服饰");                return true;            }            return false;        }        public static bool TryGuideLuckyBoxStar()        {            if (GuideDataManager.GetGuideCount(ConstGuideId.MAIN_UI_BTN_ZHAI_XING) <= 0                && StoryDataManager.CheckLevelPass(1, 10)                && !StoryDataManager.CheckLevelPass(1, 11))            {                GuideDataManager.currentGuideId = ConstGuideId.MAIN_UI_BTN_ZHAI_XING;                ShowGuide(null, false, "点击将星星链接在一起", 1400);                return true;            }            return false;        }        /*****************************************************引导自由换装保存套装*************************************************/        public static bool TryGuideDressUpViewMenuType1(GList list)        {            if (GuideDataManager.currentGuideId == ConstGuideId.MAIN_UI_BTN_HUAN_ZHUANG)            {                int len = list.numChildren;                list.ScrollToView(len - 1);                for (int i = 0; i < len; i++)                {                    UI_comListType item = UI_comListType.Proxy(list.GetChildAt(i));                    if (item != null)                    {                        int menuID = (int)item.target.data;                        DressUpMenuItemCfg1 dressUpMenuItemCfg1 = DressUpMenuItemCfg1Array.Instance.GetCfg(menuID);                        if (dressUpMenuItemCfg1.type == ConstDressUpItemType.TAO_ZHUANG)                        {                            ShowGuide(item.target, true, "套装分类里,可以查看集齐成套的服饰");                            return true;                        }                    }                }            }            return false;        }        public static void TryGuideDressUpViewMenuPart(GList list)        {            if (GuideDataManager.currentGuideId == ConstGuideId.MAIN_UI_BTN_HUAN_ZHUANG)            {                if (list.numChildren > 0)                {                    UI_PartsList listItem = UI_PartsList.Proxy(list.GetChildAt(0));                    if (listItem != null)                    {                        ShowGuide(listItem.target, true, "点击一键换上");                        return;                    }                }            }        }        /************************************************************引导合成套装*******************************************************/        public static void TryGuideStoryChapterView(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SUIT_SYNTHETIC_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 1)                && !StoryDataManager.CheckLevelPass(2, 2)                && StoryDataManager.currentChapter == 2 && StoryDataManager.currentLevel <= 2)            {                GuideDataManager.currentGuideId = ConstGuideId.SUIT_SYNTHETIC_GUIDE;                ShowGuide(target, false, "点击进行下一关");            }        }        public static void TryGuideStoryLevelInfoViewTxtNeed(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SUIT_SYNTHETIC_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 1)                && !StoryDataManager.CheckLevelPass(2, 2)                && StoryDataManager.currentChapter == 2 && StoryDataManager.currentLevel <= 2)            {                GuideDataManager.currentGuideId = ConstGuideId.SUIT_SYNTHETIC_GUIDE;                ShowGuide(target, false, "这次必需品,要通过合成获得", 0, true);            }        }        public static void TryGuideStoryLevelInfoView(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SUIT_SYNTHETIC_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 1)                && !StoryDataManager.CheckLevelPass(2, 2)                && GuideDataManager.currentGuideId == ConstGuideId.SUIT_SYNTHETIC_GUIDE)            {                ShowGuide(target, false, "点击空白处关闭", 1400);            }        }        public static void TryGuideStoryChapterViewBtnHome(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SUIT_SYNTHETIC_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 1)                && !StoryDataManager.CheckLevelPass(2, 2))            {                ShowGuide(target, false, "先回到主界面", 0);            }        }        public static bool TryGuideMainUIViewBtnXiuFang(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SUIT_SYNTHETIC_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 1)                && !StoryDataManager.CheckLevelPass(2, 2)            // && GuideDataManager.currentGuideId == ConstGuideId.SUIT_SYNTHETIC_GUIDE            )            {                GuideDataManager.currentGuideId = ConstGuideId.SUIT_SYNTHETIC_GUIDE;                ShowGuide(target, false, "绣坊里增添了新功能", 0);                return true;            }            return false;        }        public static void TryGuideSuitSyntheticView(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SUIT_SYNTHETIC_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 1)                && !StoryDataManager.CheckLevelPass(2, 2))            {                ShowGuide(target, false, "这里可以查看已获得的服饰图谱", 0);            }        }        public static void TryGuideSuitSyntheticViewList(GList list)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SUIT_SYNTHETIC_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 1)                && !StoryDataManager.CheckLevelPass(2, 2))            {                if (list.numChildren > 0)                {                    UI_SuitListItem listItem = UI_SuitListItem.Proxy(list.GetChildAt(0));                    if (listItem != null)                    {                        ShowGuide(listItem.target, true, "查看已解锁的图谱");                        return;                    }                }            }        }        public static void TryGuideClothingSyntheticViewSuitList(GList list)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SUIT_SYNTHETIC_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 1)                && !StoryDataManager.CheckLevelPass(2, 2))            {                if (list.numChildren > 0)                {                    UI_MateriasListItem listItem = UI_MateriasListItem.Proxy(list.GetChildAt(0));                    if (listItem != null)                    {                        ShowGuide(listItem.m_loaderIcon, true, "找到需要合成的物品", 0, false);                        return;                    }                }            }        }        public static void TryGuideClothingSyntheticViewList(GList list)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SUIT_SYNTHETIC_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 1)                && !StoryDataManager.CheckLevelPass(2, 2))            {                if (list.numChildren > 0)                {                    UI_MateriasListItem listItem = UI_MateriasListItem.Proxy(list.GetChildAt(0));                    if (listItem != null)                    {                        ShowGuide(listItem.m_loaderIcon, true, "这里可以查看合成需要的材料,和材料的获取途径", 0, false);                        return;                    }                }            }        }        public static void TryGuideClothingSyntheticViewBtnProduction(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SUIT_SYNTHETIC_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 1)                && !StoryDataManager.CheckLevelPass(2, 2))            {                ShowGuide(target, true, "点击合成物品");            }        }        public static void TryGuideClothingSyntheticViewBtnHome(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.SUIT_SYNTHETIC_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 1)                && !StoryDataManager.CheckLevelPass(2, 2))            {                ShowGuide(target, true, "获得必需品啦,继续通关主线剧情吧");            }        }        /************************************************************引导使用卡牌战斗*******************************************************/        public static void TryGuideStoryCardChoose(GList list)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.USE_CARD_FIGHT) <= 0                && StoryDataManager.CheckLevelPass(2, 5)                && !StoryDataManager.CheckLevelPass(2, 6)                && StoryDataManager.currentChapter == 2 && StoryDataManager.currentLevel == 6)            {                if (list.numChildren > 0)                {                    UI_ListCardItem listItem = UI_ListCardItem.Proxy(list.GetChildAt(0));                    if (listItem != null)                    {                        GuideDataManager.currentGuideId = ConstGuideId.USE_CARD_FIGHT;                        ShowGuide(listItem.target, true, "选择一张合适的词牌,增加过关战斗力");                        return;                    }                }            }        }        public static void TryGuideStoryCardChooseBtnConfirm(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.USE_CARD_FIGHT) <= 0                && StoryDataManager.CheckLevelPass(2, 5)                && !StoryDataManager.CheckLevelPass(2, 6))            {                ShowGuide(target, true, "点击确定进行战斗");            }        }        /*****************************************************************提示标签**************************************************/        public static void TryGuideStoryLevelInfoListTag(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.TIPS_TAGS_FIGHT) <= 0                && StoryDataManager.CheckLevelPass(2, 7)                && !StoryDataManager.CheckLevelPass(2, 8))            {                GuideDataManager.currentGuideId = ConstGuideId.TIPS_TAGS_FIGHT;                ShowGuide(target, true, "选择相应的关卡标签,可提高分数", 0, true);            }        }        /***********************************************************词牌升星********************************************************/        public static void TryGuideStoryLevelInfoBtnHome(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.CARD_UP_STAR) <= 0                && StoryDataManager.CheckLevelPass(2, 14)                && !StoryDataManager.CheckLevelPass(2, 15))            {                GuideDataManager.currentGuideId = ConstGuideId.CARD_UP_STAR;                ShowGuide(target, true, "已经收集了足够的材料,可以给词牌升星了", 0, true);            }        }        public static void TryGuideMainUIViewBtnCiPai(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.CARD_UP_STAR) <= 0               && StoryDataManager.CheckLevelPass(2, 14)                && !StoryDataManager.CheckLevelPass(2, 15))            {                GuideDataManager.currentGuideId = ConstGuideId.CARD_UP_STAR;                ShowGuide(target, true, "点击词牌", 0);            }        }        public static void TryGuideCardDetailViewList(GList list)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.CARD_UP_STAR) <= 0                  && StoryDataManager.CheckLevelPass(2, 14)                && !StoryDataManager.CheckLevelPass(2, 15))            {                if (list.numChildren > 0)                {                    UI.Card.UI_ListCardItem listItem = UI.Card.UI_ListCardItem.Proxy(list.GetChildAt(0));                    if (listItem != null)                    {                        GuideDataManager.currentGuideId = ConstGuideId.CARD_UP_STAR;                        ShowGuide(listItem.target, true, "选择可升星的词牌", 0);                        return;                    }                }            }        }        public static void TryGuideCardFosterViewBtnStar(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.CARD_UP_STAR) <= 0                && StoryDataManager.CheckLevelPass(2, 14)                && !StoryDataManager.CheckLevelPass(2, 15))            {                ShowGuide(target, true, "升满5星后,可解锁词牌的隐藏卡面哦", 0);            }        }        /***********************************************************引导拍照********************************************************/        // PHOTOGRAPH_GUIDE        public static bool TryGuideGoBackStoryChapter1(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.PHOTOGRAPH_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 4)                && !StoryDataManager.CheckLevelPass(2, 5))            {                GuideDataManager.currentGuideId = ConstGuideId.PHOTOGRAPH_GUIDE;                ShowGuide(target, false, "拍照功能已开启,解锁更多搭配和玩法哦,点这里看看吧", 0);                return true;            }            return false;        }        public static bool TryGuideOpenDressUpView(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.PHOTOGRAPH_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 4)                && !StoryDataManager.CheckLevelPass(2, 5))            {                GuideDataManager.currentGuideId = ConstGuideId.PHOTOGRAPH_GUIDE;                ShowGuide(target, false, "点击自由换装", 0);                return true;            }            return false;        }        public static bool TryGuideDressUpViewMenuType2(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.PHOTOGRAPH_GUIDE) <= 0               && StoryDataManager.CheckLevelPass(2, 4)               && !StoryDataManager.CheckLevelPass(2, 5))            {                GuideDataManager.currentGuideId = ConstGuideId.PHOTOGRAPH_GUIDE;                ShowGuide(target, false, "点击拍照", 0);                return true;            }            return false;        }        public static void TryGuideDressUpViewMenuPart1(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.PHOTOGRAPH_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 4)                && !StoryDataManager.CheckLevelPass(2, 5))            {                GuideDataManager.currentGuideId = ConstGuideId.PHOTOGRAPH_GUIDE;                ShowGuide(target, false, "可以自由添加已有道具", 0);            }        }        public static bool TryGuideBtnPhotograph(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.PHOTOGRAPH_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 4)                && !StoryDataManager.CheckLevelPass(2, 5))            {                GuideDataManager.currentGuideId = ConstGuideId.PHOTOGRAPH_GUIDE;                ShowGuide(target, false, "点击空白处查看整体效果", 0);                return true;            }            return false;        }        public static bool TryGuideOpenPhotographView(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.PHOTOGRAPH_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 4)                && !StoryDataManager.CheckLevelPass(2, 5))            {                GuideDataManager.currentGuideId = ConstGuideId.PHOTOGRAPH_GUIDE;                ShowGuide(target, false, "双指可控制放大缩小,或点击边框上的按键控制", 0);                return true;            }            return false;        }        public static bool TryGuideBtnSave(GObject target)        {            if (GuideDataManager.GetGuideCount(ConstGuideId.PHOTOGRAPH_GUIDE) <= 0                && StoryDataManager.CheckLevelPass(2, 4)                && !StoryDataManager.CheckLevelPass(2, 5))            {                GuideDataManager.currentGuideId = ConstGuideId.PHOTOGRAPH_GUIDE;                ShowGuide(target, false, "点击拍照,可以记录和分享美照啦~", 0);                return true;            }            return false;        }        /*******************************************************************************************************************/        public static bool TryGuideByGuideId(GObject target, int guideId, int maxCount = 1, bool needUpdate = false, string guideStr = null, int yTxt = 0, int preGuideIdAtThisLogin = 0)        {            if (preGuideIdAtThisLogin > 0 && !GuideDataManager.CheckGuideIsCompletedAtThisLogin(preGuideIdAtThisLogin))            {                return false;            }            if (GuideDataManager.GetGuideCount(guideId) < maxCount)            {                GuideDataManager.currentGuideId = guideId;                ShowGuide(target, needUpdate, guideStr, yTxt);                return true;            }            return false;        }        public static bool TryCompleteGuide(int guideId)        {            bool result = GuideDataManager.TryCompleteGuide(guideId);            if (result)            {                HideGuide();            }            return result;        }        public static void HideGuide()        {            ViewManager.Hide(ViewName.GUIDE_VIEW);        }        private static void ShowGuide(GObject target, bool needUpdate = false, string guideStr = null, int yTxt = 0, bool isOptionalGuide = false, float devWidth = 0, float devHeight = 0)        {            HideGuide();            if (GameGlobal.skipGuide)            {                return;            }            ViewManager.Show(ViewName.GUIDE_VIEW, new List<object> { target, needUpdate, guideStr, yTxt, isOptionalGuide, devWidth, devHeight});        }    }}
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