| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202 | using FairyGUI;using UI.FieldGuide;using UI.CommonGame;using System.Collections.Generic;namespace GFGGame{    public class SuitGuideView : BaseWindow    {        private UI_SuitGuideUI _ui;        private ValueBarController _valueBarController;        private int _menuType = ConstSuitGuideTypeId.TYPE_1;        private int[] _menuTypeDataArray;        private List<int> _suitIds;        private int _suitTypeId;        public override void Dispose()        {            _valueBarController.Dispose();            _valueBarController = null;            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_SuitGuideUI.PACKAGE_NAME;            _ui = UI_SuitGuideUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            _valueBarController = new ValueBarController(_ui.m_valueBar);                        _ui.m_listSuit.itemRenderer = ListSuitItemRenderer;            _ui.m_listType.itemRenderer = ListTypeItemRenderer;            _ui.m_comBoxSort.items = new string[] { "默认排序", "稀有度高", "稀有度低", "收集度高", "收集度低" };            _ui.m_listType.onClickItem.Add(OnClickListTypeItem);            _ui.m_comBoxSort.onChanged.Add(OnComboBoxSortChanged);            _ui.m_btnBack.onClick.Add(OnClickBtnBack);            _ui.m_btnSwitch.onClick.Add(OnClickBtnSwitch);            _ui.m_btnHaveGot.onChanged.Add(OnClickBtnHaveGot);            _ui.m_btnNotGet.onChanged.Add(OnClickBtnNotGet);        }        protected override void OnShown()        {            base.OnShown();            _valueBarController.OnShown();            _ui.m_btnHaveGot.selected = true;            _ui.m_btnNotGet.selected = true;            UpdateListType();            EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateSuitStatus);        }        protected override void OnHide()        {            base.OnHide();            _valueBarController.OnHide();            EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateSuitStatus);        }        private void OnClickListTypeItem()        {            UpdateListSuit();        }        private void OnComboBoxSortChanged()        {            UpdateListSuit();        }        private void OnClickBtnBack()        {            this.Hide();        }        private void OnClickBtnSwitch()        {            _menuType = 3 - _menuType;            UpdateListType();        }        private void OnClickBtnHaveGot()        {            if (!_ui.m_btnHaveGot.selected)            {                _ui.m_btnNotGet.selected = true;            }            UpdateListSuit();        }        private void OnClickBtnNotGet()        {            if (!_ui.m_btnNotGet.selected)            {                _ui.m_btnHaveGot.selected = true;            }            UpdateListSuit();        }        private void UpdateListType()        {            _ui.m_listType.RemoveChildrenToPool();            switch(_menuType)            {                case ConstSuitGuideTypeId.TYPE_1:                    _menuTypeDataArray = new int[]{0, 1, 2, 3, 4, 5};                    break;                default:                    _menuTypeDataArray = new int[]{6, 7, 8, 9, 10};                    break;            }            _ui.m_listType.numItems = _menuTypeDataArray.Length;            _ui.m_listType.selectedIndex = 0;            UpdateListSuit();        }        private void ListTypeItemRenderer(int index, object item)        {            UI_ButtonSuitType listItem = UI_ButtonSuitType.Proxy(item as GObject);            int typeId = _menuTypeDataArray[index];            SuitGuideMenuCfg cfg = SuitGuideMenuCfgArray.Instance.GetCfg(typeId);            listItem.target.title = cfg.name;            listItem.target.data = typeId;            listItem.m_imgLine.visible = (index != 0);            UI_ButtonSuitType.ProxyEnd();        }        private void UpdateListSuit()        {            _ui.m_listSuit.RemoveChildrenToPool();            UI_ButtonSuitType listItem = UI_ButtonSuitType.Proxy(_ui.m_listType.GetChildAt(_ui.m_listType.selectedIndex));            _suitTypeId = (int)listItem.target.data;            _suitIds = SuitUtil.GetSuitIdList(_ui.m_btnNotGet.selected, _ui.m_btnHaveGot.selected, _suitTypeId, _ui.m_comBoxSort.selectedIndex);            _ui.m_listSuit.numItems = _suitIds.Count;            _ui.m_listSuit.scrollPane.ScrollTop();            UI_ButtonSuitType.ProxyEnd();        }        private void ListSuitItemRenderer(int index, GObject item)        {            UI_CompSuitItem listItem = UI_CompSuitItem.Proxy(item);            int suitId = _suitIds[index];            SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitId);            listItem.m_txtName.text = suitCfg.name;            listItem.m_loaderPic.url = ResPathUtil.GetFieldGuideIconPath(suitCfg.res);            RarityIconController.UpdateRarityIcon(listItem.m_rarity, suitId, false, true);                        listItem.target.data = suitId;            UpdateSuitStatusView(listItem);            listItem.m_loaderBonusBox.onClick.Clear();            listItem.m_loaderBonusBox.onClick.Add(() => {                SuitUtil.ShowSuitGuideBonus(suitId);            });        }        private void UpdateSuitStatus(EventContext eventContext)        {            int num = _ui.m_listSuit.numChildren;            for(int i = 0; i < num; i++)            {                UI_CompSuitItem listItem = UI_CompSuitItem.Proxy(_ui.m_listSuit.GetChildAt(i));                UpdateSuitStatusView(listItem);            }        }        private void UpdateSuitStatusView(UI_CompSuitItem listItem)        {            int suitId = (int)listItem.target.data;            int count = 0;            int totalCount = 0;            DressUpMenuSuitDataManager.GetSuitProgressBySuitId(suitId, out count, out totalCount);            listItem.m_progBar.max = totalCount;            listItem.m_progBar.value = count;            bool haveSuit = DressUpMenuSuitDataManager.CheckHaveSuit(suitId);            listItem.m_imgLock.visible = listItem.m_imgLockBg.visible = !haveSuit;            int status = DressUpMenuSuitDataManager.GetSuitGuideBonusStatus(suitId);            if(status == ConstBonusStatus.CAN_GET)            {                listItem.m_loaderBonusBox.url = "ui://FieldGuide/tujian_lw_1";            }            else            {                listItem.m_loaderBonusBox.url = "ui://FieldGuide/tujian_lw_2";            }            listItem.m_bg.onClick.Clear();            listItem.m_bg.onClick.Add(() => {                if (haveSuit)                {                    ViewManager.Show(ViewName.SUIT_SHOW_VIEW, new object[] { _suitTypeId, suitId, _suitIds });                }                else                {                    ViewManager.Show(ViewName.SUIT_PARTS_DETAIL_VIEW, suitId);                }            });        }    }}
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