CardFosterView.cs 41 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCost _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  23. private int _selectTab = 0;
  24. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  25. private GameObject _cardObj;
  26. private GoWrapper _wrapper;
  27. private GObject _consumeSelectItem;//选中的材料item
  28. private int _consumeSelectIndex = 0;//0为减,1为加
  29. private List<int> itemsCount;
  30. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  31. //private Timer _timer;
  32. private const float _delay = 300;
  33. private double _selectTimeCount = 0;//长按时间
  34. private int _showLv = 0;
  35. private int _showExp = 0;
  36. private float _cardScale = 0.8f;
  37. private bool showCard = false;
  38. private bool playAni = false;
  39. private const int _cardResInitWidth = 1440;
  40. private const int _cardResInitHight = 1920;
  41. private Vector2 comCardImgResInitSize;
  42. private Vector2 comCardImgResTargetSize;
  43. public override void Dispose()
  44. {
  45. for (int i = 0; i < _listLongPress.Count; i++)
  46. {
  47. _listLongPress[i].Dispose();
  48. }
  49. _listLongPress.Clear();
  50. if (_valueBarController != null)
  51. {
  52. _valueBarController.Dispose();
  53. _valueBarController = null;
  54. }
  55. SceneController.DestroyObjectFromView(_cardObj, _wrapper);
  56. if (_ui != null)
  57. {
  58. _ui.Dispose();
  59. _ui = null;
  60. }
  61. base.Dispose();
  62. }
  63. protected override void OnInit()
  64. {
  65. base.OnInit();
  66. packageName = UI_CardFosterUI.PACKAGE_NAME;
  67. _ui = UI_CardFosterUI.Create();
  68. viewCom = _ui.target;
  69. isfullScreen = true;
  70. //公共组件:返回,页签,属性列表
  71. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  72. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  73. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  74. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  75. //卡面和故事界面
  76. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  77. //升级升星按钮
  78. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  79. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  80. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  81. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  82. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  83. //升级升星消耗材料列表
  84. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  85. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  86. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  87. //满星级后卡面列表
  88. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  89. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  90. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  91. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  92. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  93. _ui.m_loaListener.onClick.Add(OnClickComCard);
  94. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  95. }
  96. protected override void OnShown()
  97. {
  98. base.OnShown();
  99. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  100. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  101. _comFosterBottom = _ui.m_ComFosterBottom;
  102. playAni = false;
  103. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  104. _cardScale = imgInitHight / _cardResInitHight;
  105. comCardImgResInitSize = Vector2.zero;
  106. comCardImgResTargetSize = Vector2.zero;
  107. showCard = false;
  108. Input.multiTouchEnabled = false;
  109. this.ClearItemsCountList();
  110. this.UpdateCommon();
  111. this.UpdateNormal();
  112. this.UpdateCardRes();
  113. this.UpdateUpLvView();
  114. this.UpdateUpStarView();
  115. this.UpdateUpSkillView();
  116. this.UpdateRedDot();
  117. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  118. _comFosterBottom.m_listSkill.selectedIndex = 0;
  119. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  120. for (int i = 0; i < cardStarCfgs.Count; i++)
  121. {
  122. if (cardStarCfgs[i].rewardsArr.Length > 0)
  123. {
  124. _cardStarRewards.Add(cardStarCfgs[i]);
  125. }
  126. }
  127. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  128. Timers.inst.AddUpdate(CheckGuide);
  129. }
  130. protected override void AddEventListener()
  131. {
  132. base.AddEventListener();
  133. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  134. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  135. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  136. }
  137. private void ClearItemsCountList()
  138. {
  139. if (itemsCount == null)
  140. {
  141. itemsCount = new List<int>();
  142. }
  143. itemsCount.Clear();
  144. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  145. {
  146. itemsCount.Add(0);
  147. }
  148. }
  149. private void UpdateNormal()
  150. {
  151. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  152. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  153. _valueBarController.OnShown();
  154. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  155. string names = _cardData.itemCfg.name;
  156. _comFosterBottom.m_txtName0.text = "";
  157. _comFosterBottom.m_txtName1.text = "";
  158. _comFosterBottom.m_txtName2.text = "";
  159. _comFosterBottom.m_txtName3.text = "";
  160. _comFosterBottom.m_txtName4.text = "";
  161. switch (names.Length)
  162. {
  163. case 1:
  164. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  165. break;
  166. case 2:
  167. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  168. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  169. break;
  170. case 3:
  171. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  172. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  173. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  174. break;
  175. case 4:
  176. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  177. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  178. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  179. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  180. break;
  181. default:
  182. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  183. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  184. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  185. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  186. _comFosterBottom.m_txtName4.text = names.Substring(4);
  187. break;
  188. }
  189. }
  190. private void UpdateCommon()
  191. {
  192. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  193. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  194. _comLvConsumeGold.m_txtNeed.text = "0";
  195. _comLvConsumeGold.m_c1.selectedIndex = 1;
  196. UI_ComCost.ProxyEnd();
  197. }
  198. private void UpdateCardRes()
  199. {
  200. if (_cardObj != null)
  201. {
  202. GameObject.Destroy(_cardObj);
  203. _cardObj = null;
  204. }
  205. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  206. if (_cardData.itemCfg.animationCardStar > 0 && _cardData.star >= _cardData.itemCfg.animationCardStar && Versions.Contains(resPath))
  207. {
  208. SceneController.AddObjectToView(_cardObj, _wrapper, _ui.m_comCard.m_comCardHolder.m_holder, resPath, out _cardObj, out _wrapper);
  209. }
  210. if (_cardObj != null)
  211. {
  212. _ui.m_c1.selectedIndex = 1;
  213. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  214. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  215. }
  216. else
  217. {
  218. _ui.m_c1.selectedIndex = 0;
  219. if (comCardImgResInitSize == Vector2.zero)
  220. {
  221. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  222. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  223. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  224. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  225. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  226. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  227. }
  228. }
  229. }
  230. private void RenderListPropertyItem(int index, GObject obj)
  231. {
  232. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  233. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  234. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  235. UI_ListScoreItem.ProxyEnd();
  236. }
  237. /***********************************************************升级***************************************************/
  238. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  239. {
  240. _showLv = isPreview == true ? lv : _cardData.lv;
  241. _showExp = isPreview == true ? exp : _cardData.exp;
  242. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  243. if (cardLvCfg == null)
  244. {
  245. ET.Log.Error("卡牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  246. return;
  247. }
  248. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  249. _comFosterBottom.m_barLv.value = _showExp;
  250. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  251. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  252. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  253. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  254. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  255. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  256. if (isPreview == true)
  257. {
  258. return;
  259. }
  260. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  261. }
  262. private void RenderListLvConsumeItem(int index, GObject obj)
  263. {
  264. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  265. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  266. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  267. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  268. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  269. listItem.m_txtUseCount.text = "0";
  270. listItem.target.data = index;
  271. if (listItem.m_btnMinus.data == null)
  272. {
  273. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  274. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  275. }
  276. if (listItem.m_loaBg.data == null)
  277. {
  278. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  279. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  280. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  281. // longPressGesture.once = true;
  282. // LongPressGesture.TRIGGER = 1f;
  283. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  284. // // longPressGesture.onEnd.Add(OnLongEnd);
  285. // _listLongPress.Add(longPressGesture);
  286. }
  287. listItem.m_btnMinus.data = 0;
  288. listItem.m_loaBg.data = 1;
  289. UI_ComConsume.ProxyEnd();
  290. }
  291. private void OnClickItemConsumsBegin(EventContext context)
  292. {
  293. // GObject obj, int type
  294. GObject sender = context.sender as GObject;
  295. int type = (int)sender.data;
  296. GObject obj = sender.parent;
  297. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  298. int index = (int)listItem.target.data;
  299. int itemId = upgradeCardItemsArr[index];
  300. _consumeSelectItem = obj;
  301. _consumeSelectIndex = type;
  302. if (type == 1)
  303. {
  304. if (IsUpLvLimit(itemId)) return;
  305. if (ItemDataManager.GetItemNum(itemId) == 0)
  306. {
  307. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  308. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  309. }
  310. }
  311. OnTimedEvent(null);
  312. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  313. }
  314. private void OnTimedEvent(object param)
  315. {
  316. _selectTimeCount += _delay;
  317. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  318. {
  319. if (_consumeSelectIndex == 0)
  320. {
  321. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  322. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  323. {
  324. Timers.inst.Remove(OnTimedEvent);
  325. return;
  326. }
  327. this.OnClickBtnMinus(_consumeSelectItem);
  328. }
  329. else
  330. {
  331. int index = (int)_consumeSelectItem.data;
  332. int itemId = upgradeCardItemsArr[index];
  333. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  334. {
  335. Timers.inst.Remove(OnTimedEvent);
  336. return;
  337. }
  338. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  339. }
  340. }
  341. }
  342. private void OnClickItemLvConsumsEnd()
  343. {
  344. Timers.inst.Remove(OnTimedEvent);
  345. _selectTimeCount = 0;
  346. if (_consumeSelectIndex == 0)
  347. {
  348. this.OnClickBtnMinus(_consumeSelectItem);
  349. }
  350. else
  351. {
  352. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  353. }
  354. }
  355. //返回值为此材料是否可继续消耗此材料继续升级
  356. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  357. {
  358. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  359. int index = (int)listItem.target.data;
  360. int itemId = upgradeCardItemsArr[index];
  361. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  362. {
  363. Timers.inst.Remove(OnTimedEvent);
  364. return false;
  365. }
  366. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  367. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  368. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  369. {
  370. Timers.inst.Remove(OnTimedEvent);
  371. if (showTips == true)
  372. {
  373. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  374. }
  375. return false;
  376. }
  377. if (IsUpLvLimit(itemId, false)) return false;
  378. itemsCount[index] = itemsCount[index] + 1;
  379. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  380. this.UpdatePreView();
  381. return true;
  382. }
  383. private void OnClickBtnMinus(GObject obj)
  384. {
  385. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  386. int index = (int)listItem.target.data;
  387. if (itemsCount[index] == 0)
  388. {
  389. Timers.inst.Remove(OnTimedEvent);
  390. return;
  391. }
  392. itemsCount[index] = itemsCount[index] - 1;
  393. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  394. this.UpdatePreView();
  395. }
  396. private void UpdatePreView()
  397. {
  398. int count = 0;//消耗金币数量
  399. int hasExp = 0;//消耗材料提升的总经验
  400. for (int i = 0; i < itemsCount.Count; i++)
  401. {
  402. if (itemsCount[i] == 0) continue;
  403. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  404. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  405. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  406. }
  407. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  408. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  409. UI_ComCost.ProxyEnd();
  410. int previewLv = 0;
  411. int previewExp = 0;
  412. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  413. this.UpdateUpLvView(true, previewLv, previewExp);
  414. }
  415. private void OnClcikBtnAll()
  416. {
  417. int cardUpLvGoldsNeed = 0;
  418. for (int i = 0; i < itemsCount.Count; i++)
  419. {
  420. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  421. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  422. for (long j = 0; j < itemNum; j++)
  423. {
  424. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  425. {
  426. break;
  427. }
  428. cardUpLvGoldsNeed += cardUpLvGolds[1];
  429. }
  430. }
  431. }
  432. private void OnClcikBtnClearAll()
  433. {
  434. this.ClearItemsCountList();
  435. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  436. this.UpdatePreView();
  437. }
  438. private void OnClickBtnUpLv()
  439. {
  440. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  441. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  442. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  443. UI_ComCost.ProxyEnd();
  444. if (itemMoneyNum == 0)
  445. {
  446. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  447. return;
  448. }
  449. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  450. {
  451. long has = ItemDataManager.GetItemNum(itemMoneyId);
  452. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  453. return;
  454. }
  455. this.UpLv();
  456. }
  457. private async void UpLv()
  458. {
  459. // itemsCount.Clear();
  460. int allConsume = 0;
  461. for (int i = 0; i < itemsCount.Count; i++)
  462. {
  463. allConsume += itemsCount[i];
  464. }
  465. if (allConsume == 0)
  466. {
  467. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  468. return;
  469. }
  470. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  471. {
  472. int lv = _cardData.lv;
  473. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  474. if (result)
  475. {
  476. if (_showLv - lv >= 1)
  477. {
  478. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  479. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  480. }
  481. this.UpdateCommon();
  482. this.UpdateUpLvView();
  483. this.ClearItemsCountList();
  484. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  485. }
  486. }
  487. }
  488. private bool IsUpLvLimit(int itemId, bool showTips = true)
  489. {
  490. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  491. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  492. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  493. lvLimit = Mathf.Min(lvLimit, maxLv);
  494. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  495. if (_showLv > lvLimit || _showLv == lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  496. {
  497. if (!showTips) return true;
  498. int roleLv = RoleDataManager.lvl;
  499. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  500. {
  501. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  502. if (_showLv < limit)
  503. {
  504. roleLv = i;
  505. break;
  506. }
  507. }
  508. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  509. return true;
  510. }
  511. return false;
  512. }
  513. /***********************************************************升星***************************************************/
  514. private void UpdateUpStarView()
  515. {
  516. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  517. if (cardStarCfg == null)
  518. {
  519. ET.Log.Error("卡牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  520. return;
  521. }
  522. int index = 1;
  523. for (int i = 0; i < 4; i++)
  524. {
  525. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem" + i));
  526. string starDesc = "";
  527. for (int j = 0; j < _cardData.itemCfg.starDescArr[i].Length; j++)
  528. {
  529. char str = _cardData.itemCfg.starDescArr[i][j];
  530. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str.ToString(), "#D07D40") : StringUtil.GetColorText(str.ToString(), "#716660");
  531. index++;
  532. }
  533. comStarItem.m_txtContent.text = starDesc;
  534. UI_ComStarItem.ProxyEnd();
  535. }
  536. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  537. {
  538. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  539. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  540. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  541. return;
  542. }
  543. else
  544. {
  545. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  546. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  547. _comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  548. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  549. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  550. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  551. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  552. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  553. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  554. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  555. }
  556. }
  557. private void RenderListStarConsumeItem(int index, GObject obj)
  558. {
  559. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  560. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  561. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  562. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  563. int needCount = cardStarCfg.materiarsArr[index][1];
  564. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  565. listItem.m_txtNeedCount.text = needCount.ToString();// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  566. listItem.m_txtHasCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#716660"); //; hasCount.ToString();
  567. listItem.m_btnPlus.visible = false;
  568. if (listItem.target.data == null)
  569. {
  570. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  571. }
  572. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  573. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  574. _comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  575. if (hasCount < needCount)
  576. {
  577. //材料不足显示加号
  578. listItem.m_btnPlus.visible = true;
  579. }
  580. }
  581. private void RenderListShowCardItem(int index, GObject obj)
  582. {
  583. GButton listItem = obj as GButton;
  584. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  585. // string res = (listItem.parent.data as List<string>)[index];
  586. if (index == _cardData.resIndex)
  587. {
  588. _comFosterBottom.m_listShowCard.selectedIndex = index;
  589. }
  590. loaStarCard.url = ResPathUtil.GetCardSmallPath(_cardData.resources[index]);
  591. listItem.data = index;
  592. }
  593. private async void OnClickShowCardListItem(EventContext context)
  594. {
  595. int resIndex = (int)(context.data as GObject).data;
  596. if (resIndex != _cardData.resIndex)
  597. {
  598. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  599. if (result)
  600. {
  601. this.UpdateCommon();
  602. this.UpdateCardRes();
  603. }
  604. }
  605. }
  606. private void OnClickBtnPlusStarConsum(int index)
  607. {
  608. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  609. // ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  610. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  611. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  612. }
  613. private void OnClickBtnUpStar()
  614. {
  615. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  616. if (_cardData.lv < cardStarCfg.needLv)
  617. {
  618. PromptController.Instance.ShowFloatTextPrompt("卡牌等级不足");
  619. return;
  620. }
  621. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  622. {
  623. return;
  624. }
  625. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  626. {
  627. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  628. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  629. return;
  630. }
  631. for (int i = 0; i < cardStarCfg.materiarsArr.Length; i++)
  632. {
  633. if (!ItemUtil.CheckItemEnough(cardStarCfg.materiarsArr[i][0], cardStarCfg.materiarsArr[i][1], true)) return;
  634. }
  635. this.UpStar();
  636. }
  637. private async void UpStar()
  638. {
  639. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  640. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  641. if (result)
  642. {
  643. UpdateCommon();
  644. UpdateUpStarView();
  645. UpdateCardRes();
  646. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  647. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  648. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  649. UpdateRedDot();
  650. }
  651. }
  652. /***********************************************************升技能***************************************************/
  653. private void UpdateUpSkillView()
  654. {
  655. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  656. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  657. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  658. }
  659. private void RenderListSkilItem(int index, GObject obj)
  660. {
  661. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  662. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  663. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  664. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  665. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  666. item.m_txtName.text = skillCfg.name;
  667. item.m_txtLv.text = string.Format("{0}级", skillLv);
  668. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  669. // item.m_txtDesc.text = skillLvlCfg.describe;
  670. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  671. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10);
  672. if (item.target.data == null)
  673. {
  674. item.target.onClick.Add(OnBtnUpSkill);
  675. }
  676. }
  677. private void OnBtnUpSkill()
  678. {
  679. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  680. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId });
  681. }
  682. private void OnClickLoaCard()
  683. {
  684. if (playAni) return;
  685. playAni = true;
  686. if (!showCard)
  687. {
  688. _ui.m_loaListener1.visible = false;
  689. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  690. {
  691. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  692. });
  693. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  694. {
  695. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  696. });
  697. _ui.m_t0.Play(() =>
  698. {
  699. playAni = false;
  700. });
  701. showCard = true;
  702. }
  703. else
  704. {
  705. _ui.m_loaListener1.visible = true;
  706. _ui.m_t1.SetHook("scale", () =>
  707. {
  708. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  709. {
  710. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  711. });
  712. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  713. {
  714. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  715. });
  716. });
  717. _ui.m_t1.Play(() =>
  718. {
  719. playAni = false;
  720. });
  721. showCard = false;
  722. }
  723. }
  724. private void OnClickComCard()
  725. {
  726. if (playAni) return;
  727. playAni = true;
  728. if (showCard)
  729. {
  730. _ui.m_loaListener.visible = true;
  731. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  732. float scale = _ui.m_comCard.target.scaleX;
  733. _ui.m_t1.SetValue("scale", scale, scale);
  734. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  735. _ui.m_t1.Play(() =>
  736. {
  737. playAni = false;
  738. });
  739. showCard = false;
  740. }
  741. else
  742. {
  743. _ui.m_loaListener.visible = false;
  744. float scale = _ui.target.height / 1920;
  745. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  746. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  747. _ui.m_t0.SetValue("scale", scale, scale);
  748. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  749. _ui.m_t0.Play(() =>
  750. {
  751. playAni = false;
  752. });
  753. showCard = true;
  754. }
  755. }
  756. private void OnClickBtnStroy()
  757. {
  758. ViewManager.Show(ViewName.CARD_STORY_VIEW, _cardData);
  759. }
  760. private void OnChangeCtrlTab()
  761. {
  762. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  763. this.UpdateCommon();
  764. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  765. {
  766. this.ClearItemsCountList();
  767. this.UpdateUpLvView();
  768. }
  769. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  770. {
  771. this.UpdateUpStarView();
  772. }
  773. else
  774. {
  775. this.UpdateUpSkillView();
  776. }
  777. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  778. }
  779. private void UpdateItemChange()
  780. {
  781. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  782. this.UpdateUpStarView();
  783. this.UpdateUpSkillView();
  784. }
  785. private void OnBtnStarRewardClick()
  786. {
  787. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  788. }
  789. private void OnClickBtnBack()
  790. {
  791. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  792. this._selectTab = 0;
  793. }
  794. private void UpdateRedDot()
  795. {
  796. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  797. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  798. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  799. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  800. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  801. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  802. }
  803. protected override void OnHide()
  804. {
  805. base.OnHide();
  806. Timers.inst.Remove(CheckGuide);
  807. Timers.inst.Remove(OnTimedEvent);
  808. UI_ComCostCurrency.ProxyEnd();
  809. UI_ComCostCurrencyWithHas.ProxyEnd();
  810. // _comFosterBottom.m_listLvConsume.numItems = 0;
  811. _valueBarController.OnHide();
  812. _cardStarRewards.Clear();
  813. }
  814. protected override void RemoveEventListener()
  815. {
  816. base.RemoveEventListener();
  817. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  818. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  819. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  820. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  821. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  822. }
  823. private void CheckGuide(object param)
  824. {
  825. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  826. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  827. {
  828. UpdateToCheckGuide(null);
  829. }
  830. else
  831. {
  832. Timers.inst.Remove(CheckGuide);
  833. }
  834. _ui.m_loaGuide.visible = false;
  835. }
  836. protected override void UpdateToCheckGuide(object param)
  837. {
  838. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  839. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  840. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  841. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  842. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  843. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  844. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 6, "返回主界面");
  845. }
  846. protected override void TryCompleteGuide()
  847. {
  848. base.TryCompleteGuide();
  849. // GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_LV);
  850. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  851. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  852. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_STAR, 6);
  853. // GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_STAR, 6);
  854. }
  855. }
  856. }