ActivityGetYuanXiaoTaskView.cs 6.3 KB

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  1. using System.Collections;
  2. using UnityEngine;
  3. using UI.ActivityGetYuanXiao;
  4. using FairyGUI;
  5. using System.Collections.Generic;
  6. using System.Linq;
  7. namespace GFGGame
  8. {
  9. public class ActivityGetYuanXiaoTaskView : BaseWindow
  10. {
  11. private UI_ActivityGetYuanXiaoTaskUI _ui;
  12. private int _activityID;
  13. private int _funcType;
  14. private List<TaskCfg> _cfgs;
  15. public override void Dispose()
  16. {
  17. if (_ui != null)
  18. {
  19. _ui.Dispose();
  20. _ui = null;
  21. }
  22. base.Dispose();
  23. }
  24. protected override void OnInit()
  25. {
  26. base.OnInit();
  27. packageName = UI_ActivityGetYuanXiaoTaskUI.PACKAGE_NAME;
  28. _ui = UI_ActivityGetYuanXiaoTaskUI.Create();
  29. viewCom = _ui.target;
  30. viewCom.Center();
  31. viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
  32. modal = true;
  33. isReturnWindow = true;
  34. _ui.m_itemList.itemRenderer = ListRenderer;
  35. _funcType = TaskFuncType.YuanXiaoActivity;
  36. }
  37. protected override void OnShown()
  38. {
  39. base.OnShown();
  40. _activityID = ActivityDataManager.Instance.GetCurOpenActiveByType(ActivityType.YuanXiao);
  41. if (_activityID == 0)
  42. {
  43. return;
  44. }
  45. UpdateTask();
  46. _ui.m_itemList.scrollPane.ScrollTop();
  47. }
  48. protected override void AddEventListener()
  49. {
  50. base.AddEventListener();
  51. EventAgent.AddEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
  52. }
  53. protected override void RemoveEventListener()
  54. {
  55. base.RemoveEventListener();
  56. EventAgent.RemoveEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
  57. }
  58. //更新任务列表
  59. private void UpdateTask()
  60. {
  61. _cfgs = TaskDataManager.Instance.GetTaskCfgs(_funcType);
  62. SortList();
  63. _ui.m_itemList.numItems = _cfgs.Count;
  64. }
  65. private void OnTaskChanges(EventContext eventContext)
  66. {
  67. var taskIds = (List<int>)eventContext.data;
  68. if (taskIds.Select(taskId => TaskCfgArray.Instance.GetCfg(taskId)).Where(taskCfg => taskCfg != null)
  69. .Any(taskCfg => taskCfg.funcType == _funcType))
  70. {
  71. UpdateTask();
  72. }
  73. }
  74. private void ListRenderer(int index, GObject gObject)
  75. {
  76. if(index >= _cfgs.Count)
  77. {
  78. return;
  79. }
  80. UI_taskItem item = UI_taskItem.Proxy(gObject);
  81. item.m_desc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
  82. long progress = TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id);
  83. int sum = _cfgs[index].GetTargetCount();
  84. if (progress > sum)
  85. {
  86. progress = sum;
  87. }
  88. item.m_txtCount.SetVar("cur", $"{progress}").SetVar("sum", $"{sum}").FlushVars();
  89. item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);
  90. item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 1 : 0;
  91. // 奖励列表更新事件绑定
  92. if (item.m_rewardList.data == null)
  93. {
  94. item.m_rewardList.itemRenderer = ListTaskRewardItemRender;
  95. }
  96. item.m_rewardList.data = _cfgs[index];
  97. var reward = TaskDataManager.Instance.GetReward(_cfgs[index]);
  98. item.m_rewardList.numItems = reward.Length;
  99. // 领取奖励按钮事件
  100. if(item.m_btnGet.data == null)
  101. {
  102. item.m_btnGet.onClick.Add(OnClickBtnGet);
  103. }
  104. item.m_btnGet.data = _cfgs[index].id;
  105. // 前往按钮事件
  106. if (item.m_btnGo.data == null)
  107. {
  108. item.m_btnGo.onClick.Add(OnBtnGoClick);
  109. }
  110. item.m_btnGo.data = _cfgs[index];
  111. UI_taskItem.ProxyEnd();
  112. }
  113. private void ListTaskRewardItemRender(int index, GObject obj)
  114. {
  115. TaskCfg cfg = (TaskCfg)obj.parent.data;
  116. int[][] reward = TaskDataManager.Instance.GetReward(cfg);
  117. var itemData = ItemUtil.createItemData(reward[index]);
  118. var item = new ItemView(obj as GComponent);
  119. obj.data = item;
  120. item.SetData(itemData);
  121. item.ChangeTxtCountStyle();
  122. item.SetTxtCountScale = 1.3f;
  123. item.GrpGotVisible = TaskDataManager.Instance.GetTaskStateById(cfg.id) == 2;
  124. }
  125. private async void OnClickBtnGet(EventContext context)
  126. {
  127. if (!(context.sender is GObject btnGet)) return;
  128. var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);
  129. if (!result) return;
  130. UpdateTask();
  131. }
  132. private void OnBtnGoClick(EventContext context)
  133. {
  134. if (!(context.sender is GObject { data: TaskCfg taskCfg })) return;
  135. //功能未开放
  136. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(taskCfg.jumpId)) return;
  137. var param = new object[taskCfg.jumpParamArr.Length];
  138. for (var i = 0; i < taskCfg.jumpParamArr.Length; i++)
  139. {
  140. param[i] = taskCfg.jumpParamArr[i];
  141. }
  142. ViewManager.JumpToView(taskCfg.jumpId, param, false, false);
  143. }
  144. public void SortList()
  145. {
  146. _cfgs.Sort((TaskCfg a, TaskCfg b) =>
  147. {
  148. // 如果都是未达到状态,则按照ID排序
  149. if ((TaskDataManager.Instance.TaskInfosDic[a.id].State == TaskDataManager.Instance.TaskInfosDic[b.id].State)
  150. && TaskDataManager.Instance.TaskInfosDic[a.id].State == 0)
  151. return a.id.CompareTo(b.id);
  152. var stateA = TaskDataManager.Instance.TaskInfosDic[a.id].State == 1 ? 1 : -1;
  153. var stateB = TaskDataManager.Instance.TaskInfosDic[b.id].State == 1 ? 1 : -1;
  154. if (stateA > stateB) return -1;
  155. return stateB > stateA ? 1 : TaskDataManager.Instance.TaskInfosDic[a.id].State.CompareTo(TaskDataManager.Instance.TaskInfosDic[b.id].State);
  156. });
  157. }
  158. }
  159. }