LuckyBoxView.cs 30 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using ET;
  8. using System.Linq;
  9. namespace GFGGame
  10. {
  11. public class LuckyBoxView : BaseView
  12. {
  13. private UI_LuckyBoxUI _ui;
  14. private ValueBarController _valueBarController;
  15. private Dictionary<int, LuckyBoxController> _luckyBoxCtrl = new Dictionary<int, LuckyBoxController>();
  16. private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
  17. private DressUpObjUI _dressUpObjUIXiHe;
  18. private DressUpObjUI _dressUpObjUIChangXi;
  19. Dictionary<int,GObject> _listActivityBtnObj = new Dictionary<int, GObject>();
  20. private int _activeBoxId = 0;
  21. private int _curIndex = 0;
  22. private int _activityId = 0;
  23. private bool scrollTouch = true; //左右箭头点击等滑动完成后才可以再次点击
  24. public override void Dispose()
  25. {
  26. // Clear Effect
  27. foreach (var v in _effectUIDic)
  28. {
  29. EffectUIPool.Recycle(v.Value);
  30. }
  31. _effectUIDic.Clear();
  32. if (_valueBarController != null)
  33. {
  34. _valueBarController.Dispose();
  35. _valueBarController = null;
  36. }
  37. foreach (int key in _luckyBoxCtrl.Keys)
  38. {
  39. _luckyBoxCtrl[key].Dispose();
  40. }
  41. _luckyBoxCtrl.Clear();
  42. if (_dressUpObjUIXiHe != null)
  43. {
  44. _dressUpObjUIXiHe.Dispose();
  45. _dressUpObjUIXiHe = null;
  46. }
  47. if (_dressUpObjUIChangXi != null)
  48. {
  49. _dressUpObjUIChangXi.Dispose();
  50. _dressUpObjUIChangXi = null;
  51. }
  52. if (_ui != null)
  53. {
  54. _ui.Dispose();
  55. _ui = null;
  56. }
  57. base.Dispose();
  58. }
  59. protected override void OnInit()
  60. {
  61. base.OnInit();
  62. packageName = UI_LuckyBoxUI.PACKAGE_NAME;
  63. _ui = UI_LuckyBoxUI.Create();
  64. this.viewCom = _ui.target;
  65. isfullScreen = true;
  66. isReturnView = true;
  67. _dressUpObjUIXiHe = new DressUpObjUI("SceneDressUp");
  68. _dressUpObjUIChangXi = new DressUpObjUI("SceneDressUp");
  69. _valueBarController = new ValueBarController(_ui.m_valueBar);
  70. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  71. _ui.m_btnLeft.onClick.Add(OnBtnLeftClick);
  72. _ui.m_btnRight.onClick.Add(OnBtnRightClick);
  73. _ui.m_listBg.itemRenderer = RenderListBgItem;
  74. _ui.m_listBg.SetVirtualAndLoop(); //虚拟循环列表
  75. _ui.m_listBg.scrollPane.onScrollEnd.Add(OnScrollEnd);
  76. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zx_bg");
  77. }
  78. protected override void AddEventListener()
  79. {
  80. base.AddEventListener();
  81. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
  82. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
  83. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_FREE_TIME_CHANGED, UpdateFreeInfo);
  84. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_ACTIVITY_REWARD, UpdateBtnReward);
  85. EventAgent.AddEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateBtnReward);
  86. }
  87. protected override void OnShown()
  88. {
  89. base.OnShown();
  90. Debug.Log("OnShown:LuckyBoxView");
  91. _valueBarController.OnShown();
  92. _valueBarController.Controller(4);
  93. LuckyBoxDataManager.Instance.luckyBoxIds.Clear();
  94. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_2);
  95. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_3);
  96. _activeBoxId = 0;
  97. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  98. //第一个活动可能为轮换活动
  99. if (LuckyBoxDataManager.Instance.RotatingId > 0)
  100. {
  101. RotatingLuckyBoxCfg rotatingLuckyBox = RotatingLuckyBoxCfgArray.Instance.GetCfg(LuckyBoxDataManager.Instance.RotatingId);
  102. _activeBoxId = rotatingLuckyBox.luckyBoxId;
  103. LuckyBoxDataManager.Instance.endTime = TimeUtil.GetTimestamp(rotatingLuckyBox.endTime);
  104. LuckyBoxDataManager.Instance.luckyBoxIds.Insert(0, _activeBoxId);
  105. }
  106. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[1]; //默认跳转进来是第二个活动
  107. if (this.viewData != null)
  108. {
  109. int index = (int)this.viewData; //传入的值为第几个活动,不是活动id
  110. boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index - 1];//是1的时候,就使用轮换活动,不是1就是传入的固定活动
  111. }
  112. //新手引导选中第一个活动
  113. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
  114. boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  115. //第二个活动会有许愿活动出现
  116. if (_activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2)
  117. GetWishingPoolInfo(_activityId);
  118. LuckyBoxDataManager.Instance.currentBoxId = boxId;
  119. _curIndex = LuckyBoxDataManager.Instance.luckyBoxIds.IndexOf(boxId);
  120. LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
  121. _listActivityBtnObj.Clear();
  122. _ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Count;
  123. _ui.m_listBg.ScrollToView(_curIndex);
  124. _ui.m_listBg.scrollPane.decelerationRate = 0.8f;
  125. OnListBgScroll();
  126. bool actLimitTsyOpen = LuckyBoxDataManager.Instance.GetActLimitTsyOpen();
  127. //时间倒计时
  128. if (_activeBoxId > 0)
  129. Timers.inst.Add(1, 0, CheckTime);
  130. //第二个活动的倒计时
  131. if (actLimitTsyOpen)// && LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_2
  132. Timers.inst.Add(1, 0, UpdateTime);
  133. //第二个活动的模拟活动倒计时
  134. if (!actLimitTsyOpen && boxId == LuckyBoxDataManager.BOX_ID_2)
  135. Timers.inst.Add(1, 0, UpdateImitateTime);
  136. Timers.inst.AddUpdate(CheckGuide);
  137. }
  138. private void RenderListBgItem(int index, GObject obj)
  139. {
  140. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index];
  141. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  142. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  143. LuckyBoxDataManager.Instance.InitData(boxId);
  144. if(!_listActivityBtnObj.ContainsKey(boxId))
  145. _listActivityBtnObj.Add(boxId,obj);
  146. else
  147. _listActivityBtnObj[boxId] = obj;
  148. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  149. if (activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2)
  150. {
  151. comBox.m_showActivityType.selectedIndex = 1;
  152. UpGiftBox(comBox);
  153. }
  154. else if (boxId == LuckyBoxDataManager.BOX_ID_2) {
  155. long endTime = TimeUtil.DateTimeToTimestamp("[2024][1][28][05:00]");
  156. if (endTime < TimeHelper.ServerNow())
  157. comBox.m_showActivityType.selectedIndex = 0;
  158. else
  159. comBox.m_showActivityType.selectedIndex = 2;
  160. }
  161. else
  162. comBox.m_showActivityType.selectedIndex = 0;
  163. if (cfg.costNumfifty > 0)
  164. comBox.m_comLuckBoxBtn.m_btnNumberType.selectedIndex = 1;
  165. else
  166. comBox.m_comLuckBoxBtn.m_btnNumberType.selectedIndex = 0;
  167. if (_luckyBoxCtrl.ContainsKey(boxId))
  168. {
  169. _luckyBoxCtrl[boxId].OnHide();
  170. _luckyBoxCtrl[boxId].Dispose();
  171. _luckyBoxCtrl.Remove(boxId);
  172. }
  173. _luckyBoxCtrl.Add(boxId, new LuckyBoxController(comBox.m_comModel.target));
  174. //comBox.m_comLuckBoxBtn.m_holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  175. comBox.m_comLuckBoxBtn.m_comCostOne.m_txtCost.text = cfg.costNum.ToString();
  176. comBox.m_comLuckBoxBtn.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  177. comBox.m_comLuckBoxBtn.m_comCostTen.m_txtCost.text = cfg.costNumTen.ToString();
  178. comBox.m_comLuckBoxBtn.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  179. comBox.m_comLuckBoxBtn.m_comCostFifty.m_txtCost.text = cfg.costNumfifty.ToString();
  180. comBox.m_comLuckBoxBtn.m_comCostFifty.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  181. if (comBox.m_comLuckBoxBtn.m_btnBuyOne.data == null)
  182. comBox.m_comLuckBoxBtn.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
  183. comBox.m_comLuckBoxBtn.m_btnBuyOne.data = boxId;
  184. if (comBox.m_comLuckBoxBtn.m_btnBuyTen.data == null)
  185. {
  186. if (boxId != LuckyBoxDataManager.BOX_ID_3) {
  187. if (!_effectUIDic.ContainsKey("Button_Text_DianCang" + boxId))
  188. _effectUIDic.Add("Button_Text_DianCang" + boxId, EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_Special_eff, "ui_LuckyBox", "Button_Text_DianCang"));
  189. if(!_effectUIDic.ContainsKey("Button_public" + boxId))
  190. _effectUIDic.Add("Button_public" + boxId, EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_btnBuyTen_eff, "ui_LuckyBox", "Button_public"));
  191. }
  192. comBox.m_comLuckBoxBtn.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
  193. }
  194. comBox.m_comLuckBoxBtn.m_btnBuyTen.data = boxId;
  195. if (comBox.m_comLuckBoxBtn.m_btnBuyFifty.data == null)
  196. comBox.m_comLuckBoxBtn.m_btnBuyFifty.onClick.Add(OnClickBtnBuyFifty);
  197. comBox.m_comLuckBoxBtn.m_btnBuyFifty.data = boxId;
  198. if (comBox.m_btnPreview.data == null)
  199. comBox.m_btnPreview.onClick.Add(OnClickBtnPreview);
  200. comBox.m_btnPreview.data = boxId;
  201. if (comBox.m_btnReward.data == null)
  202. {
  203. comBox.m_btnReward.onClick.Add(OnClikcBtnReward);
  204. comBox.m_btnShop.onClick.Add(OnClikcBtnShop);
  205. comBox.m_btnGiftBag.onClick.Add(OnClikcBtnGiftBag);
  206. }
  207. comBox.m_btnReward.data = boxId;
  208. obj.data = boxId;
  209. comBox.m_grpTime.visible = (boxId == _activeBoxId);
  210. if (boxId == _activeBoxId)
  211. {
  212. long endTime = LuckyBoxDataManager.Instance.endTime;
  213. long curTime = TimeHelper.ServerNow();
  214. long time = endTime - curTime;
  215. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  216. comBox.m_txtTime.text = string.Format("轮换倒计时:{0}", strTime);
  217. }
  218. UI_ComBox1.ProxyEnd();
  219. }
  220. private async void GetWishingPoolInfo(int activityId)
  221. {
  222. bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo();
  223. if (result)
  224. {
  225. int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId);
  226. if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index])
  227. ViewManager.Show<LuckyBoxWishView>(ConstLimitTimeActivityType.ActLimitTsy);
  228. }
  229. }
  230. private void OnBtnLeftClick()
  231. {
  232. if (!scrollTouch) return;
  233. scrollTouch = false;
  234. int index = _curIndex - 1;
  235. _ui.m_listBg.ScrollToView(index, true);
  236. if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2)
  237. GetWishingPoolInfo(_activityId);
  238. }
  239. private void OnBtnRightClick()
  240. {
  241. if (!scrollTouch) return;
  242. scrollTouch = false;
  243. int index = _curIndex + 1;
  244. _ui.m_listBg.ScrollToView(index, true);
  245. if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2)
  246. GetWishingPoolInfo(_activityId);
  247. }
  248. private void OnScrollEnd()
  249. {
  250. scrollTouch = true;
  251. // 未更新滚动位置的时候,不更新,防止不停的播放渐入动画
  252. int index = _ui.m_listBg.GetFirstChildInView();
  253. if (index == _curIndex)
  254. {
  255. return;
  256. }
  257. OnListBgScroll();
  258. }
  259. private void OnListBgScroll()
  260. {
  261. LuckyBoxController valueBox;
  262. _luckyBoxCtrl.TryGetValue(LuckyBoxDataManager.Instance.currentBoxId, out valueBox);
  263. if (valueBox != null)
  264. _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnHide();
  265. _curIndex = _ui.m_listBg.GetFirstChildInView();
  266. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  267. if (LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_3) {
  268. _valueBarController.Controller(3);
  269. }
  270. else {
  271. _valueBarController.Controller(4);
  272. }
  273. _valueBarController.UpdateCJ();
  274. _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnShown(LuckyBoxDataManager.Instance.currentBoxId);
  275. LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
  276. UpdateFreeInfo();
  277. UpdateListItemData();
  278. }
  279. private void UpdateBtnReward()
  280. {
  281. if (_curIndex == 1) {
  282. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  283. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  284. RedDotController.Instance.SetComRedDot(comBox.m_btnReward, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitTsy), "", -21, 18);
  285. comBox.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastTsyDrawCount.ToString()).FlushVars();
  286. UI_ComBox1.ProxyEnd();
  287. }
  288. }
  289. private void OnClikcBtnReward()
  290. {
  291. ViewManager.Show<ActivityThemeLuckyBoxBonusView>(ConstLimitTimeActivityType.ActLimitTsy);
  292. }
  293. private void OnClikcBtnShop()
  294. {
  295. //ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_TSY });
  296. }
  297. //刷新摘星活动期间的数据
  298. private void UpGiftBox(UI_ComBox1 comBox)
  299. {
  300. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  301. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  302. comBox.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastTsyDrawCount.ToString()).FlushVars();
  303. comBox.m_txtCount.SetVar("name", cfg.name).FlushVars();
  304. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  305. var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByTypeAndID(ActivityType.XSLB3, activityId);
  306. var list = activityInfoByTypeList.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  307. if (list.Count == 0)
  308. {
  309. comBox.m_comBagTime.target.visible = false;
  310. comBox.m_btnGiftBag.visible = false;
  311. }
  312. else
  313. {
  314. bool isSoldOut = true;
  315. foreach (var activityInfo in list)
  316. {
  317. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  318. var paramsArr = activityOpenCfg.paramsArr;
  319. foreach (var shopCfgId in paramsArr)
  320. {
  321. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  322. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  323. //只要有一个商品还能购买,就不是售罄
  324. if (remainBuyNum > 0)
  325. {
  326. isSoldOut = false;
  327. break;
  328. }
  329. }
  330. }
  331. if (isSoldOut)
  332. {
  333. comBox.m_comBagTime.target.visible = false;
  334. comBox.m_btnGiftBag.visible = false;
  335. }
  336. else
  337. {
  338. comBox.m_comBagTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  339. comBox.m_comBagTime.target.visible = true;
  340. comBox.m_btnGiftBag.visible = true;
  341. }
  342. }
  343. UpdateBtnReward();
  344. }
  345. //限时礼包按钮点击执行方法
  346. private void OnClikcBtnGiftBag()
  347. {
  348. var activityInfoByTypeList =
  349. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  350. var list = activityInfoByTypeList
  351. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  352. if (list.Count == 0)
  353. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  354. else
  355. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
  356. }
  357. private void UpdateListItemData()
  358. {
  359. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  360. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  361. GObject obj = _listActivityBtnObj[boxId];
  362. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  363. LuckyBoxDataManager.Instance.GetOwnedCount(boxId, out int count, out int totalCount);
  364. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  365. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  366. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(cfg.numericType);
  367. comBox.m_comLuckBoxBtn.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", cfg.maxCount - boughtCount);
  368. UI_ComBox1.ProxyEnd();
  369. }
  370. private void CheckTime(object param = null)
  371. {
  372. if (LuckyBoxDataManager.Instance.currentBoxId != _activeBoxId) return;
  373. long endTime = LuckyBoxDataManager.Instance.endTime;
  374. long curTime = TimeHelper.ServerNow();
  375. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  376. GObject item = _ui.m_listBg.GetChildAt(0);
  377. if (item == null) return;
  378. GObject textField = item.asCom.GetChild("txtTime");
  379. if (textField == null) return;
  380. long time = endTime - curTime;
  381. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  382. textField.asTextField.text = string.Format("轮换倒计时:{0}", strTime);
  383. }
  384. private void UpdateImitateTime(object param = null)
  385. {
  386. GObject item = _ui.m_listBg.GetChildAt(1);
  387. GObject textField = item.asCom.GetChild("txtHasTime");
  388. if (textField == null) return;
  389. long curTime = TimeHelper.ServerNow();
  390. long endTime = TimeUtil.DateTimeToTimestamp("[2024][1][28][05:00]");
  391. if (endTime < curTime)
  392. {
  393. Timers.inst.Remove(UpdateImitateTime);
  394. endTime = curTime;
  395. }
  396. textField.asTextField.text = "剩余时间: " + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  397. }
  398. private void UpdateTime(object param = null)
  399. {
  400. GObject item = _ui.m_listBg.GetChildAt(1);
  401. if (item == null) return;
  402. GObject textField = item.asCom.GetChild("txtTsyTime");
  403. if (textField == null) return;
  404. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  405. var activityCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
  406. long endTime = 0;
  407. if (activityCfg != null)
  408. endTime = TimeUtil.DateTimeToTimestamp(activityCfg.endTime);
  409. long curTime = TimeHelper.ServerNow();
  410. if (endTime < curTime)
  411. {
  412. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  413. Timers.inst.Remove(UpdateTime);
  414. endTime = curTime;
  415. }
  416. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  417. textField.asTextField.text = "概率提升剩余: " + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  418. //=====限时礼包倒计时
  419. //UpGiftBox();
  420. //EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  421. //=====限时礼包倒计时END
  422. }
  423. private void OnClickBtnPreview(EventContext context)
  424. {
  425. GObject obj = context.sender as GObject;
  426. int boxId = (int)obj.data;
  427. ViewManager.Show<LuckyBoxPreShowView>(boxId);
  428. }
  429. private void OnClickBtnBuyOne(EventContext context)
  430. {
  431. GetSuitItemController.showSingle = true;
  432. GObject obj = context.sender as GObject;
  433. int boxId = (int)obj.data;
  434. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  435. long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
  436. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  437. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > luckyBoxCfg.maxCount)
  438. {
  439. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  440. return;
  441. }
  442. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.ONCE_TIME, async () =>
  443. {
  444. int activityId = 0;
  445. if (boxId == LuckyBoxDataManager.BOX_ID_2) {
  446. activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  447. }
  448. bool freeType = (freeTime > 0 && freeTime < TimeHelper.ServerNow());
  449. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.ONCE_TIME, freeType, activityId);
  450. if (result)
  451. {
  452. ViewManager.Show<LuckyBoxStarView>();
  453. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  454. GetSuitItemController.showSingle = false;
  455. }
  456. });
  457. }
  458. private void OnClickBtnBuyTen(EventContext context)
  459. {
  460. GetSuitItemController.showSingle = true;
  461. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  462. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0
  463. && (GuideDataManager.currentGuideId == 0
  464. || (GuideDataManager.currentGuideId == cfg.id && GuideDataManager.currentGuideIdIndex != 2)))
  465. {
  466. //防止点击太快,在引导开启前就被点击到,导致引导卡死
  467. return;
  468. }
  469. GObject obj = context.sender as GObject;
  470. int boxId = (int)obj.data;
  471. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  472. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  473. if (boughtCount + LuckyBoxDataManager.TEN_TIME > luckyBoxCfg.maxCount)
  474. {
  475. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  476. return;
  477. }
  478. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.TEN_TIME, async () =>
  479. {
  480. int activityId = 0;
  481. if (boxId == LuckyBoxDataManager.BOX_ID_2)
  482. {
  483. activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  484. }
  485. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.TEN_TIME,false, activityId);
  486. if (result)
  487. {
  488. ViewManager.Show<LuckyBoxStarView>();
  489. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  490. GetSuitItemController.showSingle = false;
  491. }
  492. });
  493. }
  494. private void OnClickBtnBuyFifty(EventContext context)
  495. {
  496. GetSuitItemController.showSingle = true;
  497. GObject obj = context.sender as GObject;
  498. int boxId = (int)obj.data;
  499. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  500. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  501. if (boughtCount + LuckyBoxDataManager.FIFTY_TIME > luckyBoxCfg.maxCount)
  502. {
  503. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  504. return;
  505. }
  506. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.FIFTY_TIME, async () =>
  507. {
  508. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.FIFTY_TIME, false, 0);
  509. if (result)
  510. {
  511. BonusController.TryShowBonusList(LuckyBoxDataManager.Instance.RewardList);
  512. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 3);
  513. GetSuitItemController.showSingle = false;
  514. }
  515. });
  516. }
  517. protected override void OnHide()
  518. {
  519. base.OnHide();
  520. _valueBarController.OnHide();
  521. foreach (int key in _luckyBoxCtrl.Keys)
  522. {
  523. _luckyBoxCtrl[key].OnHide();
  524. }
  525. Timers.inst.Remove(CheckTime);
  526. Timers.inst.Remove(UpdateTime);
  527. Timers.inst.Remove(UpdateImitateTime);
  528. Timers.inst.Remove(CheckGuide);
  529. Debug.Log("OnHide: LuckyBoxView");
  530. }
  531. protected override void RemoveEventListener()
  532. {
  533. base.RemoveEventListener();
  534. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
  535. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
  536. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_FREE_TIME_CHANGED, UpdateFreeInfo);
  537. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_ACTIVITY_REWARD, UpdateBtnReward);
  538. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateBtnReward);
  539. }
  540. private void OnClickBtnBack()
  541. {
  542. Reset();
  543. ViewManager.GoBackFrom(typeof(LuckyBoxView).FullName);
  544. }
  545. private void Reset()
  546. {
  547. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  548. }
  549. private void CheckGuide(object param)
  550. {
  551. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
  552. UpdateToCheckGuide(null);
  553. else
  554. Timers.inst.Remove(CheckGuide);
  555. }
  556. protected override void UpdateToCheckGuide(object param)
  557. {
  558. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  559. GObject gObject = _ui.m_listBg.GetChildAt(_curIndex);
  560. if (gObject == null) return;
  561. GButton btnBuyTen = gObject.asCom.GetChild("comLuckBoxBtn").asCom.GetChild("btnBuyTen").asButton;
  562. GuideController.TryGuide(null, ConstGuideId.LUCKY_BOX, 1, "“摘星”里可以通过星辰的力量获得服饰。", -1, true, _ui.target.height - 600);
  563. GuideController.TryGuide(btnBuyTen, ConstGuideId.LUCKY_BOX, 2, "点击摘取十次。");
  564. GuideController.TryCompleteGuide( ConstGuideId.LUCKY_BOX, 2);
  565. }
  566. protected override void TryCompleteGuide()
  567. {
  568. base.TryCompleteGuide();
  569. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  570. GuideController.TryCompleteGuideIndex(ConstGuideId.LUCKY_BOX, 2);
  571. }
  572. private void UpdateFreeInfo()
  573. {
  574. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  575. long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
  576. GObject obj = _listActivityBtnObj[boxId];
  577. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  578. if (freeTime > 0)
  579. {
  580. long timeDifference = freeTime - TimeHelper.ServerNow();
  581. if (freeTime > TimeHelper.ServerNow())
  582. {
  583. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
  584. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true;
  585. string strFreeTime = TimeUtil.FormattingTimeTo_DDHHmm(timeDifference);
  586. comBox.m_comLuckBoxBtn.m_txtFreeTime.text = string.Format("{0}后免费", strFreeTime);
  587. }
  588. else
  589. {
  590. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 1;
  591. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
  592. }
  593. }
  594. else
  595. {
  596. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
  597. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
  598. }
  599. RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1, "", -29, 9);
  600. RedDotController.Instance.SetComRedDot(_ui.m_btnLeft, LuckyBoxDataManager.Instance.RedBtnLeft(_curIndex));
  601. RedDotController.Instance.SetComRedDot(_ui.m_btnRight, LuckyBoxDataManager.Instance.RedBtnRight(_curIndex), "", -60, 70);
  602. UI_ComBox1.ProxyEnd();
  603. }
  604. }
  605. }