| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780 | using UI.DressUp;using FairyGUI;using UnityEngine;using System.Collections.Generic;using ET;namespace GFGGame{    public class DressUpView : BaseView    {        public const int BOTTOM_BLANK = 20;        public const int RIGHT_BLANK = 36;        private const int SORT_BY_HIGH_RARITY = 0;        private const int SORT_BY_LOW_RARITY = 1;        private const int SORT_BY_GET_TIME = 2;        private UI_DressUpUI _ui;        private float listType1X = 0;        private float partsListX = 0;        private DressUpListType currentListType;        /// <summary>        /// 子菜单列表        /// </summary>        private int[] _currentList2;        private GameObject _scenePrefab;        private GameObject _sceneObject;        private List<int> _currentList3 = new List<int>();        private List<int> _currentList4 = new List<int>();        private int _currentMenuType;        private int _currentSuitId;        private int _rarityIndex = SORT_BY_HIGH_RARITY;        private UI_TypeItem listTypeItem_FreedomDress;        public override void Dispose()        {            if (_scenePrefab != null)            {                GameObject.Destroy(_scenePrefab);                _scenePrefab = null;            }            UI_TypeItem.ClearProxy();            base.Dispose();        }        protected override void Init()        {            base.Init();            packageName = UI_DressUpUI.PACKAGE_NAME;            _ui = UI_DressUpUI.Create();            viewCom = _ui.target;            isfullScreen = true;            _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneDressUp"));        }        protected override void OnInit()        {            base.OnInit();            _ui.m_btnLastStep.visible = false;            _ui.m_btnNextStep.visible = false;            _ui.m_btnSearch.visible = true;            _ui.m_btnPhoto.visible = true;            _ui.m_btnAction.visible = false;            _ui.m_comboBox.items = new string[] { "我的套装一", "我的套装二", "我的套装三", "我的套装四", "我的套装五", "我的套装六" };            _ui.m_partsList.m_comboBoxRarity.items = new string[] { "高稀有度", "低稀有度", "最近获得" };            InitLists();            _ui.m_btnBack.onClick.Add(OnClickBtnBack);            _ui.m_btnHome.onClick.Add(OnClickBtnHome);            _ui.m_comboBox.onChanged.Add(OnComboBoxChanged);            _ui.m_comListType1.m_listType.onClickItem.Add(OnClickListType1Item);            _ui.m_comListType2.m_listType.onClickItem.Add(OnClickListType2Item);            _ui.m_partsList.m_list.onClickItem.Add(OnClickPartsListItem);            _ui.m_partsList2.m_list.onClickItem.Add(OnClickSuitPartsListItem);            _ui.m_touchPad.onClick.Add(OnTouchPad);            _ui.m_btnDelete.onClick.Add(OnClickBtnDelete);            _ui.m_btnSave.onClick.Add(OnClickBtnSave);            _ui.m_partsList.m_comboBoxRarity.onChanged.Add(OnComboBoxRarityChanged);            _ui.m_btnAction.onClick.Add(OnClickBtnAction);            _ui.m_btnSearch.onClick.Add(OnClickBtnSearch);            _ui.m_btnShow.onClick.Add(OnClickBtnShow);            _ui.m_btnHide.onClick.Add(OnClickBtnHide);            _ui.m_loaShow.onClick.Add(OnClickLoaShow);            _ui.m_btnPhoto.onClick.Add(OnClickBtnPhoto);            EventAgent.AddEventListener(ConstMessage.CLOSE_PHOTOGRAPHVIEW, UpdateScene);            _ui.m_partsList2.m_comboBoxRarity.visible = false;        }        protected override void OnShown()        {            base.OnShown();            EventAgent.AddEventListener(ConstMessage.DRESS_FILTER, UpdatePartsListSort);            EventAgent.AddEventListener(ConstMessage.DRESS_SEARCH, UpdatePartsListSort);            _rarityIndex = SORT_BY_HIGH_RARITY;            // MusicManager.Instance.Play(ResPathUtil.GetMusicPath(ConstMusicName.DRESS_UP, "mp3"));            _ui.m_comListType1.target.x = _ui.target.width;            _ui.m_comListType2.target.x = _ui.target.width;            _ui.m_partsList.target.x = _ui.target.width;            _ui.m_partsList2.target.x = _ui.target.width;            this.showListType1();            if (_sceneObject == null)            {                _sceneObject = GameObject.Instantiate(_scenePrefab);                EquipDataCache.cacher.setSceneObj(_sceneObject);            }            _ui.m_comboBox.selectedIndex = CustomSuitDataManager.currentIndex;            EquipDataCache.cacher.PutOnCurrentSuitSaved();        }        protected override void OnHide()        {            base.OnHide();            listTypeItem_FreedomDress = null;            // MusicManager.Instance.Play(ResPathUtil.GetMusicPath(ConstMusicName.DEFAULT));            EquipDataCache.cacher.setSceneObj(_sceneObject);//再拍照界面断线返回登录,需要重新设置_sceneObject            EquipDataCache.cacher.TakeOffAll();            if (_sceneObject != null)            {                GameObject.Destroy(_sceneObject);                _sceneObject = null;            }            EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER, UpdatePartsListSort);            EventAgent.RemoveEventListener(ConstMessage.DRESS_SEARCH, UpdatePartsListSort);        }        private void OnClickBtnBack()        {            Reset();            this.Hide();            ViewManager.Show(ViewName.MAINUI_VIEW);        }        private void OnClickBtnHome()        {            GameController.GoBackToMainView();            Reset();        }        private void Reset()        {            DressUpMenuItemDataManager.dressFilterType = DressFilterType.None;            DressUpMenuItemDataManager.Clear();            DressUpMenuItemDataManager.dressSearchTxt = "";        }        private void OnComboBoxChanged()        {            EquipDataCache.cacher.PutOnSuitSaved(_ui.m_comboBox.selectedIndex);        }        private void OnClickListType1Item(EventContext context)        {            GObject typeItem = (GObject)context.data as GObject;            int order = (int)typeItem.data;            DressUpMenuItemCfg1 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[order - 1];            if (item1.subMenusArr.Length > 0)            {                this.showListType2(item1.subMenusArr);            }            else            {                // if (_ui.m_partsList.m_list.numItems <= 0)                // {                //     PromptController.Instance.ShowFloatTextPrompt("未获得此类部件");                //     return;                // }                if (this.showListParts(item1.type) == false)                {                    PromptController.Instance.ShowFloatTextPrompt("未获得此类部件");                    return;                }                // this.showListParts(item1.type);            }            this.hideListType1();            UpdateListPartsSelected();        }        private void OnClickListType2Item(EventContext context)        {            GObject typeItem = (GObject)context.data as GObject;            int order = (int)typeItem.data;            DressUpMenuItemCfg2 item2 = DressUpMenuItemCfg2Array.Instance.dataArray[order - 1];            if (this.showListParts(item2.type) == false)            {                PromptController.Instance.ShowFloatTextPrompt("未获得此类部件");                return;            }            this.hideListType2();        }        private void OnClickPartsListItem(EventContext context)        {            GObject listItem = (GObject)context.data as GObject;            int id = (int)listItem.data;            if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)            {                this.showListParts2(id);                this.hideListParts();                EquipDataCache.cacher.PutOnSuitCfg(id, true, false);                UpdateBtnAction();            }            else            {                EquipDataCache.cacher.TryCancelSuit(id);                EquipDataCache.cacher.AddOrRemove(id, true);            }            UpdateListPartsSelected();            UpdateListSuitPartsSelected();        }        private void OnClickSuitPartsListItem(EventContext context)        {            GObject listItem = (GObject)context.data as GObject;            int id = (int)listItem.data;            EquipDataCache.cacher.TryCancelSuit(id);            EquipDataCache.cacher.AddOrRemove(id, true);            UpdateListSuitPartsSelected();            UpdateBtnAction();        }        private void OnTouchPad()        {            if (this.currentListType == DressUpListType.List4)            {                this.hideListParts2();                this.showListParts(ConstDressUpItemType.TAO_ZHUANG, true);            }            else if (this.currentListType == DressUpListType.List3)            {                if (_currentList2 != null)                {                    this.showListType2();                }                else                {                    this.showListType1();                }                this.hideListParts();            }            else if (this.currentListType == DressUpListType.List2)            {                this.showListType1();                this.hideListType2();            }        }        private void OnClickBtnDelete()        {            EquipDataCache.cacher.TakeOffAll();            UpdateBtnAction();            _ui.m_partsList.m_list.numItems = _currentList3.Count;            _ui.m_partsList2.m_list.numItems = _currentList4.Count;        }        private void OnClickBtnSave()        {            CustomSuitDataManager.SaveCurrentSuit(_ui.m_comboBox.selectedIndex);            PromptController.Instance.ShowFloatTextPrompt("保存成功", MessageType.SUCCESS);        }        private void OnComboBoxRarityChanged()        {            _rarityIndex = _ui.m_partsList.m_comboBoxRarity.selectedIndex;            this.UpdatePartsListSort();        }        private void OnClickBtnAction()        {            if (!_ui.m_btnAction.grayed)            {                EquipDataCache.cacher.ChangeAction();            }        }        private void OnClickBtnSearch()        {            ViewManager.Show<DressFilterView>(true, new object[] { ViewName.DRESS_UP_VIEW });        }        private void InitLists()        {            _ui.m_comListType2.m_listType.itemRenderer = ListType2Item;            _ui.m_partsList.m_list.itemRenderer = ListPartsItem;            _ui.m_partsList2.m_list.itemRenderer = ListParts2Item;            listType1X = _ui.m_comListType1.target.x;            partsListX = _ui.m_partsList.target.x - _ui.m_partsList.target.width - DressUpView.RIGHT_BLANK;            //一级菜单            _ui.m_comListType1.m_listType.itemRenderer = ListType1Item;            _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length;            //_ui.m_comListType1.m_listType1.ResizeToFit(_ui.m_comListType1.m_listType1.numItems);            float maxHeight = _ui.target.height - _ui.m_comListType1.target.y - DressUpView.BOTTOM_BLANK;            if (_ui.m_comListType1.m_listType.height > maxHeight)            {                _ui.m_comListType1.m_listType.height = maxHeight;            }        }        private void showListType1()        {            _currentList2 = null;            currentListType = DressUpListType.List1;            GTween.To(_ui.target.width, listType1X, 0.5f)                .SetTarget(_ui.m_comListType1.target)                .OnUpdate((GTweener t) =>                {                    _ui.m_comListType1.target.x = t.value.x;                });        }        private void hideListType1()        {            GTween.To(listType1X, _ui.target.width, 0.5f)                .SetTarget(_ui.m_comListType1.target)                .OnUpdate((GTweener t) =>                {                    _ui.m_comListType1.target.x = t.value.x;                });        }        private void showListType2(int[] menuStrArr = null)        {            currentListType = DressUpListType.List2;            if (menuStrArr != null && menuStrArr.Length > 0)            {                int len = menuStrArr.Length;                _currentList2 = menuStrArr.Clone() as int[];                _ui.m_comListType2.m_listType.RemoveChildrenToPool();                _ui.m_comListType2.m_listType.numItems = len;                //_ui.m_comListType2.m_listType2.ResizeToFit(_ui.m_comListType2.m_listType2.numItems);                float maxHeight = _ui.target.height - _ui.m_comListType2.m_listType.y - DressUpView.BOTTOM_BLANK;                if (_ui.m_comListType2.m_listType.height > maxHeight)                {                    _ui.m_comListType2.m_listType.height = maxHeight;                }            }            GTween.To(_ui.target.width, listType1X, 0.5f)                .SetTarget(_ui.m_comListType2.target)                .OnUpdate((GTweener t) =>                {                    _ui.m_comListType2.target.x = t.value.x;                });        }        private void hideListType2()        {            GTween.To(listType1X, _ui.target.width, 0.5f)                .SetTarget(_ui.m_comListType2.target)                .OnUpdate((GTweener t) =>                {                    _ui.m_comListType2.target.x = t.value.x;                });        }        private bool showListParts(int type, bool selectItem = false)        {            _currentMenuType = type;            if (type == (int)ConstDressUpItemType.TAO_ZHUANG)            {                _ui.m_partsList.m_comboBoxRarity.items = new string[] { "高稀有度", "低稀有度", "最近获得" };                if (_rarityIndex >= SORT_BY_GET_TIME)                {                    _rarityIndex = SORT_BY_HIGH_RARITY;                }            }            else            {                _ui.m_partsList.m_comboBoxRarity.items = new string[] { "高稀有度", "低稀有度", "最近获得" };            }            this.UpdatePartsListSort();            if (_ui.m_partsList.m_list.numItems <= 0) return false;            _ui.m_partsList.m_list.ResizeToFit(_ui.m_partsList.m_list.numItems);            float maxHeight = _ui.m_partsList.target.height - _ui.m_partsList.m_list.y;// - DressUpView.BOTTOM_BLANK;            if (_ui.m_partsList.m_list.height > maxHeight)            {                _ui.m_partsList.m_list.height = maxHeight;            }            if (selectItem)            {                int itemId = EquipDataCache.cacher.GetItemIdBuyType(_currentMenuType);                if (itemId > 0)                {                    int index = _currentList3.IndexOf(itemId);                    _ui.m_partsList.m_list.ScrollToView(index);                }            }            currentListType = DressUpListType.List3;            GTween.To(_ui.target.width, partsListX, 0.5f)                .SetTarget(_ui.m_partsList)                .OnUpdate((GTweener t) =>                {                    _ui.m_partsList.target.x = t.value.x;                });            UpdateBtnAction();            UpdateListPartsSelected();            return true;        }        private void hideListParts()        {            // _currentMenuType = 0;            UpdateBtnAction();            GTween.To(partsListX, _ui.target.width, 0.5f)                .SetTarget(_ui.m_partsList)                .OnUpdate((GTweener t) =>                {                    _ui.m_partsList.target.x = t.value.x;                });        }        private void showListParts2(int suitId)        {            _currentSuitId = suitId;            _ui.m_partsList2.m_comboBoxRarity.items = new string[] { "高稀有度", "低稀有度", "最近获得" };            if (_rarityIndex >= SORT_BY_GET_TIME)            {                _rarityIndex = SORT_BY_HIGH_RARITY;            }            this.UpdateSuitPartsListSort();            _ui.m_partsList2.m_list.ResizeToFit(_ui.m_partsList2.m_list.numItems);            float maxHeight = _ui.m_partsList2.target.height - _ui.m_partsList2.m_list.y;// - DressUpView.BOTTOM_BLANK;            if (_ui.m_partsList2.m_list.height > maxHeight)            {                _ui.m_partsList2.m_list.height = maxHeight;            }            currentListType = DressUpListType.List4;            GTween.To(_ui.target.width, partsListX, 0.5f)                .SetTarget(_ui.m_partsList2)                .OnUpdate((GTweener t) =>                {                    _ui.m_partsList2.target.x = t.value.x;                });            UpdateBtnAction();        }        private void hideListParts2()        {            _currentMenuType = ConstDressUpItemType.TAO_ZHUANG;            UpdateBtnAction();            GTween.To(partsListX, _ui.target.width, 0.5f)                .SetTarget(_ui.m_partsList2)                .OnUpdate((GTweener t) =>                {                    _ui.m_partsList2.target.x = t.value.x;                });        }        /********************************************************************************************************************************************/        private void ListType1Item(int index, GObject item)        {            UI_TypeItem typeItem = UI_TypeItem.Proxy(item);            DressUpMenuItemCfg1 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[index];            typeItem.m_icon.url = "ui://DressUp/hz_fenleitu_" + item1.id;            //typeItem.m_imgTitle.url = "ui://DressUp/hz_iconzi_" + item1.id;            typeItem.target.data = item1.id;            typeItem.m_imgNeed.visible = false;        }        private void ListType2Item(int index, GObject item)        {            UI_TypeItem typeItem = UI_TypeItem.Proxy(item);            DressUpMenuItemCfg2 item2 = DressUpMenuItemCfg2Array.Instance.dataArray[_currentList2[index] - 1];            typeItem.m_icon.url = "ui://DressUp/hz_fenleituej_" + item2.id;            //typeItem.m_imgTitle.url = "ui://DressUp/hz_iconziej_" + item2.id;            typeItem.target.data = item2.id;            typeItem.m_imgNeed.visible = false;        }        private void ListPartsItem(int index, GObject item)        {            UI_PartsListItem listItem = UI_PartsListItem.Proxy(item);            int id = (int)_currentList3[index];            string iconRes = "";            string partName = "";            string ext = "png";            if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)            {                SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(id);                iconRes = suitCfg.res;                partName = suitCfg.name;                listItem.m_iconSelected.visible = false;                RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false, true);                listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + suitCfg.rarity;                listItem.m_ScoreType.visible = false;            }            else            {                ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);                iconRes = itemCfg.res;                partName = itemCfg.name;                listItem.m_iconSelected.visible = EquipDataCache.cacher.CheckDressUpItemIsOn(id);                listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + itemCfg.rarity;                RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);                ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType);                listItem.m_ScoreType.visible = true;                int mainScore;                int mainValuel;                ItemDataManager.GetMainScore(id, out mainScore, out mainValuel);                listItem.m_ScoreType.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + mainScore);            }            listItem.m_icon.url = ResPathUtil.GetIconPath(iconRes, ext);            listItem.m_txtTitle.text = partName;            listItem.target.data = id;            listItem.m_txtScore.visible = false;            //listItem.m_ScoreType.visible = true;            listItem.m_imgNeed.visible = false;        }        private void ListParts2Item(int index, GObject item)        {            UI_PartsListItem listItem = UI_PartsListItem.Proxy(item);            int id = (int)_currentList4[index];            string iconRes = "";            string partName = "";            string ext = "png";            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);            iconRes = itemCfg.res;            partName = itemCfg.name;            listItem.m_iconSelected.visible = !_ui.m_btnAction.grayed || EquipDataCache.cacher.CheckDressUpItemIsOn(id);            listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + itemCfg.rarity;            RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);            ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType);            listItem.m_ScoreType.visible = true;            int mainScore;            int mainValuel;            ItemDataManager.GetMainScore(id, out mainScore, out mainValuel);            listItem.m_ScoreType.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + mainScore);            listItem.m_icon.url = ResPathUtil.GetIconPath(iconRes, ext);            listItem.m_txtTitle.text = partName;            listItem.target.data = id;            listItem.m_txtScore.visible = false;            //listItem.m_ScoreType.visible = true;            listItem.m_imgNeed.visible = false;        }        private void UpdateListPartsSelected()        {            int count = _ui.m_partsList.m_list.numChildren;            int suitId = DressUpMenuSuitDataManager.CheckCurDressIsSuit();            for (int i = 0; i < count; i++)            {                UI_PartsListItem listItem = UI_PartsListItem.Proxy(_ui.m_partsList.m_list.GetChildAt(i));                int id = (int)listItem.target.data;                if (_currentMenuType == ConstDressUpItemType.TAO_ZHUANG)                {                    listItem.m_iconSelected.visible = suitId > 0 && id == suitId;                }                else                {                    bool isPutOn = EquipDataCache.cacher.CheckDressUpItemIsOn(id);//非套装金判断是否穿戴                    bool isSuit = !DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && SuitCfgManager.Instance.GetItemSuitId(id) == suitId;//非场景类, 若当前穿戴套装要判断item是否属于套装(更换场景类不会改变套装穿戴状态)                    isSuit = !DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && suitId == id;                    bool isSceneSuit = DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && isPutOn;//场景类, 若当前穿戴套装要判断item是否属已穿戴                    listItem.m_iconSelected.visible = isPutOn || isSuit || isSceneSuit;                }            }        }        private void UpdateListSuitPartsSelected()        {            int count = _ui.m_partsList2.m_list.numChildren;            int suitId = DressUpMenuSuitDataManager.CheckCurDressIsSuit();            for (int i = 0; i < count; i++)            {                UI_PartsListItem listItem = UI_PartsListItem.Proxy(_ui.m_partsList2.m_list.GetChildAt(i));                int id = (int)listItem.target.data;                bool isPutOn = EquipDataCache.cacher.CheckDressUpItemIsOn(id);//非套装金判断是否穿戴                bool isSuit = !DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && SuitCfgManager.Instance.GetItemSuitId(id) == suitId;//非场景类, 若当前穿戴套装要判断item是否属于套装(更换场景类不会改变套装穿戴状态)                bool isSceneSuit = DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && isPutOn;//场景类, 若当前穿戴套装要判断item是否属已穿戴                listItem.m_iconSelected.visible = isPutOn || isSuit || isSceneSuit;            }        }        private void UpdatePartsListSort()        {            if (_currentMenuType == 0) return;            if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)            {                _currentList3 = DressUpMenuSuitDataManager.GetSuitIDList();                if (_rarityIndex == SORT_BY_HIGH_RARITY)                {                    _currentList3 = SuitUtil.SortSuitListByHighRarity(_currentList3);                }                else if (_rarityIndex == SORT_BY_LOW_RARITY)                {                    _currentList3 = SuitUtil.SortSuitListByLowRarity(_currentList3);                }                else                {                    _currentList3.Reverse();                }            }            else            {                _currentList3 = DressUpMenuItemDataManager.getItemDatasByType(_currentMenuType);                if (_rarityIndex == SORT_BY_HIGH_RARITY)                {                    _currentList3 = DressUpMenuItemDataManager.SortItemListByHighRarity(_currentList3);                }                else if (_rarityIndex == SORT_BY_LOW_RARITY)                {                    _currentList3 = DressUpMenuItemDataManager.SortItemListByLowRarity(_currentList3);                }                else                {                    _currentList3.Reverse();                }            }            if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Search)            {                _currentList3 = DressUpMenuItemDataManager.DressSearch(_currentList3, _currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG);            }            else if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Filter)            {                _currentList3 = DressUpMenuItemDataManager.DressFilter(_currentList3, _currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG);            }            _ui.m_partsList.m_list.RemoveChildrenToPool();            _ui.m_partsList.m_list.numItems = _currentList3.Count;        }        private void UpdateSuitPartsListSort()        {            if (_currentMenuType == 0) return;            _currentList4 = new List<int>(SuitCfgManager.Instance.GetSuitItems(_currentSuitId));            if (_rarityIndex == SORT_BY_HIGH_RARITY)            {                _currentList4 = DressUpMenuItemDataManager.SortItemListByHighRarity(_currentList4);            }            else if (_rarityIndex == SORT_BY_LOW_RARITY)            {                _currentList4 = DressUpMenuItemDataManager.SortItemListByLowRarity(_currentList4);            }            else            {                _currentList4.Reverse();            }            if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Search)            {                _currentList4 = DressUpMenuItemDataManager.DressSearch(_currentList4, false);            }            else if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Filter)            {                _currentList4 = DressUpMenuItemDataManager.DressFilter(_currentList4, false);            }            _ui.m_partsList2.m_list.RemoveChildrenToPool();            _ui.m_partsList2.m_list.numItems = _currentList4.Count;        }        private void UpdateBtnAction()        {            _ui.m_btnAction.visible = (_currentMenuType == ConstDressUpItemType.TAO_ZHUANG) || this.currentListType == DressUpListType.List4;            if (_ui.m_btnAction.visible)            {                _ui.m_btnAction.grayed = !EquipDataCache.cacher.HasSuitPicRes;            }        }        private void OnClickBtnShow()        {            Timers.inst.Remove(SetBtnShowVisable);            _ui.m_c1.selectedIndex = 0;            _ui.m_btnHide.visible = true;            _ui.m_btnShow.visible = false;            _ui.m_loaShow.visible = false;        }        private void OnClickBtnHide()        {            _ui.m_c1.selectedIndex = 1;            _ui.m_btnHide.visible = false;            _ui.m_btnShow.visible = true;            _ui.m_loaShow.visible = true;            Timers.inst.Add(2f, 1, SetBtnShowVisable);        }        private void OnClickLoaShow()        {            Timers.inst.Remove(SetBtnShowVisable);            _ui.m_btnShow.alpha = 1;            Timers.inst.Add(2f, 1, SetBtnShowVisable);            _ui.m_btnShow.enabled = true;        }        private void OnClickBtnPhoto()        {            LogServerHelper.SendNodeLog((int)PlayParticipationEnum.PAI_ZHAO, 1);            if (!ViewManager.Show<PhotographView>())            {                return;            }            _ui.target.visible = false;            this._sceneObject.gameObject.SetActive(false);        }        private void UpdateScene()        {            _ui.target.visible = true;            this._sceneObject.gameObject.SetActive(true);            EquipDataCache.cacher.setSceneObj(_sceneObject);        }        private void SetBtnShowVisable(object param)        {            _ui.m_btnShow.enabled = false;            GTween.To(1, 0, 0.3f).SetTarget(_ui.m_btnShow, TweenPropType.Alpha);        }        private bool CheckListCount(int type)        {            if (type == (int)ConstDressUpItemType.TAO_ZHUANG)            {                return DressUpMenuSuitDataManager.GetSuitIDList().Count > 0;            }            else            {                return DressUpMenuItemDataManager.getItemDatasByType(type).Count > 0;            }        }        protected override void UpdateToCheckGuide(object param)        {            if (!ViewManager.CheckIsTopView(this.viewCom)) return;            if (listTypeItem_FreedomDress == null && GuideDataManager.IsGuideFinish(ConstGuideId.FREEDOM_DRESS) <= 0)            {                int len = _ui.m_comListType1.m_listType.numChildren;                for (int i = 0; i < len; i++)                {                    UI_TypeItem item = UI_TypeItem.Proxy(_ui.m_comListType1.m_listType.GetChildAt(i));                    if (item != null)                    {                        int menuID = (int)item.target.data;                        DressUpMenuItemCfg1 dressUpMenuItemCfg1 = DressUpMenuItemCfg1Array.Instance.GetCfg(menuID);                        if (dressUpMenuItemCfg1.type == ConstDressUpItemType.TAO_ZHUANG)                        {                            listTypeItem_FreedomDress = item;                            _ui.m_comListType1.m_listType.ScrollToView(i);                            break;                        }                    }                }            }            if (listTypeItem_FreedomDress != null) GuideController.TryGuide(listTypeItem_FreedomDress.target, ConstGuideId.FREEDOM_DRESS, 3, "套装分类里,可以查看集齐成套的服饰");            GuideController.TryGuide(_ui.m_partsList.m_list, ConstGuideId.FREEDOM_DRESS, 4, "点击一键换上", 0, true, 330);            GuideController.TryGuide(_ui.m_btnSave, ConstGuideId.FREEDOM_DRESS, 5, "搭配好的服饰,可以保存随时查看");            GuideController.TryGuide(_ui.m_btnHome, ConstGuideId.FREEDOM_DRESS, 6, "保存成功,回主界面看看吧");            GuideController.TryCompleteGuide(ConstGuideId.FREEDOM_DRESS, 6);            GuideController.TryGuide(_ui.m_btnPhoto, ConstGuideId.PHOTOGRAPH, 1, "完成心水搭配后,可以拍照留下纪念哦");        }    }}
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