| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104 | using System.Collections;using UnityEngine;using UI.XiuFang;using FairyGUI;using ET;namespace GFGGame{    public class XiuFangView : BaseWindow    {        private UI_XiuFangUI _ui;        public override void Dispose()        {            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_XiuFangUI.PACKAGE_NAME;            _ui = UI_XiuFangUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            _ui.m_btnBack.onClick.Add(OnClickBtnBack);            _ui.m_component.m_btnClothingShop.onClick.Add(OnClickBtnClothingShop);            _ui.m_component.m_btnSuitSynthetic.onClick.Add(OnClickBtnSuitSynthetic);            _ui.m_component.m_btnClothingUpgrade.onClick.Add(OnClickBtnClothingUpgrade);            _ui.m_component.m_btnDecompose.onClick.Add(OnClickBtnDecompose);        }        protected override void OnShown()        {            base.OnShown();            _ui.m_component.target.scrollPane.SetPosX(0, false);            GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.CLOTHING_DECOMPOSE);            if (GuideDataManager.currentGuideId == cfg.id)            {                // _ui.m_component.target.scrollPane.ScrollLeft();// SetPosX(0, false);                _ui.m_component.target.scrollPane.SetPosX(320, false);            }        }        protected override void OnHide()        {            base.OnHide();        }        private void OnClickBtnBack()        {            this.Hide();            ViewManager.GoBackFrom(ViewName.XIU_FANG_VIEW);        }        private void OnClickBtnClothingShop()        {            LogServerHelper.SendNodeLog((int)PlayParticipationEnum.FU_ZHUANG_DIAN, 1);            ViewManager.Show(ViewName.CLOTHING_SHOP_VIEW, null, new object[] { ViewName.XIU_FANG_VIEW, this.viewData }, false, true);            this.Hide();        }        private void OnClickBtnSuitSynthetic()        {            LogServerHelper.SendNodeLog((int)PlayParticipationEnum.FU_ZHUANG_HE_CHENG, 1);            ViewManager.Show(ViewName.SUIT_SYNTHETIC_LIST_VIEW, null, new object[] { ViewName.XIU_FANG_VIEW, this.viewData });        }        private void OnClickBtnClothingUpgrade()        {            LogServerHelper.SendNodeLog((int)PlayParticipationEnum.FU_ZHUANG_YANG_CHENG, 1);            ViewManager.Show<SuitListView>(null, new object[] { ViewName.XIU_FANG_VIEW, this.viewData }, false, true);            // PromptController.Instance.ShowFloatTextPrompt("暂未开放", MessageType.WARNING);        }        private void OnClickBtnDecompose()        {            LogServerHelper.SendNodeLog((int)PlayParticipationEnum.FU_ZHUANG_FEN_JIE, 1);            ViewManager.Show<ClothingDecomposeView>(null, new object[] { ViewName.XIU_FANG_VIEW, this.viewData });        }        protected override void UpdateToCheckGuide(object param)        {            if (!ViewManager.CheckIsTopView(this.viewCom)) return;            GuideController.TryGuide(_ui.m_component.m_btnSuitSynthetic, ConstGuideId.CLOTHING_SYNTHETIC, 2, "这里可以查看已获得的服饰图谱");            GuideController.TryGuide(_ui.m_component.m_btnDecompose, ConstGuideId.CLOTHING_DECOMPOSE, 3, "这里可以消耗重复获得的服饰");            GuideController.TryGuide(_ui.m_component.m_btnClothingUpgrade, ConstGuideId.SUIT_LIST_VIEW, 2, "点击服装升级");        }    }}
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