| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384 | using FairyGUI;using UI.Main;using System;using System.Text.RegularExpressions;using ET;using System.Threading.Tasks;namespace GFGGame{    public class ChangeNameView : BaseWindow    {        private UI_ChangeNameUI _ui;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_ChangeNameUI.PACKAGE_NAME;            _ui = UI_ChangeNameUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            _ui.m_btnSure.onClick.Add(OnClickBtnSureAsync);        }        protected override void OnShown()        {            base.OnShown();            this._ui.m_inputName.text = "";        }        protected override void OnHide()        {            base.OnHide();        }        private void OnClickBtnSureAsync()        {            string roleName = _ui.m_inputName.text;            if (string.IsNullOrEmpty(roleName))            {                PromptController.Instance.ShowFloatTextPrompt("角色名不能为空");                return;            }            if (roleName.Length > GFGGame.GlobalConst.MaxNameLen)            {                PromptController.Instance.ShowFloatTextPrompt("角色名最多七个字");                return;            }            if (!Regex.IsMatch(roleName, @"^[\u4e00-\u9fa5_0-9]+$"))//角色起名仅允许汉字、数字、底划线            {                PromptController.Instance.ShowFloatTextPrompt("角色名仅允许汉字、数字、下划线");                return;            }            string costName = ItemUtil.GetItemName(GlobalCfgArray.globalCfg.changeNameCostArr[0]);            int count = GlobalCfgArray.globalCfg.changeNameCostArr[1];            AlertUI.Show( string .Format("是否花费{0}个{1}改名1次?",count,costName))                .SetLeftButton(true).SetRightButton(true, "确定", async (object data) =>                {                    bool result = await RoleInfoSProxy.ReqModifyRoleName(roleName);                    if (result)                    {                        this.Hide();                    }                });        }    }}
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