LeagueMemberView.cs 15 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.League;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. //联盟成员
  9. public class LeagueMemberView : BaseWindow
  10. {
  11. private UI_LeagueMemberUI _ui;
  12. private LeagueData _leagueData;
  13. private List<long> _memberIds;
  14. public override void Dispose()
  15. {
  16. if (_ui != null)
  17. {
  18. _ui.Dispose();
  19. _ui = null;
  20. }
  21. base.Dispose();
  22. }
  23. protected override void OnInit()
  24. {
  25. base.OnInit();
  26. packageName = UI_LeagueMemberUI.PACKAGE_NAME;
  27. _ui = UI_LeagueMemberUI.Create();
  28. this.viewCom = _ui.target;
  29. isfullScreen = true;
  30. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  31. _ui.m_btnRecruit.target.onClick.Add(OnBtnRecruitClick);
  32. _ui.m_btnApplyList.onClick.Add(OnBtnApplyListClick);
  33. _ui.m_btnMemberLog.onClick.Add(OnBtnMemberLogClick);
  34. _ui.m_btnExit.onClick.Add(OnBtnExitClick);
  35. _ui.m_btnExit1.onClick.Add(OnBtnExitClick);
  36. _ui.m_comChairman.m_comHead.target.onClick.Add(OnShowOhterInfo);
  37. _ui.m_comCoChairman.m_comHead.target.onClick.Add(OnShowOhterInfo);
  38. _ui.m_list.itemRenderer = RenderListItem;
  39. _ui.m_list.SetVirtual();
  40. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("lm_beijing");
  41. }
  42. protected override void AddEventListener()
  43. {
  44. base.AddEventListener();
  45. EventAgent.AddEventListener(ConstMessage.LEAGUE_MEMBER_CHANGE, UpdateMember);
  46. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  47. }
  48. protected override void OnShown()
  49. {
  50. base.OnShown();
  51. UpdateMember();
  52. UpdateBtnRecruit();
  53. UpdateRedDot();
  54. }
  55. protected override void OnHide()
  56. {
  57. base.OnHide();
  58. if (_ui.m_list.numItems > 0) _ui.m_list.ScrollToView(0);
  59. Timers.inst.Remove(OnUpdateTimer);
  60. }
  61. protected override void RemoveEventListener()
  62. {
  63. base.RemoveEventListener();
  64. EventAgent.RemoveEventListener(ConstMessage.LEAGUE_MEMBER_CHANGE, UpdateMember);
  65. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  66. }
  67. private void OnBtnBackClick()
  68. {
  69. ViewManager.GoBackFrom(typeof(LeagueMemberView).FullName);
  70. }
  71. //招募
  72. private void OnBtnRecruitClick()
  73. {
  74. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(GlobalCfgArray.globalCfg.consumeWantedArr[0][0]);
  75. long needCount = GlobalCfgArray.globalCfg.consumeWantedArr[0][1];
  76. long hasCount = ItemDataManager.GetItemNum(GlobalCfgArray.globalCfg.consumeWantedArr[0][0]);
  77. if (needCount > hasCount)
  78. {
  79. PromptController.Instance.ShowFloatTextPrompt("消耗不足");
  80. return;
  81. }
  82. string tips = string.Format("是否花费{0}*{1}发布24小时招募成员信息,并临时增加新加入成员上限?", itemCfg.name, needCount);
  83. AlertUI.Show(tips).
  84. SetLeftButton(true, "取消").
  85. SetRightButton(true, "确认", async (object param) =>
  86. {
  87. bool result = await LeagueSproxy.ReqSendLeagueAD();
  88. if (result)
  89. {
  90. UpdateBtnRecruit();
  91. }
  92. });
  93. }
  94. //申请列表
  95. private void OnBtnApplyListClick()
  96. {
  97. ViewManager.Show<LeagueApplyView>(null, new object[] { typeof(LeagueMemberView).FullName, null });
  98. }
  99. //联盟日志
  100. private void OnBtnMemberLogClick()
  101. {
  102. ViewManager.Show<LeagueMemberLogView>(null, new object[] { typeof(LeagueMemberView).FullName, null });
  103. }
  104. //退出联盟
  105. private void OnBtnExitClick()
  106. {
  107. long joinLeagueTime = LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].JoinLeagueTime;
  108. long curTime = TimeHelper.ServerNow();
  109. long ms = (curTime - joinLeagueTime);
  110. if (LeagueDataManager.Instance.LeagueData.OwnerId == RoleDataManager.roleId)
  111. {
  112. AlertUI.Show("一家之主不可无呀,先把会长职位给别人吧~").SetRightButton(true, "确认");
  113. }
  114. else if (ms < TimeUtil.SECOND_PER_DAY * 1000)
  115. {
  116. AlertUI.Show("您加入的时间不足一天").SetRightButton(true, "确认");
  117. }
  118. else if (LeagueDataManager.Instance.CheckTeaPartyRewardCanGet())
  119. {
  120. AlertUI.Show("当前茶话会奖励未领取无法退出雅集,是否前往领取!")
  121. .SetLeftButton(true, "取消")
  122. .SetRightButton(true, "确认", (object param) =>
  123. {
  124. ViewManager.Show<LeagueTeaPartyView>();
  125. });
  126. }
  127. else
  128. {
  129. AlertUI.Show("您忍心退出雅集,离开小伙伴们吗?")
  130. .SetLeftButton(true, "取消")
  131. .SetRightButton(true, "确认", async (object param) =>
  132. {
  133. bool result = await LeagueSproxy.ReqQuitLeague();
  134. if (result)
  135. {
  136. ViewManager.Show<MainUIView>(null, null, true);
  137. }
  138. });
  139. }
  140. }
  141. private void UpdateMember()
  142. {
  143. int myPos = LeagueDataManager.Instance.GetMyPos();
  144. _ui.m_c1.selectedIndex = myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner ? 1 : 0;
  145. _leagueData = LeagueDataManager.Instance.LeagueData;
  146. _memberIds = new List<long>(_leagueData.LeagueMemberDatas.Keys);
  147. int ownerIndex = _memberIds.IndexOf(_leagueData.OwnerId);
  148. if (ownerIndex >= 0) _memberIds.RemoveAt(ownerIndex);
  149. int subOwnerIndex = _memberIds.IndexOf(_leagueData.SubOwnerId);
  150. if (subOwnerIndex >= 0) _memberIds.RemoveAt(subOwnerIndex);
  151. _memberIds = SortMemberIds(_memberIds);
  152. _ui.m_list.numItems = _memberIds.Count;
  153. UpdateLeader(_ui.m_comChairman.target, LeagueDataManager.Instance.LeagueData.OwnerId);
  154. UpdateLeader(_ui.m_comCoChairman.target, LeagueDataManager.Instance.LeagueData.SubOwnerId);
  155. }
  156. private void UpdateBtnRecruit()
  157. {
  158. ItemUtil.UpdateItemNeedNum(_ui.m_btnRecruit.m_comcost, GlobalCfgArray.globalCfg.consumeWantedArr[0][0], GlobalCfgArray.globalCfg.consumeWantedArr[0][1]);
  159. int myPos = _leagueData.LeagueMemberDatas[RoleDataManager.roleId].Pos;
  160. bool isLeader = myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner;
  161. long timeCount = (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.AdEndTime) - TimeHelper.ServerNow()) / 1000;
  162. _ui.m_btnRecruit.target.touchable = timeCount <= 0;
  163. _ui.m_btnRecruit.m_touchable.selectedIndex = timeCount <= 0 ? 1 : 0;
  164. // _ui.m_btnRecruit.m_comcost.visible = timeCount > 0 ? false : true;
  165. // _ui.m_btnRecruit.m_txtTime.text = "";
  166. if (isLeader && timeCount > 0)
  167. {
  168. _ui.m_btnRecruit.m_txtTime.visible = timeCount > 0 ? true : false;
  169. Timers.inst.Add(1, (int)timeCount, OnUpdateTimer);
  170. }
  171. }
  172. private void OnUpdateTimer(object param)
  173. {
  174. long timeCount = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.AdEndTime) - TimeHelper.ServerNow();
  175. if (timeCount <= 0)
  176. {
  177. _ui.m_btnRecruit.target.touchable = true;
  178. _ui.m_btnRecruit.m_touchable.selectedIndex = 1;
  179. // _ui.m_btnRecruit.m_txtTime.text = "";
  180. Timers.inst.Remove(OnUpdateTimer);
  181. }
  182. string time = TimeUtil.FormattingTimeTo_HHmmss(timeCount);
  183. _ui.m_btnRecruit.m_txtTime.text = string.Format("剩余时间: {0}", time);
  184. }
  185. private void UpdateLeader(GObject obj, long roleId)
  186. {
  187. LeagueMemberData memberData = _leagueData.LeagueMemberDatas.ContainsKey(roleId) ? _leagueData.LeagueMemberDatas[roleId] : null;
  188. UI_ComLeader com = UI_ComLeader.Proxy(obj);
  189. if (memberData == null)
  190. {
  191. com.m_txtName.text = "虚位以待";
  192. com.m_txtLvl.text = "--";
  193. com.m_comHead.m_loaIcon.url = "";
  194. com.m_loaHeadBorder.url = "";
  195. com.m_btnAppoint.visible = false;
  196. com.m_loaTitle.url = "";
  197. com.target.data = null;
  198. }
  199. else
  200. {
  201. ItemCfg headCfg = ItemCfgArray.Instance.GetCfg(memberData.RoleInfo.headId == 0 ? ConstItemID.HEADID : memberData.RoleInfo.headId);
  202. ItemCfg headBorderCfg = ItemCfgArray.Instance.GetCfg(memberData.RoleInfo.headBorderId == 0 ? ConstItemID.HEADBORDERID : memberData.RoleInfo.headBorderId);
  203. com.m_comHead.m_loaIcon.url = ResPathUtil.GetHeadPath(headCfg.res);
  204. com.m_loaHeadBorder.url = "";// ResPathUtil.GetHeadBorderPath(headBorderCfg.res);
  205. com.m_txtLvl.text = memberData.RoleInfo.roleLv.ToString();
  206. com.m_txtName.text = memberData.RoleInfo.roleName;
  207. com.m_loaTitle.url = string.Format("ui://League/lm_chenghao_{0}", memberData.Pos);
  208. com.m_btnAppoint.visible = memberData.Pos == LeaguePos.SubOwner && _leagueData.LeagueMemberDatas[RoleDataManager.roleId].Pos == LeaguePos.Owner;
  209. if (com.m_btnAppoint.data == null)
  210. {
  211. com.m_btnAppoint.onClick.Add(OnBtnAppointClick);
  212. }
  213. com.m_btnAppoint.data = memberData;
  214. com.m_comHead.target.data = roleId;
  215. }
  216. UI_ComLeader.Proxy();
  217. }
  218. private async void OnShowOhterInfo(EventContext context)
  219. {
  220. GObject gObject = context.sender as GObject;
  221. if (gObject.data == null)
  222. {
  223. return;
  224. }
  225. long roleId = (long)gObject.data;
  226. OtherRoleInfoData roleInfoData = LeagueDataManager.Instance.GetMemberRoleInfo(roleId);
  227. OtherRoleInfoDetailData detailData = await RoleInfoSProxy.ReqOtherRoleDetailInfo(roleId);
  228. ViewManager.Show<OtherRoleInfoView>(new object[] { roleInfoData, detailData }, new object[] { typeof(LeagueView).FullName, null });
  229. }
  230. private void RenderListItem(int index, GObject obj)
  231. {
  232. LeagueMemberData memberData = _leagueData.LeagueMemberDatas[_memberIds[index]];
  233. UI_ListMemberItem item = UI_ListMemberItem.Proxy(obj);
  234. RoleInfoManager.Instance.UpdateHeadWithLv(item.m_comHead, memberData.RoleInfo.headId, memberData.RoleInfo.headBorderId, memberData.RoleInfo.roleLv);
  235. item.m_txtName.text = memberData.RoleInfo.roleName;
  236. item.m_txtWeekContribuation.text = memberData.WeekContribution.ToString();
  237. item.m_txtAllContribuation.text = memberData.AllContribution.ToString();
  238. // item.m_loaTitle.visible = memberData.Pos != LeaguePos.Member;
  239. item.m_loaTitle.url = memberData.Pos == LeaguePos.Member ? "" : string.Format("ui://League/lm_chenghao_{0}", memberData.Pos);
  240. if (memberData.RoleInfo.offlineTimeSec == 0)
  241. {
  242. item.m_txtState.text = "在线";
  243. }
  244. else
  245. {
  246. TimeUtil.FormattingTime(memberData.RoleInfo.offlineTimeSec, TimeHelper.ServerNow(), out int num, out string strState);
  247. strState = strState == "秒" ? "刚刚" : num + strState + "前";
  248. item.m_txtState.text = strState;
  249. }
  250. int myPos = _leagueData.LeagueMemberDatas[RoleDataManager.roleId].Pos;
  251. item.m_btnAppoint.visible = myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner;
  252. if (item.m_btnAppoint.data == null)
  253. {
  254. item.m_btnAppoint.onClick.Add(OnBtnAppointClick);
  255. }
  256. item.m_btnAppoint.data = memberData;
  257. if (item.m_comHead.data == null)
  258. {
  259. item.m_comHead.onClick.Add(OnShowOhterInfo);
  260. }
  261. item.m_comHead.data = memberData.RoleInfo.roleId;
  262. UI_ListMemberItem.ProxyEnd();
  263. }
  264. private void OnBtnAppointClick(EventContext context)
  265. {
  266. GObject obj = context.sender as GObject;
  267. LeagueMemberData memberData = obj.data as LeagueMemberData;
  268. if (!_leagueData.LeagueMemberDatas.ContainsKey(memberData.RoleInfo.roleId))
  269. {
  270. PromptController.Instance.ShowFloatTextPrompt("该玩家已离开雅集");
  271. return;
  272. }
  273. ViewManager.Show<LeagueMemberAppointView>(memberData, new object[] { typeof(LeagueMemberView).FullName, null });
  274. }
  275. private List<long> SortMemberIds(List<long> memberIds)
  276. {
  277. memberIds.Sort((long a, long b) =>
  278. {
  279. LeagueMemberData memberDataA = _leagueData.LeagueMemberDatas[a];
  280. LeagueMemberData memberDataB = _leagueData.LeagueMemberDatas[b];
  281. if (memberDataA.Pos == LeaguePos.Flower && memberDataB.Pos != LeaguePos.Flower) return -1;
  282. if (memberDataA.Pos != LeaguePos.Flower && memberDataB.Pos == LeaguePos.Flower) return 1;
  283. if (memberDataA.RoleInfo.offlineTimeSec == 0 && memberDataB.RoleInfo.offlineTimeSec != 0) return -1;
  284. if (memberDataA.RoleInfo.offlineTimeSec != 0 && memberDataB.RoleInfo.offlineTimeSec == 0) return 1;
  285. if (memberDataA.WeekContribution > memberDataB.WeekContribution) return -1;
  286. if (memberDataA.WeekContribution < memberDataB.WeekContribution) return 1;
  287. if (memberDataA.AllContribution > memberDataB.AllContribution) return -1;
  288. if (memberDataA.AllContribution < memberDataB.AllContribution) return 1;
  289. if (memberDataA.RoleInfo.roleLv > memberDataB.RoleInfo.roleLv) return -1;
  290. if (memberDataA.RoleInfo.roleLv < memberDataB.RoleInfo.roleLv) return 1;
  291. if (memberDataA.RoleInfo.offlineTimeSec > memberDataB.RoleInfo.offlineTimeSec) return -1;
  292. if (memberDataA.RoleInfo.offlineTimeSec < memberDataB.RoleInfo.offlineTimeSec) return 1;
  293. return 0;
  294. });
  295. return memberIds;
  296. }
  297. private void UpdateRedDot()
  298. {
  299. RedDotController.Instance.SetComRedDot(_ui.m_btnApplyList, RedDotDataManager.Instance.GetLeagueMemberJoinRed());
  300. }
  301. }
  302. }