| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147 | 
							- using UI.CommonGame;
 
- using FairyGUI;
 
- using UnityEngine;
 
- using UI.LuckyBox;
 
- namespace GFGGame
 
- {
 
-     public class GetSuitItemVIew : BaseWindow
 
-     {
 
-         private UI_GetSuitItemUI _ui;
 
-         private EffectUI _effectUI1;
 
-         private DressUpObjUI _dressUpObjUI;
 
-         public override void Dispose()
 
-         {
 
-             EffectUIPool.Recycle(_effectUI1);
 
-             _effectUI1 = null;
 
-             if (_dressUpObjUI != null)
 
-             {
 
-                 _dressUpObjUI.Dispose();
 
-                 _dressUpObjUI = null;
 
-             }
 
-             if (_dressUpObjUI != null)
 
-             {
 
-                 _dressUpObjUI.Dispose();
 
-                 _dressUpObjUI = null;
 
-             }
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             _ui = UI_GetSuitItemUI.Create();
 
-             this.viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             _dressUpObjUI = new DressUpObjUI("SceneDressUp",onShowAction);
 
-             _ui.m_loaBg.onClick.Add(OnClickBg);
 
-             _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderEffect, "ui_ck", "ui_ck_tz");
 
-         }
 
-         void onShowAction()
 
-         {
 
-             EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_ANIMATION_WAIT);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             GRoot.inst.touchable = true;
 
-             _ui.m_loaBg.touchable = false;
 
-             int suitId = (int)viewData;
 
-             if(suitId == 202025)
 
-             {
 
-                 _ui.m_icon.x = -600;
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_icon.x = 0;
 
-             }
 
-             UpdateView(suitId);
 
-             Timers.inst.Add(0.5f, 1, OnTimerClick);
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-             if (this.viewCom == null || this.viewCom.root == null)
 
-             {
 
-                 Timers.inst.CallLater((object param) =>
 
-                 {
 
-                     GetSuitItemController.TryShow(0);
 
-                 });
 
-             }
 
-             TryCompleteGuide();
 
-             Timers.inst.Remove(OnTimerClick);
 
-             _ui.m_loaBg.touchable = true;
 
-         }
 
-         private void OnTimerClick(object param)
 
-         {
 
-             _ui.m_loaBg.touchable = true;
 
-         }
 
-         private void OnClickBg()
 
-         {
 
-             if (!GetSuitItemController.isAuto)
 
-             {
 
-                 Hide();
 
-                 EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_SHOW_VIEW_CLOSE);
 
-             }
 
-         }
 
-         private void UpdateItem(int itemdId)
 
-         {
 
-             UI_LuckyBoxBonusItem itemUI = UI_LuckyBoxBonusItem.Proxy(_ui.m_item);
 
-             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemdId);
 
-             itemUI.m_comIcon.m_icon.url = ResPathUtil.GetIconPath(itemCfg);
 
-             string itemName = itemCfg.name;
 
-             itemUI.m_comIcon.m_txtName.text = itemName;
 
-             RarityIconController.UpdateRarityIcon(itemUI.m_comIcon.m_rarity, itemdId, false);
 
-             itemUI.target.data = itemdId;
 
-             itemUI.target.onClick.Clear();
 
-             itemUI.target.onClick.Add(OnClickItemUI);
 
-             UI_LuckyBoxBonusItem.ProxyEnd();
 
-         }
 
-         private void OnClickItemUI(EventContext context)
 
-         {
 
-             GComponent item = context.sender as GComponent;
 
-             int itemID = (int)item.data;
 
-             GoodsItemTipsController.ShowItemTips(itemID);
 
-         }
 
-         private void UpdateView(int suitId)
 
-         {
 
-             _ui.m_holderEffect.visible = true;
 
-             int count = 0;//套装当前拥有的部件数量
 
-             int totalCount = 1;
 
-             // int suitId = 0;
 
-             _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("bg_zhuxian");
 
-             DressUpMenuSuitDataManager.GetSuitProgressBySuitId(suitId, out count, out totalCount);
 
-             if (suitId > 0)
 
-             {
 
-                 SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitId);
 
-                 _ui.m_txtName.text = "套装·" + suitCfg.name;
 
-                 int targetY = (int)(_ui.m_item.y + _ui.m_item.height + 50);
 
-             }
 
-             // UpdateItem(itemId);
 
-             bool showAction = SuitCfgArray.Instance.CheckSuitHasAction(suitId) && DressUpMenuSuitDataManager.CheckSuitHasActionRes(suitId);
 
-             _dressUpObjUI.ResetSceneObj(115, false, true, null,  false);
 
-             _dressUpObjUI.dressUpObj.PutOnSuitCfg(suitId, showAction, null, false, false);
 
-             _dressUpObjUI.UpdateWrapper(_ui.m_holder);
 
-         }
 
-     }
 
- }
 
 
  |