| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566 | using System.Collections;using UnityEngine;namespace GFGGame{    public class ConstFunctionId    {        /// <summary>        /// 服装店        /// </summary>        public const string FU_ZHUANG_DIAN = "FU_ZHUANG_DIAN";        /// <summary>        /// 服装分解        /// </summary>        public const string FU_ZHUANG_DECOMPOSE = "FU_ZHUANG_DECOMPOSE";        /// <summary>        /// 剧情关卡        /// </summary>        public const string JU_QING_GUAN_QIA = "JU_QING_GUAN_QIA";        /// <summary>        /// 服装合成        /// </summary>        public const string FU_ZHUANG_HE_CHENG = "FU_ZHUANG_HE_CHENG";        /// <summary>        /// 摘星        /// </summary>        public const string ZHAI_XING = "ZHAI_XING";        /// <summary>        /// 套装图鉴礼盒        /// </summary>        public const string TAO_ZHUANG_TU_JIAN = "TAO_ZHUANG_TU_JIAN";        /// <summary>        /// 套装合成礼盒        /// </summary>        public const string TAO_ZHUANG_HE_CHENG = "TAO_ZHUANG_HE_CHENG";        /// <summary>        /// 自动战斗        /// </summary>        public const string FUNCTION_AUTOPLAY_FIGHT = "FUNCTION_AUTOPLAY_FIGHT";        /// <summary>        /// 商城-道具兑换        /// </summary>        public const string SHOP_EXCHANGE = "SHOP_EXCHANGE";        /// <summary>        /// 商城-礼包        /// </summary>        public const string SHOP_GIFT_BAG = "SHOP_GIFT_BAG";        /// <summary>        /// 套装培养        /// </summary>        public const string SUIT_FOSTER = "SUIT_FOSTER";        /// <summary>        /// 主界面二级界面        /// </summary>        public const string MAIN_SECOND_VIEW = "MAIN_SECOND_VIEW";        /// <summary>        /// 每日任务        /// </summary>        public const string DAILY_TASK = "DAILY_TASK";    }}
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