ArenaDanRewardView.cs 4.6 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.Arena;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. public class ArenaDanRewardView : BaseWindow
  9. {
  10. private UI_ArenaDanRewardUI _ui;
  11. public override void Dispose()
  12. {
  13. if (_ui != null)
  14. {
  15. _ui.Dispose();
  16. _ui = null;
  17. }
  18. base.Dispose();
  19. }
  20. protected override void OnInit()
  21. {
  22. base.OnInit();
  23. packageName = UI_ArenaUI.PACKAGE_NAME;
  24. _ui = UI_ArenaDanRewardUI.Create();
  25. this.viewCom = _ui.target;
  26. isfullScreen = true;
  27. _ui.m_listWeekDanReward.itemRenderer = RenderListWeekDanRewardItem;
  28. _ui.m_listUpDanReward.itemRenderer = RenderListUpDanReward;
  29. _ui.m_comMyDanReward.m_listReward.itemRenderer = RenderListRewardItem;
  30. }
  31. protected override void AddEventListener()
  32. {
  33. base.AddEventListener();
  34. }
  35. protected override void OnShown()
  36. {
  37. base.OnShown();
  38. _ui.m_listWeekDanReward.numItems = ArenaRewardCfgArray.Instance.dataArray.Length;
  39. _ui.m_listUpDanReward.numItems = ArenaRankCfgArray.Instance.dataArray.Length;
  40. ArenaViewManager.Instance.UpdateDanIcon(_ui.m_comMyDanReward.m_loaDanIcon, 2);
  41. UpdateMyReward();
  42. }
  43. protected override void OnHide()
  44. {
  45. base.OnHide();
  46. }
  47. protected override void RemoveEventListener()
  48. {
  49. base.RemoveEventListener();
  50. }
  51. private void UpdateMyReward()
  52. {
  53. UI_ComMyDanReward com = UI_ComMyDanReward.Proxy(_ui.m_comMyDanReward.target);
  54. ArenaViewManager.Instance.UpdateDanIcon(com.m_loaDanIcon, ArenaDataManager.Instance.Grade);
  55. int[][] rewards = { };
  56. ArenaRankCfg rankCfg = ArenaRankCfgArray.Instance.GetCfg(ArenaDataManager.Instance.Grade);
  57. List<ArenaRewardCfg> rewardCfgs = ArenaRewardCfgArray.Instance.GetCfgsBygradeName(rankCfg.gradeName);
  58. for (int i = 0; i < rewardCfgs.Count; i++)
  59. {
  60. ArenaRewardCfg rewardCfg = rewardCfgs[i];
  61. int endRank = rewardCfg.rankInGrade == 0 ? rankCfg.num * rewardCfg.rangeInGrade / 10000 : rewardCfg.rankInGrade;
  62. int startRank = 0;
  63. if (i > 0)
  64. {
  65. ArenaRewardCfg nextRewardCfg = rewardCfgs[i + 1];
  66. startRank = nextRewardCfg.rankInGrade == 0 ? rankCfg.num * nextRewardCfg.rangeInGrade / 10000 : nextRewardCfg.rankInGrade;
  67. }
  68. if (ArenaDataManager.Instance.Rank > startRank && ArenaDataManager.Instance.Rank <= endRank)
  69. {
  70. rewards = rewardCfg.bonusWeeklyArr;
  71. break;
  72. }
  73. }
  74. com.m_listReward.data = rewards;
  75. com.m_listReward.numItems = rewards.Length;
  76. UI_ComMyDanReward.ProxyEnd();
  77. }
  78. private void RenderListWeekDanRewardItem(int index, GObject obj)
  79. {
  80. ArenaRewardCfg cfg = ArenaRewardCfgArray.Instance.dataArray[index];
  81. UI_ListDanRewardItem item = UI_ListDanRewardItem.Proxy(obj);
  82. item.m_txtRank.text = cfg.showName;
  83. item.m_imgGot.visible = false;
  84. if (item.m_listReward.data == null)
  85. {
  86. item.m_listReward.itemRenderer = RenderListRewardItem;
  87. }
  88. item.m_listReward.data = cfg.bonusWeeklyArr;
  89. UI_ListDanRewardItem.ProxyEnd();
  90. }
  91. private void RenderListUpDanReward(int index, GObject obj)
  92. {
  93. ArenaRankCfg cfg = ArenaRankCfgArray.Instance.dataArray[index];
  94. UI_ListDanRewardItem item = UI_ListDanRewardItem.Proxy(obj);
  95. item.m_imgGot.visible = ArenaDataManager.Instance.HighestGrade >= cfg.id;
  96. item.m_txtRank.text = cfg.gradeName;
  97. if (item.m_listReward.data == null)
  98. {
  99. item.m_listReward.itemRenderer = RenderListRewardItem;
  100. }
  101. item.m_listReward.data = cfg.bonusUpgradeArr;
  102. UI_ListDanRewardItem.ProxyEnd();
  103. }
  104. private void RenderListRewardItem(int index, GObject obj)
  105. {
  106. int[][] reward = (int[][])obj.parent.data;
  107. ItemData itemData = ItemUtil.createItemData(reward[index]);
  108. if (obj.data == null)
  109. {
  110. obj.data = new ItemView(obj as GComponent);
  111. }
  112. (obj.data as ItemView).SetData(itemData);
  113. }
  114. }
  115. }