ArenaDressInfoView.cs 7.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188
  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. using FairyGUI;
  5. using UI.Arena;
  6. using UI.CommonGame;
  7. using UI.DressUp;
  8. using UnityEngine;
  9. namespace GFGGame
  10. {
  11. public class ArenaDressInfoView : BaseWindow
  12. {
  13. private UI_ArenaDressInfoUI _ui;
  14. private GameObject _scenePrefab;
  15. private GameObject _sceneObject;
  16. private List<FightRoleData> _roleDatas;//可能是自己的搭配,也可能是对方玩家的搭配
  17. // private List<FightRobotData> _robotDatas;//对方机器人搭配
  18. private int _themeIndex = 0;
  19. private List<int> _itemList;
  20. private string[] _tags;
  21. private int _roleType = 0;//FightRoleType
  22. public override void Dispose()
  23. {
  24. if (_sceneObject != null)
  25. {
  26. GameObject.Destroy(_sceneObject);
  27. _sceneObject = null;
  28. }
  29. if (_ui != null)
  30. {
  31. _ui.Dispose();
  32. _ui = null;
  33. }
  34. base.Dispose();
  35. }
  36. protected override void OnInit()
  37. {
  38. base.OnInit();
  39. packageName = UI_ArenaUI.PACKAGE_NAME;
  40. _ui = UI_ArenaDressInfoUI.Create();
  41. this.viewCom = _ui.target;
  42. isfullScreen = true;
  43. _ui.m_c2.onChanged.Add(OnThemeChange);
  44. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  45. _ui.m_btnDress.onClick.Add(OnBtnDressClick);
  46. _ui.m_btnRecommend.onClick.Add(OnBtnRecommendClick);
  47. _ui.m_list.itemRenderer = RenderListItem;
  48. _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneDressUpFight"));
  49. // _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("gzs_bjbj");
  50. }
  51. protected override void AddEventListener()
  52. {
  53. base.AddEventListener();
  54. }
  55. protected override void OnShown()
  56. {
  57. base.OnShown();
  58. _roleType = (int)(this.viewData as object[])[0];
  59. _themeIndex = (int)(this.viewData as object[])[1];
  60. _roleDatas = (this.viewData as object[])[2] as List<FightRoleData>;
  61. // _robotDatas = (this.viewData as object[])[3] as List<FightRobotData>;
  62. _ui.m_c1.selectedIndex = _roleType;
  63. if (_sceneObject == null)
  64. {
  65. _sceneObject = GameObject.Instantiate(_scenePrefab);
  66. MyDressUpHelper.dressUpObj.setSceneObj(_sceneObject, false, false);
  67. }
  68. }
  69. protected override void OnHide()
  70. {
  71. base.OnHide();
  72. if (_sceneObject != null)
  73. {
  74. GameObject.Destroy(_sceneObject);
  75. _sceneObject = null;
  76. }
  77. }
  78. protected override void RemoveEventListener()
  79. {
  80. base.RemoveEventListener();
  81. }
  82. private void OnClickBtnBack()
  83. {
  84. ViewManager.GoBackFrom(typeof(ArenaDressInfoView).FullName);
  85. }
  86. private void OnThemeChange()
  87. {
  88. _themeIndex = _ui.m_c2.selectedIndex;
  89. if (_roleType == FightRoleType.MINE)
  90. {
  91. ArenaDataManager.Instance.SelectThemeIndex = _themeIndex;
  92. }
  93. UpdateView();
  94. }
  95. private void OnBtnDressClick()
  96. {
  97. ViewManager.Show<ArenaDressUpFightView>(null, new object[] { _roleType, _themeIndex, _roleDatas, null }, true);
  98. }
  99. private void OnBtnRecommendClick()
  100. {
  101. for (int i = 0; i < ArenaDataManager.Instance.ThemeList.Count; i++)
  102. {
  103. int scoreType = ArenaDataManager.Instance.ThemeList[i];
  104. FightRoleData roleData = ArenaDataManager.Instance.DressupList[i];
  105. roleData.itemList = ArenaDataManager.Instance.GetRecommentItemList(scoreType, roleData.tags);
  106. roleData.cardId = FightDataManager.Instance.SortCardList(CardDataManager.GetCardListByRarity(0), roleData.itemList, scoreType)[0].id;
  107. }
  108. _roleDatas = ArenaDataManager.Instance.DressupList;
  109. UpdateView();
  110. }
  111. private void UpdateView()
  112. {
  113. if (_roleDatas != null)
  114. {
  115. _itemList = _roleDatas[_themeIndex].itemList;
  116. _tags = _roleDatas[_themeIndex].tags;
  117. UpdateValueInfo();
  118. UpdateCardInfo(_roleDatas[_themeIndex].cardId);
  119. }
  120. // else
  121. // {
  122. // _itemList = new List<int>(SuitCfgArray.Instance.GetSuitItems(_robotDatas[_themeIndex].showSuitId));
  123. // _tags = _roleDatas[_themeIndex].tags;
  124. // UpdateRobotValueInfo();
  125. // UpdateCardInfo(_roleDatas[_themeIndex].cardId);
  126. // }
  127. MyDressUpHelper.dressUpObj.PutOnItemList(_itemList);
  128. _ui.m_list.numItems = _itemList.Count;
  129. }
  130. private void UpdateValueInfo()
  131. {
  132. UI_ComValueInfo comValueInfo = UI_ComValueInfo.Proxy(_ui.m_comValueInfo.target);
  133. comValueInfo.m_scoreType.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + _roleDatas[_themeIndex].scoreType);
  134. comValueInfo.m_txtScore.text = FightDataManager.Instance.GetScore(_roleDatas[_themeIndex].itemScoreList).ToString();
  135. comValueInfo.m_txtFightScore.text = ArenaDataManager.Instance.GetAllFightScore(_roleType, _roleDatas, null).ToString();
  136. comValueInfo.m_txtTagScore.text = FightDataManager.Instance.GetTagsScore(_itemList, _tags).ToString();
  137. int count = FightDataManager.Instance.GetTagsCount(_itemList, _tags);
  138. comValueInfo.m_c1.selectedIndex = Math.Min(count, ArenaTagCfgArray.Instance.dataArray.Length);
  139. if (_tags.Length > 0)
  140. {
  141. ItemUtil.UpdateTag(comValueInfo.m_comTag, _tags[0]);
  142. }
  143. UI_ComValueInfo.ProxyEnd();
  144. }
  145. private void UpdateCardInfo(int cardId)
  146. {
  147. if (cardId == 0)
  148. {
  149. _ui.m_comCard.m_c1.selectedIndex = 0;
  150. return;
  151. }
  152. _ui.m_comCard.m_c1.selectedIndex = 1;
  153. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardId);
  154. _ui.m_comCard.m_comCard.m_loaCard.url = ResPathUtil.GetCardSmallPath(itemCfg.res);
  155. _ui.m_comCard.m_loaScore.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + ArenaDataManager.Instance.ThemeList[_themeIndex]);
  156. RarityIconController.UpdateRarityIcon(_ui.m_comCard.m_loaRarity, cardId, false);
  157. }
  158. private void RenderListItem(int index, GObject obj)
  159. {
  160. UI_PartsListItem item = UI_PartsListItem.Proxy(obj);
  161. item.m_comAxtionSelect.target.visible = false;
  162. item.m_imgNeed.visible = false;
  163. item.m_imgNew.visible = false;
  164. item.m_iconSelected.visible = true;
  165. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_itemList[index]);
  166. item.m_txtTitle.text = itemCfg.name;
  167. item.m_ScoreType.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + ArenaDataManager.Instance.ThemeList[_themeIndex]);
  168. RarityIconController.UpdateRarityIcon(item.m_ScoreType, _itemList[index], false);
  169. UI_PartsListItem.ProxyEnd();
  170. }
  171. }
  172. }