CardFosterView.cs 52 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCost _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  23. private int _selectTab = 0;
  24. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  25. private List<GGraph> _listEffectHolder = new List<GGraph>();
  26. private List<CardData> cardList = new List<CardData>();
  27. private int wordRow = 4; //字行数
  28. private int wordNumber = 5;//字每行个数
  29. private int nowIndex = 0;
  30. private bool refDodgeStar = true;
  31. private EffectUI _effectUI1;
  32. private EffectUI _effectUI3;
  33. private EffectUI _effectUI4;
  34. private EffectUI _effectUI5;
  35. private EffectUI _effectUI6;
  36. private EffectUI _effectUI7;
  37. private EffectUI _effectUI8;
  38. private EffectUI _effectUI9;
  39. private EffectUI _effectUI10;
  40. private GObject _consumeSelectItem;//选中的材料item
  41. private int _consumeSelectIndex = 0;//0为减,1为加
  42. private List<int> itemsCount;
  43. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  44. //private Timer _timer;
  45. private const float _delay = 300;
  46. private double _selectTimeCount = 0;//长按时间
  47. private int _showLv = 0;
  48. private int _showExp = 0;
  49. private float _cardScale = 0.8f;
  50. private bool showCard = false;
  51. private bool playAni = false;
  52. private const int _cardResInitWidth = 1440;
  53. private const int _cardResInitHight = 1920;
  54. private Vector2 comCardImgResInitSize;
  55. private Vector2 comCardImgResTargetSize;
  56. public override void Dispose()
  57. {
  58. EffectUIPool.Recycle(_effectUI3);
  59. _effectUI3 = null;
  60. EffectUIPool.Recycle(_effectUI4);
  61. _effectUI4 = null;
  62. for (int i = 0; i < _listLongPress.Count; i++)
  63. {
  64. _listLongPress[i].Dispose();
  65. }
  66. _listLongPress.Clear();
  67. if (_valueBarController != null)
  68. {
  69. _valueBarController.Dispose();
  70. _valueBarController = null;
  71. }
  72. if (_ui != null)
  73. {
  74. _ui.Dispose();
  75. _ui = null;
  76. }
  77. base.Dispose();
  78. }
  79. protected override void OnInit()
  80. {
  81. base.OnInit();
  82. packageName = UI_CardFosterUI.PACKAGE_NAME;
  83. _ui = UI_CardFosterUI.Create();
  84. viewCom = _ui.target;
  85. isfullScreen = true;
  86. //公共组件:返回,页签,属性列表
  87. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  88. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  89. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  90. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  91. //卡面和故事界面
  92. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  93. //升级升星按钮
  94. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  95. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  96. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  97. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  98. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  99. //升级升星消耗材料列表
  100. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  101. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  102. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  103. //满星级后卡面列表
  104. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  105. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  106. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  107. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  108. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  109. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  110. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  111. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  112. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  113. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  114. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchCardEnd);
  115. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  116. _ui.m_loaListener1.onTouchEnd.Add(onTouchCardEnd);
  117. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  118. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  119. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  120. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  121. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  122. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  123. }
  124. private void RefLeftAndRight()
  125. {
  126. if (nowIndex <= 0)
  127. {
  128. _ui.m_btnLeft.grayed = true;
  129. _ui.m_btnLeft.touchable = false;
  130. }
  131. else {
  132. _ui.m_btnLeft.grayed = false;
  133. _ui.m_btnLeft.touchable = true;
  134. }
  135. if (nowIndex >= cardList.Count - 1)
  136. {
  137. _ui.m_btnRight.grayed = true;
  138. _ui.m_btnRight.touchable = false;
  139. }
  140. else
  141. {
  142. _ui.m_btnRight.grayed = false;
  143. _ui.m_btnRight.touchable = true;
  144. }
  145. }
  146. private void OnClickBtnLeft()
  147. {
  148. nowIndex -= 1;
  149. RefLeftAndRight();
  150. _cardData = cardList[nowIndex];
  151. RefCardFosterInfo();
  152. }
  153. private void OnClickBtnRight()
  154. {
  155. nowIndex += 1;
  156. RefLeftAndRight();
  157. _cardData = cardList[nowIndex];
  158. RefCardFosterInfo();
  159. }
  160. private void RefCardFosterInfo()
  161. {
  162. playAni = false;
  163. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  164. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  165. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  166. comCardImgResInitSize = Vector2.zero;
  167. comCardImgResTargetSize = Vector2.zero;
  168. showCard = false;
  169. Input.multiTouchEnabled = false;
  170. this.ClearItemsCountList();
  171. this.UpdateCommon();
  172. this.UpdateNormal();
  173. this.UpdateCardRes();
  174. this.UpdateUpLvView();
  175. this.UpdateUpStarView();
  176. this.UpdateUpSkillView();
  177. this.UpdateRedDot();
  178. this.RefLeftAndRight();
  179. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  180. _comFosterBottom.m_listSkill.selectedIndex = 0;
  181. _comFosterBottom.m_btnClearAll.visible = false;
  182. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  183. _cardStarRewards.Clear();
  184. for (int i = 0; i < cardStarCfgs.Count; i++)
  185. {
  186. if (cardStarCfgs[i].rewardsArr.Length > 0)
  187. {
  188. _cardStarRewards.Add(cardStarCfgs[i]);
  189. }
  190. }
  191. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  192. Timers.inst.AddUpdate(CheckGuide);
  193. }
  194. protected override void OnShown()
  195. {
  196. base.OnShown();
  197. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("cp_beijing");
  198. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  199. nowIndex = _cardData.index;
  200. _comFosterBottom = _ui.m_ComFosterBottom;
  201. cardList = CardDataManager.GetCardListByRarity(_cardData.pageIndex);
  202. if (CardDataManager.isFilter == true)
  203. {
  204. //筛选
  205. cardList = CardDataManager.FilterCardList(cardList);
  206. }
  207. cardList = CardDataManager.SortItemList(cardList);
  208. RefCardFosterInfo();
  209. }
  210. protected override void AddEventListener()
  211. {
  212. base.AddEventListener();
  213. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  214. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  215. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  216. }
  217. private void ClearItemsCountList()
  218. {
  219. if (itemsCount == null)
  220. {
  221. itemsCount = new List<int>();
  222. }
  223. itemsCount.Clear();
  224. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  225. {
  226. itemsCount.Add(0);
  227. }
  228. }
  229. private void UpdateNormal()
  230. {
  231. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  232. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  233. _valueBarController.OnShown();
  234. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  235. string names = _cardData.itemCfg.name;
  236. _comFosterBottom.m_txtName0.text = "";
  237. _comFosterBottom.m_txtName1.text = "";
  238. _comFosterBottom.m_txtName2.text = "";
  239. _comFosterBottom.m_txtName3.text = "";
  240. _comFosterBottom.m_txtName4.text = "";
  241. switch (names.Length)
  242. {
  243. case 1:
  244. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  245. break;
  246. case 2:
  247. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  248. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  249. break;
  250. case 3:
  251. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  252. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  253. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  254. break;
  255. case 4:
  256. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  257. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  258. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  259. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  260. break;
  261. default:
  262. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  263. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  264. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  265. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  266. _comFosterBottom.m_txtName4.text = names.Substring(4);
  267. break;
  268. }
  269. }
  270. private void UpdateCommon()
  271. {
  272. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  273. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  274. _comLvConsumeGold.m_txtNeed.text = "0";
  275. _comLvConsumeGold.m_c1.selectedIndex = 1;
  276. UI_ComCost.ProxyEnd();
  277. }
  278. private void UpdateCardRes()
  279. {
  280. if (_effectUI1 != null)
  281. {
  282. EffectUIPool.Recycle(_effectUI1);
  283. _effectUI1 = null;
  284. }
  285. string resName = _cardData.resources[_cardData.resIndex];
  286. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  287. if (_cardData.itemCfg.animationCardStar > 0 && _cardData.star >= _cardData.itemCfg.animationCardStar && Versions.Contains(resPath))
  288. {
  289. _effectUI1 = new EffectUI();
  290. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  291. }
  292. if (_effectUI1 != null)
  293. {
  294. _ui.m_c1.selectedIndex = 1;
  295. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  296. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  297. }
  298. else
  299. {
  300. _ui.m_c1.selectedIndex = 0;
  301. if (comCardImgResInitSize == Vector2.zero)
  302. {
  303. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  304. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  305. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  306. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  307. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  308. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  309. }
  310. }
  311. }
  312. private void RenderListPropertyItem(int index, GObject obj)
  313. {
  314. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  315. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  316. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  317. UI_ListScoreItem.ProxyEnd();
  318. }
  319. /***********************************************************升级***************************************************/
  320. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  321. {
  322. _showLv = isPreview == true ? lv : _cardData.lv;
  323. _showExp = isPreview == true ? exp : _cardData.exp;
  324. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  325. if (cardLvCfg == null)
  326. {
  327. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  328. return;
  329. }
  330. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  331. _comFosterBottom.m_barLv.value = _showExp;
  332. if (effLight) {
  333. EffectUIPool.Recycle(_effectUI6);
  334. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  335. }
  336. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  337. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  338. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  339. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  340. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  341. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  342. if (isPreview == true)
  343. {
  344. return;
  345. }
  346. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  347. }
  348. private void RenderListLvConsumeItem(int index, GObject obj)
  349. {
  350. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  351. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  352. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  353. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  354. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  355. listItem.m_txtUseCount.text = "0";
  356. listItem.target.data = index;
  357. _listEffectHolder.Add(listItem.m_holderTouch);
  358. if (listItem.m_btnMinus.data == null)
  359. {
  360. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  361. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  362. }
  363. if (listItem.m_loaBg.data == null)
  364. {
  365. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  366. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  367. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  368. // longPressGesture.once = true;
  369. // LongPressGesture.TRIGGER = 1f;
  370. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  371. // // longPressGesture.onEnd.Add(OnLongEnd);
  372. // _listLongPress.Add(longPressGesture);
  373. }
  374. listItem.m_btnMinus.data = 0;
  375. listItem.m_loaBg.data = 1;
  376. UI_ComConsume.ProxyEnd();
  377. }
  378. private void OnClickItemConsumsBegin(EventContext context)
  379. {
  380. // GObject obj, int type
  381. GObject sender = context.sender as GObject;
  382. int type = (int)sender.data;
  383. GObject obj = sender.parent;
  384. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  385. int index = (int)obj.data;// (int)listItem.target.data;
  386. int itemId = upgradeCardItemsArr[index];
  387. _consumeSelectItem = obj;
  388. _consumeSelectIndex = type;
  389. if (type == 1)
  390. {
  391. if (IsUpLvLimit(itemId)) return;
  392. if (ItemDataManager.GetItemNum(itemId) == 0)
  393. {
  394. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  395. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  396. }
  397. }
  398. OnTimedEvent(null);
  399. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  400. EffectUIPool.Recycle(_effectUI5);
  401. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  402. }
  403. private void OnTimedEvent(object param)
  404. {
  405. _selectTimeCount += _delay;
  406. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  407. {
  408. if (_consumeSelectIndex == 0)
  409. {
  410. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  411. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  412. UI_ComConsume.ProxyEnd();
  413. if (!pointIsOnComponent)
  414. {
  415. Timers.inst.Remove(OnTimedEvent);
  416. return;
  417. }
  418. this.OnClickBtnMinus(_consumeSelectItem);
  419. }
  420. else
  421. {
  422. int index = (int)_consumeSelectItem.data;
  423. int itemId = upgradeCardItemsArr[index];
  424. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  425. {
  426. Timers.inst.Remove(OnTimedEvent);
  427. return;
  428. }
  429. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  430. }
  431. }
  432. }
  433. private void OnClickItemLvConsumsEnd()
  434. {
  435. Timers.inst.Remove(OnTimedEvent);
  436. _selectTimeCount = 0;
  437. if (_consumeSelectIndex == 0)
  438. {
  439. this.OnClickBtnMinus(_consumeSelectItem);
  440. }
  441. else
  442. {
  443. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  444. }
  445. }
  446. //返回值为此材料是否可继续消耗此材料继续升级
  447. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  448. {
  449. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  450. int index = (int)obj.data;
  451. int itemId = upgradeCardItemsArr[index];
  452. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  453. {
  454. Timers.inst.Remove(OnTimedEvent);
  455. return false;
  456. }
  457. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  458. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  459. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  460. {
  461. Timers.inst.Remove(OnTimedEvent);
  462. if (showTips == true)
  463. {
  464. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  465. }
  466. return false;
  467. }
  468. if (IsUpLvLimit(itemId, false)) return false;
  469. itemsCount[index] = itemsCount[index] + 1;
  470. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  471. UI_ComConsume.ProxyEnd();
  472. this.UpdatePreView();
  473. return true;
  474. }
  475. private void OnClickBtnMinus(GObject obj)
  476. {
  477. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  478. int index = (int)listItem.target.data;
  479. if (itemsCount[index] == 0)
  480. {
  481. Timers.inst.Remove(OnTimedEvent);
  482. return;
  483. }
  484. itemsCount[index] = itemsCount[index] - 1;
  485. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  486. UI_ComConsume.ProxyEnd();
  487. this.UpdatePreView();
  488. }
  489. private void UpdatePreView()
  490. {
  491. int count = 0;//消耗金币数量
  492. int hasExp = 0;//消耗材料提升的总经验
  493. for (int i = 0; i < itemsCount.Count; i++)
  494. {
  495. if (itemsCount[i] == 0) continue;
  496. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  497. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  498. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  499. }
  500. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  501. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  502. UI_ComCost.ProxyEnd();
  503. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  504. int previewLv = 0;
  505. int previewExp = 0;
  506. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  507. this.UpdateUpLvView(true, previewLv, previewExp);
  508. }
  509. private void OnClcikBtnAll()
  510. {
  511. int cardUpLvGoldsNeed = 0;
  512. for (int i = 0; i < itemsCount.Count; i++)
  513. {
  514. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  515. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  516. for (long j = 0; j < itemNum; j++)
  517. {
  518. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  519. {
  520. break;
  521. }
  522. cardUpLvGoldsNeed += cardUpLvGolds[1];
  523. }
  524. }
  525. }
  526. private void OnClcikBtnClearAll()
  527. {
  528. this.ClearItemsCountList();
  529. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  530. this.UpdatePreView();
  531. }
  532. private void OnClickBtnUpLv()
  533. {
  534. if (_effectUI7 != null)
  535. {
  536. EffectUIPool.Recycle(_effectUI7);
  537. _effectUI7 = null;
  538. }
  539. //按钮点击特效
  540. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  541. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  542. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  543. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  544. UI_ComCost.ProxyEnd();
  545. if (itemMoneyNum == 0)
  546. {
  547. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  548. return;
  549. }
  550. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  551. {
  552. long has = ItemDataManager.GetItemNum(itemMoneyId);
  553. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  554. return;
  555. }
  556. this.UpLv();
  557. }
  558. private async void UpLv()
  559. {
  560. // itemsCount.Clear();
  561. int allConsume = 0;
  562. for (int i = 0; i < itemsCount.Count; i++)
  563. {
  564. allConsume += itemsCount[i];
  565. }
  566. if (allConsume == 0)
  567. {
  568. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  569. return;
  570. }
  571. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  572. {
  573. int lv = _cardData.lv;
  574. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  575. if (result)
  576. {
  577. if (_showLv - lv >= 1)
  578. {
  579. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  580. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv , _cardData.id }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  581. }
  582. this.UpdateCommon();
  583. this.UpdateUpLvView(false, 0, 0, true);
  584. this.ClearItemsCountList();
  585. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  586. }
  587. }
  588. }
  589. private bool IsUpLvLimit(int itemId, bool showTips = true)
  590. {
  591. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  592. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  593. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  594. lvLimit = Mathf.Min(lvLimit, maxLv);
  595. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  596. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  597. {
  598. if (!showTips) return true;
  599. int roleLv = RoleDataManager.lvl;
  600. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  601. {
  602. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  603. if (_showLv < limit)
  604. {
  605. roleLv = i;
  606. break;
  607. }
  608. }
  609. if(_showLv < maxLv)
  610. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  611. return true;
  612. }
  613. return false;
  614. }
  615. /***********************************************************升星***************************************************/
  616. private void UpdateUpStarView()
  617. {
  618. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  619. if (cardStarCfg == null)
  620. {
  621. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  622. return;
  623. }
  624. //升星后星数正5才不进入
  625. if (refDodgeStar || _cardData.star % 5 != 0) {
  626. UpdateUpStarOfStarAndText();
  627. }
  628. refDodgeStar = true;
  629. _comFosterBottom.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  630. _comFosterBottom.m_btnRule.data = 300015;
  631. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  632. {
  633. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  634. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  635. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  636. return;
  637. }
  638. else
  639. {
  640. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  641. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  642. _comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  643. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  644. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  645. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  646. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  647. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  648. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  649. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  650. }
  651. }
  652. private void UpdateUpStarOfStarAndText()
  653. {
  654. UpdateUpStarOfStar();
  655. UpdateUpStarOfText();
  656. }
  657. private void UpdateUpStarOfStar()
  658. {
  659. int starLevelDodge = _cardData.star / wordNumber;
  660. for (int i = 0; i < wordRow; i++)
  661. {
  662. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + i));
  663. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  664. UI_ComDodgeStar.ProxyEnd();
  665. }
  666. }
  667. private void UpdateUpStarOfText()
  668. {
  669. int starLevel = _cardData.star / wordNumber;
  670. if (starLevel >= wordRow)
  671. starLevel = wordRow - 1;
  672. int index = starLevel * wordNumber;
  673. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  674. string starDesc = "";
  675. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  676. {
  677. index++;
  678. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  679. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  680. str += " /";
  681. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  682. }
  683. comStarItem.m_txtContent.text = starDesc;
  684. UI_ComStarItem.ProxyEnd();
  685. }
  686. private void RenderListStarConsumeItem(int index, GObject obj)
  687. {
  688. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  689. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  690. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  691. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  692. listItem.m_CountType.selectedIndex = 1;
  693. listItem.m_ButtonType.selectedIndex = 0;
  694. listItem.m_QualityType.selectedIndex = 4;
  695. int needCount = cardStarCfg.materiarsArr[index][1];
  696. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  697. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  698. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  699. if (listItem.target.data == null)
  700. {
  701. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  702. }
  703. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  704. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  705. _comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  706. if (hasCount < needCount)
  707. {
  708. //材料不足显示加号
  709. listItem.m_ButtonType.selectedIndex = 2;
  710. }
  711. }
  712. private void RenderListShowCardItem(int index, GObject obj)
  713. {
  714. GButton listItem = obj as GButton;
  715. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  716. // string res = (listItem.parent.data as List<string>)[index];
  717. if (index == _cardData.resIndex)
  718. {
  719. _comFosterBottom.m_listShowCard.selectedIndex = index;
  720. }
  721. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  722. listItem.data = index;
  723. }
  724. private async void OnClickShowCardListItem(EventContext context)
  725. {
  726. int resIndex = (int)(context.data as GObject).data;
  727. if (resIndex != _cardData.resIndex)
  728. {
  729. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  730. if (result)
  731. {
  732. this.UpdateCommon();
  733. this.UpdateCardRes();
  734. }
  735. }
  736. }
  737. private void OnClickBtnPlusStarConsum(int index)
  738. {
  739. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  740. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  741. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  742. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  743. }
  744. private void OnClickBtnUpStar()
  745. {
  746. if (_effectUI7 != null)
  747. {
  748. EffectUIPool.Recycle(_effectUI7);
  749. _effectUI7 = null;
  750. }
  751. //按钮点击特效
  752. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  753. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  754. if (_cardData.lv < cardStarCfg.needLv)
  755. {
  756. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  757. return;
  758. }
  759. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  760. {
  761. return;
  762. }
  763. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  764. {
  765. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  766. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  767. return;
  768. }
  769. for (int i = 0; i < cardStarCfg.materiarsArr.Length; i++)
  770. {
  771. if (!ItemUtil.CheckItemEnough(cardStarCfg.materiarsArr[i][0], cardStarCfg.materiarsArr[i][1], true)) return;
  772. }
  773. this.UpStar();
  774. }
  775. private async void UpStar()
  776. {
  777. bool result = await CardSProxy.UpgradeCardStar(_cardData.id, _comFosterBottom.m_btnCheckAuto.selected);
  778. if (result)
  779. {
  780. UpdateCommon();
  781. refDodgeStar = false;
  782. UpdateUpStarView();
  783. UpdateCardRes();
  784. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  785. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  786. UpdateRedDot();
  787. if (_cardData.star % 5 == 0) {
  788. int starLevelDodge = _cardData.star / wordNumber;
  789. int starLevel = _cardData.star / wordNumber - 1;
  790. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  791. string starDesc = "";
  792. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  793. {
  794. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  795. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  796. str += " /";
  797. starDesc += str;
  798. }
  799. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  800. UI_ComStarItem.ProxyEnd();
  801. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  802. }
  803. else
  804. OpenCardUp("starNormal");
  805. }
  806. }
  807. private void EffectTxetDisappear(object param)
  808. {
  809. if (_effectUI8 != null)
  810. {
  811. EffectUIPool.Recycle(_effectUI8);
  812. _effectUI8 = null;
  813. }
  814. //升星字体特效
  815. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  816. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  817. Timers.inst.Add(0.3f, 1, EffectTaril);
  818. }
  819. private void EffectTaril(object param)
  820. {
  821. if (_effectUI9 != null)
  822. {
  823. EffectUIPool.Recycle(_effectUI9);
  824. _effectUI9 = null;
  825. }
  826. int starLevelDodge = _cardData.star / wordNumber;
  827. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  828. //升星字体拖尾特效
  829. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  830. UI_ComDodgeStar.ProxyEnd();
  831. UpdateUpStarOfText();
  832. Timers.inst.Add(1.4f, 1, EffectStar);
  833. }
  834. private void EffectStar(object param)
  835. {
  836. if (_effectUI9 != null)
  837. {
  838. EffectUIPool.Recycle(_effectUI9);
  839. _effectUI9 = null;
  840. }
  841. if (_effectUI10 != null)
  842. {
  843. EffectUIPool.Recycle(_effectUI10);
  844. _effectUI10 = null;
  845. }
  846. int starLevelDodge = _cardData.star / wordNumber;
  847. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  848. //星星特效
  849. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  850. UI_ComDodgeStar.ProxyEnd();
  851. Timers.inst.Add(0.7f, 1, (obj) =>
  852. {
  853. if (_effectUI10 != null)
  854. {
  855. EffectUIPool.Recycle(_effectUI10);
  856. _effectUI10 = null;
  857. }
  858. UpdateUpStarOfStar();
  859. OpenCardUp("star");
  860. });
  861. }
  862. private void OpenCardUp(string strType)
  863. {
  864. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  865. }
  866. /***********************************************************升技能***************************************************/
  867. private void UpdateUpSkillView()
  868. {
  869. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  870. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  871. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  872. }
  873. private void RenderListSkillItem(int index, GObject obj)
  874. {
  875. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  876. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  877. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  878. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  879. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  880. item.m_txtName.text = skillCfg.name;
  881. item.m_txtLv.text = string.Format("{0}级", skillLv);
  882. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  883. // item.m_txtDesc.text = skillLvlCfg.describe;
  884. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  885. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10);
  886. if (item.target.data == null)
  887. {
  888. item.target.onClick.Add(OnBtnUpSkill);
  889. }
  890. }
  891. private void OnBtnUpSkill()
  892. {
  893. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  894. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId });
  895. }
  896. private float touchBeginX = 0;
  897. private void onTouchCardBegin(EventContext context)
  898. {
  899. InputEvent inputEvent = (InputEvent)context.data;
  900. touchBeginX = inputEvent.x;
  901. }
  902. private void onTouchCardEnd(EventContext context)
  903. {
  904. InputEvent inputEvent = (InputEvent)context.data;
  905. float diffValueX = touchBeginX - inputEvent.x;
  906. if (diffValueX > 20 && showCard == false)
  907. {
  908. if (nowIndex < cardList.Count - 1)
  909. {
  910. OnClickBtnRight();
  911. RefLeftAndRight();
  912. }
  913. }
  914. else if (diffValueX < -20 && showCard == false)
  915. {
  916. if (nowIndex > 0)
  917. {
  918. OnClickBtnLeft();
  919. RefLeftAndRight();
  920. }
  921. }
  922. else if (diffValueX <= 20 && diffValueX >= -20)
  923. {
  924. if(_ui.m_c1.selectedIndex == 1)
  925. OnClickComCard();
  926. else
  927. OnClickLoaCard();
  928. }
  929. }
  930. private void OnClickLoaCard()
  931. {
  932. if (playAni) return;
  933. playAni = true;
  934. if (!showCard)
  935. {
  936. _ui.m_loaListener1.visible = false;
  937. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  938. {
  939. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  940. });
  941. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  942. {
  943. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  944. });
  945. _ui.m_t0.Play(() =>
  946. {
  947. playAni = false;
  948. });
  949. showCard = true;
  950. }
  951. else
  952. {
  953. _ui.m_loaListener1.visible = true;
  954. _ui.m_t1.SetHook("scale", () =>
  955. {
  956. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  957. {
  958. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  959. });
  960. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  961. {
  962. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  963. });
  964. });
  965. _ui.m_t1.Play(() =>
  966. {
  967. playAni = false;
  968. });
  969. showCard = false;
  970. }
  971. }
  972. private void OnClickComCard()
  973. {
  974. if (playAni) return;
  975. playAni = true;
  976. if (showCard)
  977. {
  978. _ui.m_loaListener.visible = true;
  979. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  980. float scale = _ui.m_comCard.target.scaleX;
  981. _ui.m_t1.SetValue("scale", scale, scale);
  982. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  983. _ui.m_t1.Play(() =>
  984. {
  985. playAni = false;
  986. });
  987. showCard = false;
  988. }
  989. else
  990. {
  991. _ui.m_loaListener.visible = false;
  992. float scale = _ui.target.height / 1920;
  993. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  994. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  995. _ui.m_t0.SetValue("scale", scale, scale);
  996. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  997. _ui.m_t0.Play(() =>
  998. {
  999. playAni = false;
  1000. });
  1001. showCard = true;
  1002. }
  1003. }
  1004. private void OnClickBtnStroy()
  1005. {
  1006. ViewManager.Show<CardStoryView>(_cardData);
  1007. }
  1008. private void OnChangeCtrlTab()
  1009. {
  1010. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1011. this.UpdateCommon();
  1012. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1013. {
  1014. this.ClearItemsCountList();
  1015. this.UpdateUpLvView();
  1016. }
  1017. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1018. {
  1019. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1020. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1021. {
  1022. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1023. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1024. return;
  1025. }
  1026. this.UpdateUpStarView();
  1027. }
  1028. else
  1029. {
  1030. this.UpdateUpSkillView();
  1031. }
  1032. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1033. }
  1034. private void UpdateItemChange()
  1035. {
  1036. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1037. this.UpdateUpStarView();
  1038. this.UpdateUpSkillView();
  1039. }
  1040. private void OnBtnStarRewardClick()
  1041. {
  1042. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1043. }
  1044. private void OnClickBtnBack()
  1045. {
  1046. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  1047. this._selectTab = 0;
  1048. }
  1049. private void UpdateRedDot()
  1050. {
  1051. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1052. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1053. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1054. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1055. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1056. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1057. }
  1058. protected override void OnHide()
  1059. {
  1060. base.OnHide();
  1061. EffectUIPool.Recycle(_effectUI1);
  1062. _effectUI1 = null;
  1063. EffectUIPool.Recycle(_effectUI5);
  1064. _effectUI5 = null;
  1065. EffectUIPool.Recycle(_effectUI6);
  1066. _effectUI6 = null;
  1067. EffectUIPool.Recycle(_effectUI7);
  1068. _effectUI7 = null;
  1069. EffectUIPool.Recycle(_effectUI8);
  1070. _effectUI8 = null;
  1071. EffectUIPool.Recycle(_effectUI9);
  1072. _effectUI9 = null;
  1073. EffectUIPool.Recycle(_effectUI10);
  1074. _effectUI10 = null;
  1075. Timers.inst.Remove(CheckGuide);
  1076. Timers.inst.Remove(OnTimedEvent);
  1077. UI_ComCostCurrency.ProxyEnd();
  1078. UI_ComCostCurrencyWithHas.ProxyEnd();
  1079. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1080. _valueBarController.OnHide();
  1081. _cardStarRewards.Clear();
  1082. }
  1083. protected override void RemoveEventListener()
  1084. {
  1085. base.RemoveEventListener();
  1086. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1087. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1088. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1089. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1090. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1091. }
  1092. private void CheckGuide(object param)
  1093. {
  1094. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1095. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1096. {
  1097. UpdateToCheckGuide(null);
  1098. }
  1099. else
  1100. {
  1101. Timers.inst.Remove(CheckGuide);
  1102. }
  1103. _ui.m_loaGuide.visible = false;
  1104. }
  1105. protected override void UpdateToCheckGuide(object param)
  1106. {
  1107. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1108. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1109. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1110. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1111. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1112. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1113. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1114. }
  1115. protected override void TryCompleteGuide()
  1116. {
  1117. base.TryCompleteGuide();
  1118. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1119. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1120. }
  1121. }
  1122. }