CardFosterView.cs 33 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCostCurrency _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private int _selectTab = 0;
  23. private GameObject _cardObj;
  24. private GoWrapper _wrapper;
  25. private GObject _consumeSelectItem;//选中的材料item
  26. private int _consumeSelectIndex = 0;//0为减,1为加
  27. private List<int> itemsCount;
  28. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  29. //private Timer _timer;
  30. private const float _delay = 300;
  31. private double _selectTimeCount = 0;//长按时间
  32. private int _showLv = 0;
  33. private int _showExp = 0;
  34. private float _cardScale = 0.8f;
  35. private bool showCard = false;
  36. private bool playAni = false;
  37. private Vector2 comCardImgResInitSize;
  38. public override void Dispose()
  39. {
  40. _valueBarController.Dispose();
  41. _valueBarController = null;
  42. UI_ComConsume.ClearProxy();
  43. if (_cardObj != null)
  44. {
  45. GameObject.Destroy(_cardObj);
  46. _cardObj = null;
  47. }
  48. base.Dispose();
  49. }
  50. protected override void OnInit()
  51. {
  52. base.OnInit();
  53. _ui = UI_CardFosterUI.Create();
  54. viewCom = _ui.target;
  55. isfullScreen = true;
  56. _comFosterBottom = _ui.m_ComFosterBottom;
  57. //公共组件:返回,页签,属性列表
  58. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  59. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  60. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  61. //卡面和故事界面
  62. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  63. //升级升星按钮
  64. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  65. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  66. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  67. //升级升星消耗材料列表
  68. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  69. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  70. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  71. //满星级后卡面列表
  72. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  73. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  74. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  75. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  76. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  77. _ui.m_loaListener.onClick.Add(OnClickComCard);
  78. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  79. //_ui.m_btnUpSkill.onClick.Add(OnClickBtnUpSkill);
  80. EventAgent.AddEventListener(ConstMessage.PLAT_CARDFOSTER_T1, () =>
  81. {
  82. _ui.m_t1.Play();
  83. });
  84. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  85. }
  86. protected override void OnShown()
  87. {
  88. base.OnShown();
  89. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  90. _comStarCousumeGold = UI_ComCostCurrencyWithHas.Proxy(_comFosterBottom.m_comStarCousumeGold);
  91. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  92. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  93. playAni = false;
  94. comCardImgResInitSize = Vector2.zero;
  95. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  96. showCard = false;
  97. Input.multiTouchEnabled = false;
  98. this.ClearItemsCountList();
  99. this.UpdateCommon();
  100. this.UpdateNormal();
  101. this.UpdateCardRes();
  102. this.UpdateUpLvView();
  103. this.UpdateUpStarView();
  104. this.UpdateUpSkillView();
  105. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  106. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  107. }
  108. private void ClearItemsCountList()
  109. {
  110. if (itemsCount == null)
  111. {
  112. itemsCount = new List<int>();
  113. }
  114. itemsCount.Clear();
  115. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  116. {
  117. itemsCount.Add(0);
  118. }
  119. }
  120. private void UpdateNormal()
  121. {
  122. _comFosterBottom.m_txtName.text = _cardData.itemCfg.name;
  123. _comFosterBottom.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  124. _comFosterBottom.m_btnUpLv.grayed = true;
  125. _comFosterBottom.m_btnUpLv.GetChild("ani").asMovieClip.visible = false;
  126. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + _cardData.itemCfg.rarity);
  127. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  128. _valueBarController.OnShown();
  129. }
  130. private void UpdateCommon()
  131. {
  132. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  133. _comLvConsumeGold.m_txtNeed.text = "0";
  134. }
  135. private void UpdateCardRes()
  136. {
  137. if (_cardObj != null)
  138. {
  139. GameObject.Destroy(_cardObj);
  140. _cardObj = null;
  141. }
  142. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  143. if (Versions.Contains(resPath))
  144. {
  145. _cardObj = DressUpUtil.CreateAnimationObj(resPath);
  146. SceneController.AddObjectToView(_cardObj, _wrapper, _ui.m_comCard.m_comCardHolder.m_holder, resPath, out _cardObj, out _wrapper);
  147. }
  148. if (_cardObj != null)
  149. {
  150. _ui.m_loaListener.visible = true;
  151. _ui.m_loaListener1.visible = false;
  152. _ui.m_comCard.target.visible = true;
  153. _ui.m_loaCard.visible = false;
  154. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  155. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  156. }
  157. else
  158. {
  159. _ui.m_comCard.target.visible = false;
  160. _ui.m_loaCard.visible = false;
  161. _ui.m_loaListener.visible = false;
  162. _ui.m_loaListener1.visible = true;
  163. if (comCardImgResInitSize == Vector2.zero)
  164. {
  165. _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  166. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  167. float scale = _ui.target.height * 0.8f / loaCard.initHeight;
  168. comCardImgResInitSize = new Vector2(loaCard.initWidth * scale, loaCard.initHeight * scale);
  169. // comCardImgResInitSize = new Vector2(_ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initWidth * 0.8f, _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initHeight * 0.8f);
  170. // _ui.m_comImgCard.target.size = new Vector2(_ui.target.width, _ui.target.height * 0.8f);
  171. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  172. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  173. }
  174. //SetSize(_ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initWidth * _cardScale, _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initHeight * _cardScale);
  175. }
  176. }
  177. private void RenderListPropertyItem(int index, GObject obj)
  178. {
  179. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  180. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  181. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  182. UI_ListPropertyItem.ProxyEnd();
  183. }
  184. /***********************************************************升级***************************************************/
  185. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  186. {
  187. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  188. _showLv = isPreview == true ? lv : _cardData.lv;
  189. _showExp = isPreview == true ? exp : _cardData.exp;
  190. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  191. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  192. _comFosterBottom.m_barLv.value = _showExp;
  193. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  194. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  195. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < maxLv ? "#D27869" : "#7D6956");
  196. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  197. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  198. // = "0";
  199. _comFosterBottom.m_btnUpLv.grayed = _comLvConsumeGold.m_txtNeed.text == "0" ? true : false;
  200. _comFosterBottom.m_btnUpLv.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpLv.grayed;
  201. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  202. if (isPreview == true)
  203. {
  204. return;
  205. }
  206. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  207. }
  208. private void RenderListLvConsumeItem(int index, GObject obj)
  209. {
  210. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  211. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_cardData.lv, _cardData.itemCfg.rarity);
  212. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  213. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  214. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  215. listItem.m_txtUseCount.text = "0";
  216. listItem.target.data = index;
  217. if (listItem.m_btnMinus.data == null)
  218. {
  219. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  220. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  221. }
  222. if (listItem.m_loaBg.data == null)
  223. {
  224. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  225. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  226. }
  227. listItem.m_btnMinus.data = 0;
  228. listItem.m_loaBg.data = 1;
  229. UI_ComConsume.ProxyEnd();
  230. }
  231. private void OnClickItemConsumsBegin(EventContext context)
  232. {
  233. // GObject obj, int type
  234. GObject sender = context.sender as GObject;
  235. int type = (int)sender.data;
  236. GObject obj = sender.parent;
  237. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  238. int index = (int)listItem.target.data;
  239. int itemId = upgradeCardItemsArr[index];
  240. _consumeSelectItem = obj;
  241. _consumeSelectIndex = type;
  242. if (type == 1)
  243. {
  244. if (ItemDataManager.GetItemNum(itemId) == 0)
  245. {
  246. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  247. }
  248. }
  249. //_timer.Start();
  250. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  251. }
  252. private void OnTimedEvent(object param)
  253. {
  254. _selectTimeCount += _delay;
  255. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  256. {
  257. if (_consumeSelectIndex == 0)
  258. {
  259. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  260. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  261. {
  262. Timers.inst.Remove(OnTimedEvent);
  263. return;
  264. }
  265. this.OnClickBtnMinus(_consumeSelectItem);
  266. }
  267. else
  268. {
  269. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  270. {
  271. Timers.inst.Remove(OnTimedEvent);
  272. return;
  273. }
  274. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  275. }
  276. }
  277. }
  278. private void OnClickItemLvConsumsEnd()
  279. {
  280. //_timer.Stop();
  281. Timers.inst.Remove(OnTimedEvent);
  282. _selectTimeCount = 0;
  283. if (_consumeSelectIndex == 0)
  284. {
  285. this.OnClickBtnMinus(_consumeSelectItem);
  286. }
  287. else
  288. {
  289. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  290. }
  291. }
  292. //返回值为此材料是否可继续消耗此材料继续升级
  293. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  294. {
  295. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  296. // ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  297. int index = (int)listItem.target.data;
  298. int itemId = upgradeCardItemsArr[index];
  299. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  300. {
  301. Timers.inst.Remove(OnTimedEvent);
  302. return false;
  303. }
  304. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  305. int needExp = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity).needExp;
  306. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  307. {
  308. Timers.inst.Remove(OnTimedEvent);
  309. if (showTips == true)
  310. {
  311. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  312. }
  313. return false;
  314. }
  315. itemsCount[index] = itemsCount[index] + 1;
  316. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  317. this.UpdatePreView();
  318. return true;
  319. }
  320. private void OnClickBtnMinus(GObject obj)
  321. {
  322. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  323. int index = (int)listItem.target.data;
  324. // int itemId = upgradeCardItemsArr[index];
  325. // string count = listItem.m_txtUseCount.text;
  326. if (itemsCount[index] == 0)
  327. {
  328. Timers.inst.Remove(OnTimedEvent);
  329. return;
  330. }
  331. itemsCount[index] = itemsCount[index] - 1;
  332. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  333. this.UpdatePreView();
  334. }
  335. private void UpdatePreView()
  336. {
  337. int count = 0;//消耗金币数量
  338. int hasExp = 0;//消耗材料提升的总经验
  339. for (int i = 0; i < itemsCount.Count; i++)
  340. {
  341. // UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  342. // if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  343. if (itemsCount[i] == 0) continue;
  344. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  345. count += itemCfg.cardUpLvGoldArr[1] * itemsCount[i];
  346. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  347. }
  348. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  349. int previewLv = 0;
  350. int previewExp = 0;
  351. CardDataManager.GetPreViewLvAndExp(_cardData.itemCfg.rarity, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  352. this.UpdateUpLvView(true, previewLv, previewExp);
  353. }
  354. private void OnClcikBtnAll()
  355. {
  356. for (int i = 0; i < itemsCount.Count; i++)
  357. {
  358. int itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  359. for (int j = 0; j < itemNum; j++)
  360. {
  361. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  362. {
  363. break;
  364. }
  365. }
  366. }
  367. }
  368. private void OnClickBtnUpLv()
  369. {
  370. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldArr[0];
  371. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  372. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  373. {
  374. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  375. }
  376. else
  377. {
  378. this.UpLv();
  379. }
  380. }
  381. private async void UpLv()
  382. {
  383. // itemsCount.Clear();
  384. int allConsume = 0;
  385. for (int i = 0; i < itemsCount.Count; i++)
  386. {
  387. allConsume += itemsCount[i];
  388. }
  389. if (allConsume == 0)
  390. {
  391. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  392. return;
  393. }
  394. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  395. {
  396. int lv = _cardData.lv;
  397. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  398. if (result)
  399. {
  400. if (_showLv - lv >= 1)
  401. {
  402. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  403. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  404. }
  405. this.UpdateCommon();
  406. this.UpdateUpLvView();
  407. this.ClearItemsCountList();
  408. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CI_PAI, 2);
  409. }
  410. }
  411. }
  412. /***********************************************************升星***************************************************/
  413. private void UpdateUpStarView()
  414. {
  415. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  416. _comFosterBottom.m_comStar.m_c1.selectedIndex = _cardData.star;
  417. _comFosterBottom.m_comStar.m_c2.selectedIndex = 5;
  418. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  419. {
  420. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  421. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  422. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  423. return;
  424. }
  425. else
  426. {
  427. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  428. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  429. // int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  430. // int costNeed = cardStarCfg.costNum;
  431. // _comStarCousumeGold.m_txtHas.text = costHas.ToString();
  432. // _comStarCousumeGold.m_txtNeed.text = costNeed.ToString();
  433. ItemUtil.SetItemNumAndNeedNum(_comStarCousumeGold.target, cardStarCfg.costID, cardStarCfg.costNum);
  434. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  435. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  436. _comFosterBottom.m_comTips.visible = _cardData.lv < cardStarCfg.needLv ? true : false;
  437. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  438. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  439. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  440. _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  441. }
  442. }
  443. private void RenderListStarConsumeItem(int index, GObject obj)
  444. {
  445. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  446. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  447. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  448. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  449. int needCount = cardStarCfg.materiarsArr[index][1];
  450. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  451. listItem.m_txtNeedCount.text = needCount.ToString();// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  452. listItem.m_txtHasCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); //; hasCount.ToString();
  453. listItem.m_btnPlus.visible = false;
  454. if (listItem.target.data == null)
  455. {
  456. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  457. }
  458. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  459. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  460. if (hasCount < needCount)
  461. {
  462. //材料不足显示加号
  463. _comFosterBottom.m_btnUpStar.data = 1;
  464. listItem.m_btnPlus.visible = true;
  465. }
  466. }
  467. private void RenderListShowCardItem(int index, GObject obj)
  468. {
  469. GButton listItem = obj as GButton;
  470. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  471. // string res = (listItem.parent.data as List<string>)[index];
  472. if (index == _cardData.resIndex)
  473. {
  474. _comFosterBottom.m_listShowCard.selectedIndex = index;
  475. }
  476. loaStarCard.url = ResPathUtil.GetCardSmallPath(_cardData.resources[index]);
  477. listItem.data = index;
  478. }
  479. private async void OnClickShowCardListItem(EventContext context)
  480. {
  481. int resIndex = (int)(context.data as GObject).data;
  482. if (resIndex != _cardData.resIndex)
  483. {
  484. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  485. if (result)
  486. {
  487. this.UpdateCommon();
  488. this.UpdateCardRes();
  489. }
  490. }
  491. }
  492. private void OnClickBtnPlusStarConsum(int index)
  493. {
  494. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  495. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  496. }
  497. private void OnClickBtnUpStar()
  498. {
  499. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  500. if (_cardData.lv < cardStarCfg.needLv)
  501. {
  502. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  503. return;
  504. }
  505. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  506. {
  507. return;
  508. }
  509. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  510. if (state == 1)
  511. {
  512. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  513. return;
  514. }
  515. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  516. int costNeed = cardStarCfg.costNum;
  517. if (costHas < costNeed)
  518. {
  519. ItemUtil.AddGold(costNeed - costHas, UpStar);
  520. }
  521. else
  522. {
  523. this.UpStar();
  524. }
  525. }
  526. private async void UpStar()
  527. {
  528. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  529. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  530. if (result)
  531. {
  532. this.UpdateCommon();
  533. this.UpdateUpStarView();
  534. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  535. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  536. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CI_PAI, 2);
  537. }
  538. }
  539. /***********************************************************升技能***************************************************/
  540. private void UpdateUpSkillView()
  541. {
  542. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id).Count;
  543. }
  544. private void RenderListSkilItem(int index, GObject obj)
  545. {
  546. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  547. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id)[index];
  548. int skillLv = SkillDataManager.Instance.GetSkillLv(_cardData.id, skillCfg.skillId);
  549. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  550. item.m_comSkill.m_loaSkill.url = ResPathUtil.GetCardSmallPath(_cardData.resources[_cardData.resIndex]);
  551. item.m_txtName.text = skillCfg.name;
  552. item.m_txtLv.text = string.Format("{0}级", skillLv);
  553. item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfg(skillLv + 1, skillCfg.skillId) != null;//? skillLv == skillScoreCfgs.Count ? false : true;
  554. if (item.m_btnUp.data == null)
  555. {
  556. item.m_btnUp.onClick.Add(() =>
  557. {
  558. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfg.skillId });
  559. });
  560. }
  561. }
  562. private void UpSkill()
  563. {
  564. }
  565. private void OnClickLoaCard()
  566. {
  567. if (playAni) return;
  568. playAni = true;
  569. float scale = _ui.target.height / comCardImgResInitSize.y;
  570. if (!showCard)
  571. {
  572. _ui.m_loaListener1.visible = false;
  573. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize * scale, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  574. {
  575. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  576. });
  577. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, ((comCardImgResInitSize * scale).x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  578. {
  579. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  580. });
  581. _ui.m_t0.Play(() =>
  582. {
  583. playAni = false;
  584. });
  585. showCard = true;
  586. }
  587. else
  588. {
  589. // _ui.target.touchable = false;
  590. _ui.m_loaListener1.visible = true;
  591. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  592. {
  593. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  594. });
  595. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  596. {
  597. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  598. });
  599. _ui.m_t1.Play(() =>
  600. {
  601. playAni = false;
  602. // _ui.target.touchable = true;
  603. });
  604. showCard = false;
  605. }
  606. }
  607. private void OnClickComCard()
  608. {
  609. if (playAni) return;
  610. playAni = true;
  611. if (showCard)
  612. {
  613. _ui.m_loaListener.visible = true;
  614. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  615. float scale = _ui.m_comCard.target.scaleX;
  616. _ui.m_t1.SetValue("scale", scale, scale);
  617. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  618. _ui.m_t1.Play(() =>
  619. {
  620. playAni = false;
  621. });
  622. showCard = false;
  623. }
  624. else
  625. {
  626. _ui.m_loaListener.visible = false;
  627. float scale = _ui.target.height / 1920;
  628. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  629. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  630. _ui.m_t0.SetValue("scale", scale, scale);
  631. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  632. _ui.m_t0.Play(() =>
  633. {
  634. playAni = false;
  635. });
  636. showCard = true;
  637. }
  638. }
  639. private void OnClickBtnStroy()
  640. {
  641. ViewManager.Show(ViewName.CARD_STORY_VIEW, _cardData);
  642. }
  643. private void OnChangeCtrlTab()
  644. {
  645. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  646. this.UpdateCommon();
  647. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  648. {
  649. this.ClearItemsCountList();
  650. this.UpdateUpLvView();
  651. }
  652. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  653. {
  654. this.UpdateUpStarView();
  655. }
  656. else
  657. {
  658. this.UpdateUpSkillView();
  659. }
  660. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  661. }
  662. private void OnItemChangeListener()
  663. {
  664. if (!CardDataManager.isFullLv(_cardData.id, _cardData.lv, false))
  665. {
  666. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  667. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  668. }
  669. if (!CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  670. {
  671. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  672. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  673. }
  674. }
  675. private void UpdateItemChange()
  676. {
  677. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  678. this.UpdateUpStarView();
  679. }
  680. private void OnClickBtnBack()
  681. {
  682. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  683. this._selectTab = 0;
  684. }
  685. protected override void OnHide()
  686. {
  687. base.OnHide();
  688. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  689. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  690. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  691. Timers.inst.Remove(OnTimedEvent);
  692. UI_ComCostCurrency.ProxyEnd();
  693. UI_ComCostCurrencyWithHas.ProxyEnd();
  694. _comFosterBottom.m_listLvConsume.numItems = 0;
  695. }
  696. protected override void UpdateToCheckGuide(object param)
  697. {
  698. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  699. GuideController.TryGuide(_ui.m_ComFosterBottom.m_listLvConsume, ConstGuideId.UP_CARD_LV, 4, "长按材料图标,可持续给词牌增加经验", 0, true, 0, 0, 0, true, true);
  700. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "点击升级", -1, true, 0, 0, 0, true, true);
  701. // GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "升满5星后,可解锁词牌的隐藏卡面哦");
  702. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 5);
  703. }
  704. }
  705. }