| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441 | using System;using System.Collections.Generic;using ET;namespace GFGGame{    public class NoticeArebaRankChange : AMHandler<SC_RankChange>    {        protected override async ETTask Run(Session session, SC_RankChange message)        {            ArenaDataManager.Instance.Grade = message.Grade;            ArenaDataManager.Instance.Rank = message.RankInGrade;            ArenaDataManager.Instance.TryUpdateHighest();            await ETTask.CompletedTask;        }    }    public class NoticeArenaHistoryChange : AMHandler<SC_ArenaHistoryAdd>    {        protected override async ETTask Run(Session session, SC_ArenaHistoryAdd message)        {            ArenaHistoryData historyData = ArenaSproxy.GetArenaHistoryData(message.history);            ArenaDataManager.Instance.HistoryDatas.Insert(0, historyData);            if (ArenaDataManager.Instance.HistoryDatas.Count > 20)            {                ArenaDataManager.Instance.HistoryDatas.RemoveAt(ArenaDataManager.Instance.HistoryDatas.Count - 1);            }            // if (ViewManager.isViewOpen(typeof(ArenaView).FullName))            // {            //     ViewManager.Show<ArenaView>();            // }            await ETTask.CompletedTask;        }    }    public class NoticeArenaWeekClear : AMHandler<SC_ArenaWeekClear>    {        protected override async ETTask Run(Session session, SC_ArenaWeekClear message)        {            ArenaDataManager.Instance.Tag = message.Tag;            ArenaDataManager.Instance.ThemeList = message.Themes;            if (ViewManager.isViewOpen(typeof(ArenaView).FullName))            {                ViewManager.Show<ArenaView>();                PromptController.Instance.ShowFloatTextPrompt("周结算已更新");            }            await ETTask.CompletedTask;        }    }    public class NoticeArenaSeasonEnd : AMHandler<SC_ArenaSeasonEnd>    {        protected override async ETTask Run(Session session, SC_ArenaSeasonEnd message)        {            if (ViewManager.isViewOpen(typeof(ArenaView).FullName))            {                ViewManager.GoBackFrom(typeof(ArenaView).FullName);                PromptController.Instance.ShowFloatTextPrompt("赛季已结束");            }            ArenaDataManager.Instance.Clear();            ArenaDataManager.Instance.SeasonId = message.seasonId;            ArenaDataManager.Instance.AddCheckSeasonOpenTimer();            await ETTask.CompletedTask;        }    }    public static class ArenaSproxy    {        //获取竞技场信息        public static async ETTask ReqArenaInfos()        {            S2C_GetArenaInfos response = null;            response = (S2C_GetArenaInfos)await MessageHelper.SendToServer(new C2S_GetArenaInfos());            if (response != null)            {                if (response.Error == ErrorCode.ERR_Success)                {                    ArenaDataManager.Instance.LastFightTime = response.LastFightTime;                    ArenaDataManager.Instance.ThemeList = response.ThemeList;                    ArenaDataManager.Instance.Tag = response.Tag;                    ArenaDataManager.Instance.SeasonId = response.SeasonId;                    ArenaDataManager.Instance.Grade = response.Grade;                    ArenaDataManager.Instance.Rank = response.RankInGrade;                    ArenaDataManager.Instance.HighestGrade = response.HighestGradeOfSeason;                    ArenaDataManager.Instance.HighestRank = response.HighestRankInGradeOfSeason;                    OtherRoleInfoData roleInfo = new OtherRoleInfoData();                    roleInfo.roleName = RoleDataManager.roleName;                    roleInfo.roleLv = RoleDataManager.lvl;                    roleInfo.headId = RoleDataManager.headId;                    // ArenaDataManager.Instance.Clear();                    for (int i = 0; i < response.ThemeList.Count; i++)                    {                        FightData roleData = GetFightRoleData(response.DressupList.Count <= i ? null : response.DressupList[i], roleInfo, i);                        FightDataManager.Instance.SetItemScoreList(roleData);                        ScoreSystemData.Instance.SetEquipScoresWithPartId(roleData);                        ArenaDataManager.Instance.DressupList.Add(roleData);                    }                    for (int i = 0; i < response.targets.Count; i++)                    {                        ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);                        ArenaDataManager.Instance.Targets.Add(targetData);                        if (targetData.Type == FightTargetType.PLAYER)                        {                            await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);                        }                    }                    ArenaDataManager.Instance.AddCheckSeasonOpenTimer();                    if (ViewManager.isViewOpen(typeof(ArenaView).FullName))                    {                        ViewManager.Show<ArenaView>();                    }                }            }        }        //刷新竞争对手        public static async ETTask<bool> ReqRefreshArenaTargets()        {            S2C_RefreshArenaTargets response = null;            response = (S2C_RefreshArenaTargets)await MessageHelper.SendToServer(new C2S_RefreshArenaTargets());            if (response != null)            {                if (response.Error == ErrorCode.ERR_Success)                {                    ArenaDataManager.Instance.Targets.Clear();                    for (int i = 0; i < response.targets.Count; i++)                    {                        ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);                        ArenaDataManager.Instance.Targets.Add(targetData);                        if (targetData.Type == FightTargetType.PLAYER)                        {                            await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);                        }                    }                    PromptController.Instance.ShowFloatTextPrompt("刷新成功");                    return true;                }            }            return false;        }        //更换搭配        public static async ETTask<bool> ReqChangeArenaDressup(int index, int cardId, List<int> itemList)        {            S2C_ChangeArenaDressup response = null;            response = (S2C_ChangeArenaDressup)await MessageHelper.SendToServer(new C2S_ChangeArenaDressup() { Index = index, CardId = cardId, EquipIds = itemList });            if (response != null)            {                if (response.Error == ErrorCode.ERR_Success)                {                    ArenaDataManager.Instance.DressupList[index].cardId = cardId;                    ArenaDataManager.Instance.DressupList[index].itemList = itemList;                    return true;                }            }            return false;        }        //购买挑战次数        public static async ETTask ReqBuyArenaFightTimes()        {            S2C_BuyArenaFightTimes response = null;            response = (S2C_BuyArenaFightTimes)await MessageHelper.SendToServer(new C2S_BuyArenaFightTimes() { });            if (response != null)            {                if (response.Error == ErrorCode.ERR_Success)                {                    PromptController.Instance.ShowFloatTextPrompt("购买成功");                }            }        }        //挑战        public static async ETTask<bool> ReqArenaFight(bool isWin, ArenaTargetData targetData, List<long> selfFightPower, List<long> targetFightPower, List<long> myScore, List<long> targetScore)        {            S2C_ArenaFight response = null;            response = (S2C_ArenaFight)await MessageHelper.SendToServer(new C2S_ArenaFight()            {                RoleId = RoleDataManager.roleId,                Grade = targetData.Grade,                RankInGrade = targetData.RankInGrade,                Type = targetData.Type,                TargetRoleId = targetData.RoleInfo.roleId,                IsWin = isWin,                SelfFightPower = selfFightPower,                TargetFightPower = targetFightPower,                SelfRandScore = myScore,                TargetRandScore = targetScore,            }, false);            if (response != null)            {                if (response.Error == ErrorCode.ERR_Success)                {                    //记录老数据,用于结算展示                    ArenaDataManager.Instance.LastFightTime = response.LastFightTime;                    ArenaDataManager.Instance.LastGrade = ArenaDataManager.Instance.Grade;                    ArenaDataManager.Instance.LastRank = ArenaDataManager.Instance.Rank;                    ArenaDataManager.Instance.LastTargetInfo.roleName = targetData.RoleInfo.roleName;                    ArenaDataManager.Instance.LastTargetInfo.headId = targetData.RoleInfo.headId;                    ArenaDataManager.Instance.LastTargetInfo.headBorderId = targetData.RoleInfo.headBorderId;                    ArenaDataManager.Instance.LastTargetInfo.headRes = targetData.RoleInfo.headRes;                    ArenaDataManager.Instance.BonusList = ItemUtil.CreateItemDataList(response.rewards);                    ArenaDataManager.Instance.LastTargets = new List<ArenaTargetData>(ArenaDataManager.Instance.Targets);                    //更新新数据                    ArenaDataManager.Instance.Targets.Clear();                    for (int i = 0; i < response.targets.Count; i++)                    {                        ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);                        ArenaDataManager.Instance.Targets.Add(_targetData);                        if (_targetData.Type == FightTargetType.PLAYER)                        {                            await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);                        }                    }                    ArenaDataManager.Instance.Grade = response.Grade;                    ArenaDataManager.Instance.Rank = response.RankInGrade;                    ArenaDataManager.Instance.TryUpdateHighest();                    EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);                    return true;                }                else                {                    //更新新数据                    ArenaDataManager.Instance.Targets.Clear();                    for (int i = 0; i < response.targets.Count; i++)                    {                        // ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));                        ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);                        ArenaDataManager.Instance.Targets.Add(_targetData);                        if (_targetData.Type == FightTargetType.PLAYER)                        {                            await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);                        }                    }                    EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);                    PromptController.Instance.ShowFloatTextPrompt("对方排名已发生变化");                    return false;                }            }            return false;        }        //获取排行榜        public static async ETTask<bool> ReqArenaRank(int rankType, int startIndex, int endIndex)        {            S2C_ArenaRank response = null;            response = (S2C_ArenaRank)await MessageHelper.SendToServer(new C2S_ArenaRank() { RankType = rankType, StartIndex = startIndex, EndIndex = endIndex });            if (response != null)            {                if (response.Error == ErrorCode.ERR_Success)                {                    if (!ArenaDataManager.Instance.RankDatasDic.ContainsKey(rankType))                    {                        ArenaDataManager.Instance.RankDatasDic[rankType] = new List<ArenaTargetData>();                    }                    List<ArenaTargetData> rankDatas = ArenaDataManager.Instance.RankDatasDic[rankType];                    for (int i = 0; i < response.ranks.Count; i++)                    {                        rankDatas.Add(GetArenaTargetData(response.ranks[i]));                    }                    if (response.self != null)                    {                        if (rankType == ArenaRankType.LAST_SEASON)                        {                            ArenaDataManager.Instance.SelfLastData = GetArenaTargetData(response.self);                        }                        else                        {                            ArenaDataManager.Instance.SelfData = GetArenaTargetData(response.self);                        }                    }                    return true;                }            }            return false;        }        //获取竞技场历史记录        public static async ETTask ReqArenaHistory()        {            S2C_ArenaHistory response = null;            response = (S2C_ArenaHistory)await MessageHelper.SendToServer(new C2S_ArenaHistory() { RoleId = RoleDataManager.roleId });            if (response != null)            {                if (response.Error == ErrorCode.ERR_Success)                {                    ArenaDataManager.Instance.HistoryDatas.Clear();                    for (int i = 0; i < response.history.Count; i++)                    {                        ArenaDataManager.Instance.HistoryDatas.Add(GetArenaHistoryData(response.history[i]));                    }                }            }        }        //获取对手服装属性        public static async ETTask<bool> ReqArenaFightAttr(long roleId, List<FightData> list)        {            S2C_ArenaFightAttr response = null;            response = (S2C_ArenaFightAttr)await MessageHelper.SendToServer(new C2S_ArenaFightAttr() { TargetRoleId = roleId });            if (response != null)            {                if (response.Error == ErrorCode.ERR_Success)                {                    // if (list.Count < response.data.Count) return false;                    for (int i = 0; i < response.data.Count; i++)                    {                        list[i].cardScore = response.data[i].CardScore;                        list[i].itemScoreList = response.data[i].SuitScore;                        list[i].itemList = response.DressupList[i].EquipIds;                        list[i].cardId = response.DressupList[i].CardId;                        List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(response.data[i].CardId);                        if (response.data[i].SkillId.Count == skillCfgs.Count)                        {                            for (int j = 0; j < skillCfgs.Count; j++)                            {                                int index = response.data[i].SkillId.IndexOf(skillCfgs[j].skillId);                                list[i].skillLvs.Add(response.data[i].SkillLevel[index]);                            }                        }                        FightDataManager.Instance.SetItemScoreList(list[i]);                        ScoreSystemData.Instance.SetEquipScoresWithPartId(list[i]);                    }                    return true;                }            }            return false;        }        public static ArenaHistoryData GetArenaHistoryData(ArenaHistoryProto arenaHistoryProto)        {            ArenaHistoryData arenaHistory = new ArenaHistoryData();            arenaHistory.isWin = arenaHistoryProto.IsWin;            arenaHistory.IsChallenge = arenaHistoryProto.IsChallenge;            arenaHistory.FightTime = arenaHistoryProto.FightTime;            arenaHistory.Grade = arenaHistoryProto.Grade;            arenaHistory.Rank = arenaHistoryProto.Rank;            arenaHistory.targetData = GetArenaTargetData(arenaHistoryProto.target);            arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;            arenaHistory.GradeChangeType = arenaHistoryProto.GradeChangeType;            arenaHistory.MyScores = arenaHistoryProto.SelfRandScore;            arenaHistory.TargetScores = arenaHistoryProto.TargetRandScore;            // arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;            return arenaHistory;        }        public static ArenaTargetData GetArenaTargetData(ArenaTargetProto arenaTargetProto)        {            ArenaTargetData arenaTarget = new ArenaTargetData();            arenaTarget.Grade = arenaTargetProto.Grade;            arenaTarget.RankInGrade = arenaTargetProto.RankInGrade;            arenaTarget.Type = arenaTargetProto.Type;            arenaTarget.FightScores = arenaTargetProto.FightPower;            if (arenaTarget.Type == FightTargetType.PLAYER)            {                arenaTarget.RoleInfo = RoleDataManager.GetOtherRoleInfoData(arenaTargetProto.RoleInfo);            }            else            {                ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(arenaTargetProto.RobotDressupInfo.RobotId);                arenaTarget.RoleInfo.roleId = 0;                arenaTarget.RoleInfo.roleName = arenaTargetProto.RobotDressupInfo.Name;                arenaTarget.RoleInfo.roleLv = robotCfg.level;                arenaTarget.RoleInfo.headRes = string.IsNullOrEmpty(arenaTargetProto.RobotDressupInfo.RobotHead) ? "self" : arenaTargetProto.RobotDressupInfo.RobotHead;            }            arenaTarget.FightDatas.Clear();            for (int i = 0; i < ArenaDataManager.Instance.ThemeList.Count; i++)            {                if (arenaTarget.Type == FightTargetType.PLAYER)                {                    FightData roleData = GetFightRoleData(arenaTargetProto.PlayerDressupList.Count <= i ? null : arenaTargetProto.PlayerDressupList[i], arenaTarget.RoleInfo, i);                    arenaTarget.FightDatas.Add(roleData);                }                else if (arenaTarget.Type == FightTargetType.ROBOT)                {                    FightData robotData = GetFightRobotData(arenaTargetProto.RobotDressupInfo, i);                    arenaTarget.FightDatas.Add(robotData);                }            }            return arenaTarget;        }        private static FightData GetFightRoleData(ArenaDressupProto dressupProto, OtherRoleInfoData roleInfo, int index)        {            FightData fightData = new FightData();            fightData.name = roleInfo.roleName;            fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];            fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(roleInfo.roleLv).baseScore;            if (index == 0) fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };            fightData.type = FightTargetType.PLAYER;            fightData.headId = roleInfo.headId;            fightData.cardId = dressupProto == null ? 0 : dressupProto.CardId;            fightData.itemList = dressupProto == null ? fightData.itemList : dressupProto.EquipIds;//上赛季没有穿戴数据            return fightData;        }        public static FightData GetFightRobotData(ArenaRobotProto robotProto, int index)        {            ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(robotProto.RobotId);            FightData fightData = new FightData();            fightData.name = robotProto.Name;            fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];            fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(robotCfg.level).baseScore;            fightData.cardId = robotProto.CardIdList.Count <= index ? 0 : robotProto.CardIdList[index];//上赛季没有穿戴数据            if (index == 0)//只有第一个主题才计算标签            {                fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };                fightData.tagAddition = robotCfg.tagAddition;            }            fightData.itemScoreList.Clear();            double randoms = robotProto.Randoms.Count >= robotCfg.partsScoreArr.Length ? (double)robotProto.Randoms[index] / 10000d : 1;            for (int i = 0; i < robotCfg.partsScoreArr.Length; i++)            {                double score = (double)robotCfg.partsScoreArr[i] * randoms;                fightData.itemScoreList.Add((int)Math.Ceiling(score));            }            fightData.type = FightTargetType.ROBOT;            fightData.res = string.IsNullOrEmpty(robotProto.RobotHead) ? "self" : robotProto.RobotHead;            double cardScore = (double)robotCfg.cardScore * randoms;            fightData.cardScore = (int)Math.Ceiling(cardScore);            fightData.skillLvs.Add(robotCfg.skillLvs);            fightData.showSuitId = robotProto.SuitList.Count <= index ? 0 : robotProto.SuitList[index];//上赛季没有穿戴数据            return fightData;        }    }}
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