| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546 | using FairyGUI;using UI.CommonGame;using System.Collections;namespace GFGGame{    public class GoodsItemTipsView : BaseWindow    {        private UI_GoodsItemTips _ui;        private ItemView itemView;        protected override void OnInit()        {            base.OnInit();            _ui = UI_GoodsItemTips.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;        }        protected override void OnShown()        {            base.OnShown();            int itemID = (int)viewData;            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemID);            _ui.m_txtOwned.SetVar("count", "" + ItemDataManager.GetItemNum(itemID)).FlushVars();            _ui.m_txtName.text = itemCfg.name;            // _ui.m_goodsItem.m_icon.url = ResPathUtil.GetIconPath(itemCfg);            if (itemView == null)            {                itemView = new ItemView(_ui.m_goodsItem.target);            }            ItemData itemData = ItemUtil.createItemData(new int[] { itemCfg.id, 1 });            itemView.SetData(itemData);            itemView.ShowCount = false;            itemView.ShowTips = false;            _ui.m_txtDesc.text = itemCfg.desc;            // RarityIconController.UpdateRarityIcon(_ui.m_goodsItem.m_rarity, itemID, true);        }        protected override void OnHide()        {            base.OnHide();        }    }}
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