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							- using UI.FieldGuide;
 
- using FairyGUI;
 
- using UnityEngine;
 
- using System.Collections.Generic;
 
- namespace GFGGame
 
- {
 
-     public class ChapterItemShowView : BaseWindow
 
-     {
 
-         private UI_ChapterItemShowUI _ui;
 
-         private CulturalRelicCfg _cfg;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             _ui = UI_ChapterItemShowUI.Create();
 
-             this.viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             isReturnView = true;
 
-             _ui.m_btnBack.onClick.Add(OnClickBtnBack);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("tjtj_bjbj");
 
-             _cfg = this.viewData as CulturalRelicCfg;
 
-             UpdateView();
 
-             _ui.m_Idle.Play(-1, 0, null);
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-         }
 
-         private void OnClickBtnBack()
 
-         {
 
-             ViewManager.GoBackFrom(typeof(ChapterItemShowView).FullName);
 
-         }
 
-         private void UpdateView()
 
-         {
 
-             _ui.m_loaItem.url = ResPathUtil.GetChapterGuideIconPath(_cfg.bgRes); //string.Format("ui://FieldGuide/{0}", _cfg.bgRes);
 
-             _ui.m_txtTitle.text = _cfg.name;
 
-             _ui.m_txtDesc.text = _cfg.desc;
 
-         }
 
-     }
 
- }
 
 
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