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- using UI.DressUp;
- using FairyGUI;
- using UnityEngine;
- using System.Collections.Generic;
- using System;
- using ET;
- using System.Collections;
- namespace GFGGame
- {
- public class DressUpFightView : BaseView
- {
- private UI_DressUpFightUI _ui;
- private int _fightID;
- private int _levelID;
- private float listType1X = 0;
- private float partsListX = 0;
- private DressUpListType currentListType;
- private int[] _currentList2;
- private GameObject _scenePrefab;
- private GameObject _sceneObject;
- private List<int> _currentList3 = new List<int>();
- private List<int> _currentList4 = new List<int>();
- private int _currentMenuType;
- private int _currentSuitId;
- private StoryLevelCfg _levelCfg;
- private StoryFightCfg _fightCfg;
- private const int SORT_BY_HIGH_SCORE = 0;
- private const int SORT_BY_LOW_SCORE = 1;
- private int _scoreIndex = SORT_BY_HIGH_SCORE;
- private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
- public override void Dispose()
- {
- if (_sceneObject != null)
- {
- GameObject.Destroy(_sceneObject);
- _sceneObject = null;
- }
- for (int i = 0; i < _listLongPress.Count; i++)
- {
- _listLongPress[i].Dispose();
- }
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void Init()
- {
- base.Init();
- packageName = UI_DressUpFightUI.PACKAGE_NAME;
- _ui = UI_DressUpFightUI.Create();
- viewCom = _ui.target;
- isfullScreen = true;
- _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneDressUpFight"));
- _ui.m_btnClose.width = GRoot.inst.width;
- _ui.m_btnClose.height = GRoot.inst.height;
- _ui.m_btnClose.AddRelation(GRoot.inst, RelationType.Size);
- }
- protected override void OnInit()
- {
- base.OnInit();
- _ui.m_groupTaskHint.visible = false;
- _ui.m_btnRepeal.visible = false;
- _ui.m_btnRenewal.visible = false;
- _ui.m_btnSearch.visible = true;
- // _ui.m_comboBox.items = new string[] { "我的套装一", "我的套装二", "我的套装三", "我的套装四", "我的套装五", "我的套装六" };
- _ui.m_partsList.m_comboBoxRarity.items = new string[] { "高分优先", "低分优先" };
- InitLists();
- _ui.m_partsList.m_comboBoxRarity.onChanged.Add(OnComboBoxRarityChanged);
- _ui.m_btnBack.onClick.Add(OnClickBtnBack);
- _ui.m_btnHome.onClick.Add(OnClickBtnHome);
- // _ui.m_btnClothingShop.onClick.Add(OnClickBtnClothingShop);
- // _ui.m_comboBox.onChanged.Add(OnComboBoxChanged);
- _ui.m_comListType1.m_listType.onClickItem.Add(OnClickListType1Item);
- _ui.m_comListType2.m_listType.onClickItem.Add(OnClickListType2Item);
- _ui.m_partsList.m_list.onClickItem.Add(OnClickPartsListItem);
- _ui.m_partsList2.m_list.onClickItem.Add(OnClickSuitPartsListItem);
- _ui.m_touchPad.onClick.Add(OnTouchPad);
- _ui.m_btnHint.onClick.Add(OnClickBtnHint);
- _ui.m_btnGuide.onClick.Add(OnTouchPad);
- _ui.m_btnClose.onClick.Add(OnClickBtnClose);
- _ui.m_btnDelete.onClick.Add(OnClickBtnDelete);
- _ui.m_btnNext.onClick.Add(OnClickBtnNext);
- _ui.m_btnRecommend.onClick.Add(OnClickBtnRecommend);
- _ui.m_btnSearch.onClick.Add(OnClickBtnSearch);
- _ui.m_btnAutoPlay.onClick.Add(OnClickBtnAutoPlay);
- _ui.m_compNeed.target.onClick.Add(OnClickComNeed);
- _ui.m_compNeed.m_listTag.itemRenderer = RenderListTagItem;
- // _ui.m_btnShow.onClick.Add(OnClickBtnShow);
- // _ui.m_btnHide.onClick.Add(OnClickBtnHide);
- // _ui.m_loaShow.onClick.Add(OnClickLoaShow);
- // _ui.m_btnHide.visible = false;
- // EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdatePartsListSort);
- _ui.m_partsList2.m_comboBoxRarity.visible = false;
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- EventAgent.AddEventListener(ConstMessage.CARD_CHOOSE, OnClickBtnPhotograph);
- EventAgent.AddEventListener(ConstMessage.DRESS_FILTER, UpdatePartsListSort);
- EventAgent.AddEventListener(ConstMessage.DRESS_SEARCH, UpdatePartsListSort);
- EventAgent.AddEventListener(ConstMessage.DRESS_UP_SCORE_CHANGED, UpdateScore);
- }
- protected override void OnShown()
- {
- base.OnShown();
- InstanceZonesDataManager.usedRecommend = false;
- // _ui.m_comboBox.title = "我的套装";
- _ui.m_txtRecommendCount.SetVar("v1", "" + GameGlobal.myNumericComponent.GetAsInt(ET.NumericType.RecommendCount)).FlushVars();
- _ui.m_txtRecommendCount.SetVar("v2", GlobalCfgArray.globalCfg.recommendCount.ToString()).FlushVars();
- _ui.m_btnRecommend.enabled = true;// GameGlobal.myNumericComponent.GetAsInt(ET.NumericType.RecommendCount) > 0;
- _scoreIndex = _ui.m_partsList.m_comboBoxRarity.selectedIndex;
- _ui.m_btnAutoPlay.selected = EquipDataCache.cacher.autoPlay;
- _ui.m_btnAutoPlay.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.FUNCTION_AUTOPLAY_FIGHT, false);
- _levelID = (int)viewData;
- InstanceZonesDataManager.currentLevelCfgId = _levelID;
- _levelCfg = StoryLevelCfgArray.Instance.GetCfg(_levelID);
- _fightCfg = StoryFightCfgArray.Instance.GetCfg(_levelCfg.fightID);
- if (_levelCfg.type == ConstInstanceZonesType.Field)
- {
- _fightCfg.scoreType = FieldDataManager.Instance.fieldInfos.theme;
- _ui.m_btnAutoPlay.visible = false;
- }
- _ui.m_compNeed.target.visible = _fightCfg.needItemId > 0 || _fightCfg.needSuitId > 0 || _fightCfg.needTagsArr.Length > 0;
- if (_ui.m_compNeed.target.visible)
- {
- _ui.m_compNeed.m_c1.selectedIndex = 0;
- if (_fightCfg.needItemId > 0)
- {
- _ui.m_compNeed.m_txtNeedName.text = ItemUtil.GetItemName(_fightCfg.needItemId);
- _ui.m_compNeed.target.data = _fightCfg.needItemId;
- }
- else if (_fightCfg.needSuitId > 0)
- {
- _ui.m_compNeed.m_txtNeedName.text = ItemUtil.GetSuitName(_fightCfg.needSuitId);
- _ui.m_compNeed.target.data = _fightCfg.needSuitId;
- }
- else
- {
- _ui.m_compNeed.m_c1.selectedIndex = 1;
- _ui.m_compNeed.m_listTag.numItems = _fightCfg.needTagsArr.Length;
- }
- }
- InstanceZonesDataManager.currentScoreType = _fightCfg.scoreType;
- //一级菜单
- _ui.m_comListType1.m_listType.RemoveChildrenToPool();
- _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length - 1;
- //_ui.m_comListType1.m_listType1.ResizeToFit(_ui.m_listType1.numItems);
- float maxHeight = _ui.target.height - _ui.m_comListType1.m_listType.y - DressUpView.BOTTOM_BLANK;
- if (_ui.m_comListType1.m_listType.height > maxHeight)
- {
- _ui.m_comListType1.m_listType.height = maxHeight;
- }
- _ui.m_comListType1.target.x = _ui.target.width;
- _ui.m_comListType2.target.x = _ui.target.width;
- _ui.m_partsList.target.x = _ui.target.width;
- _ui.m_partsList2.target.x = _ui.target.width;
- _ui.m_scoreType.url = "ui://CommonGame/kp_sx_" + _fightCfg.scoreType;
- this.showListType1();
- if (_sceneObject == null)
- {
- _sceneObject = GameObject.Instantiate(_scenePrefab);
- EquipDataCache.cacher.setSceneObj(_sceneObject);
- EquipDataCache.cacher.PutOnDefaultSuitSaved();
- }
- UpdateScore();
- SendLog();
- Timers.inst.AddUpdate(CheckGuide);
- }
- protected override void OnHide()
- {
- base.OnHide();
- _ui.m_groupTaskHint.visible = false;
- if (_sceneObject != null)
- {
- GameObject.Destroy(_sceneObject);
- _sceneObject = null;
- }
- _fightCfg = null;
- _levelCfg = null;
- DressUpMenuItemDataManager.Clear();
- Timers.inst.Remove(CheckGuide);
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- EventAgent.RemoveEventListener(ConstMessage.CARD_CHOOSE, OnClickBtnPhotograph);
- EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER, UpdatePartsListSort);
- EventAgent.RemoveEventListener(ConstMessage.DRESS_SEARCH, UpdatePartsListSort);
- EventAgent.RemoveEventListener(ConstMessage.DRESS_UP_SCORE_CHANGED, UpdateScore);
- }
- private void OnClickBtnBack()
- {
- AlertUI.Show("是否确定退出?")
- .SetLeftButton(true, "否").SetRightButton(true, "是", (object data) =>
- {
- if (_levelCfg.type == ConstInstanceZonesType.Studio && _levelCfg.subType != ConstInstanceZonesSubType.Hard3)
- {
- ViewManager.Show(StudioDataManager.Instance.VIEW_NAME, new object[] { StudioDataManager.Instance.TYPE_SELECT_INDEX, StudioDataManager.Instance.PROPERTY_SELECT_INDEX }, ViewManager.GetGoBackDatas(StudioDataManager.Instance.VIEW_NAME));
- }
- else if (_levelCfg.type == ConstInstanceZonesType.Studio && _levelCfg.subType == ConstInstanceZonesSubType.Hard3)
- {
- ViewManager.Show<StudioFilingView>(null, ViewManager.GetGoBackDatas(typeof(StudioFilingView).FullName));
- }
- else if (_levelCfg.type == ConstInstanceZonesType.Field)
- {
- ViewManager.GoBackFrom(ViewName.DRESS_UP_FIGHT_VIEW);
- }
- else
- {
- // ViewManager.GoBackFrom(ViewName.STORY_CHAPTER_VIEW);
- ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, _levelCfg.chapterId);//, new object[] { ViewName.STORY_CHAPTER_LIST_VIEW }
- }
- EquipDataCache.cacher.TakeOffAll();
- this.Hide();
- });
- // ViewManager.Show(ViewName.STORY_CHAPTER_VIEW, StoryDataManager.currentChapter);
- }
- private void OnClickBtnHome()
- {
- AlertUI.Show("是否返回?")
- .SetLeftButton(true, "否").SetRightButton(true, "是", (object data) =>
- {
- EquipDataCache.cacher.TakeOffAll();
- GameController.GoBackToMainView();
- });
- }
- private void OnClickBtnClothingShop()
- {
- ViewManager.Show(ViewName.CLOTHING_SHOP_VIEW, new object[] { null, _fightCfg.scoreType }, null, false, true);
- }
- private void OnClickListType1Item(EventContext context)
- {
- // GuideController.HideGuide();
- GObject typeItem = context.data as GObject;
- int order = (int)typeItem.data;
- DressUpMenuItemCfg1 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[order - 1];
- if (item1.subMenusArr.Length > 0)
- {
- this.showListType2(item1.subMenusArr);
- }
- else
- {
- if (this.showListParts(item1.type) == false)
- {
- PromptController.Instance.ShowFloatTextPrompt("未获得此类部件");
- return;
- }
- this.showListParts(item1.type);
- }
- this.hideListType1();
- UpdateListPartsSelected();
- }
- private void OnClickListType2Item(EventContext context)
- {
- GObject typeItem = context.data as GObject;
- int order = (int)typeItem.data;
- DressUpMenuItemCfg2 item2 = DressUpMenuItemCfg2Array.Instance.dataArray[order - 1];
- if (this.showListParts(item2.type) == false)
- {
- PromptController.Instance.ShowFloatTextPrompt("未获得此类部件");
- return;
- }
- this.hideListType2();
- }
- private void OnClickPartsListItem(EventContext context)
- {
- if (ViewManager.isViewOpen(typeof(DressUpItemTipsView).FullName))
- {
- return;
- }
- GObject listItem = context.data as GObject;
- int id = (int)listItem.data;
- if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
- {
- this.showListParts2(id);
- this.hideListParts();
- EquipDataCache.cacher.PutOnSuitCfg(id, false, true);
- }
- else
- {
- EquipDataCache.cacher.TryCancelSuit(id);
- EquipDataCache.cacher.AddOrRemove(id, true);
- }
- UpdateListPartsSelected();
- UpdateListSuitPartsSelected();
- }
- private void OnClickSuitPartsListItem(EventContext context)
- {
- if (ViewManager.isViewOpen(typeof(DressUpItemTipsView).FullName))
- {
- return;
- }
- GObject listItem = (GObject)context.data as GObject;
- int id = (int)listItem.data;
- EquipDataCache.cacher.TryCancelSuit(id);
- EquipDataCache.cacher.AddOrRemove(id, true);
- UpdateListSuitPartsSelected();
- }
- private void OnLongPress(EventContext context)
- {
- LongPressGesture gesture = (LongPressGesture)context.sender;
- int itemId = (int)gesture.host.data;
- GoodsItemTipsController.ShowItemTips(itemId);
- }
- private void OnTouchPad()
- {
- if (this.currentListType == DressUpListType.List4)
- {
- this.hideListParts2();
- this.showListParts(ConstDressUpItemType.TAO_ZHUANG, true);
- }
- else if (this.currentListType == DressUpListType.List3)
- {
- if (_currentList2 != null)
- {
- this.showListType2(_currentList2);
- }
- else
- {
- this.showListType1();
- }
- this.hideListParts();
- }
- else if (this.currentListType == DressUpListType.List2)
- {
- this.showListType1();
- this.hideListType2();
- }
- }
- private void OnClickBtnHint()
- {
- this.ShowTaskHint();
- }
- private void OnClickBtnDelete()
- {
- EquipDataCache.cacher.TakeOffAll();
- _ui.m_partsList.m_list.numItems = _currentList3.Count;
- _ui.m_partsList2.m_list.numItems = _currentList4.Count;
- }
- private void OnClickBtnClose()
- {
- _ui.m_groupTaskHint.visible = false;
- }
- private void OnClickBtnNext()
- {
- if (!EquipDataCache.cacher.CheckPutOnFinish())
- {
- AlertUI.Show("只有换好衣服才能出门哦!")
- .SetRightButton(true, "好的");
- return;
- }
- int _suitId = EquipDataCache.cacher.CheckCurDressIsSuit(); ;
- if (_fightCfg.needItemId > 0 && (_suitId <= 0 && EquipDataCache.cacher.equipDatas.IndexOf(_fightCfg.needItemId) < 0 || _suitId > 0 && Array.IndexOf(SuitCfgArray.Instance.GetCfg(_suitId).partsArr, _fightCfg.needItemId) < 0) || _fightCfg.needSuitId > 0 && _suitId != _fightCfg.needSuitId)
- {
- AlertUI.Show("未穿戴必需品。").SetRightButton(true, "好的");
- return;
- }
- if (CardDataManager.GetCardListByRarity(0).Count > 0)
- {
- ViewManager.Show<StoryCardChoose>(_fightCfg.scoreType);
- }
- else
- {
- // StartCalculateScore();
- OnClickBtnPhotograph();
- }
- }
- private void OnClickBtnPhotograph()
- {
- Timers.inst.StartCoroutine(ScreenShotTex());
- }
- private IEnumerator ScreenShotTex()
- {
- ItemCfg bgItemCfg = ItemCfgArray.Instance.GetCfg(EquipDataCache.cacher.bgId);
- string bgName = string.Format(DressUpUtil.FORMAT_SPRITE_NAME, bgItemCfg.subType, 1);
- GameObject bg = _sceneObject.transform.Find(bgName).gameObject;
- bg.SetActive(false);
- Color backgroundColor = Camera.main.backgroundColor;
- Camera.main.backgroundColor = new Color(255, 255, 255, 0);
- GRoot.inst.visible = false;
- yield return new WaitForEndOfFrame();
- Rect rect = new Rect(0, 0, UnityEngine.Screen.width, UnityEngine.Screen.height);
- Texture2D tex = new Texture2D((int)rect.width, (int)rect.height, TextureFormat.ARGB32, false);//新建一个Texture2D对象
- tex.ReadPixels(rect, 0, 0);//读取像素,屏幕左下角为0点
- tex.Apply();//保存像素信息
- NTexture _nTexture = new NTexture(tex);
- // EquipDataCache.cacher.nTexture = _nTexture;
- GRoot.inst.visible = true;
- bg.SetActive(true);
- Camera.main.backgroundColor = backgroundColor;
- StartCalculateScore(_nTexture);
- }
- private void StartCalculateScore(NTexture nTexture)
- {
- //不可移动代码位置
- bool hasFightTarget = _fightCfg.targetName != null && _fightCfg.targetName.Length > 0;
- if (_levelCfg.type == ConstInstanceZonesType.Field)
- {
- FieldFightDataManager.Instance.CurrentCardId = InstanceZonesDataManager.currentCardId;
- FieldFightDataManager.Instance.CurrentScoreType = InstanceZonesDataManager.currentScoreType;
- FieldFightDataManager.Instance.currentLevelCfgId = InstanceZonesDataManager.currentLevelCfgId;
- FieldFightDataManager.Instance.equipDatas = EquipDataCache.cacher.equipDatas;
- }
- if (hasFightTarget)
- {
- ViewManager.Show(ViewName.STORY_FIGHT_TARGET_VIEW, nTexture);
- }
- else
- {
- ViewManager.Show(ViewName.STORY_FIGHT_SINGLE_VIEW, nTexture);
- }
- this.Hide();
- }
- private void OnClickBtnRecommend()
- {
- if (this.currentListType == DressUpListType.List4)
- {
- this.hideListParts2();
- this.showListParts(ConstDressUpItemType.TAO_ZHUANG, true);
- }
- EquipDataCache.cacher.TryCancelSuit(_currentSuitId);
- InstanceZonesDataManager.usedRecommend = true;
- EquipDataCache.cacher.PutOnRecommendItems();
- UpdateListPartsSelected();
- UpdateListSuitPartsSelected();
- }
- private void InitLists()
- {
- _ui.m_comListType2.m_listType.itemRenderer = ListType2Item;
- _ui.m_partsList.m_list.itemRenderer = ListPartsItem;
- _ui.m_partsList2.m_list.itemRenderer = ListParts2Item;
- listType1X = _ui.m_comListType1.target.x;
- partsListX = _ui.m_partsList.target.x - _ui.m_partsList.target.width;
- //一级菜单
- _ui.m_comListType1.m_listType.itemRenderer = ListType1Item;
- }
- private void showListType1()
- {
- _currentList2 = null;
- currentListType = DressUpListType.List1;
- _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length;
- GTween.To(_ui.target.width, listType1X, 0.5f)
- .SetTarget(_ui.m_comListType1.target)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_comListType1.target.x = t.value.x;
- });
- }
- private void hideListType1()
- {
- GTween.To(listType1X, _ui.target.width, 0.5f)
- .SetTarget(_ui.m_comListType1.target)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_comListType1.target.x = t.value.x;
- });
- }
- private void showListType2(int[] menuStrArr = null)
- {
- currentListType = DressUpListType.List2;
- if (menuStrArr != null && menuStrArr.Length > 0)
- {
- int len = menuStrArr.Length;
- _currentList2 = menuStrArr.Clone() as int[];
- _ui.m_comListType2.m_listType.RemoveChildrenToPool();
- _ui.m_comListType2.m_listType.numItems = len;
- //_ui.m_listType2.ResizeToFit(_ui.m_listType2.numItems);
- float maxHeight = _ui.target.height - _ui.m_comListType2.m_listType.y - DressUpView.BOTTOM_BLANK;
- if (_ui.m_comListType2.m_listType.height > maxHeight)
- {
- _ui.m_comListType2.m_listType.height = maxHeight;
- }
- }
- GTween.To(_ui.target.width, listType1X, 0.5f)
- .SetTarget(_ui.m_comListType2.target)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_comListType2.target.x = t.value.x;
- });
- }
- private void hideListType2()
- {
- GTween.To(listType1X, _ui.target.width, 0.5f)
- .SetTarget(_ui.m_comListType2.target)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_comListType2.target.x = t.value.x;
- });
- }
- private bool showListParts(int type, bool selectItem = false)
- {
- _currentMenuType = type;
- UpdatePartsListSort();
- if (_ui.m_partsList.m_list.numItems <= 0) return false;
- _ui.m_partsList.m_list.ResizeToFit(_ui.m_partsList.m_list.numItems);
- float maxHeight = _ui.m_partsList.target.height - _ui.m_partsList.m_list.y;
- if (_ui.m_partsList.m_list.height > maxHeight)
- {
- _ui.m_partsList.m_list.height = maxHeight;
- }
- if (selectItem)
- {
- int itemId = EquipDataCache.cacher.GetItemIdBuyType(_currentMenuType);
- if (itemId > 0)
- {
- int index = _currentList3.IndexOf(itemId);
- _ui.m_partsList.m_list.ScrollToView(index);
- }
- }
- currentListType = DressUpListType.List3;
- GTween.To(_ui.target.width, partsListX, 0.5f)
- .SetTarget(_ui.m_partsList)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_partsList.target.x = t.value.x;
- });
- UpdateListPartsSelected();
- return true;
- }
- private void OnComboBoxRarityChanged()
- {
- _scoreIndex = _ui.m_partsList.m_comboBoxRarity.selectedIndex;
- this.UpdatePartsListSort();
- }
- private void UpdatePartsListSort()
- {
- if (_currentMenuType == 0) return;
- if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
- {
- _currentList3 = DressUpMenuSuitDataManager.GetSuitIDList();
- if (_scoreIndex == SORT_BY_HIGH_SCORE)
- {
- _currentList3 = SuitUtil.SortSuitListByHighScore(_currentList3);
- }
- else if (_scoreIndex == SORT_BY_LOW_SCORE)
- {
- _currentList3 = SuitUtil.SortSuitListByLowScore(_currentList3);
- }
- else
- {
- _currentList3.Reverse();
- }
- }
- else
- {
- _currentList3 = DressUpMenuItemDataManager.getItemDatasByType(_currentMenuType);
- if (_scoreIndex == SORT_BY_HIGH_SCORE)
- {
- _currentList3 = DressUpMenuItemDataManager.SortItemListByHighScore(_currentList3);
- }
- else if (_scoreIndex == SORT_BY_LOW_SCORE)
- {
- _currentList3 = DressUpMenuItemDataManager.SortItemListByLowScore(_currentList3);
- }
- else
- {
- _currentList3.Reverse();
- }
- }
- if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Search)
- {
- _currentList3 = DressUpMenuItemDataManager.DressSearch(_currentList3, _currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG);
- }
- else if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Filter)
- {
- _currentList3 = DressUpMenuItemDataManager.DressFilter(_currentList3, _currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG);
- }
- //必穿品放在列表最前面
- if (_fightCfg.needItemId > 0)
- {
- int index = _currentList3.IndexOf(_fightCfg.needItemId);
- if (index >= 0)
- {
- int item = _currentList3[index];
- _currentList3.Remove(_currentList3[index]);
- _currentList3.Insert(0, item);
- }
- }
- else if (_fightCfg.needSuitId > 0)
- {
- int index = _currentList3.IndexOf(_fightCfg.needSuitId);
- if (index >= 0)
- {
- int item = _currentList3[index];
- _currentList3.Remove(_currentList3[index]);
- _currentList3.Insert(0, item);
- }
- }
- _ui.m_partsList.m_list.RemoveChildrenToPool();
- _ui.m_partsList.m_list.numItems = _currentList3.Count;
- }
- private void UpdateSuitPartsListSort()
- {
- if (_currentMenuType == 0) return;
- _currentList4 = new List<int>(SuitCfgManager.Instance.GetSuitItems(_currentSuitId, true));
- if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Search)
- {
- _currentList4 = DressUpMenuItemDataManager.DressSearch(_currentList4, false);
- }
- else if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Filter)
- {
- _currentList4 = DressUpMenuItemDataManager.DressFilter(_currentList4, false);
- }
- _ui.m_partsList2.m_list.RemoveChildrenToPool();
- _ui.m_partsList2.m_list.numItems = _currentList4.Count;
- }
- private void hideListParts()
- {
- GTween.To(partsListX, _ui.target.width, 0.5f)
- .SetTarget(_ui.m_partsList)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_partsList.target.x = t.value.x;
- });
- }
- private void showListParts2(int suitId)
- {
- _currentSuitId = suitId;
- _ui.m_partsList2.m_comboBoxRarity.items = new string[] { "高稀有度", "低稀有度", "最近获得" };
- this.UpdateSuitPartsListSort();
- _ui.m_partsList2.m_list.ResizeToFit(_ui.m_partsList2.m_list.numItems);
- float maxHeight = _ui.m_partsList2.target.height - _ui.m_partsList2.m_list.y;// - DressUpView.BOTTOM_BLANK;
- if (_ui.m_partsList2.m_list.height > maxHeight)
- {
- _ui.m_partsList2.m_list.height = maxHeight;
- }
- currentListType = DressUpListType.List4;
- GTween.To(_ui.target.width, partsListX, 0.5f)
- .SetTarget(_ui.m_partsList2)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_partsList2.target.x = t.value.x;
- });
- }
- private void hideListParts2()
- {
- _currentMenuType = ConstDressUpItemType.TAO_ZHUANG;
- GTween.To(partsListX, _ui.target.width, 0.5f)
- .SetTarget(_ui.m_partsList2)
- .OnUpdate((GTweener t) =>
- {
- _ui.m_partsList2.target.x = t.value.x;
- });
- }
- private void ListType1Item(int index, GObject item)
- {
- UI_TypeItem typeItem = UI_TypeItem.Proxy(item);
- DressUpMenuItemCfg1 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[index];
- typeItem.m_icon.url = "ui://DressUp/hz_fenleitu_" + item1.id;
- //typeItem.m_imgTitle.url = "ui://DressUp/hz_iconzi_" + item1.id;
- typeItem.target.data = item1.id;
- typeItem.m_imgNeed.visible = ItemUtil.CheckMenuType1(_fightCfg.needItemId, _fightCfg.needSuitId, item1.id);
- typeItem.m_imgNew.visible = DressUpMenuItemDataManager.CheckIsFirstMenuNew(item1.id);
- UI_TypeItem.ProxyEnd();
- }
- private void ListType2Item(int index, GObject item)
- {
- UI_TypeItem typeItem = UI_TypeItem.Proxy(item);
- DressUpMenuItemCfg2 item2 = DressUpMenuItemCfg2Array.Instance.dataArray[_currentList2[index] - 1];
- typeItem.m_icon.url = "ui://DressUp/hz_fenleituej_" + item2.id;
- //typeItem.m_imgTitle.url = "ui://DressUp/hz_iconziej_" + item2.id;
- typeItem.target.data = item2.id;
- var subType = ItemUtilCS.GetItemSubType(_fightCfg.needItemId);
- typeItem.m_imgNeed.visible = subType == item2.type;
- typeItem.m_imgNew.visible = DressUpMenuItemDataManager.CheckIsSecondMenuNew(item2.id);
- UI_TypeItem.ProxyEnd();
- }
- private void ListPartsItem(int index, GObject item)
- {
- UI_PartsListItem listItem = UI_PartsListItem.Proxy(item);
- int id = (int)_currentList3[index];
- string iconRes = "";
- string partName = "";
- string ext = "png";
- if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
- {
- SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(id);
- iconRes = suitCfg.res;
- partName = suitCfg.name;
- listItem.m_iconSelected.visible = false;
- listItem.m_txtScore.text = "" + SuitUtil.GetSuitScore(id);
- RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false, true);
- listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + suitCfg.rarity;
- listItem.m_imgNew.visible = false;
- }
- else
- {
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);
- iconRes = itemCfg.res;
- partName = itemCfg.name;
- listItem.m_iconSelected.visible = EquipDataCache.cacher.CheckDressUpItemIsOn(id);
- listItem.m_txtScore.text = "" + DressUpMenuItemDataManager.GetItemScore(id);
- listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + itemCfg.rarity;
- bool isNew = DressUpMenuItemDataManager.CheckIsDressUpItemNew(id);
- listItem.m_imgNew.visible = isNew;
- if (isNew)
- {
- ItemProxy.ReqSetItemRead(id).Coroutine();
- }
- RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);
- ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
- }
- if (listItem.target.data == null)
- {
- LongPressGesture longPressGesture = new LongPressGesture(listItem.target);
- longPressGesture.once = true;
- longPressGesture.onAction.Add(OnLongPress);
- _listLongPress.Add(longPressGesture);
- }
- listItem.m_icon.url = ResPathUtil.GetIconPath(iconRes, ext);
- listItem.m_ScoreType.url = "ui://CommonGame/kp_sx_" + _fightCfg.scoreType;
- listItem.m_txtTitle.text = partName;
- listItem.target.data = id;
- listItem.m_imgNeed.visible = _fightCfg.needItemId == id || _fightCfg.needSuitId == id;
- UI_PartsListItem.ProxyEnd();
- }
- private void ListParts2Item(int index, GObject item)
- {
- UI_PartsListItem listItem = UI_PartsListItem.Proxy(item);
- int id = (int)_currentList4[index];
- string iconRes = "";
- string partName = "";
- string ext = "png";
- if (listItem.target.data == null)
- {
- LongPressGesture longPressGesture = new LongPressGesture(listItem.target);
- longPressGesture.once = true;
- longPressGesture.onAction.Add(OnLongPress);
- _listLongPress.Add(longPressGesture);
- }
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);
- iconRes = itemCfg.res;
- partName = itemCfg.name;
- listItem.m_iconSelected.visible = EquipDataCache.cacher.CheckDressUpItemIsOn(id);
- listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + itemCfg.rarity;
- RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);
- ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
- listItem.m_ScoreType.visible = true;
- // int mainScore;
- // int mainValuel;
- // ItemDataManager.GetMainScore(id, out mainScore, out mainValuel);
- listItem.m_ScoreType.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + _fightCfg.scoreType);
- listItem.m_txtScore.text = "" + DressUpMenuItemDataManager.GetItemScore(id, _fightCfg.scoreType);
- listItem.m_icon.url = ResPathUtil.GetIconPath(iconRes, ext);
- listItem.m_txtTitle.text = partName;
- listItem.target.data = id;
- // listItem.m_txtScore.visible = false;
- //listItem.m_ScoreType.visible = true;
- listItem.m_imgNeed.visible = false;
- bool isNew = DressUpMenuItemDataManager.CheckIsDressUpItemNew(id);
- listItem.m_imgNew.visible = isNew;
- if (isNew)
- {
- ItemProxy.ReqSetItemRead(id).Coroutine();
- }
- UI_PartsListItem.ProxyEnd();
- }
- private void UpdateListPartsSelected()
- {
- int count = _ui.m_partsList.m_list.numChildren;
- int suitId = EquipDataCache.cacher.CheckCurDressIsSuit();
- for (int i = 0; i < count; i++)
- {
- UI_PartsListItem listItem = UI_PartsListItem.Proxy(_ui.m_partsList.m_list.GetChildAt(i));
- int id = (int)listItem.target.data;
- if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
- {
- listItem.m_iconSelected.visible = suitId > 0 && id == suitId;
- }
- else
- {
- bool isPutOn = EquipDataCache.cacher.CheckDressUpItemIsOn(id);//非套装金判断是否穿戴
- bool isSuit = !DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && SuitCfgManager.Instance.GetItemSuitId(id) == suitId;//非场景类, 若当前穿戴套装要判断item是否属于套装(更换场景类不会改变套装穿戴状态)
- bool isSceneSuit = DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && isPutOn;//场景类, 若当前穿戴套装要判断item是否属已穿戴
- listItem.m_iconSelected.visible = isPutOn || isSuit || isSceneSuit;
- }
- UI_PartsListItem.ProxyEnd();
- }
- }
- private void UpdateListSuitPartsSelected()
- {
- int count = _ui.m_partsList2.m_list.numChildren;
- int suitId = EquipDataCache.cacher.CheckCurDressIsSuit();
- for (int i = 0; i < count; i++)
- {
- UI_PartsListItem listItem = UI_PartsListItem.Proxy(_ui.m_partsList2.m_list.GetChildAt(i));
- int id = (int)listItem.target.data;
- bool isPutOn = EquipDataCache.cacher.CheckDressUpItemIsOn(id);//非套装金判断是否穿戴
- bool isSuit = !DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && SuitCfgManager.Instance.GetItemSuitId(id) == suitId;//非场景类, 若当前穿戴套装要判断item是否属于套装(更换场景类不会改变套装穿戴状态)
- bool isSceneSuit = DressUpMenuItemDataManager.CheckIsSceneType(id) && suitId > 0 && isPutOn;//场景类, 若当前穿戴套装要判断item是否属已穿戴
- listItem.m_iconSelected.visible = isPutOn || isSuit || isSceneSuit;
- UI_PartsListItem.ProxyEnd();
- }
- }
- private void ShowTaskHint()
- {
- _ui.m_groupTaskHint.visible = true;
- _ui.m_txtHint.text = _levelCfg.hint;
- if (this._ui.m_txtHint.textHeight > this._ui.m_txtHint.textFormat.size * 2)
- {
- this._ui.m_txtHint.align = AlignType.Left;
- }
- else
- {
- this._ui.m_txtHint.align = AlignType.Center;
- }
- }
- private void UpdateScore()
- {
- _ui.m_txtScore.text = "" + EquipDataCache.cacher.score;
- // GuideController.TryGuideDressUpFightViewBtnNext(_ui.m_btnNext);
- }
- private void OnClickBtnSearch()
- {
- ViewManager.Show<DressFilterView>(false, new object[] { ViewName.DRESS_UP_VIEW });
- }
- private void OnClickBtnAutoPlay()
- {
- EquipDataCache.cacher.autoPlay = _ui.m_btnAutoPlay.selected;
- }
- // private void OnClickBtnShow()
- // {
- // Timers.inst.Remove(SetBtnShowVisable);
- // _ui.m_c1.selectedIndex = 0;
- // _ui.m_btnHide.visible = true;
- // _ui.m_loaShow.visible = false;
- // _ui.m_btnShow.visible = false;
- // }
- // private void OnClickBtnHide()
- // {
- // _ui.m_c1.selectedIndex = 1;
- // _ui.m_btnHide.visible = false;
- // _ui.m_btnShow.visible = true;
- // _ui.m_loaShow.visible = true;
- // Timers.inst.Add(2f, 1, SetBtnShowVisable);
- // }
- // private void OnClickLoaShow()
- // {
- // Timers.inst.Remove(SetBtnShowVisable);
- // _ui.m_btnShow.alpha = 1;
- // Timers.inst.Add(2f, 1, SetBtnShowVisable);
- // _ui.m_btnShow.enabled = true;
- // }
- // private void SetBtnShowVisable(object param)
- // {
- // _ui.m_btnShow.enabled = false;
- // GTween.To(1, 0, 0.3f).SetTarget(_ui.m_btnShow, TweenPropType.Alpha);
- // }
- private void OnClickComNeed()
- {
- if (_fightCfg.needItemId <= 0 && _fightCfg.needSuitId <= 0)
- {
- return;
- }
- if (_fightCfg.needSuitId > 0)
- {
- ViewManager.Show(ViewName.SUIT_GUIDE_VIEW, new object[] { _ui.m_compNeed.target.data, new object[] { ViewName.DRESS_UP_FIGHT_VIEW, this.viewData } }, new object[] { ViewName.DRESS_UP_FIGHT_VIEW, this.viewData });
- }
- else
- {
- // ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { _ui.m_compNeed.target.data, new object[] { ViewName.DRESS_UP_FIGHT_VIEW, this.viewData }, 1 });
- int itemId = (int)_ui.m_compNeed.target.data;
- object[] sourceDatas = new object[] { itemId, new object[] { ViewName.DRESS_UP_FIGHT_VIEW, this.viewData }, 1 };
- GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
- }
- }
- private void RenderListTagItem(int index, GObject obj)
- {
- UI.CommonGame.UI_ListTagItem item = UI.CommonGame.UI_ListTagItem.Proxy(obj);
- string tag = _fightCfg.needTagsArr[index];
- int tagType = TagCfgArray.Instance.GetCfg(tag).type;
- item.m_txtTag.text = tag;
- item.m_loaTag.url = ResPathUtil.GetCommonGameResPath("fzd_bqbq_" + tagType);
- UI.CommonGame.UI_ListTagItem.ProxyEnd();
- }
- private bool CheckListCount(int type)
- {
- if (type == (int)ConstDressUpItemType.TAO_ZHUANG)
- {
- return DressUpMenuSuitDataManager.GetSuitIDList().Count > 0;
- }
- else
- {
- return DressUpMenuItemDataManager.getItemDatasByType(type).Count > 0;
- }
- }
- private void SendLog()
- {
- var levelCfg = StoryLevelCfgArray.Instance.GetCfg(_levelID);
- switch (levelCfg.type)
- {
- case ConstInstanceZonesType.Story:
- LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 2);
- break;
- case ConstInstanceZonesType.Studio:
- StudioCfg studioCfg = StudioCfgArray.Instance.GetCfg(levelCfg.chapterId);
- if (studioCfg.funId == typeof(StudioMetalView).Name)
- {
- LogServerHelper.SendNodeLog((int)PlayParticipationEnum.JIN_SHU_XIU_FU, 2);
- }
- else if (studioCfg.funId == typeof(StudioFabricView).Name)
- {
- LogServerHelper.SendNodeLog((int)PlayParticipationEnum.ZHI_WU_XIU_FU, 2);
- }
- else if (studioCfg.funId == typeof(StudioPropertyView).Name)
- {
- LogServerHelper.SendNodeLog((int)PlayParticipationEnum.SHU_HUA_XIU_FU, 2);
- }
- break;
- }
- }
- private void CheckGuide(object param)
- {
- if (GuideDataManager.IsGuideFinish(ConstGuideId.SINGLE_FIGHT) <= 0
- || GuideDataManager.IsGuideFinish(ConstGuideId.BUY_CLOTHING) <= 0
- || GuideDataManager.IsGuideFinish(ConstGuideId.FIGHT_TIPS) <= 0)
- {
- UpdateToCheckGuide(null);
- }
- else
- {
- Timers.inst.Remove(CheckGuide);
- }
- }
- protected override void UpdateToCheckGuide(object param)
- {
- if (!ViewManager.CheckIsTopView(this.viewCom)) return;
- int syIndex = 0;
- int xzIndex = 0;
- int buyClothingIndex = 0;
- int buyClothingSubIndex = 0;
- int len = _ui.m_comListType1.m_listType.numChildren;
- for (int i = 0; i < len; i++)
- {
- UI_TypeItem item = UI_TypeItem.Proxy(_ui.m_comListType1.m_listType.GetChildAt(i));
- if (item != null)
- {
- int menuID = (int)item.target.data;
- DressUpMenuItemCfg1 dressUpMenuItemCfg1 = DressUpMenuItemCfg1Array.Instance.GetCfg(menuID);
- if (GuideDataManager.IsGuideFinish(ConstGuideId.SINGLE_FIGHT) <= 0 && dressUpMenuItemCfg1.type == ConstDressUpItemType.SHANG_YI)
- {
- syIndex = i;
- }
- if (GuideDataManager.IsGuideFinish(ConstGuideId.SINGLE_FIGHT) <= 0 && dressUpMenuItemCfg1.type == ConstDressUpItemType.XIA_ZHUANG)
- {
- xzIndex = i;
- }
- if (_fightCfg.needItemId > 0)
- {
- int type = ItemUtilCS.GetItemSubType(_fightCfg.needItemId);
- if (GuideDataManager.IsGuideFinish(ConstGuideId.BUY_CLOTHING) <= 0 && ItemUtil.CheckMenuType1(_fightCfg.needItemId, _fightCfg.needSuitId, dressUpMenuItemCfg1.id))
- {
- buyClothingIndex = i;
- }
- }
- }
- UI_TypeItem.ProxyEnd();
- }
- int len1 = _ui.m_comListType2.m_listType.numChildren;
- for (int i = 0; i < len1; i++)
- {
- UI_TypeItem item = UI_TypeItem.Proxy(_ui.m_comListType2.m_listType.GetChildAt(i));
- if (item != null)
- {
- int menuID = (int)item.target.data;
- DressUpMenuItemCfg2 dressUpMenuItemCfg2 = DressUpMenuItemCfg2Array.Instance.GetCfg(menuID);
- var subType = ItemUtilCS.GetItemSubType(_fightCfg.needItemId);
- if (subType == dressUpMenuItemCfg2.type)
- {
- buyClothingSubIndex = i;
- }
- }
- UI_TypeItem.ProxyEnd();
- }
- int djcId = 10476;//点绛唇Id
- int djcIndex = 0;
- int buyClothingIdIndex = 0;
- for (int i = 0; i < _currentList3.Count; i++)
- {
- if (_currentList3[i] == djcId)
- {
- djcIndex = i;
- }
- if (_fightCfg.needItemId > 0 && _currentList3[i] == _fightCfg.needItemId)
- {
- buyClothingIdIndex = i;
- }
- }
- GuideController.TryGuide(_ui.m_comListType1.m_listType, ConstGuideId.SINGLE_FIGHT, 3, "点击相应的分类,可以快速找到服饰。", syIndex);
- GuideController.TryGuide(_ui.m_partsList.m_list, ConstGuideId.SINGLE_FIGHT, 4, "", 0, true, (int)_ui.m_partsList.m_list.y);
- GuideController.TryGuide(_ui.m_btnGuide, ConstGuideId.SINGLE_FIGHT, 5, "", -1, true, 0, 0, 0, false);
- GuideController.TryGuide(_ui.m_comListType1.m_listType, ConstGuideId.SINGLE_FIGHT, 6, "接下来把裙子也换上。", xzIndex);
- GuideController.TryGuide(_ui.m_partsList.m_list, ConstGuideId.SINGLE_FIGHT, 7, "", 0, true, (int)_ui.m_partsList.m_list.y);
- GuideController.TryGuide(_ui.m_btnNext, ConstGuideId.SINGLE_FIGHT, 8, "穿着完毕,来验证一下,换上的服饰是否符合需求。");
- GuideController.TryGuide(_ui.m_compNeed.target, ConstGuideId.BUY_CLOTHING, 3, "当提示有“必需品”时,需要穿上对应物品才能通关。", -1, true, 170);
- GuideController.TryGuide(_ui.m_comListType1.m_listType, ConstGuideId.BUY_CLOTHING, 7, "按照指示就可以找到必需品啦。", buyClothingIndex);
- GuideController.TryGuide(_ui.m_comListType2.m_listType, ConstGuideId.BUY_CLOTHING, 8, "", buyClothingSubIndex);
- GuideController.TryGuide(_ui.m_partsList.m_list, ConstGuideId.BUY_CLOTHING, 9, "点击换上吧。", buyClothingIdIndex, true, 170);
- GuideController.TryCompleteGuide(ConstGuideId.BUY_CLOTHING, 9);
- GuideController.TryGuide(_ui.m_btnHint, ConstGuideId.FIGHT_TIPS, 1, "这次换装需要获得别人的认可呢。");
- GuideController.TryCompleteGuide(ConstGuideId.FIGHT_TIPS, 1);
- }
- }
- }
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