| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849 | /* * 使用示例:    AlertSystem.Show("喜欢吗!")    .SetTitle("温馨提示")    .SetLeftButton(true, "喜欢", (object data1) =>    {            })    .SetRightButton(true, "不喜欢")    .SetData("aa"); */namespace GFGGame{    public class AlertSystem    {        private static AlertWindow _alertWindow;        public static IAlert Show(string message, string tips = "")        {            if (_alertWindow == null)            {                _alertWindow = new AlertWindow();            }            _alertWindow.Reset();            _alertWindow.viewName = "AlertSystem";            _alertWindow.SetLayer(ConstViewLayer.ALERT);            _alertWindow.SetMessage(message);            _alertWindow.SetTips(tips);            _alertWindow.Show();            return _alertWindow;        }        public static void hide()        {            if (_alertWindow != null)            {                _alertWindow.Hide();            }        }        public static void Dispose()        {            _alertWindow = null;        }    }}
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