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							- using System.Threading.Tasks;
 
- using ET;
 
- using FairyGUI;
 
- using UI.Store;
 
- namespace GFGGame
 
- {
 
-     public class WeekGiftView : BaseWindow
 
-     {
 
-         private UI_WeekGiftUI _ui;
 
-         private int _vipLv;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-             }
 
-             _ui = null;
 
-             base.Dispose();
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_WeekGiftUI.PACKAGE_NAME;
 
-             _ui = UI_WeekGiftUI.Create();
 
-             this.viewCom = _ui.target;
 
-             this.viewCom.Center();
 
-             this.modal = true;
 
-             _ui.m_listWeekGiftBag.itemRenderer = ListRewardItemRender;
 
-             _ui.m_btnGetWeekGiftBag.onClick.Add(OnBtnGetWeekGiftBagClick);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _vipLv = (int)this.viewData;
 
-             VipCfg vipCfg = VipCfgArray.Instance.dataArray[_vipLv];
 
-             _ui.m_txtWeekGiftBag.SetVar("value", vipCfg.id.ToString()).FlushVars();
 
-             _ui.m_listWeekGiftBag.data = vipCfg.bonusWeekArr;
 
-             _ui.m_listWeekGiftBag.numItems = vipCfg.bonusWeekArr.Length;
 
-         }
 
-         private void ListRewardItemRender(int index, GObject obj)
 
-         {
 
-             int[][] rewards = (int[][])obj.parent.data;
 
-             if (obj.data == null)
 
-             {
 
-                 obj.data = new ItemView(obj as GComponent);
 
-             }
 
-             ItemData itemData = ItemUtil.createItemData(rewards[index]);
 
-             (obj.data as ItemView).SetData(itemData);
 
-             (obj.data as ItemView).ChangeTxtCountStyle();
 
-         }
 
-         private void OnBtnGetWeekGiftBagClick(EventContext context)
 
-         {
 
-             if (GameGlobal.myNumericComponent.GetAsInt(NumericType.VipWeekGetStatus) == 1)
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("会员每周礼包已领取");
 
-                 return;
 
-             }
 
-             if (RoleDataManager.vipLv < _vipLv)
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("会员等级不足");
 
-                 return;
 
-             }
 
-             AlertUI.Show("提升VIP等级能领取更高级的礼包,是否继续领取当前等级的VIP礼包?", "(该礼包每周只能领取1次)")
 
-              .SetLeftButton(true, "否").SetRightButton(true, "是", async (object data) =>
 
-              {
 
-                  ViewManager.Hide<WeekGiftView>();
 
-                  bool result = await ShopSProxy.ReqGetVipWeekGiftBag(_vipLv);
 
-                  if (result){ }
 
-              });
 
-         }
 
-     }
 
- }
 
 
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