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							- using System;
 
- using System.Collections.Generic;
 
- using ET;
 
- using FairyGUI;
 
- using UI.MiniGame;
 
- using UnityEngine;
 
- namespace GFGGame
 
- {
 
-     public class MergeGameView : BaseWindow
 
-     {
 
-         private UI_MergeGameUI _ui;
 
-         private ValueBarController _valueBarController;
 
-         private List<List<GComponent>> itemList = new List<List<GComponent>>();
 
-         private GComponent guideDouBaoBtn;
 
-         private GComponent guideAfuBtn;
 
-         private bool canBtn = true;
 
-         private List<List<int>> idList = new List<List<int>>();
 
-         private int itemNum;
 
-         private int maxLv;
 
-         private System.Random rand;
 
-         private int _gameID;
 
-         private int _res;
 
-         //当前拖拽的index;
 
-         private int indexID;
 
-         //开始拖拽的坐标
 
-         private float startX;
 
-         private float startY;
 
-         private int indexX;
 
-         private int indexY;
 
-         private float waitBtnTime = 0.5f;
 
-         //当前任务id;后台获取数据
 
-         private int taskId;
 
-         //当前点击id信息
 
-         private int materialID;
 
-         private int propID = 3000020;
 
-         public override void Dispose()
 
-         {
 
-             if (_valueBarController != null)
 
-             {
 
-                 _valueBarController.Dispose();
 
-                 _valueBarController = null;
 
-             }
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_MergeGameUI.PACKAGE_NAME;
 
-             _ui = UI_MergeGameUI.Create();
 
-             this.viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             isReturnView = true;
 
-             _valueBarController = new ValueBarController(_ui.m_valueBar);
 
-             _ui.m_backBtn.onClick.Add(Hide);
 
-             _ui.m_rewardGet.onClick.Add(SubmitTask);
 
-             _ui.m_MergeTipBtn.onClick.Add(ShowMergeRouteTips);
 
-             _ui.m_shopBtn.onClick.Add(ShowShopBtn);
 
-             _ui.m_sellBtn.target.onClick.Add(OnClickSellBtn);
 
-             _ui.target.onClick.Add(OnClickHideTips);
 
-             _ui.m_btnProp.target.onClick.Add(OnItemTips);
 
-             _ui.m_rewardIcon.onClick.Add(OnClickIconItem);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _valueBarController.OnShown();
 
-             //进入这个界面的时候向后台获取任务id和历史id列表
 
-             idList = MiniGameDateManager.Instance.GetIdListToLL();
 
-             canBtn = true;
 
-             waitBtnTime = 0.5f;
 
-             UpdateView();
 
-             UpdateList();
 
-             UpdateTask();
 
-             UpdateItemData();
 
-             _ui.m_guildDouBaoBtn.target.touchable = false;
 
-             //Timers.inst.AddUpdate(CheckGuide);
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             for (int i = 0; i < itemNum; i++)
 
-             {
 
-                 for (int j = 0; j < itemNum; j++)
 
-                 {
 
-                     itemList[i][j].GetChild("icon").icon = "";
 
-                     itemList[i][j].Dispose();
 
-                     itemList[i][j] = null;
 
-                 }
 
-             }
 
-             idList.Clear();
 
-             itemList.Clear();
 
-             _ui.m_rangeDown.RemoveChildren();
 
-             Timers.inst.Remove(UpdateBtnTimer);
 
-             _valueBarController.OnHide();
 
-             base.OnHide();
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-         }
 
-         private void UpdateBtnTimer(object param)
 
-         {
 
-             canBtn = true;
 
-             Timers.inst.Remove(UpdateBtnTimer);
 
-         }
 
-         private void UpdateView()
 
-         {
 
-             itemNum = 5;
 
-             taskId = MiniGameDateManager.Instance.taskID;
 
-             MergeGame mergeCfg = MergeGameArray.Instance.GetCfg(taskId);
 
-             propID = mergeCfg.comsumeBuyArr[0][0];
 
-             int sellId = mergeCfg.bonusWinArr[0][0];
 
-             _valueBarController.UpdateList(new List<int>() { propID, sellId });
 
-             _res = MergeGameArray.Instance.GetCfg(taskId).resType;
 
-             maxLv = 5;
 
-             materialID = 0;
 
-             rand = new System.Random();
 
-             _ui.m_rewardGet.visible = false;
 
-             _ui.m_sellBtn.target.GetChild("sellGetNum").text = "";
 
-             _ui.m_sellBtn.target.GetChild("sellReward").icon = "";
 
-             //_ui.m_newMaterial.target.visible = false;
 
-             _ui.m_name.text = "";
 
-             _ui.m_desc.text = ""; 
 
-             _ui.m_bg.url = ResPathUtil.GetBgImgPath("jbnf_xyxbj");
 
-         }
 
-         private void UpdateList()
 
-         {
 
-             for (int i = 0; i < itemNum; i++)
 
-             {
 
-                 itemList.Add(new List<GComponent>());
 
-                 //idList.Add(new List<int>());
 
-                 for (int j = 0; j < itemNum; j++)
 
-                 {
 
-                     //idList[i].Add(j);
 
-                     itemList[i].Add(UIPackage.CreateObject(UI_MergeGameUI.PACKAGE_NAME, "MergeGameItemUI").asCom);
 
-                     _ui.m_rangeDown.AddChild(itemList[i][j]);
 
-                     //对两个按钮单独处理
 
-                     if (i == itemNum - 1)
 
-                     {
 
-                         itemList[i][j].data = -1;
 
-                         //idList[i][j] = -1;
 
-                         itemList[i][j].SetPosition((_ui.m_rangeDown.width / 10.0f) * (1 + (j * 2.0f)), (_ui.m_rangeDown.height / 10) * (1 + (i * 2.0f)), 0);
 
-                         if (j == 0)
 
-                         {
 
-                             guideAfuBtn = itemList[i][j];
 
-                             itemList[i][j].GetChild("icon").icon = "ui://MiniGame/doubao_txkicon";
 
-                             itemList[i][j].onClick.Add(OnClickDouBaoBtn);
 
-                             continue;
 
-                         }
 
-                         if ( j == itemNum - 1)
 
-                         {
 
-                             guideAfuBtn = itemList[i][j];
 
-                             itemList[i][j].GetChild("icon").icon = "ui://MiniGame/afu_txkicon";
 
-                             itemList[i][j].onClick.Add(OnClickAFuBtn);
 
-                             continue;
 
-                         }
 
-                     }
 
-                     //表示id;这里后续要改,默认有两个基础材料
 
-                     //idList[i][j] = 0;
 
-                     //if (i == 1 && j == 2)
 
-                     //{
 
-                     //    idList[i][j] = 1;
 
-                     //}
 
-                     //if(i== 2 && j== 2)
 
-                     //{
 
-                     //    idList[i][j] = 1;
 
-                     //}
 
-                     //
 
-                     itemList[i][j].data = idList[i][j];
 
-                     itemList[i][j].draggable = true;
 
-                     itemList[i][j].onDragStart.Add(onDragStart);
 
-                     itemList[i][j].onDragEnd.Add(onDragEnd);
 
-                     itemList[i][j].onClick.Add(OnClickItem);
 
-                     itemList[i][j].dragBounds = new Rect(_ui.m_rangeTop.x + 90, _ui.m_rangeTop.y + 90, _ui.m_rangeTop.width, _ui.m_rangeTop.height);
 
-                     itemList[i][j].SetPosition( (_ui.m_rangeDown.width / 10.0f) * (1+ (j * 2.0f)), (_ui.m_rangeDown.height / 10) * (1+(i * 2.0f)) , 0);
 
-                     if (idList[i][j] == 0)
 
-                     {
 
-                         itemList[i][j].GetChild("icon").icon = "";
 
-                         itemList[i][j].draggable = false;
 
-                     }
 
-                     else
 
-                     {
 
-                         itemList[i][j].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, idList[i][j]).resName, "MergeGame");
 
-                     }
 
-                 }
 
-             }
 
-         }
 
-         private void onDragStart(EventContext context)
 
-         {
 
-             GObject item = context.sender as GObject;
 
-             int itemInfo = (int)(context.sender as GObject).data;
 
-             indexY = Math.Min(itemNum - 1, (int)(item.x / (_ui.m_rangeDown.width / 5)));
 
-             indexX = Math.Min(itemNum - 1, (int)(item.y / (_ui.m_rangeDown.height / 5)));
 
-             startX = item.x;
 
-             startY = item.y;
 
-             indexID = itemInfo;
 
-             _ui.m_rangeDown.RemoveChild(item);
 
-             _ui.m_rangeTop.AddChild(item);
 
-         }
 
-         private async void onDragEnd(EventContext context)
 
-         {
 
-             GObject item = context.sender as GObject;
 
-             List<int> afterIDList = MiniGameDateManager.Instance.GetListByll(idList);
 
-             int endIndexY = Math.Min(itemNum - 1 , (int)(item.x / (_ui.m_rangeDown.width/5)));
 
-             int endIndexX = Math.Min(itemNum - 1 ,(int)(item.y / (_ui.m_rangeDown.height/5)));
 
-             int itemEndInfo = (int)itemList[endIndexX][endIndexY].data;
 
-  
 
-             //合成规则:相同合成,但是材料只有五级,5和5不能合成6, 6属于另一类材料的一级
 
-             if (itemEndInfo == indexID && (indexX != endIndexX || indexY != endIndexY) && (itemEndInfo % maxLv != 0))
 
-             {
 
-                 indexID = 0;
 
-                 idList[indexX][indexY] = 0;
 
-                 itemList[indexX][indexY].data = 0;
 
-                 itemList[indexX][indexY].GetChild("icon").icon = "";
 
-                 idList[endIndexX][endIndexY] = itemEndInfo + 1;
 
-                 itemList[endIndexX][endIndexY].data = itemEndInfo + 1;
 
-                 itemList[endIndexX][endIndexY].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, itemEndInfo + 1).resName, "MergeGame");
 
-                 ShowNewMaterialView(endIndexX, endIndexY);
 
-                 //UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[endIndexX][endIndexY]);
 
-                 //itemUI.m_t0.Play();
 
-                 //UI_MergeGameItemUI.ProxyEnd();
 
-                 if(InspectionTasks())
 
-                 {
 
-                     _ui.m_rewardGet.visible = true;
 
-                 }
 
-                 else
 
-                 {
 
-                     _ui.m_rewardGet.visible = false;
 
-                 }
 
-                 bool result = await MiniGameProxy.ReqMergeGame(itemEndInfo, itemEndInfo, afterIDList, MiniGameDateManager.Instance.GetListByll(idList));
 
-                 if(result)
 
-                 {
 
-                     idList = MiniGameDateManager.Instance.GetIdListToLL();
 
-                 }
 
-             }
 
-             if (itemEndInfo != indexID && itemEndInfo == 0)
 
-             {
 
-                 idList[indexX][indexY] = 0;
 
-                 itemList[indexX][indexY].data = 0;
 
-                 itemList[indexX][indexY].GetChild("icon").icon = "";
 
-                 idList[endIndexX][endIndexY] = indexID;
 
-                 itemList[endIndexX][endIndexY].data = indexID;
 
-                 itemList[endIndexX][endIndexY].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, indexID).resName, "MergeGame");
 
-                 bool result = await MiniGameProxy.ReqMergeGame(indexID, itemEndInfo, afterIDList, MiniGameDateManager.Instance.GetListByll(idList));
 
-                 if(result)
 
-                 {
 
-                     idList = MiniGameDateManager.Instance.GetIdListToLL();
 
-                 }
 
-                 itemEndInfo = indexID;
 
-                 indexID = 0;
 
-             }
 
-             item.x = startX;
 
-             item.y = startY;
 
-             if(indexID == 0)
 
-             {
 
-                 item.draggable = false;
 
-             }
 
-             if(itemEndInfo > 0 )
 
-             {
 
-                 itemList[endIndexX][endIndexY].draggable = true;
 
-             }
 
-             startX = 0;
 
-             startY = 0;
 
-             indexX = 0;
 
-             indexY = 0;
 
-             indexID = 0;
 
-             _ui.m_rangeTop.RemoveChild(item);
 
-             _ui.m_rangeDown.AddChild(item);
 
-         }
 
-         private void OnClickItem(EventContext context)
 
-         {
 
-             GObject item = context.sender as GObject;
 
-             int id = (int)item.data;
 
-             if(id <= 0)
 
-             {
 
-                 return;
 
-             }
 
-             indexY = Math.Min(itemNum - 1, (int)(item.x / (_ui.m_rangeDown.width / 5)));
 
-             indexX = Math.Min(itemNum - 1, (int)(item.y / (_ui.m_rangeDown.height / 5)));
 
-             materialID = id;
 
-             MergeCfg mergeCfg = MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(MiniGameDateManager.Instance.MergeGameMatType,id);
 
-             _ui.m_name.text = mergeCfg.name;
 
-             _ui.m_desc.text = mergeCfg.desc;
 
-             ItemCfg itemReward = ItemCfgArray.Instance.GetCfg(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, id).bonusSellArr[0][0]);
 
-             _ui.m_sellBtn.target.GetChild("sellReward").icon = ResPathUtil.GetIconPath(itemReward.res,"png");
 
-             _ui.m_sellBtn.target.GetChild("sellGetNum").text = MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, id).bonusSellArr[0][1].ToString();
 
-         }
 
-         private void OnClickIconItem(EventContext context)
 
-         {
 
-             int id = MergeGameArray.Instance.GetCfg(taskId).bonusWinArr[0][0];
 
-             GoodsItemTipsController.ShowItemTips(id);
 
-         }
 
-         private async void OnClickSellBtn()
 
-         {
 
-             if(materialID == 0)
 
-             {
 
-                 return;
 
-             }
 
-             int index = indexX * itemNum + indexY;
 
-             if(index >= 20)
 
-             {
 
-                 index = index - 1;
 
-             }
 
-             bool result = await MiniGameProxy.ReqMergeGameSellBtn(materialID, index);
 
-             if(result)
 
-             {
 
-                 //移除
 
-                 _ui.m_name.text = "";
 
-                 _ui.m_desc.text = "";
 
-                 _ui.m_sellBtn.target.GetChild("sellReward").icon = "";
 
-                 _ui.m_sellBtn.target.GetChild("sellGetNum").text = "";
 
-                 materialID = 0;
 
-                 idList[indexX][indexY] = 0;
 
-                 itemList[indexX][indexY].data = 0;
 
-                 UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[indexX][indexY]);
 
-                 itemUI.m_t2.Play();
 
-                 itemUI.m_t3.Play();
 
-                 UI_MergeGameItemUI.ProxyEnd();
 
-                 indexX = 0;
 
-                 indexY = 0;
 
-                 //获得奖励
 
-                 idList = MiniGameDateManager.Instance.GetIdListToLL();
 
-                 UpdateTask();
 
-             }
 
-         }
 
-         private async void OnClickAFuBtn()
 
-         {
 
-             if (!canBtn)
 
-             {
 
-                 return;
 
-             }
 
-             canBtn = false;
 
-             Timers.inst.Add(waitBtnTime, 1,UpdateBtnTimer);
 
-             bool gameOver = false;
 
-             for (int i = 0; i < itemNum; i++)
 
-             {
 
-                 for (int j = 0; j < itemNum; j++)
 
-                 {
 
-                     if (idList[i][j] == 0)
 
-                     {
 
-                         gameOver = true;
 
-                         break;
 
-                     }
 
-                 }
 
-             }
 
-             if (!gameOver)
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("没有存放空间!");
 
-                 return;
 
-             }
 
-             bool result = await MiniGameProxy.ReqMergeGameBtn(2,taskId);
 
-             if(result)
 
-             {
 
-                 int x = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] / itemNum;
 
-                 int y = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] % itemNum;
 
-                 int num = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[0];
 
-                 //if (idList[x][y] == 0)
 
-                 if (x == 4)
 
-                 {
 
-                     if(y == 0)
 
-                     {
 
-                         y = 1;
 
-                     }
 
-                     else if(y == 1)
 
-                     {
 
-                         y = 2;
 
-                     }
 
-                     else if(y == 2)
 
-                     {
 
-                         y = 3;
 
-                     }   
 
-                 }
 
-                 else if (x == 4 && y == 4)
 
-                 {
 
-                     y = 3;
 
-                 }
 
-                 idList[x][y] = num;
 
-                 itemList[x][y].data = num;
 
-                 itemList[x][y].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, num).resName, "MergeGame");
 
-                 itemList[x][y].draggable = true;
 
-                 UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[x][y]);
 
-                 itemUI.m_t1.Play();
 
-                 UI_MergeGameItemUI.ProxyEnd();
 
-                     
 
-                 idList = MiniGameDateManager.Instance.GetIdListToLL();
 
-             }
 
-             else
 
-             {
 
-             }
 
-         }
 
-         private async void OnClickDouBaoBtn()
 
-         {
 
-             if(!canBtn)
 
-             {
 
-                 return;
 
-             }
 
-             canBtn = false;
 
-             Timers.inst.Add(waitBtnTime, 1, UpdateBtnTimer);
 
-             bool gameOver = false;
 
-             for (int i = 0; i < itemNum; i++)
 
-             {
 
-                 for (int j = 0; j < itemNum; j++)
 
-                 {
 
-                     if (idList[i][j] == 0)
 
-                     {
 
-                         gameOver = true;
 
-                         break;
 
-                     }
 
-                 }
 
-             }
 
-             if (!gameOver)
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("没有存放空间!");
 
-                 return;
 
-             }
 
-             bool result = await MiniGameProxy.ReqMergeGameBtn(1,taskId);
 
-             if (result)
 
-             {
 
-                 int x = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] / itemNum;
 
-                 int y = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[1] % itemNum;
 
-                 int num = MiniGameDateManager.Instance.GetIDListByString(MiniGameDateManager.Instance.ItemIdVPosition)[0];
 
-                 //if (idList[x][y] == 0)
 
-                 if(x == 4)
 
-                 {
 
-                     if (y == 0)
 
-                     {
 
-                         y = 1;
 
-                     }
 
-                     else if (y == 1)
 
-                     {
 
-                         y = 2;
 
-                     }
 
-                     else if (y == 2)
 
-                     {
 
-                         y = 3;
 
-                     }
 
-                 }
 
-                 else if(x== 4 && y== 4)
 
-                 {
 
-                     y = 3;
 
-                 }
 
-                     
 
-                 idList[x][y] = num;
 
-                 itemList[x][y].data = num;
 
-                 itemList[x][y].draggable = true;
 
-                 itemList[x][y].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, num).resName, "MergeGame");
 
-                 UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[x][y]);
 
-                 itemUI.m_t1.Play();
 
-                 UI_MergeGameItemUI.ProxyEnd();
 
-                     
 
-                 idList = MiniGameDateManager.Instance.GetIdListToLL();
 
-             }
 
-             else
 
-             {
 
-             }
 
-         }
 
-         private void UpdateTask()
 
-         {
 
-             if(MiniGameDateManager.Instance.CurLevelStatus == true)
 
-             {
 
-                 _ui.m_taskShow.visible = false;
 
-                 _ui.m_taskEnd.visible = true;
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_taskShow.visible = true;
 
-                 _ui.m_taskEnd.visible = false;
 
-             }
 
-             _ui.m_rewardNum.text = String.Format("+{0}", MergeGameArray.Instance.GetCfg(taskId).bonusWinArr[0][1]);
 
-             ItemCfg itemReward = ItemCfgArray.Instance.GetCfg(MergeGameArray.Instance.GetCfg(taskId).bonusWinArr[0][0]);
 
-             _ui.m_rewardIcon.url = ResPathUtil.GetIconPath(itemReward.res,"png");
 
-             for (int k = 0; k < MergeGameArray.Instance.GetCfg(taskId).targetIdArr.Length; k++)
 
-             {
 
-                 int targetID = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][0];
 
-                 int targetNum = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][1];
 
-                 switch (k)
 
-                 {
 
-                     case 0:
 
-                         _ui.m_rewardOne.target.visible = true;
 
-                         _ui.m_rewardTwo.target.visible = false;
 
-                         _ui.m_rewardOne.m_icon.url = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, targetID).resName, "MergeGame");
 
-                         _ui.m_rewardOne.m_Count.text = targetNum.ToString();
 
-                         break;
 
-                     case 1:
 
-                         _ui.m_rewardTwo.target.visible = true;
 
-                         _ui.m_rewardTwo.m_icon.url = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, targetID).resName, "MergeGame");
 
-                         _ui.m_rewardTwo.m_Count.text = targetNum.ToString();
 
-                         break;
 
-                     default:
 
-                         break;
 
-                 }
 
-             }
 
-             if (InspectionTasks())
 
-             {
 
-                 _ui.m_rewardGet.visible = true;
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_rewardGet.visible = false;
 
-             }
 
-             _ui.m_sellBtn.target.GetChild("sellGetNum").text = "";
 
-             _ui.m_sellBtn.target.GetChild("sellReward").icon = "";
 
-             _ui.m_name.text = "";
 
-             _ui.m_desc.text = "";
 
-             materialID = 0;
 
-         }
 
-         private void UpdateShowList()
 
-         {
 
-             for (int i = 0; i < itemNum; i++)
 
-             {
 
-                 for (int j = 0; j < itemNum; j++)
 
-                 {
 
-                     itemList[i][j].data = idList[i][j];
 
-                     if (idList[i][j] == 0)
 
-                     {
 
-                         itemList[i][j].GetChild("icon").icon = "";
 
-                     }
 
-                     else if (idList[i][j] > 0)
 
-                     {
 
-                         itemList[i][j].GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, idList[i][j]).resName, "MergeGame");
 
-                     }
 
-                 }
 
-             }
 
-         }
 
-         //提交任务
 
-         private async void SubmitTask()
 
-         {
 
-             if (!InspectionTasks())
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("提交材料不足!");
 
-                 return;
 
-             }
 
-             bool result = await MiniGameProxy.ReqMergeGameLevelPass(taskId);
 
-             if(result)
 
-             {
 
-                 //for (int k = 0; k < MergeGameArray.Instance.GetCfg(taskId).targetIdArr.Length; k++)
 
-                 //{
 
-                 //    int targetID = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][0];
 
-                 //    int targetNum = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][1];
 
-                 //    for (int i = 0; i < itemNum; i++)
 
-                 //    {
 
-                 //        for (int j = 0; j < itemNum; j++)
 
-                 //        {
 
-                 //            if (idList[i][j] == targetID)
 
-                 //            {
 
-                 //                idList[i][j] = 0;
 
-                 //                itemList[i][j].data = 0;
 
-                 //                //UI_MergeGameItemUI itemUI = UI_MergeGameItemUI.Proxy(itemList[i][j]);
 
-                 //                //itemUI.m_t2.Play();
 
-                 //                //itemUI.m_t3.Play();
 
-                 //                //UI_MergeGameItemUI.ProxyEnd();
 
-                 //                targetNum--;
 
-                 //                if (targetNum == 0)
 
-                 //                {
 
-                 //                    break;
 
-                 //                }
 
-                 //            }
 
-                 //        }
 
-                 //        if (targetNum == 0)
 
-                 //        {
 
-                 //            break;
 
-                 //        }
 
-                 //    }
 
-                 //}
 
-                 //向后台发送任务ID,获得奖励
 
-                 taskId = MiniGameDateManager.Instance.taskID;
 
-                 idList = MiniGameDateManager.Instance.GetIdListToLL();
 
-                 UpdateTask();
 
-                 UpdateShowList();
 
-             }
 
-             else
 
-             {
 
-             }
 
-         }
 
-         //检查是否达到提交要求
 
-         private bool InspectionTasks()
 
-         {
 
-             bool isTarged = true;
 
-             for (int k = 0; k < MergeGameArray.Instance.GetCfg(taskId).targetIdArr.Length; k++)
 
-             {
 
-                 int targetID = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][0];
 
-                 int targetNum = MergeGameArray.Instance.GetCfg(taskId).targetIdArr[k][1];
 
-                 int currentNum = 0;
 
-                 for (int i = 0; i < itemNum; i++)
 
-                 {
 
-                     for (int j = 0; j < itemNum; j++)
 
-                     {
 
-                         if (idList[i][j] == targetID)
 
-                         {
 
-                             currentNum++;
 
-                             if (currentNum == targetNum)
 
-                             {
 
-                                 break;
 
-                             }
 
-                         }
 
-                     }
 
-                     if (currentNum == targetNum)
 
-                     {
 
-                         break;
 
-                     }
 
-                 }
 
-                 if (currentNum == targetNum && isTarged)
 
-                 {
 
-                     isTarged = true;
 
-                 }
 
-                 else
 
-                 {
 
-                     isTarged = false;
 
-                 }
 
-             }
 
-             return isTarged;
 
-         }
 
-         private void ShowNewMaterialView(int i ,int j)
 
-         {
 
-             //判断是否是新材料。再显示
 
-             if(MiniGameDateManager.Instance.NewItemIdDic.ContainsKey(idList[i][j]))
 
-             {
 
-                 return;
 
-             }
 
-             _ui.m_newMaterial.target.x = itemList[i][j].x + _ui.m_rangeDown.x;
 
-             _ui.m_newMaterial.target.y = itemList[i][j].y + _ui.m_rangeDown.y;
 
-             _ui.m_newMaterial.target.visible = true;
 
-             _ui.m_newMaterial.target.GetChild("icon").icon = ResPathUtil.GetMiniGamePicPath(MergeCfgArray.Instance.GetCfgByresTypeAndmaterialld(_res, idList[i][j]).resName,"MergeGame");
 
-             _ui.m_newMaterial.m_t0.Play();         
 
-         }
 
-         private void OnClickHideTips()
 
-         {
 
-             if(_ui.m_newMaterial.target.visible == true)
 
-             {
 
-                 _ui.m_newMaterial.target.visible = false;
 
-             } 
 
-         }
 
-         private void ShowMergeRouteTips()
 
-         {
 
-             ViewManager.Show<MergeGameMaterialTipView>(new object[]{ _res });   
 
-         }
 
-         private void ShowShopBtn()
 
-         {
 
-             ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_EXCHANGE, ConstStoreSubId.STORE_ACTIVITY_EXCHANGE });
 
-         }
 
-         private void UpdateItemData()
 
-         {
 
-             _ui.m_btnProp.target.visible = false;
 
-             //ItemCfg itemcfg = ItemCfgArray.Instance.GetCfg(propID);
 
-             //_ui.m_btnProp.target.icon = ResPathUtil.GetIconPath(itemcfg.res,"png");
 
-             //ItemData item;
 
-             //if (BagDataManager.Instance.GetBagData().TryGetValue(propID, out item))
 
-             //{
 
-             //    _ui.m_btnProp.target.title = item.num.ToString();
 
-             //}
 
-             //else
 
-             //{
 
-             //    _ui.m_btnProp.target.title = "0";
 
-             //}
 
-         }
 
-         private void OnItemTips()
 
-         {
 
-             object[] sourceDatas = new object[] { propID, null };
 
-             GoodsItemTipsController.ShowItemTips(propID, sourceDatas);
 
-         }
 
-         //private void CheckGuide(object param)
 
-         //{
 
-         //    if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0)
 
-         //    {
 
-         //        UpdateCheckGuide(null);
 
-         //    }
 
-         //    else
 
-         //    {
 
-         //        Timers.inst.Remove(CheckGuide);
 
-         //    }
 
-         //}
 
-         //protected void UpdateCheckGuide(object param)
 
-         //{
 
-         //    if (!ViewManager.CheckIsTopView(this.viewCom)) return;
 
-         //    GuideController.TryGuide(guideDouBaoBtn, ConstGuideId.FIELD, 1, "点击豆包按钮获取材料!");
 
-         //    GuideController.TryGuide(guideAfuBtn, ConstGuideId.FIELD, 2, "点击阿福按钮获取材料!");
 
-         //    GuideController.TryGuide(null, ConstGuideId.FIELD, 3, "拖拽相同材料进行合成!", -1, true, _ui.target.height - 600);
 
-         //    GuideController.TryGuide(_ui.m_rewardGet, ConstGuideId.FIELD, 4, "提交对应材料获得物品!");
 
-         //    GuideController.TryCompleteGuide(ConstGuideId.FIELD, 5);
 
-         //}
 
-     }
 
- }
 
 
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