PoemGalleryRuleView.cs 2.8 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889
  1. using ET;
  2. using FairyGUI;
  3. using UI.CommonGame;
  4. using UI.Poem;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. public class PoemGalleryRuleView : BaseWindow
  9. {
  10. private UI_PoemGalleryRuleUI _ui;
  11. private string _title;
  12. private string _content;
  13. public override void Dispose()
  14. {
  15. if (_ui != null)
  16. {
  17. _ui.Dispose();
  18. _ui = null;
  19. }
  20. base.Dispose();
  21. }
  22. protected override void OnInit()
  23. {
  24. base.OnInit();
  25. packageName = UI_PoemGalleryRuleUI.PACKAGE_NAME;
  26. _ui = UI_PoemGalleryRuleUI.Create();
  27. this.viewCom = _ui.target;
  28. this.viewCom.Center();
  29. this.modal = true;
  30. viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
  31. _ui.m_list.itemRenderer = RenderListItem;
  32. }
  33. protected override void AddEventListener()
  34. {
  35. base.AddEventListener();
  36. }
  37. protected override void OnShown()
  38. {
  39. base.OnShown();
  40. // this._title = (this.viewData as object[])[0].ToString();
  41. // this._content = (this.viewData as object[])[1].ToString();
  42. // this._ui.m_txtTitle.text = _title;
  43. // this._ui.m_txtContent.text = _content;
  44. _ui.m_list.numItems = GalleryRewardCfgArray.Instance.dataArray.Length;
  45. }
  46. protected override void OnHide()
  47. {
  48. base.OnHide();
  49. }
  50. protected override void RemoveEventListener()
  51. {
  52. base.RemoveEventListener();
  53. }
  54. private void RenderListItem(int index, GObject obj)
  55. {
  56. GalleryRewardCfg cfg = GalleryRewardCfgArray.Instance.dataArray[index];
  57. UI_ListRankRewardItem item = UI_ListRankRewardItem.Proxy(obj);
  58. item.m_txtRank.text = cfg.desc;
  59. item.m_listReward.data = index;
  60. item.m_listReward.itemRenderer = RenderListRewardItem;
  61. item.m_listReward.numItems = cfg.itemsArr.Length;
  62. UI_ListRankRewardItem.ProxyEnd();
  63. }
  64. private void RenderListRewardItem(int index, GObject obj)
  65. {
  66. int rewardIndex = (int)obj.parent.data;
  67. int[][] rewards = GalleryRewardCfgArray.Instance.dataArray[rewardIndex].itemsArr;
  68. ItemData reward = ItemUtil.createItemData(rewards[index]);//_rewardDatas[index];
  69. if (obj.data == null)
  70. {
  71. obj.data = new ItemView(obj as GComponent);
  72. }
  73. (obj.data as ItemView).SetData(reward);
  74. //(obj.data as ItemView).SetComItemScale = 0.72f;
  75. // (obj.data as ItemView).SetTxtCountScale = 0.8f;
  76. //(obj.data as ItemView).SetTxtCountPos(185, 155);
  77. }
  78. }
  79. }