GuideView.cs 6.4 KB

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  1. using UI.Guide;
  2. using FairyGUI;
  3. using UnityEngine;
  4. using System.Collections.Generic;
  5. using System;
  6. namespace GFGGame
  7. {
  8. public class GuideView : BaseView
  9. {
  10. private UI_GuideUI _ui;
  11. private GObject guideTarget = null;
  12. private int guideId;
  13. private int guideIndex;
  14. private bool justHint;//仅提示,无遮罩,点击任何地方可关闭引导
  15. private float compTxtY = 0;//提示语位置
  16. private string txtContent = "";
  17. private GameObject _gameObject;
  18. private GoWrapper _wrapper;
  19. public override void Dispose()
  20. {
  21. SceneController.DestroyObjectFromView(_gameObject, _wrapper);
  22. if (_ui != null)
  23. {
  24. _ui.Dispose();
  25. _ui = null;
  26. }
  27. base.Dispose();
  28. }
  29. protected override void OnInit()
  30. {
  31. base.OnInit();
  32. viewAnimationType = EnumViewAnimationType.None;
  33. packageName = UI_GuideUI.PACKAGE_NAME;
  34. _ui = UI_GuideUI.Create();
  35. this.viewCom = _ui.target;
  36. this.layer = ConstViewLayer.GUIDE;
  37. isfullScreen = true;
  38. _ui.m_loaMask.onClick.Add(OnClickTarget);
  39. }
  40. protected override void OnShown()
  41. {
  42. base.OnShown();
  43. List<object> dataList = viewData as List<object>;
  44. guideTarget = dataList[0] as GObject;
  45. txtContent = (string)dataList[1];
  46. guideId = (int)dataList[2];
  47. guideIndex = (int)dataList[3];
  48. compTxtY = (float)dataList[4];
  49. justHint = (bool)dataList[5];
  50. // GRoot.inst.touchable = true;
  51. MainDataManager.Instance.CanSwipe = false;
  52. UpdateComTxt(txtContent);
  53. _ui.m_mask.target.visible = false;
  54. _ui.m_loaMask.visible = false;
  55. if (guideTarget != null)
  56. {
  57. Timers.inst.AddUpdate(UpdateGuideRect);
  58. _ui.m_mask.target.visible = true;
  59. guideTarget.onClick.Add(OnClickTarget);
  60. }
  61. else
  62. {
  63. _ui.m_loaMask.visible = true;
  64. if (compTxtY > 0)
  65. {
  66. _ui.m_compTxt.target.y = compTxtY;
  67. }
  68. _ui.m_comHolder.target.visible = false;
  69. _ui.m_compTxt.target.visible = !String.IsNullOrEmpty(txtContent);
  70. }
  71. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.STUDIO_METAL);
  72. GuideCfg cfg1 = GuideCfgArray.Instance.GetCfg(ConstGuideId.STUDIO_FILING);
  73. GuideCfg cfg2 = GuideCfgArray.Instance.GetCfg(ConstGuideId.FIELD);
  74. if (guideId == cfg.id && guideIndex == 2 || guideId == cfg1.id && guideIndex == 2 || guideId == cfg2.id && guideIndex == 1)
  75. {
  76. _ui.m_loaMask.visible = false;
  77. MainDataManager.Instance.CanSwipe = true;
  78. Timers.inst.AddUpdate(UpdateStudioMetalGuide);
  79. }
  80. if (justHint)
  81. {
  82. _ui.m_mask.target.visible = false;
  83. }
  84. }
  85. protected override void OnHide()
  86. {
  87. base.OnHide();
  88. _ui.m_comHolder.target.visible = false;
  89. _ui.m_compTxt.target.visible = false;
  90. guideTarget = null;
  91. Timers.inst.Remove(UpdateGuideRect);
  92. Timers.inst.Remove(UpdateStudioMetalGuide);
  93. }
  94. private void UpdateComTxt(string txtContent)
  95. {
  96. if (String.IsNullOrEmpty(txtContent))
  97. {
  98. _ui.m_compTxt.target.visible = false;
  99. }
  100. else
  101. {
  102. _ui.m_compTxt.m_txt.text = txtContent;
  103. if (this._ui.m_compTxt.m_txt.textHeight > this._ui.m_compTxt.m_txt.textFormat.size * 2)
  104. {
  105. this._ui.m_compTxt.m_txt.align = AlignType.Left;
  106. }
  107. else
  108. {
  109. this._ui.m_compTxt.m_txt.align = AlignType.Center;
  110. }
  111. this._ui.m_compTxt.m_txtBg.height = this._ui.m_compTxt.m_txtBg.initHeight;
  112. if (this._ui.m_compTxt.m_txt.textHeight > this._ui.m_compTxt.m_txt.textFormat.size * 3)
  113. {
  114. this._ui.m_compTxt.m_txtBg.height = this._ui.m_compTxt.m_txtBg.height + this._ui.m_compTxt.m_txt.textFormat.size;
  115. }
  116. }
  117. }
  118. private void UpdateGuideRect(object param = null)
  119. {
  120. if (guideTarget != null)
  121. {
  122. Vector2 pos = guideTarget.LocalToGlobal(Vector2.zero);
  123. pos.x = pos.x + guideTarget.width / 2;
  124. pos.y = pos.y + guideTarget.height / 2;
  125. if (_ui.m_mask.m_guideArea.xy == pos)
  126. {
  127. Timers.inst.Remove(UpdateGuideRect);
  128. _ui.m_comHolder.target.position = _ui.m_mask.m_guideArea.position;
  129. if (pos.x > GRoot.inst.width / 2)
  130. {
  131. _ui.m_comHolder.m_c1.selectedIndex = 0;//手在左边
  132. }
  133. else
  134. {
  135. _ui.m_comHolder.m_c1.selectedIndex = 1;//手在右边
  136. }
  137. _ui.m_comHolder.target.visible = true;
  138. _ui.m_compTxt.target.visible = !String.IsNullOrEmpty(txtContent);
  139. int padding = 200;
  140. if (pos.y < GRoot.inst.height - 700)
  141. {
  142. _ui.m_compTxt.target.y = pos.y + padding;
  143. }
  144. else
  145. {
  146. _ui.m_compTxt.target.y = pos.y - padding - _ui.m_compTxt.target.height;
  147. }
  148. if (compTxtY > 0)
  149. {
  150. _ui.m_compTxt.target.y = compTxtY;
  151. }
  152. return;
  153. }
  154. _ui.m_mask.m_guideArea.SetXY(pos.x, pos.y);
  155. }
  156. }
  157. private void UpdateStudioMetalGuide(object param)
  158. {
  159. if (MainDataManager.Instance.ViewType == 1)
  160. {
  161. OnClickTarget();
  162. }
  163. }
  164. private void OnClickTarget()
  165. {
  166. if (guideTarget != null) guideTarget.onClick.Remove(OnClickTarget);
  167. GuideController.TryCompleteGuideIndex(guideId, guideIndex);
  168. }
  169. }
  170. }