| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303 | using UI.DressUp;using FairyGUI;using UnityEngine;using System.Collections.Generic;using System;using ET;using System.Collections;namespace GFGGame{    public class DressUpFightView : BaseView    {        private UI_DressUpFightUI _ui;        private int _fightID;        private int _levelID;        private float listType1X = 0;        private float partsListX = 0;        private float partsListScrollingPosY = 0;        private DressUpListType currentListType;        private int[] _currentList2;        private GameObject _scenePrefab;        private GameObject _sceneObject;        private List<int> _currentList3 = new List<int>();        private List<int> _currentList4 = new List<int>();        private int _currentMenuType;        private int _currentSuitId;        private StoryLevelCfg _levelCfg;        private StoryFightCfg _fightCfg;        private const int SORT_BY_HIGH_SCORE = 0;        private const int SORT_BY_LOW_SCORE = 1;        private int _scoreIndex = SORT_BY_HIGH_SCORE;        private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();        public override void Dispose()        {            if (_sceneObject != null)            {                GameObject.Destroy(_sceneObject);                _sceneObject = null;            }            for (int i = 0; i < _listLongPress.Count; i++)            {                _listLongPress[i].Dispose();            }            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void Init()        {            base.Init();            packageName = UI_DressUpFightUI.PACKAGE_NAME;            _ui = UI_DressUpFightUI.Create();            viewCom = _ui.target;            isfullScreen = true;            _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneDressUpFight"));            _ui.m_btnClose.width = GRoot.inst.width;            _ui.m_btnClose.height = GRoot.inst.height;            _ui.m_btnClose.AddRelation(GRoot.inst, RelationType.Size);        }        protected override void OnInit()        {            base.OnInit();            _ui.m_btnLastStep.visible = true;            _ui.m_btnNextStep.visible = true;            _ui.m_btnClose.visible = false;            _ui.m_grpTips.visible = false;            _ui.m_btnRepeal.visible = false;            _ui.m_btnRenewal.visible = false;            _ui.m_btnSearch.visible = true;            // _ui.m_comboBox.items = new string[] { "我的套装一", "我的套装二", "我的套装三", "我的套装四", "我的套装五", "我的套装六" };            _ui.m_partsList.m_comboBoxRarity.items = new string[] { "高分优先", "低分优先" };            _ui.m_partsListSearch.m_comboBoxRarity.items = new string[] { "高分优先", "低分优先" };            InitLists();            _ui.m_partsList.m_comboBoxRarity.onChanged.Add(OnComboBoxRarityChanged);            _ui.m_partsListSearch.m_comboBoxRarity.onChanged.Add(OnSearchComboBoxRarityChanged);            _ui.m_btnBack.onClick.Add(OnClickBtnBack);            _ui.m_btnHome.onClick.Add(OnClickBtnHome);            // _ui.m_btnClothingShop.onClick.Add(OnClickBtnClothingShop);            // _ui.m_comboBox.onChanged.Add(OnComboBoxChanged);            _ui.m_comListType1.m_listType.onClickItem.Add(OnClickListType1Item);            _ui.m_comListType2.m_listType.onClickItem.Add(OnClickListType2Item);            _ui.m_partsList.m_list.onClickItem.Add(OnClickPartsListItem);            _ui.m_partsList2.m_list.onClickItem.Add(OnClickSuitPartsListItem);            _ui.m_partsListSearch.m_list.onClickItem.Add(OnClickSearchPartsListItem);            _ui.m_touchPad.onClick.Add(OnTouchPad);            _ui.m_btnHint.onClick.Add(OnClickBtnHint);            // _ui.m_btnGuide.onClick.Add(OnTouchPad);            _ui.m_btnClose.onClick.Add(OnClickBtnClose);            _ui.m_btnDelete.onClick.Add(OnClickBtnDelete);            _ui.m_btnNext.onClick.Add(OnClickBtnNext);            _ui.m_btnRecommend.onClick.Add(OnClickBtnRecommend);            _ui.m_btnSearch.onClick.Add(OnClickBtnSearch);            _ui.m_btnAutoPlay.onClick.Add(OnClickBtnAutoPlay);            _ui.m_btnLastStep.onClick.Add(OnClickBtnLastStep);            _ui.m_btnNextStep.onClick.Add(OnClickBtnNextStep);            _ui.m_compNeed.target.onClick.Add(OnClickComNeed);            _ui.m_compNeed.m_listTag.itemRenderer = RenderListTagItem;            // _ui.m_btnShow.onClick.Add(OnClickBtnShow);            // _ui.m_btnHide.onClick.Add(OnClickBtnHide);            // _ui.m_loaShow.onClick.Add(OnClickLoaShow);            // _ui.m_btnHide.visible = false;            // EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdatePartsListSort);            _ui.m_partsList2.m_comboBoxRarity.visible = false;            _ui.m_partsList2.m_imgTop.visible = true;            _ui.m_partsList.m_imgTop.visible = false;        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.CARD_CHOOSE, StartCalculateScore);            EventAgent.AddEventListener(ConstMessage.DRESS_SEARCH, UpdateSerch);            EventAgent.AddEventListener(ConstMessage.DRESS_FILTER, UpdateSerch);            EventAgent.AddEventListener(ConstMessage.DRESS_FILTER_RESET, DressResetSerch);            // EventAgent.AddEventListener(ConstMessage.DRESS_UP_SCORE_CHANGED, UpdateScore);        }        protected override void OnShown()        {            base.OnShown();            _ui.m_loaGuide.visible = true;            InstanceZonesDataManager.usedRecommend = false;            // _ui.m_comboBox.title = "我的套装";            _ui.m_txtRecommendCount.SetVar("v1", "" + GameGlobal.myNumericComponent.GetAsInt(ET.NumericType.RecommendCount)).FlushVars();            _ui.m_txtRecommendCount.SetVar("v2", GlobalCfgArray.globalCfg.recommendCount.ToString()).FlushVars();            _scoreIndex = _ui.m_partsList.m_comboBoxRarity.selectedIndex;            _ui.m_btnAutoPlay.selected = FightDataManager.Instance.autoPlay;            _ui.m_btnAutoPlay.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.FUNCTION_AUTOPLAY_FIGHT, false);            _ui.m_btnRecommend.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.FUNCTION_AUTOPLAY_FIGHT, false); ;            _levelID = (int)viewData;            InstanceZonesDataManager.currentLevelCfgId = _levelID;            _levelCfg = StoryLevelCfgArray.Instance.GetCfg(_levelID);            _fightCfg = StoryFightCfgArray.Instance.GetCfg(_levelCfg.fightID);            if (_levelCfg.type == ConstInstanceZonesType.Field)            {                _fightCfg.scoreType = FieldDataManager.Instance.fieldInfos.theme;                _ui.m_btnAutoPlay.visible = false;            }            InstanceZonesDataManager.FightScene = _levelCfg.type;            _ui.m_compNeed.target.visible = _fightCfg.needItemId > 0 || _fightCfg.needSuitId > 0 || _fightCfg.needTagsArr.Length > 0;            if (_ui.m_compNeed.target.visible)            {                _ui.m_compNeed.m_c1.selectedIndex = 0;                if (_fightCfg.needItemId > 0)                {                    _ui.m_compNeed.m_txtNeedName.text = ItemUtil.GetItemName(_fightCfg.needItemId);                    _ui.m_compNeed.target.data = _fightCfg.needItemId;                    _ui.m_compNeed.m_imgGot.visible = ItemDataManager.GetItemNum(_fightCfg.needItemId) > 0;                }                else if (_fightCfg.needSuitId > 0)                {                    _ui.m_compNeed.m_txtNeedName.text = ItemUtil.GetSuitName(_fightCfg.needSuitId);                    _ui.m_compNeed.target.data = _fightCfg.needSuitId;                    _ui.m_compNeed.m_imgGot.visible = DressUpMenuSuitDataManager.CheckHaveSuit(_fightCfg.needSuitId);                }                else                {                    _ui.m_compNeed.m_c1.selectedIndex = 1;                    _ui.m_compNeed.m_listTag.numItems = _fightCfg.needTagsArr.Length;                    _ui.m_compNeed.m_imgGot.visible = false;                }            }            InstanceZonesDataManager.currentScoreType = _fightCfg.scoreType;            //一级菜单            _ui.m_comListType1.m_listType.RemoveChildrenToPool();            _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length - 3;            //_ui.m_comListType1.m_listType1.ResizeToFit(_ui.m_listType1.numItems);            float maxHeight = _ui.target.height - _ui.m_comListType1.m_listType.y - DressUpView.BOTTOM_BLANK;            if (_ui.m_comListType1.m_listType.height > maxHeight)            {                _ui.m_comListType1.m_listType.height = maxHeight;            }            _ui.m_comListType1.target.x = _ui.target.width;            _ui.m_comListType2.target.x = _ui.target.width;            _ui.m_partsList.target.x = _ui.target.width;            _ui.m_partsList2.target.x = _ui.target.width;            _ui.m_partsListSearch.target.x = _ui.target.width;            _ui.m_scoreType.url = "ui://CommonGame/kp_sx_" + _fightCfg.scoreType;            this.showListType1();            if (_sceneObject == null)            {                _sceneObject = GameObject.Instantiate(_scenePrefab);                MyDressUpHelper.dressUpObj.setSceneObj(_sceneObject, false, false);                MyDressUpHelper.dressUpObj.PutOnDefaultDressUpData();            }            _ui.m_txtDressLimit.text = string.Format("饰品穿戴限制:{0}/{1}", MyDressUpHelper.GetCurrentOrnamentCount(), GlobalCfgArray.globalCfg.dressLimitCount);            UpdateStepBtn(true);            UpdateScore();            SendLog();            Timers.inst.AddUpdate(CheckGuide);        }        protected override void OnHide()        {            base.OnHide();            _ui.m_btnClose.visible = false;            _ui.m_grpTips.visible = false;            if (_sceneObject != null)            {                GameObject.Destroy(_sceneObject);                _sceneObject = null;            }            _fightCfg = null;            _levelCfg = null;            DressUpMenuItemDataManager.Clear();            MyDressUpHelper.ResetMemory();            Timers.inst.Remove(CheckGuide);        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.CARD_CHOOSE, StartCalculateScore);            EventAgent.RemoveEventListener(ConstMessage.DRESS_SEARCH, UpdateSerch);            EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER, UpdateSerch);            EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER_RESET, DressResetSerch);            // EventAgent.RemoveEventListener(ConstMessage.DRESS_UP_SCORE_CHANGED, UpdateScore);        }        private void OnClickBtnLastStep()        {            if (!MyDressUpHelper.OnClickBtnLastStep()) return;            UpdateStepBtn(false);        }        private void OnClickBtnNextStep()        {            if (!MyDressUpHelper.OnClickBtnNextStep()) return;            UpdateStepBtn(false);        }        private void OnClickBtnBack()        {            AlertUI.Show("是否确定退出?")            .SetLeftButton(true, "否").SetRightButton(true, "是", (object data) =>            {                if (_levelCfg.type == ConstInstanceZonesType.Studio && _levelCfg.subType != ConstInstanceZonesSubType.Hard3)                {                    ViewManager.Show(StudioDataManager.Instance.VIEW_NAME, StudioDataManager.Instance.PROPERTY_SELECT_INDEX, ViewManager.GetGoBackDatas(StudioDataManager.Instance.VIEW_NAME));                }                else if (_levelCfg.type == ConstInstanceZonesType.Studio && _levelCfg.subType == ConstInstanceZonesSubType.Hard3)                {                    ViewManager.Show<StudioFilingView>(null, ViewManager.GetGoBackDatas(typeof(StudioFilingView).FullName));                }                else if (_levelCfg.type == ConstInstanceZonesType.Field)                {                    ViewManager.GoBackFrom(ViewName.DRESS_UP_FIGHT_VIEW);                }                else                {                    // ViewManager.GoBackFrom(ViewName.STORY_CHAPTER_VIEW);                    ViewManager.Show<StoryChapterView>(_levelCfg.chapterId);//, new object[] { ViewName.STORY_CHAPTER_LIST_VIEW }                }                //MyDressUpHelper.dressUpObj.TakeOffAll();                this.Hide();            });            //ViewManager.Show<StoryChapterView>(StoryDataManager.currentChapter);        }        private void OnClickBtnHome()        {            AlertUI.Show("是否返回?")           .SetLeftButton(true, "否").SetRightButton(true, "是", (object data) =>           {               //MyDressUpHelper.dressUpObj.TakeOffAll();               GameController.GoBackToMainView();           });        }        private void OnClickBtnClothingShop()        {            ViewManager.Show<ClothingShopView>(new object[] { null, _fightCfg.scoreType }, null, false, true);        }        private void OnClickListType1Item(EventContext context)        {            // GuideController.HideGuide();            GObject typeItem = context.data as GObject;            int order = (int)typeItem.data;            DressUpMenuItemCfg1 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[order - 1];            if (item1.subMenusArr.Length > 0)            {                this.showListType2(item1.subMenusArr);            }            else            {                if (this.showListParts(item1.type) == false)                {                    PromptController.Instance.ShowFloatTextPrompt("未获得此类部件");                    return;                }                this.showListParts(item1.type);            }            this.hideListType1();            UpdateListPartsSelected();        }        private void OnClickListType2Item(EventContext context)        {            GObject typeItem = context.data as GObject;            int order = (int)typeItem.data;            DressUpMenuItemCfg2 item2 = DressUpMenuItemCfg2Array.Instance.dataArray[order - 1];            if (this.showListParts(item2.type) == false)            {                PromptController.Instance.ShowFloatTextPrompt("未获得此类部件");                return;            }            this.hideListType2();        }        private void OnClickSearchPartsListItem(EventContext context)        {            if (ViewManager.isViewOpen(typeof(DressUpItemTipsView).FullName))            {                return;            }            GObject listItem = context.data as GObject;            int id = (int)listItem.data;            bool isOrnament = DressUpMenuItemCfg1Array.Instance.CheckIsOrnamentsType(id);            bool isDress = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);            bool isHasSame = MyDressUpHelper.dressUpObj.CheckSameTypeIsOn(id);            bool isMaxCount = MyDressUpHelper.GetCurrentOrnamentCount() >= GlobalCfgArray.globalCfg.dressLimitCount;            if (isOrnament && !isDress && !isHasSame && isMaxCount)            {                PromptController.Instance.ShowFloatTextPrompt("饰品穿戴数量已达上限");                return;            }            MyDressUpHelper.dressUpObj.AddOrRemove(id, true);            _ui.m_txtDressLimit.text = string.Format("饰品穿戴限制:{0}/{1}", MyDressUpHelper.GetCurrentOrnamentCount(), GlobalCfgArray.globalCfg.dressLimitCount);            UpdateStepBtn(true);            // UpdateSearchListPartsSelected();            UpdateScore();        }        private void OnClickPartsListItem(EventContext context)        {            if (ViewManager.isViewOpen(typeof(DressUpItemTipsView).FullName))            {                return;            }            GObject listItem = context.data as GObject;            int id = (int)listItem.data;            if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)            {                partsListScrollingPosY = _ui.m_partsList.m_list.scrollPane.scrollingPosY;                this.showListParts2(id);                this.hideListParts();                MyDressUpHelper.dressUpObj.PutOnItemList(MyDressUpHelper.GetSuitFightItems(id));                UpdateStepBtn(true);                // MyDressUpHelper.dressUpObj.PutOnSuitCfg(id, false);            }            else            {                bool isOrnament = DressUpMenuItemCfg1Array.Instance.CheckIsOrnamentsType(id);                bool isDress = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);                bool isHasSame = MyDressUpHelper.dressUpObj.CheckSameTypeIsOn(id);                bool isMaxCount = MyDressUpHelper.GetCurrentOrnamentCount() >= GlobalCfgArray.globalCfg.dressLimitCount;                if (isOrnament && !isDress && !isHasSame && isMaxCount)                {                    PromptController.Instance.ShowFloatTextPrompt("饰品穿戴数量已达上限");                    return;                }                MyDressUpHelper.dressUpObj.AddOrRemove(id, true);                UpdateStepBtn(true);            }            _ui.m_txtDressLimit.text = string.Format("饰品穿戴限制:{0}/{1}", MyDressUpHelper.GetCurrentOrnamentCount(), GlobalCfgArray.globalCfg.dressLimitCount);            // UpdateListPartsSelected();            // UpdateListSuitPartsSelected();            UpdateScore();        }        private void OnClickSuitPartsListItem(EventContext context)        {            if (ViewManager.isViewOpen(typeof(DressUpItemTipsView).FullName))            {                return;            }            GObject listItem = (GObject)context.data as GObject;            int id = (int)listItem.data;            bool isOrnament = DressUpMenuItemCfg1Array.Instance.CheckIsOrnamentsType(id);            bool isDress = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);            bool isHasSame = MyDressUpHelper.dressUpObj.CheckSameTypeIsOn(id);            bool isMaxCount = MyDressUpHelper.GetCurrentOrnamentCount() >= GlobalCfgArray.globalCfg.dressLimitCount;            if (isOrnament && !isDress && !isHasSame && isMaxCount)            {                PromptController.Instance.ShowFloatTextPrompt("饰品穿戴数量已达上限");                return;            }            if (!DressUpMenuItemDataManager.CheckHasItem(id))            {                PromptController.Instance.ShowFloatTextPrompt("还未获得这件装扮");                return;            }            MyDressUpHelper.dressUpObj.AddOrRemove(id, true);            _ui.m_txtDressLimit.text = string.Format("饰品穿戴限制:{0}/{1}", MyDressUpHelper.GetCurrentOrnamentCount(), GlobalCfgArray.globalCfg.dressLimitCount);            UpdateStepBtn(true);            // UpdateListSuitPartsSelected();            UpdateScore();        }        private void UpdateStepBtn(bool isAdd, int suitId = 0)        {            if (isAdd)            {                MyDressUpHelper.AddMemoryDressup();            }            _ui.m_btnLastStep.enabled = MyDressUpHelper.stepIndex > 0;            _ui.m_btnNextStep.enabled = MyDressUpHelper.stepIndex < MyDressUpHelper.dressMemory.Count - 1;            UpdateListPartsSelected();            UpdateListSuitPartsSelected();        }        private void OnLongPress(EventContext context)        {            LongPressGesture gesture = (LongPressGesture)context.sender;            int itemId = (int)gesture.host.data;            GoodsItemTipsController.ShowItemTips(itemId);        }        private void OnTouchPad()        {            if (this.currentListType == DressUpListType.List4)            {                this.hideListParts2();                this.showListParts(ConstDressUpItemType.TAO_ZHUANG, true);            }            else if (this.currentListType == DressUpListType.List3)            {                if (_currentList2 != null)                {                    this.showListType2(_currentList2);                }                else                {                    this.showListType1();                }                this.hideListParts();            }            else if (this.currentListType == DressUpListType.List2)            {                this.showListType1();                this.hideListType2();            }            else if (this.currentListType == DressUpListType.List5)            {                this.showListType1();                this.hideSearchListType();            }        }        private void OnClickBtnHint()        {            this.ShowTaskHint();        }        private void OnClickBtnDelete()        {            MyDressUpHelper.dressUpObj.TakeOffAll();            _ui.m_partsList.m_list.numItems = _currentList3.Count;            _ui.m_partsList2.m_list.numItems = _currentList4.Count;            _ui.m_txtDressLimit.text = string.Format("饰品穿戴限制:{0}/{1}", MyDressUpHelper.GetCurrentOrnamentCount(), GlobalCfgArray.globalCfg.dressLimitCount);            UpdateStepBtn(true);            // UpdateListPartsSelected();            // UpdateListSuitPartsSelected();        }        private void OnClickBtnClose()        {            _ui.m_btnClose.visible = false;            _ui.m_grpTips.visible = false;        }        private void OnClickBtnNext()        {            // if (!MyDressUpHelper.CheckPutOnFinish())            // {            //     AlertUI.Show("只有换好衣服才能出门哦!")            //         .SetRightButton(true, "好的");            //     return;            // }            if (!CheckHasNeed())            {                AlertUI.Show("未穿戴必需品。").SetRightButton(true, "好的");                return;            }            var levelCfg = StoryLevelCfgArray.Instance.GetCfg(_levelID);            if (RoleDataManager.power < levelCfg.power)            {                ItemUtil.AddPower(OnClickBtnPhotograph);                return;            }            OnClickBtnPhotograph();        }        private bool CheckHasNeed()        {            int _suitId = MyDressUpHelper.dressUpObj.suitId;            bool isNoSuit = _fightCfg.needSuitId > 0 && _suitId != _fightCfg.needSuitId;//需要套装但未穿套装            bool isDressUpItem = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(_fightCfg.needItemId);            bool isIncludeItem = _suitId > 0 && Array.IndexOf(SuitCfgArray.Instance.GetCfg(_suitId).partsArr, _fightCfg.needItemId) >= 0;            bool isNoItem = _fightCfg.needItemId > 0 && !isDressUpItem && !isIncludeItem;            if (isNoSuit || isNoItem)            {                return false;            }            return true;        }        private void OnClickBtnPhotograph()        {            Timers.inst.StartCoroutine(ScreenShotTex());        }        private IEnumerator ScreenShotTex()        {            GameObject Role = _sceneObject.transform.Find("Role").gameObject;            GameObject CopyRoleParent = _sceneObject.transform.Find("CopyRole").gameObject;            Transform CopyRole = CopyRoleParent.transform.Find("Role");            if (CopyRole != null)            {                GameObject.DestroyImmediate(CopyRole.gameObject);            }            Transform transform = GameObject.Instantiate(Role, CopyRoleParent.transform.position, Quaternion.identity).transform;//实例化物体            transform.parent = CopyRoleParent.transform;            transform.name = "Role";            GameObject gameObject = _sceneObject.transform.Find("FightCamera").gameObject;            Camera camera = gameObject.GetComponent<Camera>();            FightDataManager.Instance.RoleTextuex = FightDataManager.Instance.GetPrintscreenNTexture(camera);            yield return new WaitForEndOfFrame();            if (CardDataManager.GetCardListByRarity(0).Count > 0)            {                ViewManager.Show<StoryCardChoose>(_fightCfg.scoreType);            }            else            {                StartCalculateScore();            }        }        private void StartCalculateScore()        {            //不可移动代码位置            bool hasFightTarget = _fightCfg.targetName != null && _fightCfg.targetName.Length > 0;            if (_levelCfg.type == ConstInstanceZonesType.Field)            {                FieldFightDataManager.Instance.CurrentCardId = InstanceZonesDataManager.currentCardId;                FieldFightDataManager.Instance.CurrentScoreType = InstanceZonesDataManager.currentScoreType;                FieldFightDataManager.Instance.currentLevelCfgId = InstanceZonesDataManager.currentLevelCfgId;            }            if (hasFightTarget)            {                ViewManager.Show<StoryFightTargetView>();            }            else            {                ViewManager.Show<StoryFightSingleView>();            }            this.Hide();        }        private void OnClickBtnRecommend()        {            if (this.currentListType == DressUpListType.List4)            {                this.hideListParts2();                this.showListParts(ConstDressUpItemType.TAO_ZHUANG, true);            }            InstanceZonesDataManager.usedRecommend = true;            // MyDressUpHelper.PutOnRecommendItems();            MyDressUpHelper.PutOnRecommendItems2();            _ui.m_txtDressLimit.text = string.Format("饰品穿戴限制:{0}/{1}", MyDressUpHelper.GetCurrentOrnamentCount(), GlobalCfgArray.globalCfg.dressLimitCount);            UpdateStepBtn(true);            // UpdateListPartsSelected();            // UpdateListSuitPartsSelected();            UpdateScore();            if (!CheckHasNeed())            {                PromptController.Instance.ShowFloatTextPrompt("未拥有必需品");            }        }        private void InitLists()        {            _ui.m_comListType2.m_listType.itemRenderer = ListType2Item;            _ui.m_partsList.m_list.itemRenderer = ListPartsItem;            _ui.m_partsList2.m_list.itemRenderer = ListParts2Item;            _ui.m_partsListSearch.m_list.itemRenderer = ListPartsItem;            listType1X = _ui.m_comListType1.target.x;            partsListX = _ui.m_partsList.target.x - _ui.m_partsList.target.width;            //一级菜单            _ui.m_comListType1.m_listType.itemRenderer = ListType1Item;        }        private void showListType1()        {            _currentList2 = null;            currentListType = DressUpListType.List1;            _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length - 3;            GTween.To(_ui.target.width, listType1X, 0.5f)                .SetTarget(_ui.m_comListType1.target)                .OnUpdate((GTweener t) =>                {                    _ui.m_comListType1.target.x = t.value.x;                });        }        private void hideListType1()        {            GTween.To(listType1X, _ui.target.width, 0.5f)                .SetTarget(_ui.m_comListType1.target)                .OnUpdate((GTweener t) =>                {                    _ui.m_comListType1.target.x = t.value.x;                });        }        private void showListType2(int[] menuStrArr = null)        {            currentListType = DressUpListType.List2;            if (menuStrArr != null && menuStrArr.Length > 0)            {                int len = menuStrArr.Length;                _currentList2 = menuStrArr.Clone() as int[];                _ui.m_comListType2.m_listType.RemoveChildrenToPool();                _ui.m_comListType2.m_listType.numItems = len;                //_ui.m_listType2.ResizeToFit(_ui.m_listType2.numItems);                float maxHeight = _ui.target.height - _ui.m_comListType2.m_listType.y - DressUpView.BOTTOM_BLANK;                if (_ui.m_comListType2.m_listType.height > maxHeight)                {                    _ui.m_comListType2.m_listType.height = maxHeight;                }            }            GTween.To(_ui.target.width, listType1X, 0.5f)                .SetTarget(_ui.m_comListType2.target)                .OnUpdate((GTweener t) =>                {                    _ui.m_comListType2.target.x = t.value.x;                });        }        private void hideListType2()        {            GTween.To(listType1X, _ui.target.width, 0.5f)                .SetTarget(_ui.m_comListType2.target)                .OnUpdate((GTweener t) =>                {                    _ui.m_comListType2.target.x = t.value.x;                });        }        private bool showListParts(int type, bool selectItem = false)        {            _currentMenuType = type;            UpdatePartsListSort();            if (_ui.m_partsList.m_list.numItems <= 0) return false;            _ui.m_partsList.m_list.ResizeToFit(_ui.m_partsList.m_list.numItems);            float maxHeight = _ui.m_partsList.target.height - _ui.m_partsList.m_list.y;            if (_ui.m_partsList.m_list.height > maxHeight)            {                _ui.m_partsList.m_list.height = maxHeight;            }            if (type == (int)ConstDressUpItemType.TAO_ZHUANG)            {                _ui.m_partsList.m_list.scrollPane.SetPosY(partsListScrollingPosY, false);                partsListScrollingPosY = 0;            }            currentListType = DressUpListType.List3;            GTween.To(_ui.target.width, partsListX, 0.5f)                .SetTarget(_ui.m_partsList)                .OnUpdate((GTweener t) =>                {                    _ui.m_partsList.target.x = t.value.x;                });            UpdateListPartsSelected();            return true;        }        private void OnComboBoxRarityChanged()        {            _scoreIndex = _ui.m_partsList.m_comboBoxRarity.selectedIndex;            this.UpdatePartsListSort();        }        private void OnSearchComboBoxRarityChanged()        {            _scoreIndex = _ui.m_partsListSearch.m_comboBoxRarity.selectedIndex;            this.UpdateSearchList();        }        private void UpdatePartsListSort()        {            if (_currentMenuType == 0) return;            if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)            {                _currentList3 = DressUpMenuSuitDataManager.GetSuitIDList();                if (_scoreIndex == SORT_BY_HIGH_SCORE)                {                    _currentList3 = SuitUtil.SortSuitListByHighScore(_currentList3);                }                else if (_scoreIndex == SORT_BY_LOW_SCORE)                {                    _currentList3 = SuitUtil.SortSuitListByLowScore(_currentList3);                }                else                {                    _currentList3.Reverse();                }            }            else            {                _currentList3 = DressUpMenuItemDataManager.getItemDatasByType(_currentMenuType);                if (_scoreIndex == SORT_BY_HIGH_SCORE)                {                    _currentList3 = DressUpMenuItemDataManager.SortItemListByHighScore(_currentList3, true);                }                else if (_scoreIndex == SORT_BY_LOW_SCORE)                {                    _currentList3 = DressUpMenuItemDataManager.SortItemListByLowScore(_currentList3, true);                }                else                {                    _currentList3.Reverse();                }            }            // if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Search)            // {            //     _currentList3 = DressUpMenuItemDataManager.DressSearch(_currentList3);            // }            // else if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Filter)            // {            //     _currentList3 = DressUpMenuItemDataManager.DressFilter(_currentList3);            // }            //必穿品放在列表最前面            if (_fightCfg.needItemId > 0)            {                int index = _currentList3.IndexOf(_fightCfg.needItemId);                if (index >= 0)                {                    int item = _currentList3[index];                    _currentList3.Remove(_currentList3[index]);                    _currentList3.Insert(0, item);                }            }            else if (_fightCfg.needSuitId > 0)            {                int index = _currentList3.IndexOf(_fightCfg.needSuitId);                if (index >= 0)                {                    int item = _currentList3[index];                    _currentList3.Remove(_currentList3[index]);                    _currentList3.Insert(0, item);                }            }            _ui.m_partsList.m_list.RemoveChildrenToPool();            _ui.m_partsList.m_list.numItems = _currentList3.Count;        }        private void UpdateSuitPartsListSort()        {            if (_currentMenuType == 0) return;            _currentList4 = new List<int>(SuitCfgArray.Instance.GetSuitItems(_currentSuitId, true));            // if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Search)            // {            //     _currentList4 = DressUpMenuItemDataManager.DressSearch(_currentList4);            // }            // else if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Filter)            // {            //     _currentList4 = DressUpMenuItemDataManager.DressFilter(_currentList4);            // }            _ui.m_partsList2.m_list.RemoveChildrenToPool();            _ui.m_partsList2.m_list.numItems = _currentList4.Count;        }        private void hideListParts()        {            GTween.To(partsListX, _ui.target.width, 0.5f)                .SetTarget(_ui.m_partsList)                .OnUpdate((GTweener t) =>                {                    _ui.m_partsList.target.x = t.value.x;                });        }        private void showListParts2(int suitId)        {            _currentSuitId = suitId;            _ui.m_partsList2.m_comboBoxRarity.items = new string[] { "高稀有度", "低稀有度", "最近获得" };            this.UpdateSuitPartsListSort();            _ui.m_partsList2.m_list.ResizeToFit(_ui.m_partsList2.m_list.numItems);            float maxHeight = _ui.m_partsList2.target.height - _ui.m_partsList2.m_list.y;// - DressUpView.BOTTOM_BLANK;            if (_ui.m_partsList2.m_list.height > maxHeight)            {                _ui.m_partsList2.m_list.height = maxHeight;            }            currentListType = DressUpListType.List4;            GTween.To(_ui.target.width, partsListX, 0.5f)                .SetTarget(_ui.m_partsList2)                .OnUpdate((GTweener t) =>                {                    _ui.m_partsList2.target.x = t.value.x;                });        }        private void hideListParts2()        {            _currentMenuType = ConstDressUpItemType.TAO_ZHUANG;            GTween.To(partsListX, _ui.target.width, 0.5f)                .SetTarget(_ui.m_partsList2)                .OnUpdate((GTweener t) =>                {                    _ui.m_partsList2.target.x = t.value.x;                });        }        private void showSearchListType()        {            // _currentList2 = null;            currentListType = DressUpListType.List5;            GTween.To(_ui.target.width, partsListX, 0.5f)                .SetTarget(_ui.m_partsListSearch.target)                .OnUpdate((GTweener t) =>                {                    _ui.m_partsListSearch.target.x = t.value.x;                });        }        private void hideSearchListType()        {            GTween.To(partsListX, _ui.target.width, 0.5f)                .SetTarget(_ui.m_partsListSearch.target)                .OnUpdate((GTweener t) =>                {                    _ui.m_partsListSearch.target.x = t.value.x;                });        }        /*****************************************************************************************************/        private void DressResetSerch()        {            if (currentListType == DressUpListType.List5)            {                OnTouchPad();            }        }        private void UpdateSerch(EventContext context)        {            if (context.data.ToString() == ConstMessage.DRESS_SEARCH)            {                _currentList3 = DressUpMenuItemDataManager.DressSearch(false);            }            else if (context.data.ToString() == ConstMessage.DRESS_FILTER)            {                _currentList3 = DressUpMenuItemDataManager.DressFilter(false);            }            ViewManager.Hide<ModalStatusView>();            UpdateSearchList();            if (currentListType != DressUpListType.List5)            {                hideListParts();                hideListParts2();                hideListType1();                hideListType2();                showSearchListType();            }            _currentMenuType = 0;        }        private void UpdateSearchList()        {            if (_scoreIndex == SORT_BY_HIGH_SCORE)            {                _currentList3 = DressUpMenuItemDataManager.SortItemListByHighScore(_currentList3, true);            }            else if (_scoreIndex == SORT_BY_LOW_SCORE)            {                _currentList3 = DressUpMenuItemDataManager.SortItemListByLowScore(_currentList3, true);            }            _currentMenuType = 0;            _ui.m_partsListSearch.m_list.numItems = _currentList3.Count; ;        }        private void ListType1Item(int index, GObject item)        {            UI_TypeItem typeItem = UI_TypeItem.Proxy(item);            DressUpMenuItemCfg1 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[index];            typeItem.m_icon.url = "ui://DressUp/hz_fenleitu_" + item1.id;            typeItem.m_txtname.text = item1.name;            //typeItem.m_imgTitle.url = "ui://DressUp/hz_iconzi_" + item1.id;            typeItem.target.data = item1.id;            typeItem.m_imgNeed.visible = ItemUtil.CheckMenuType1(_fightCfg.needItemId, _fightCfg.needSuitId, item1.id);            typeItem.m_imgNew.visible = DressUpMenuItemDataManager.CheckIsFirstMenuNew(item1.id);            UI_TypeItem.ProxyEnd();        }        private void ListType2Item(int index, GObject item)        {            UI_TypeItem typeItem = UI_TypeItem.Proxy(item);            DressUpMenuItemCfg2 item2 = DressUpMenuItemCfg2Array.Instance.dataArray[_currentList2[index] - 1];            typeItem.m_icon.url = "ui://DressUp/hz_fenleituej_" + item2.id;            typeItem.m_txtname.text = item2.name;            //typeItem.m_imgTitle.url = "ui://DressUp/hz_iconziej_" + item2.id;            typeItem.target.data = item2.id;            var subType = ItemUtilCS.GetItemSubType(_fightCfg.needItemId);            typeItem.m_imgNeed.visible = subType == item2.type;            typeItem.m_imgNew.visible = DressUpMenuItemDataManager.CheckIsSecondMenuNew(item2.id);            UI_TypeItem.ProxyEnd();        }        private void ListPartsItem(int index, GObject item)        {            UI_PartsListItem listItem = UI_PartsListItem.Proxy(item);            int id = (int)_currentList3[index];            string iconRes = "";            string partName = "";            string ext = "png";            if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)            {                SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(id);                iconRes = suitCfg.res;                partName = suitCfg.name;                listItem.m_iconSelected.visible = false;                listItem.m_txtScore.text = "" + SuitUtil.GetSuitScore(id);                RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false, true);                listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + suitCfg.rarity;                listItem.m_imgNew.visible = false;            }            else            {                ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);                iconRes = itemCfg.res;                partName = itemCfg.name;                listItem.m_iconSelected.visible = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);                listItem.m_txtScore.text = "" + ItemDataManager.GetItemAdditionScore(id, InstanceZonesDataManager.currentScoreType, _fightCfg.needTagsArr);                listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + itemCfg.rarity;                bool isNew = DressUpMenuItemDataManager.CheckIsDressUpItemNew(id);                listItem.m_imgNew.visible = isNew;                if (isNew)                {                    ItemProxy.ReqSetItemRead(id).Coroutine();                }                RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);                ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);            }            if (listItem.target.data == null)            {                LongPressGesture longPressGesture = new LongPressGesture(listItem.target);                longPressGesture.once = true;                longPressGesture.onAction.Add(OnLongPress);                _listLongPress.Add(longPressGesture);            }            listItem.m_btnAni.visible = false;            listItem.m_icon.url = ResPathUtil.GetIconPath(iconRes, ext);            listItem.m_ScoreType.url = "ui://CommonGame/kp_sx_" + _fightCfg.scoreType;            listItem.m_txtTitle.text = partName;            listItem.target.data = id;            listItem.m_imgNeed.visible = _fightCfg.needItemId == id || _fightCfg.needSuitId == id;            UI_PartsListItem.ProxyEnd();        }        private void ListParts2Item(int index, GObject item)        {            UI_PartsListItem listItem = UI_PartsListItem.Proxy(item);            int id = (int)_currentList4[index];            string iconRes = "";            string partName = "";            string ext = "png";            if (listItem.target.data == null)            {                LongPressGesture longPressGesture = new LongPressGesture(listItem.target);                longPressGesture.once = true;                longPressGesture.onAction.Add(OnLongPress);                _listLongPress.Add(longPressGesture);            }            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);            iconRes = itemCfg.res;            partName = itemCfg.name;            listItem.m_iconSelected.visible = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);            listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + itemCfg.rarity;            RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);            ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);            listItem.m_ScoreType.visible = true;            // int mainScore;            // int mainValuel;            // ItemDataManager.GetMainScore(id, out mainScore, out mainValuel);            listItem.m_ScoreType.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + _fightCfg.scoreType);            listItem.m_txtScore.text = "" + ItemDataManager.GetItemAdditionScore(id, _fightCfg.scoreType, _fightCfg.needTagsArr);            listItem.m_icon.url = ResPathUtil.GetIconPath(iconRes, ext);            listItem.m_txtTitle.text = partName;            listItem.target.data = id;            // listItem.m_txtScore.visible = false;            //listItem.m_ScoreType.visible = true;            listItem.m_imgNeed.visible = false;            listItem.m_btnAni.visible = false;            bool isNew = DressUpMenuItemDataManager.CheckIsDressUpItemNew(id);            listItem.m_imgNew.visible = isNew;            if (isNew)            {                ItemProxy.ReqSetItemRead(id).Coroutine();            }            UI_PartsListItem.ProxyEnd();        }        private void UpdateListPartsSelected()        {            GList list;            if (_ui.m_partsList.target.x == partsListX)            {                list = _ui.m_partsList.m_list;            }            else if (_ui.m_partsListSearch.target.x == partsListX)            {                list = _ui.m_partsListSearch.m_list;            }            else            {                return;            }            int count = list.numChildren;            int suitId = MyDressUpHelper.dressUpObj.suitId;            for (int i = 0; i < count; i++)            {                UI_PartsListItem listItem = UI_PartsListItem.Proxy(list.GetChildAt(i));                int id = (int)listItem.target.data;                if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)                {                    listItem.m_iconSelected.visible = suitId > 0 && id == suitId;                }                else                {                    bool isPutOn = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);//非套装金判断是否穿戴                    var isSceneType = DressUpMenuItemCfg1Array.Instance.CheckIsSceneType(id);                    bool isSuit = !isSceneType && suitId > 0 && SuitCfgArray.Instance.GetSuitIdOfItem(id) == suitId;//非场景类, 若当前穿戴套装要判断item是否属于套装(更换场景类不会改变套装穿戴状态)                    bool isSceneSuit = isSceneType && suitId > 0 && isPutOn;//场景类, 若当前穿戴套装要判断item是否属已穿戴                    listItem.m_iconSelected.visible = isPutOn || isSuit || isSceneSuit;                }                UI_PartsListItem.ProxyEnd();            }        }        private void UpdateSearchListPartsSelected()        {            int count = _ui.m_partsListSearch.m_list.numChildren;            int suitId = MyDressUpHelper.dressUpObj.suitId;            for (int i = 0; i < count; i++)            {                UI_PartsListItem listItem = UI_PartsListItem.Proxy(_ui.m_partsListSearch.m_list.GetChildAt(i));                int id = (int)listItem.target.data;                if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)                {                    listItem.m_iconSelected.visible = suitId > 0 && id == suitId;                }                else                {                    bool isPutOn = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);//非套装金判断是否穿戴                    var isSceneType = DressUpMenuItemCfg1Array.Instance.CheckIsSceneType(id);                    bool isSuit = !isSceneType && suitId > 0 && SuitCfgArray.Instance.GetSuitIdOfItem(id) == suitId;//非场景类, 若当前穿戴套装要判断item是否属于套装(更换场景类不会改变套装穿戴状态)                    bool isSceneSuit = isSceneType && suitId > 0 && isPutOn;//场景类, 若当前穿戴套装要判断item是否属已穿戴                    listItem.m_iconSelected.visible = isPutOn || isSuit || isSceneSuit;                }                UI_PartsListItem.ProxyEnd();            }        }        private void UpdateListSuitPartsSelected()        {            int count = _ui.m_partsList2.m_list.numChildren;            int suitId = MyDressUpHelper.dressUpObj.suitId;            for (int i = 0; i < count; i++)            {                UI_PartsListItem listItem = UI_PartsListItem.Proxy(_ui.m_partsList2.m_list.GetChildAt(i));                int id = (int)listItem.target.data;                bool isPutOn = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);//非套装金判断是否穿戴                var isSceneType = DressUpMenuItemCfg1Array.Instance.CheckIsSceneType(id);                bool isSuit = !isSceneType && suitId > 0 && SuitCfgArray.Instance.GetSuitIdOfItem(id) == suitId;//非场景类, 若当前穿戴套装要判断item是否属于套装(更换场景类不会改变套装穿戴状态)                bool isSceneSuit = isSceneType && suitId > 0 && isPutOn;//场景类, 若当前穿戴套装要判断item是否属已穿戴                listItem.m_iconSelected.visible = isPutOn || isSuit || isSceneSuit;                UI_PartsListItem.ProxyEnd();            }        }        private void ShowTaskHint()        {            _ui.m_btnClose.visible = true;            _ui.m_grpTips.visible = true;            _ui.m_txtHint.text = _levelCfg.hint;            if (this._ui.m_txtHint.textHeight > this._ui.m_txtHint.textFormat.size * 2)            {                this._ui.m_txtHint.align = AlignType.Left;            }            else            {                this._ui.m_txtHint.align = AlignType.Center;            }        }        private void UpdateScore()        {            _ui.m_txtScore.text = "" + FightDataManager.Instance.GetScore(InstanceZonesDataManager.roleData).ToString();            // GuideController.TryGuideDressUpFightViewBtnNext(_ui.m_btnNext);        }        private void OnClickBtnSearch()        {            ViewManager.Show<DressFilterView>(false, new object[] { ViewName.DRESS_UP_VIEW });        }        private void OnClickBtnAutoPlay()        {            FightDataManager.Instance.autoPlay = _ui.m_btnAutoPlay.selected;        }        private void OnClickComNeed()        {            if (_fightCfg.needItemId <= 0 && _fightCfg.needSuitId <= 0)            {                return;            }            if (_fightCfg.needSuitId > 0)            {                ViewManager.Show<SuitPartsDetailView>(_fightCfg.needSuitId, new object[] { typeof(DressUpFightView).FullName, this.viewData });            }            else            {                int itemId = (int)_ui.m_compNeed.target.data;                object[] sourceDatas = new object[] { itemId, new object[] { ViewName.DRESS_UP_FIGHT_VIEW, this.viewData }, 1 };                GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);            }        }        private void RenderListTagItem(int index, GObject obj)        {            UI.CommonGame.UI_ComTag item = UI.CommonGame.UI_ComTag.Proxy(obj);            string tag = _fightCfg.needTagsArr[index];            int tagType = TagCfgArray.Instance.GetCfg(tag).type;            item.m_txtTag.text = tag;            item.m_loaTag.url = ResPathUtil.GetCommonGameResPath("fzd_bqbq_" + tagType);            UI.CommonGame.UI_ComTag.ProxyEnd();        }        private bool CheckListCount(int type)        {            if (type == (int)ConstDressUpItemType.TAO_ZHUANG)            {                return DressUpMenuSuitDataManager.GetSuitIDList().Count > 0;            }            else            {                return DressUpMenuItemDataManager.getItemDatasByType(type).Count > 0;            }        }        private void SendLog()        {            var levelCfg = StoryLevelCfgArray.Instance.GetCfg(_levelID);            switch (levelCfg.type)            {                case ConstInstanceZonesType.Story:                    LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CHUN_ZHONG_LOU, 2);                    break;                case ConstInstanceZonesType.Studio:                    StudioCfg studioCfg = StudioCfgArray.Instance.GetCfg(levelCfg.chapterId);                    if (studioCfg.funId == typeof(StudioMetalView).Name)                    {                        LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.JIN_SHU_XIU_FU, 2);                    }                    else if (studioCfg.funId == typeof(StudioFabricView).Name)                    {                        LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZHI_WU_XIU_FU, 2);                    }                    else if (studioCfg.funId == typeof(StudioPropertyView).Name)                    {                        LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.SHU_HUA_XIU_FU, 2);                    }                    break;            }        }        private void CheckGuide(object param)        {            if (GuideDataManager.IsGuideFinish(ConstGuideId.BUY_CLOTHING) <= 0             || GuideDataManager.IsGuideFinish(ConstGuideId.START_FIGHT) <= 0             || GuideDataManager.IsGuideFinish(ConstGuideId.AUTOPLAY_FIGHT) <= 0)            {                UpdateToCheckGuide(null);            }            else            {                Timers.inst.Remove(CheckGuide);            }            _ui.m_loaGuide.visible = false;        }        protected override void UpdateToCheckGuide(object param)        {            if (!ViewManager.CheckIsTopView(this.viewCom)) return;            int buyClothingIndex = 0;            int buyClothingSubIndex = 0;            int taozhuangIndex = 0;            int len = _ui.m_comListType1.m_listType.numChildren;            for (int i = 0; i < len; i++)            {                UI_TypeItem item = UI_TypeItem.Proxy(_ui.m_comListType1.m_listType.GetChildAt(i));                if (item != null)                {                    int menuID = (int)item.target.data;                    DressUpMenuItemCfg1 dressUpMenuItemCfg1 = DressUpMenuItemCfg1Array.Instance.GetCfg(menuID);                    if (GuideDataManager.IsGuideFinish(ConstGuideId.START_FIGHT) <= 0 && dressUpMenuItemCfg1.type == ConstDressUpItemType.TAO_ZHUANG)                    {                        taozhuangIndex = i;                        break;                    }                    if (GuideDataManager.IsGuideFinish(ConstGuideId.BUY_CLOTHING) <= 0 && _fightCfg.needItemId > 0 && ItemUtil.CheckMenuType1(_fightCfg.needItemId, _fightCfg.needSuitId, dressUpMenuItemCfg1.id))                    {                        buyClothingIndex = i;                        break;                    }                }                UI_TypeItem.ProxyEnd();            }            buyClothingSubIndex = _currentList3.IndexOf(_fightCfg.needItemId);            GuideController.TryGuide(_ui.m_comListType1.m_listType, ConstGuideId.START_FIGHT, 3, "点击相应的分类,可以快速找到服饰。", taozhuangIndex);            GuideController.TryGuide(_ui.m_partsList.m_list, ConstGuideId.START_FIGHT, 4, "", 0);            GuideController.TryGuide(_ui.m_btnNext, ConstGuideId.START_FIGHT, 5, "穿着完毕,来验证一下,换上的服饰是否符合需求。");            // GuideController.TryCompleteGuide(ConstGuideId.START_FIGHT, 5);            GuideController.TryGuide(_ui.m_compNeed.target, ConstGuideId.BUY_CLOTHING, 3, "当提示有“必需品”时,需要穿上对应物品才能通关。");            GuideController.TryGuide(_ui.m_btnRecommend, ConstGuideId.BUY_CLOTHING, 7, "点击推荐搭配,可以快速穿上必须品。");            GuideController.TryGuide(_ui.m_btnAutoPlay, ConstGuideId.BUY_CLOTHING, 8, "勾选后,会自动进行比拼哦~~");            GuideController.TryCompleteGuide(ConstGuideId.BUY_CLOTHING, 8);            GuideController.TryGuide(_ui.m_btnHint, ConstGuideId.FIGHT_TIPS, 1, "这次换装需要获得别人的认可呢。");            GuideController.TryCompleteGuide(ConstGuideId.FIGHT_TIPS, 1);            GuideController.TryGuide(_ui.m_btnRecommend, ConstGuideId.AUTOPLAY_FIGHT, 1, "", -1, true, 0, true, true);//这个引导自动完成,测试中策划要求件推荐搭配引导提前,为避免意外,没有改引导表,而是直接吧推荐搭配加到买必须品的引导力,这个引导自动完成            if (GuideDataManager.currentGuideId == GuideCfgArray.Instance.GetCfg(ConstGuideId.AUTOPLAY_FIGHT).id) GuideController.TryCompleteGuideIndex(ConstGuideId.AUTOPLAY_FIGHT, 1);            GuideController.TryCompleteGuide(ConstGuideId.AUTOPLAY_FIGHT, 1);        }        protected override void TryCompleteGuide()        {            base.TryCompleteGuide();            // GuideController.TryCompleteGuide(ConstGuideId.START_FIGHT, 5);        }    }}
 |