CardFosterView.cs 28 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. namespace GFGGame
  9. {
  10. public class CardFosterView : BaseView
  11. {
  12. private UI_CardFosterUI _ui;
  13. private UI_ComFosterBottom _comFosterBottom;
  14. private ValueBarController _valueBarController;
  15. private CardData _viewData = new CardData();
  16. private int _selectTab = 0;
  17. private GameObject _cardObj;
  18. private GoWrapper _wrapper;
  19. private GObject _consumeSelectItem;//选中的材料item
  20. private int _consumeSelectIndex = 0;//0为减,1为加
  21. //private Timer _timer;
  22. private const float _delay = 300;
  23. private double _selectTimeCount = 0;//长按时间
  24. private int _showLv = 0;
  25. private int _showExp = 0;
  26. private float _cardScale = 0.8f;
  27. public override void Dispose()
  28. {
  29. _valueBarController.Dispose();
  30. _valueBarController = null;
  31. UI_ComConsume.ClearProxy();
  32. if (_cardObj != null)
  33. {
  34. GameObject.Destroy(_cardObj);
  35. _cardObj = null;
  36. }
  37. base.Dispose();
  38. }
  39. protected override void OnInit()
  40. {
  41. base.OnInit();
  42. _ui = UI_CardFosterUI.Create();
  43. viewCom = _ui.target;
  44. isfullScreen = true;
  45. _comFosterBottom = _ui.m_ComFosterBottom;
  46. //公共组件:返回,页签,属性列表
  47. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  48. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  49. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  50. //卡面和故事界面
  51. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  52. //升级升星按钮
  53. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  54. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  55. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  56. //升级升星消耗材料列表
  57. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  58. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  59. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  60. //满星级后卡面列表
  61. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  62. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  63. _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  64. _ui.m_loaListener.onClick.Add(OnClickComCard);
  65. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  66. //_ui.m_btnUpSkill.onClick.Add(OnClickBtnUpSkill);
  67. EventAgent.AddEventListener(ConstMessage.PLAT_CARDFOSTER_T1, () =>
  68. {
  69. _ui.m_t1.Play();
  70. });
  71. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpSkill);
  72. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, () =>
  73. {
  74. UpdateUpLvView();
  75. UpdateUpStarView();
  76. });
  77. }
  78. protected override void OnShown()
  79. {
  80. base.OnShown();
  81. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  82. Input.multiTouchEnabled = false;
  83. this.UpdateCommon();
  84. this.UpdateNormal();
  85. this.UpdateCardRes();
  86. this.UpdateUpLvView();
  87. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  88. }
  89. private void UpdateNormal()
  90. {
  91. _comFosterBottom.m_txtName.text = _viewData.itemCfg.name;
  92. _comFosterBottom.m_btnStory.visible = CardCfgManager.GetStoryCfgsById(_viewData.id).Count > 0 ? true : false;
  93. _comFosterBottom.m_btnUpLv.grayed = true;
  94. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + (5 - _viewData.itemCfg.rarity));
  95. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  96. _valueBarController.OnShown();
  97. }
  98. private void UpdateCommon()
  99. {
  100. _viewData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  101. _comFosterBottom.m_listProperty.numItems = _viewData.scores.Count;
  102. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = "0";
  103. }
  104. private void UpdateCardRes()
  105. {
  106. List<CardStarCfg> cardStarCfgs = CardCfgManager.GetCardStarCfgsByTypeAndRarity(_viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  107. if (_viewData.res == _viewData.itemCfg.res || _viewData.star < cardStarCfgs.Count)
  108. {
  109. _ui.m_comCard.target.visible = false;
  110. _ui.m_loaCard.visible = true;
  111. _ui.m_loaListener.visible = false;
  112. _ui.m_loaCard.url = ResPathUtil.GetCardPath(_viewData.res);
  113. _ui.m_loaCard.width = _ui.m_loaCard.image.width;
  114. }
  115. else
  116. {
  117. _ui.m_loaListener.visible = true;
  118. _ui.m_comCard.target.visible = true;
  119. _ui.m_loaCard.visible = false;
  120. int scale = 100;
  121. if (_cardObj != null)
  122. {
  123. GameObject.Destroy(_cardObj);
  124. _cardObj = null;
  125. }
  126. string resPath = ResPathUtil.GetCardAnimationPath(_viewData.res);
  127. _cardObj = DressUpUtil.AddAnimationObj(resPath);
  128. _cardObj.transform.localScale = new Vector3(scale, scale, scale);
  129. if (_wrapper == null)
  130. {
  131. _wrapper = new GoWrapper(_cardObj);
  132. _ui.m_comCard.m_comCardHolder.m_holder.SetNativeObject(_wrapper);
  133. }
  134. else
  135. {
  136. _wrapper.wrapTarget = _cardObj;
  137. }
  138. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  139. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  140. }
  141. }
  142. private void RenderListPropertyItem(int index, GObject obj)
  143. {
  144. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  145. listItem.m_txtProperty.text = _viewData.scores[index + 1].ToString();
  146. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  147. UI_ListPropertyItem.ProxyEnd();
  148. }
  149. /***********************************************************升级***************************************************/
  150. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  151. {
  152. _showLv = isPreview == true ? lv : _viewData.lv;
  153. _showExp = isPreview == true ? exp : _viewData.exp;
  154. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_viewData.itemCfg.rarity, _showLv);
  155. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  156. _comFosterBottom.m_barLv.value = _showExp;
  157. _comFosterBottom.m_txtMaxLv.text = (CardCfgManager.GetCardLvCfgsByRarity(_viewData.itemCfg.rarity).Count - 1).ToString();
  158. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < int.Parse(_comFosterBottom.m_txtMaxLv.text) ? "#D27869" : "#7D6956");
  159. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  160. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  161. _comFosterBottom.m_btnUpLv.grayed = _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text == "0" ? true : false;
  162. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_viewData.id, _viewData.lv, false) ? 1 : 0;
  163. if (isPreview == true)
  164. {
  165. return;
  166. }
  167. _comFosterBottom.m_listLvConsume.numItems = cardLvCfg.materiarsArr.Length;
  168. }
  169. private void RenderListLvConsumeItem(int index, GObject obj)
  170. {
  171. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  172. CardLvlCfg cardLvCfg = CardCfgManager.GetCardLvCfgByRarityAndLv(_viewData.itemCfg.rarity, _viewData.lv);
  173. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardLvCfg.materiarsArr[index]);
  174. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  175. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  176. listItem.m_txtUseCount.text = "0";
  177. listItem.target.data = itemCfg;
  178. if (listItem.m_btnMinus.data == null)
  179. {
  180. listItem.m_btnMinus.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 0));
  181. listItem.m_btnMinus.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  182. }
  183. if (listItem.m_loaItem.data == null)
  184. {
  185. listItem.m_loaItem.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 1));
  186. listItem.m_loaItem.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  187. }
  188. listItem.m_btnMinus.data = index;
  189. listItem.m_loaItem.data = index;
  190. UI_ComConsume.ProxyEnd();
  191. }
  192. private void OnClickItemConsumsBegin(GObject obj, int index)
  193. {
  194. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  195. _consumeSelectItem = obj;
  196. _consumeSelectIndex = index;
  197. if (index == 1)
  198. {
  199. if (ItemDataManager.GetItemNum((listItem.target.data as ItemCfg).id) == 0)
  200. {
  201. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { (listItem.target.data as ItemCfg).id, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData } });
  202. }
  203. }
  204. //_timer.Start();
  205. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  206. }
  207. private void OnTimedEvent(object param)
  208. {
  209. _selectTimeCount += _delay;
  210. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  211. {
  212. if (_consumeSelectIndex == 0)
  213. {
  214. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  215. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  216. {
  217. Timers.inst.Remove(OnTimedEvent);
  218. return;
  219. }
  220. this.OnClickBtnMinus(_consumeSelectItem);
  221. }
  222. else
  223. {
  224. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  225. {
  226. Timers.inst.Remove(OnTimedEvent);
  227. return;
  228. }
  229. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  230. }
  231. }
  232. }
  233. private void OnClickItemLvConsumsEnd()
  234. {
  235. //_timer.Stop();
  236. Timers.inst.Remove(OnTimedEvent);
  237. _selectTimeCount = 0;
  238. if (_consumeSelectIndex == 0)
  239. {
  240. this.OnClickBtnMinus(_consumeSelectItem);
  241. }
  242. else
  243. {
  244. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  245. }
  246. }
  247. //返回值为此材料是否可继续消耗此材料继续升级
  248. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  249. {
  250. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  251. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  252. string count = listItem.m_txtUseCount.text;
  253. if (int.Parse(count) == ItemDataManager.GetItemNum(itemCfg.id))
  254. {
  255. Timers.inst.Remove(OnTimedEvent);
  256. return false;
  257. }
  258. if (_showLv == (CardCfgManager.GetCardLvCfgsByRarity(_viewData.itemCfg.rarity).Count - 1) && _comFosterBottom.m_barLv.max == _comFosterBottom.m_barLv.value)
  259. {
  260. Timers.inst.Remove(OnTimedEvent);
  261. if (showTips == true)
  262. {
  263. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  264. }
  265. return false;
  266. }
  267. listItem.m_txtUseCount.text = (int.Parse(count) + 1).ToString();
  268. this.UpdatePreView();
  269. return true;
  270. }
  271. private void OnClickBtnMinus(GObject obj)
  272. {
  273. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  274. string count = listItem.m_txtUseCount.text;
  275. if (int.Parse(count) == 0)
  276. {
  277. Timers.inst.Remove(OnTimedEvent);
  278. return;
  279. }
  280. listItem.m_txtUseCount.text = (int.Parse(count) - 1).ToString();
  281. this.UpdatePreView();
  282. }
  283. private void UpdatePreView()
  284. {
  285. int count = 0;//消耗金币数量
  286. int hasExp = 0;//消耗材料提升的总经验
  287. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  288. {
  289. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  290. if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  291. ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  292. count += itemCfg.cardUpLvGoldArr[1] * int.Parse(listItem.m_txtUseCount.text);
  293. hasExp += itemCfg.cardUpLvExp * int.Parse(listItem.m_txtUseCount.text);
  294. }
  295. _comFosterBottom.m_ComLvConsumeGold.m_txtCount.text = count.ToString();
  296. int previewLv = 0;
  297. int previewExp = 0;
  298. CardDataManager.GetPreViewLvAndExp(_viewData.itemCfg.rarity, _viewData.lv, _viewData.exp, hasExp, out previewLv, out previewExp);
  299. this.UpdateUpLvView(true, previewLv, previewExp);
  300. }
  301. private void OnClcikBtnAll()
  302. {
  303. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  304. {
  305. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  306. int itemNum = int.Parse(listItem.m_txtNum.text);
  307. for (int j = 0; j < itemNum; j++)
  308. {
  309. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  310. {
  311. break;
  312. }
  313. }
  314. }
  315. }
  316. private void OnClickBtnUpLv()
  317. {
  318. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  319. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  320. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  321. {
  322. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  323. }
  324. else
  325. {
  326. this.UpLv();
  327. }
  328. }
  329. private void UpLv()
  330. {
  331. int itemMoneyId = (UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(0)).target.data as ItemCfg).cardUpLvGoldArr[0];
  332. int itemMoneyNum = int.Parse(_comFosterBottom.m_ComLvConsumeGold.m_txtCount.text);
  333. ItemDataManager.Remove(itemMoneyId, itemMoneyNum);
  334. int allConsume = 0;
  335. for (int i = 0; i < _comFosterBottom.m_listLvConsume.numItems; i++)
  336. {
  337. UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  338. int itemId = (listItem.target.data as ItemCfg).id;
  339. int itemNum = int.Parse(listItem.m_txtUseCount.text);
  340. allConsume += itemNum;
  341. if (itemNum <= 0) continue;
  342. ItemDataManager.Remove(itemId, itemNum);
  343. }
  344. if (allConsume == 0)
  345. {
  346. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  347. return;
  348. }
  349. if (CardDataManager.isFullLv(_viewData.id, _viewData.lv) == false)
  350. {
  351. int lv = _viewData.lv;
  352. CardDataManager.UpCardLv(_viewData.id, _showLv, _showExp);
  353. this.UpdateCommon();
  354. this.UpdateUpLvView();
  355. if (_showLv - lv >= 1)
  356. {
  357. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  358. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _viewData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  359. }
  360. }
  361. }
  362. /***********************************************************升星***************************************************/
  363. private void UpdateUpStarView()
  364. {
  365. List<CardStarCfg> cardStarCfgs = CardCfgManager.GetCardStarCfgsByTypeAndRarity(_viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  366. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  367. _comFosterBottom.m_comStar.m_c1.selectedIndex = _viewData.star;
  368. _comFosterBottom.m_comStar.m_c2.selectedIndex = cardStarCfgs.Count;
  369. if (CardDataManager.isFullStar(_viewData.id, _viewData.star, false))
  370. {
  371. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  372. //List<string> resse = CardCfgManager.GetCardShowResByIdAndTypeAndRarity(_viewData.id, _viewData.itemCfg.type, _viewData.itemCfg.rarity);
  373. _comFosterBottom.m_listShowCard.data = _viewData.resources;
  374. _comFosterBottom.m_listShowCard.numItems = CardCfgManager.GetCardShowCountByIdAndTypeAndRarity(_viewData.id, _viewData.itemCfg.subType, _viewData.itemCfg.rarity);
  375. return;
  376. }
  377. else
  378. {
  379. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  380. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  381. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  382. int costNeed = cardStarCfg.costNum;
  383. _comFosterBottom.m_comStarCousumeGold.m_txtCount.text = string.Format("{0}/{1}", costNeed, costHas);
  384. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  385. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  386. _comFosterBottom.m_comTips.visible = _viewData.lv < cardStarCfg.lv ? true : false;
  387. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  388. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.lv) : "";
  389. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  390. }
  391. }
  392. private void RenderListStarConsumeItem(int index, GObject obj)
  393. {
  394. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  395. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  396. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  397. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  398. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  399. int needCount = cardStarCfg.materiarsArr[index][1];
  400. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  401. listItem.m_txtNeedCount.text = StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  402. listItem.m_txtHasCount.text = hasCount.ToString();
  403. listItem.m_btnPlus.visible = false;
  404. if (listItem.m_btnPlus.data == null)
  405. {
  406. listItem.m_btnPlus.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  407. }
  408. listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  409. if (hasCount < needCount)
  410. {
  411. //材料不足显示加号
  412. _comFosterBottom.m_btnUpStar.data = 1;
  413. listItem.m_btnPlus.visible = true;
  414. }
  415. }
  416. private void RenderListShowCardItem(int index, GObject obj)
  417. {
  418. GButton listItem = obj as GButton;
  419. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  420. string res = (listItem.parent.data as List<string>)[index];
  421. if (res == _viewData.res) { _comFosterBottom.m_listShowCard.selectedIndex = index; }
  422. loaStarCard.url = ResPathUtil.GetCardSmallPath(res);
  423. listItem.data = res;
  424. }
  425. private void OnClickShowCardListItem(EventContext context)
  426. {
  427. CardDataManager.SetShowCard(_viewData.id, (string)((context.data as GButton).data));
  428. this.UpdateCommon();
  429. this.UpdateCardRes();
  430. }
  431. private void OnClickBtnPlusStarConsum(int index)
  432. {
  433. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  434. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData } });
  435. }
  436. private void OnClickBtnUpStar()
  437. {
  438. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  439. if (_viewData.lv < cardStarCfg.lv)
  440. {
  441. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  442. return;
  443. }
  444. if (CardDataManager.isFullStar(_viewData.id, _viewData.star) == true)
  445. {
  446. return;
  447. }
  448. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  449. if (state == 1)
  450. {
  451. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  452. return;
  453. }
  454. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  455. int costNeed = cardStarCfg.costNum;
  456. if (costHas < costNeed)
  457. {
  458. ItemUtil.AddGold(costNeed - costHas, UpStar);
  459. }
  460. else
  461. {
  462. this.UpStar();
  463. }
  464. }
  465. private void UpStar()
  466. {
  467. CardStarCfg cardStarCfg = CardCfgManager.GetCardStarCfgByTypeAndRarityAndStar(_viewData.itemCfg.subType, _viewData.itemCfg.rarity, _viewData.star);
  468. int costNeed = cardStarCfg.costNum;
  469. ItemDataManager.Remove(cardStarCfg.costID, costNeed);
  470. for (int i = 0; i < _comFosterBottom.m_listStarConsume.numItems; i++)
  471. {
  472. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(i));
  473. int itemId = int.Parse(listItem.target.data.ToString());
  474. int itemNum = cardStarCfg.materiarsArr[i][1];// int.Parse(listItem.m_txtNeedCount.text);
  475. ItemDataManager.Remove(itemId, itemNum);
  476. }
  477. CardDataManager.UpCardStar(_viewData.id);
  478. this.UpdateCommon();
  479. this.UpdateUpStarView();
  480. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  481. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _viewData.scores, "star", _viewData.star - 1, _viewData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  482. }
  483. /***********************************************************升技能***************************************************/
  484. private void UpdateUpSkillView()
  485. {
  486. PassivitySkillCfg[] skillScores = PassivitySkillCfgArray.Instance.GetCfgs(_viewData.id);
  487. _comFosterBottom.m_listSkill.numItems = skillScores.Length;
  488. }
  489. private void RenderListSkilItem(int index, GObject obj)
  490. {
  491. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  492. PassivitySkillCfg skillScoreCfg = PassivitySkillCfgArray.Instance.GetCfgs(_viewData.id)[index];
  493. item.m_txtName.text = skillScoreCfg.name;
  494. CardSkillCfg[] skillCfgs = CardSkillCfgArray.Instance.GetCfgs(skillScoreCfg.skillId);
  495. SkillData skillData = SkillDataManager.Instance.skillData.ContainsKey(skillScoreCfg.id) && SkillDataManager.Instance.skillData[skillScoreCfg.skillId].ContainsKey(skillScoreCfg.skillId) ? SkillDataManager.Instance.skillData[skillScoreCfg.id][skillScoreCfg.skillId] : null;
  496. int lv = skillData == null ? 1 : skillData.lv;
  497. item.m_txtLv.text = string.Format("{0}级", lv);
  498. item.m_btnUp.visible = lv == skillCfgs.Length ? false : true;
  499. if (item.m_btnUp.data == null)
  500. {
  501. // item.m_btnUp.data = skillScoreCfg;
  502. item.m_btnUp.onClick.Add(() =>
  503. {
  504. ViewManager.Show<CardSkillView>(new object[] { skillScoreCfg.id, skillScoreCfg.skillId });
  505. });
  506. }
  507. }
  508. private void UpSkill()
  509. {
  510. }
  511. private void OnClickLoaCard()
  512. {
  513. _ui.m_t0.Play(() =>
  514. {
  515. ViewManager.Show(ViewName.CARD_SHOW_VIEW, _viewData, new object[] { ViewName.CARD_FOSTER_VIEW, this.viewData });
  516. });
  517. }
  518. private void OnClickComCard()
  519. {
  520. if (_ui.m_comCard.target.scaleX != _cardScale)
  521. {
  522. _ui.m_loaListener.visible = true;
  523. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  524. float scale = _ui.m_comCard.target.scaleX;
  525. _ui.m_t1.SetValue("scale", scale, scale);
  526. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  527. _ui.m_t1.Play();
  528. }
  529. else
  530. {
  531. _ui.m_loaListener.visible = false;
  532. float scale = _ui.target.height / 1920;
  533. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  534. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  535. _ui.m_t0.SetValue("scale", scale, scale);
  536. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  537. _ui.m_t0.Play();
  538. }
  539. }
  540. private void OnClickBtnStroy()
  541. {
  542. ViewManager.Show(ViewName.CARD_STORY_VIEW, _viewData);
  543. }
  544. private void OnChangeCtrlTab()
  545. {
  546. this.UpdateCommon();
  547. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  548. {
  549. this.UpdateUpLvView();
  550. }
  551. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  552. {
  553. this.UpdateUpStarView();
  554. }
  555. else
  556. {
  557. this.UpdateUpSkillView();
  558. }
  559. }
  560. private void OnClickBtnBack()
  561. {
  562. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  563. this._selectTab = 0;
  564. }
  565. protected override void OnHide()
  566. {
  567. base.OnHide();
  568. EventAgent.RemoveEventListener(ConstMessage.MONEY_CHANGE, UpdateUpStarView);
  569. Timers.inst.Remove(OnTimedEvent);
  570. //_timer.Stop();
  571. _comFosterBottom.m_listLvConsume.numItems = 0;
  572. }
  573. protected override void UpdateToCheckGuide(object param)
  574. {
  575. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  576. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "选择升星");
  577. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "升满5星后,可解锁词牌的隐藏卡面哦");
  578. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_STAR, 5);
  579. }
  580. }
  581. }