| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150 | using UnityEngine;using FairyGUI;using UI.OpenServerActivity;using ET;namespace GFGGame{    public class OpenServerActivityView : BaseWindow    {        private UI_OpenServerActivityUI _ui;        private EffectUI _effectUI1;        private EffectUI _effectUI2;        private EffectUI _effectUI3;        public override void Dispose()        {            EffectUIPool.Recycle(_effectUI2);            _effectUI2 = null;            EffectUIPool.Recycle(_effectUI3);            _effectUI3 = null;            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void Init()        {            base.Init();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_OpenServerActivityUI.PACKAGE_NAME;            _ui = UI_OpenServerActivityUI.Create();            viewCom = _ui.target;            isfullScreen = true;            isReturnView = true;            _ui.m_btnBack.onClick.Add(OnClickBtnBack);            _ui.m_btnHeaven.onClick.Add(OnClickBtnHeaven);            _ui.m_btnMingTong.onClick.Add(OnClickBtnMingTong);            _ui.m_btnAnswerTianmen.onClick.Add(OnClickBtnAnswerTianmen);            _ui.m_btnTenShu.onClick.Add(OnClickBtnTenShu);            _ui.m_btnNineZhouPool.onClick.Add(OnClickBtnNineZhouPool);            AddEffect();        }        private void AddEffect()        {            _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderSmallBg, "ui_Activity", "NewAtv_Quad");            _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_holderFog, "ui_Activity", "NewAtv_BG_tx");        }        protected override void AddEventListener()        {            base.AddEventListener();        }        protected override void OnShown()        {            base.OnShown();            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("Tx_bg");            RefreshTimeText();            Timers.inst.Add(1, 0, UpdateTime);            Timers.inst.Add(0.5f, 1, ShowEffTime);        }        private void ShowEffTime(object param)        {            _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holderTitle, "ui_Activity", "NewAtv_Text");        }        protected override void OnHide()        {            base.OnHide();            EffectUIPool.Recycle(_effectUI1);            _effectUI1 = null;            Timers.inst.Remove(UpdateTime);            Timers.inst.Remove(ShowEffTime);        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();        }        private void UpdateTime(object param)        {            RefreshTimeText();        }        private void RefreshTimeText()        {            int actLimitId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitStlyc);            ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLimitId);            long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();            string strTime = TimeUtil.FormattingTimeTo_DD_HH_mm(time);            string[] str = strTime.Split(':');            _ui.m_txtDay.text = str[0];            _ui.m_txtHour.text = str[1];            _ui.m_txtMinute.text = str[2];        }        private void OnClickBtnBack()        {            ViewManager.GoBackFrom(typeof(OpenServerActivityView).FullName);        }        private void OnClickBtnHeaven()        {            //小游戏入口            ViewManager.Show<GameStartView>();            //ViewManager.Show<ActivityThemeLuckyBoxView>(null, true);        }        private void OnClickBtnMingTong()        {            //副本入口            ViewManager.Show<OpenServerFightView>(ConstLimitTimeActivityType.ActLimitStlyc);        }        private void OnClickBtnAnswerTianmen()        {            //剧情入口            ViewManager.Show<OpenServerStoryView>(ConstLimitTimeActivityType.ActLimitStlyc);        }        private void OnClickBtnTenShu()        {            int actLimitId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitStlyc);            if (actLimitId <= 0)            {                PromptController.Instance.ShowFloatTextPrompt("活动未开启");                return;            }            ViewManager.Show<LuckyBoxActivityView>(ConstLimitTimeActivityType.ActLimitStlyc);        }        private void OnClickBtnNineZhouPool()         {            ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_EXCHANGE, ConstStoreSubId.STORE_ACTIVITY_EXCHANGE });        }    }}
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