StudioBuyNumView.cs 4.8 KB

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  1. using System.Collections.Generic;
  2. using FairyGUI;
  3. using UI.CommonGame;
  4. using UI.Studio;
  5. namespace GFGGame
  6. {
  7. public class StudioBuyNumView : BaseWindow
  8. {
  9. private UI_StudioBuyNumUI _ui;
  10. private int _limitId;
  11. private RoleLimitData _limitData;
  12. private LimitCfg _limitCfg;
  13. private int _index;
  14. private const int BUY_TYPE_0 = 0;
  15. private const int BUY_TYPE_1 = 1;
  16. public override void Dispose()
  17. {
  18. if (_ui != null)
  19. {
  20. _ui.Dispose();
  21. _ui = null;
  22. }
  23. base.Dispose();
  24. }
  25. protected override void OnInit()
  26. {
  27. base.OnInit();
  28. _ui = UI_StudioBuyNumUI.Create();
  29. this.viewCom = _ui.target;
  30. this.viewCom.Center();
  31. this.modal = true;
  32. viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
  33. _ui.m_btnExchange.onClick.Add(() => { OnClickBtnBuy(BUY_TYPE_0); });
  34. _ui.m_btnBuy.onClick.Add(() => { OnClickBtnBuy(BUY_TYPE_1); });
  35. }
  36. protected override void AddEventListener()
  37. {
  38. base.AddEventListener();
  39. EventAgent.AddEventListener(ConstMessage.NOTICE_LIMIT_CHANGED, OnLimitChanged);
  40. }
  41. protected override void OnShown()
  42. {
  43. base.OnShown();
  44. _limitId = (int)this.viewData;
  45. _limitData = RoleLimitDataManager.GetLimitData(_limitId);
  46. _limitCfg = LimitCfgArray.Instance.GetCfg(_limitId);
  47. UpdateView();
  48. }
  49. private void UpdateView()
  50. {
  51. _ui.m_c1.selectedIndex = 0;
  52. _ui.m_txtNum1.visible = false;
  53. _ui.m_txtNum0.text = string.Format("(今天已兑换{0}/{1}次)", _limitData.BuyTimes, _limitCfg.buyNum);
  54. List<MonthlyCardPrivilegeCfg> privilegeCfgs = MonthlyCardPrivilegeCfgArray.Instance.GetCfgsByparamsType(1);
  55. for (int i = 0; i < privilegeCfgs.Count; i++)
  56. {
  57. if (privilegeCfgs[i].paramsArr[0] == _limitId)
  58. {
  59. _ui.m_txtNum1.visible = true;
  60. string str0 = privilegeCfgs[i].value1Arr[0] > 0 ? string.Format("金卡+{0}次", privilegeCfgs[i].value1Arr[0]) : "";
  61. string str1 = privilegeCfgs[i].value2Arr[0] > 0 ? string.Format("黑金卡+{0}次", privilegeCfgs[i].value2Arr[0]) : "";
  62. _ui.m_txtNum0.text = string.Format("1.{0}{1}{2}", str0, !string.IsNullOrEmpty(str0) && !string.IsNullOrEmpty(str1) ? "," : "", str1);
  63. _ui.m_txtNum1.text = string.Format("2.道具兑换(今天已兑换{0}/{1}次)", _limitData.BuyTimes, _limitCfg.buyNum);
  64. break;
  65. }
  66. }
  67. ItemUtil.UpdateItemNumAndNeedNum(_ui.m_comCostItem, _limitCfg.itemID, _limitCfg.itemNum, true);
  68. if (_limitCfg.moneyId <= 0) return;
  69. _ui.m_c1.selectedIndex = 1;
  70. LimitCfgArray.Instance.GetMoneyIdAndNum(_limitCfg.id, _limitData.BuyTimes, 1, out int moneyId, out int moneyNum);
  71. ItemUtil.UpdateItemNumAndNeedNum(_ui.m_comCostCurrent, _limitCfg.moneyId, moneyNum, true);
  72. }
  73. protected override void OnHide()
  74. {
  75. base.OnHide();
  76. }
  77. protected override void RemoveEventListener()
  78. {
  79. base.RemoveEventListener();
  80. EventAgent.RemoveEventListener(ConstMessage.NOTICE_LIMIT_CHANGED, OnLimitChanged);
  81. }
  82. private void OnClickBtnBuy(int type)
  83. {
  84. if (_limitData.BuyTimes == _limitCfg.buyNum)
  85. {
  86. PromptController.Instance.ShowFloatTextPrompt("今日购买次数已达上限", MessageType.ERR);
  87. return;
  88. }
  89. LimitCfgArray.Instance.GetMoneyIdAndNum(_limitCfg.id, _limitData.BuyTimes, 1, out int moneyId, out int moneyNum);
  90. if (type == BUY_TYPE_0 && ItemDataManager.GetItemNum(_limitCfg.itemID) < _limitCfg.itemNum || type == BUY_TYPE_1 && ItemDataManager.GetItemNum(moneyId) < moneyNum)
  91. {
  92. PromptController.Instance.ShowFloatTextPrompt("道具不足", MessageType.ERR);
  93. return;
  94. }
  95. RoleLimitSProxy.ReqBuyLimitPlayTimes(_limitId, type, 1).Coroutine();
  96. }
  97. private void OnLimitChanged(EventContext context = null)
  98. {
  99. if ((int)context.data != _limitId)
  100. {
  101. return;
  102. }
  103. PromptController.Instance.ShowFloatTextPrompt("购买成功", MessageType.SUCCESS);
  104. UpdateView();
  105. if (_limitData.BuyTimes == _limitCfg.buyNum)
  106. {
  107. PromptController.Instance.ShowFloatTextPrompt("今日购买次数已达上限", MessageType.ERR);
  108. this.Hide();
  109. }
  110. }
  111. }
  112. }