ArenaSproxy.cs 19 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. namespace GFGGame
  5. {
  6. public class NoticeArebaRankChange : AMHandler<SC_RankChange>
  7. {
  8. protected override async ETTask Run(Session session, SC_RankChange message)
  9. {
  10. ArenaDataManager.Instance.Grade = message.Grade;
  11. ArenaDataManager.Instance.Rank = message.RankInGrade;
  12. ArenaDataManager.Instance.TryUpdateHighest();
  13. await ETTask.CompletedTask;
  14. }
  15. }
  16. public class NoticeArenaHistoryChange : AMHandler<SC_ArenaHistoryAdd>
  17. {
  18. protected override async ETTask Run(Session session, SC_ArenaHistoryAdd message)
  19. {
  20. ArenaHistoryData historyData = ArenaSproxy.GetArenaHistoryData(message.history);
  21. ArenaDataManager.Instance.HistoryDatas.Insert(0, historyData);
  22. if (ArenaDataManager.Instance.HistoryDatas.Count > 20)
  23. {
  24. ArenaDataManager.Instance.HistoryDatas.RemoveAt(ArenaDataManager.Instance.HistoryDatas.Count - 1);
  25. }
  26. // if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  27. // {
  28. // ViewManager.Show<ArenaView>();
  29. // }
  30. await ETTask.CompletedTask;
  31. }
  32. }
  33. public static class ArenaSproxy
  34. {
  35. //获取竞技场信息
  36. public static async ETTask ReqArenaInfos()
  37. {
  38. S2C_GetArenaInfos response = null;
  39. response = (S2C_GetArenaInfos)await MessageHelper.SendToServer(new C2S_GetArenaInfos());
  40. if (response != null)
  41. {
  42. if (response.Error == ErrorCode.ERR_Success)
  43. {
  44. ArenaDataManager.Instance.ThemeList = response.ThemeList;
  45. ArenaDataManager.Instance.Tag = response.Tag;
  46. ArenaDataManager.Instance.SeasonId = response.SeasonId;
  47. ArenaDataManager.Instance.Grade = response.Grade;
  48. ArenaDataManager.Instance.Rank = response.RankInGrade;
  49. ArenaDataManager.Instance.HighestGrade = response.HighestGradeOfSeason;
  50. ArenaDataManager.Instance.HighestRank = response.HighestRankInGradeOfSeason;
  51. OtherRoleInfoData roleInfo = new OtherRoleInfoData();
  52. roleInfo.roleName = RoleDataManager.roleName;
  53. roleInfo.roleLv = RoleDataManager.lvl;
  54. roleInfo.headId = RoleDataManager.headId;
  55. // ArenaDataManager.Instance.Clear();
  56. for (int i = 0; i < response.ThemeList.Count; i++)
  57. {
  58. FightData roleData = GetFightRoleData(response.DressupList[i], roleInfo, i);
  59. FightDataManager.Instance.SetItemScoreList(roleData);
  60. ScoreSystemData.Instance.SetEquipScoresWithPartId(roleData);
  61. ArenaDataManager.Instance.DressupList.Add(roleData);
  62. }
  63. for (int i = 0; i < response.targets.Count; i++)
  64. {
  65. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  66. ArenaDataManager.Instance.Targets.Add(targetData);
  67. if (targetData.Type == FightTargetType.PLAYER)
  68. {
  69. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  70. }
  71. }
  72. if (ViewManager.isViewOpen(typeof(ArenaView).FullName))
  73. {
  74. ViewManager.Show<ArenaView>();
  75. }
  76. }
  77. }
  78. }
  79. //刷新竞争对手
  80. public static async ETTask<bool> ReqRefreshArenaTargets()
  81. {
  82. S2C_RefreshArenaTargets response = null;
  83. response = (S2C_RefreshArenaTargets)await MessageHelper.SendToServer(new C2S_RefreshArenaTargets());
  84. if (response != null)
  85. {
  86. if (response.Error == ErrorCode.ERR_Success)
  87. {
  88. ArenaDataManager.Instance.Targets.Clear();
  89. for (int i = 0; i < response.targets.Count; i++)
  90. {
  91. ArenaTargetData targetData = GetArenaTargetData(response.targets[i]);
  92. ArenaDataManager.Instance.Targets.Add(targetData);
  93. if (targetData.Type == FightTargetType.PLAYER)
  94. {
  95. await ArenaSproxy.ReqArenaFightAttr(targetData.RoleInfo.roleId, targetData.FightDatas);
  96. }
  97. }
  98. PromptController.Instance.ShowFloatTextPrompt("刷新成功");
  99. return true;
  100. }
  101. }
  102. return false;
  103. }
  104. //更换搭配
  105. public static async ETTask<bool> ReqChangeArenaDressup(int index, int cardId, List<int> itemList)
  106. {
  107. S2C_ChangeArenaDressup response = null;
  108. response = (S2C_ChangeArenaDressup)await MessageHelper.SendToServer(new C2S_ChangeArenaDressup() { Index = index, CardId = cardId, EquipIds = itemList });
  109. if (response != null)
  110. {
  111. if (response.Error == ErrorCode.ERR_Success)
  112. {
  113. ArenaDataManager.Instance.DressupList[index].cardId = cardId;
  114. ArenaDataManager.Instance.DressupList[index].itemList = itemList;
  115. return true;
  116. }
  117. }
  118. return false;
  119. }
  120. //购买挑战次数
  121. public static async ETTask ReqBuyArenaFightTimes()
  122. {
  123. S2C_BuyArenaFightTimes response = null;
  124. response = (S2C_BuyArenaFightTimes)await MessageHelper.SendToServer(new C2S_BuyArenaFightTimes() { });
  125. if (response != null)
  126. {
  127. if (response.Error == ErrorCode.ERR_Success)
  128. {
  129. PromptController.Instance.ShowFloatTextPrompt("购买成功");
  130. }
  131. }
  132. }
  133. //挑战
  134. public static async ETTask<bool> ReqArenaFight(bool isWin, ArenaTargetData targetData, List<long> selfFightPower, List<long> targetFightPower, List<long> myScore, List<long> targetScore)
  135. {
  136. S2C_ArenaFight response = null;
  137. response = (S2C_ArenaFight)await MessageHelper.SendToServer(new C2S_ArenaFight()
  138. {
  139. RoleId = RoleDataManager.roleId,
  140. Grade = targetData.Grade,
  141. RankInGrade = targetData.RankInGrade,
  142. Type = targetData.Type,
  143. TargetRoleId = targetData.RoleInfo.roleId,
  144. IsWin = isWin,
  145. SelfFightPower = selfFightPower,
  146. TargetFightPower = targetFightPower,
  147. SelfRandScore = myScore,
  148. TargetRandScore = targetScore,
  149. }, false);
  150. if (response != null)
  151. {
  152. if (response.Error == ErrorCode.ERR_Success)
  153. {
  154. //记录老数据,用于结算展示
  155. ArenaDataManager.Instance.LastGrade = ArenaDataManager.Instance.Grade;
  156. ArenaDataManager.Instance.LastRank = ArenaDataManager.Instance.Rank;
  157. ArenaDataManager.Instance.LastTargetInfo.roleName = targetData.RoleInfo.roleName;
  158. ArenaDataManager.Instance.LastTargetInfo.headId = targetData.RoleInfo.headId;
  159. ArenaDataManager.Instance.LastTargetInfo.headRes = targetData.RoleInfo.headRes;
  160. ArenaDataManager.Instance.BonusList = ItemUtil.CreateItemDataList(response.rewards);
  161. ArenaDataManager.Instance.LastTargets = new List<ArenaTargetData>(ArenaDataManager.Instance.Targets);
  162. //更新新数据
  163. ArenaDataManager.Instance.Targets.Clear();
  164. for (int i = 0; i < response.targets.Count; i++)
  165. {
  166. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  167. ArenaDataManager.Instance.Targets.Add(_targetData);
  168. if (_targetData.Type == FightTargetType.PLAYER)
  169. {
  170. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  171. }
  172. }
  173. ArenaDataManager.Instance.Grade = response.Grade;
  174. ArenaDataManager.Instance.Rank = response.RankInGrade;
  175. ArenaDataManager.Instance.TryUpdateHighest();
  176. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  177. return true;
  178. }
  179. else
  180. {
  181. //更新新数据
  182. ArenaDataManager.Instance.Targets.Clear();
  183. for (int i = 0; i < response.targets.Count; i++)
  184. {
  185. // ArenaDataManager.Instance.Targets.Add(GetArenaTargetData(response.targets[i]));
  186. ArenaTargetData _targetData = GetArenaTargetData(response.targets[i]);
  187. ArenaDataManager.Instance.Targets.Add(_targetData);
  188. if (_targetData.Type == FightTargetType.PLAYER)
  189. {
  190. await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
  191. }
  192. }
  193. EventAgent.DispatchEvent(ConstMessage.ARENA_FIGHT_RESULT);
  194. PromptController.Instance.ShowFloatTextPrompt("对方排名已发生变化");
  195. return false;
  196. }
  197. }
  198. return false;
  199. }
  200. //获取排行榜
  201. public static async ETTask<bool> ReqArenaRank(int rankType, int startIndex, int endIndex)
  202. {
  203. S2C_ArenaRank response = null;
  204. response = (S2C_ArenaRank)await MessageHelper.SendToServer(new C2S_ArenaRank() { RankType = rankType, StartIndex = startIndex, EndIndex = endIndex });
  205. if (response != null)
  206. {
  207. if (response.Error == ErrorCode.ERR_Success)
  208. {
  209. if (!ArenaDataManager.Instance.RankDatasDic.ContainsKey(rankType))
  210. {
  211. ArenaDataManager.Instance.RankDatasDic[rankType] = new List<ArenaTargetData>();
  212. }
  213. List<ArenaTargetData> rankDatas = ArenaDataManager.Instance.RankDatasDic[rankType];
  214. for (int i = 0; i < response.ranks.Count; i++)
  215. {
  216. rankDatas.Add(GetArenaTargetData(response.ranks[i]));
  217. }
  218. if (response.self != null)
  219. {
  220. if (rankType == ArenaRankType.LAST_SEASON)
  221. {
  222. ArenaDataManager.Instance.SelfLastData = GetArenaTargetData(response.self);
  223. }
  224. else
  225. {
  226. ArenaDataManager.Instance.SelfData = GetArenaTargetData(response.self);
  227. }
  228. }
  229. return true;
  230. }
  231. }
  232. return false;
  233. }
  234. //获取竞技场历史记录
  235. public static async ETTask ReqArenaHistory()
  236. {
  237. S2C_ArenaHistory response = null;
  238. response = (S2C_ArenaHistory)await MessageHelper.SendToServer(new C2S_ArenaHistory() { RoleId = RoleDataManager.roleId });
  239. if (response != null)
  240. {
  241. if (response.Error == ErrorCode.ERR_Success)
  242. {
  243. ArenaDataManager.Instance.HistoryDatas.Clear();
  244. for (int i = 0; i < response.history.Count; i++)
  245. {
  246. ArenaDataManager.Instance.HistoryDatas.Add(GetArenaHistoryData(response.history[i]));
  247. }
  248. }
  249. }
  250. }
  251. //获取对手服装属性
  252. public static async ETTask<bool> ReqArenaFightAttr(long roleId, List<FightData> list)
  253. {
  254. S2C_ArenaFightAttr response = null;
  255. response = (S2C_ArenaFightAttr)await MessageHelper.SendToServer(new C2S_ArenaFightAttr() { TargetRoleId = roleId });
  256. if (response != null)
  257. {
  258. if (response.Error == ErrorCode.ERR_Success)
  259. {
  260. // if (list.Count < response.data.Count) return false;
  261. for (int i = 0; i < response.data.Count; i++)
  262. {
  263. list[i].cardScore = response.data[i].CardScore;
  264. list[i].itemScoreList = response.data[i].SuitScore;
  265. list[i].itemList = response.DressupList[i].EquipIds;
  266. list[i].cardId = response.DressupList[i].CardId;
  267. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(response.data[i].CardId);
  268. if (response.data[i].SkillId.Count == skillCfgs.Count)
  269. {
  270. for (int j = 0; j < skillCfgs.Count; j++)
  271. {
  272. int index = response.data[i].SkillId.IndexOf(skillCfgs[j].skillId);
  273. list[i].skillLvs.Add(response.data[i].SkillLevel[index]);
  274. }
  275. }
  276. FightDataManager.Instance.SetItemScoreList(list[i]);
  277. ScoreSystemData.Instance.SetEquipScoresWithPartId(list[i]);
  278. }
  279. return true;
  280. }
  281. }
  282. return false;
  283. }
  284. public static ArenaHistoryData GetArenaHistoryData(ArenaHistoryProto arenaHistoryProto)
  285. {
  286. ArenaHistoryData arenaHistory = new ArenaHistoryData();
  287. arenaHistory.isWin = arenaHistoryProto.IsWin;
  288. arenaHistory.IsChallenge = arenaHistoryProto.IsChallenge;
  289. arenaHistory.FightTime = arenaHistoryProto.FightTime;
  290. arenaHistory.Grade = arenaHistoryProto.Grade;
  291. arenaHistory.Rank = arenaHistoryProto.Rank;
  292. arenaHistory.targetData = GetArenaTargetData(arenaHistoryProto.target);
  293. arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  294. arenaHistory.GradeChangeType = arenaHistoryProto.GradeChangeType;
  295. arenaHistory.MyScores = arenaHistoryProto.SelfRandScore;
  296. arenaHistory.TargetScores = arenaHistoryProto.TargetRandScore;
  297. // arenaHistory.FightScores = arenaHistoryProto.SelfFightPower;
  298. return arenaHistory;
  299. }
  300. public static ArenaTargetData GetArenaTargetData(ArenaTargetProto arenaTargetProto)
  301. {
  302. ArenaTargetData arenaTarget = new ArenaTargetData();
  303. arenaTarget.Grade = arenaTargetProto.Grade;
  304. arenaTarget.RankInGrade = arenaTargetProto.RankInGrade;
  305. arenaTarget.Type = arenaTargetProto.Type;
  306. arenaTarget.FightScores = arenaTargetProto.FightPower;
  307. if (arenaTarget.Type == FightTargetType.PLAYER)
  308. {
  309. arenaTarget.RoleInfo.roleId = arenaTargetProto.RoleInfo.RoleId;
  310. arenaTarget.RoleInfo.roleName = arenaTargetProto.RoleInfo.RoleName;
  311. arenaTarget.RoleInfo.roleLv = arenaTargetProto.RoleInfo.RoleLvl;
  312. arenaTarget.RoleInfo.headId = arenaTargetProto.RoleInfo.HeadItemId;
  313. }
  314. else
  315. {
  316. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(arenaTargetProto.RobotDressupInfo.RobotId);
  317. arenaTarget.RoleInfo.roleId = 0;
  318. arenaTarget.RoleInfo.roleName = robotCfg.gradeName;
  319. arenaTarget.RoleInfo.roleLv = robotCfg.level;
  320. arenaTarget.RoleInfo.headRes = robotCfg.targetRes;
  321. }
  322. arenaTarget.FightDatas.Clear();
  323. for (int i = 0; i < ArenaDataManager.Instance.ThemeList.Count; i++)
  324. {
  325. if (arenaTarget.Type == FightTargetType.PLAYER)
  326. {
  327. FightData roleData = GetFightRoleData(arenaTargetProto.PlayerDressupList[i], arenaTarget.RoleInfo, i);
  328. arenaTarget.FightDatas.Add(roleData);
  329. }
  330. else if (arenaTarget.Type == FightTargetType.ROBOT)
  331. {
  332. FightData robotData = GetFightRobotData(arenaTargetProto.RobotDressupInfo, i);
  333. arenaTarget.FightDatas.Add(robotData);
  334. }
  335. }
  336. return arenaTarget;
  337. }
  338. private static FightData GetFightRoleData(ArenaDressupProto dressupProto, OtherRoleInfoData roleInfo, int index)
  339. {
  340. FightData fightData = new FightData();
  341. fightData.name = roleInfo.roleName;
  342. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  343. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(roleInfo.roleLv).baseScore;
  344. fightData.cardId = dressupProto.CardId;
  345. if (index == 0) fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  346. fightData.type = FightTargetType.PLAYER;
  347. fightData.headId = roleInfo.headId;
  348. fightData.itemList = dressupProto.EquipIds;
  349. return fightData;
  350. }
  351. public static FightData GetFightRobotData(ArenaRobotProto robotProto, int index)
  352. {
  353. ArenaRobotCfg robotCfg = ArenaRobotCfgArray.Instance.GetCfg(robotProto.RobotId);
  354. FightData fightData = new FightData();
  355. fightData.name = robotCfg.gradeName;
  356. fightData.scoreType = ArenaDataManager.Instance.ThemeList[index];
  357. fightData.baseScore = RoleLevelCfgArray.Instance.GetCfg(robotCfg.level).baseScore;
  358. fightData.cardId = robotProto.CardIdList[index];
  359. if (index == 0)//只有第一个主题才计算标签
  360. {
  361. fightData.tags = new string[1] { ArenaDataManager.Instance.Tag };
  362. fightData.tagAddition = robotCfg.tagAddition;
  363. }
  364. fightData.itemScoreList = new List<int>(robotCfg.partsScoreArr);
  365. fightData.type = FightTargetType.ROBOT;
  366. fightData.res = robotCfg.targetRes;
  367. double cardScore = (double)robotCfg.cardScore * (double)robotProto.Random / 10000;
  368. fightData.cardScore = (int)Math.Ceiling(cardScore);
  369. fightData.skillLvs.Add(robotCfg.skillLvs);
  370. fightData.showSuitId = robotProto.SuitList[index];
  371. return fightData;
  372. }
  373. }
  374. }