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- using System.Collections;
- using System.Collections.Generic;
- using System.Threading.Tasks;
- using ET;
- using FairyGUI;
- using UI.Arena;
- using UI.CommonGame;
- using UnityEngine;
- namespace GFGGame
- {
- public class ArenaView : BaseWindow
- {
- private UI_ArenaUI _ui;
- private GameObject _sceneObject;
- private DressUpObj _copyDressUpObj;
- private DressUpObj _targetDressUpObj;
- private ValueBarController _valueBarController;
- private ArenaDataManager _dataManager;
- private ArenaTargetData _targetData;
- private ArenaOpenCfg _arenaCfg;
- private int _showOtherTargetGuide = -1;
- public override void Dispose()
- {
- if (_sceneObject != null)
- {
- GameObject.Destroy(_sceneObject);
- _sceneObject = null;
- }
- if (_valueBarController != null)
- {
- _valueBarController.Dispose();
- _valueBarController = null;
- }
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_ArenaUI.PACKAGE_NAME;
- _ui = UI_ArenaUI.Create();
- this.viewCom = _ui.target;
- isfullScreen = true;
- _valueBarController = new ValueBarController(_ui.m_valueBar);
- _targetDressUpObj = new DressUpObj();
- _ui.m_btnBack.onClick.Add(OnBtnBackClick);
- _ui.m_btnShop.onClick.Add(OnBtnShopClick);
- _ui.m_btnReward.onClick.Add(OnBtnRewardClick);
- _ui.m_btnRank.onClick.Add(OnBtnRankClick);
- _ui.m_btnRecord.onClick.Add(OnBtnRecordClick);
- _ui.m_btnAddFightCount.onClick.Add(OnBtnAddFightCountClick);
- _ui.m_btnRefresh.onClick.Add(OnBtnRefreshClick);
- _ui.m_btnDress.onClick.Add(OnBtnDressClick);
- _ui.m_btnQuickFight.onClick.Add(OnBtnQuickFightClick);
- _ui.m_btnReSelect.onClick.Add(OnBtnReSelectClick);
- _ui.m_btnFight.onClick.Add(OnBtnFightClick);
- _ui.m_btnRule.onClick.Add(RuleController.ShowRuleView);
- _ui.m_btnRule.data = 300001;
- _ui.m_grhCloseComFightScore.onClick.Add(OnCloseComFightScore);
- _ui.m_listTarget.itemRenderer = RenderListTargetItem;
- _dataManager = ArenaDataManager.Instance;
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- EventAgent.AddEventListener(ConstMessage.ARENA_FIGHT_RESULT, UpdateView);
- EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateValue);
- }
- protected override void OnShown()
- {
- base.OnShown();
- _targetData = this.viewData == null ? null : this.viewData as ArenaTargetData;
- _arenaCfg = ArenaOpenCfgArray.Instance.GetCfg(_dataManager.SeasonId);
- _valueBarController.OnShown();
- _dataManager.SetMineFightAttrs();
- if (_dataManager.DressupList.Count == 0) return;
- InstanceZonesDataManager.FightScene = ConstInstanceZonesType.Arena;
- if (_targetData == null)
- {
- _dataManager.SelectTargetIndex = -1;
- _dataManager.CurFightIndex = 0;
- _dataManager.myScore.Clear();
- _dataManager.targetScore.Clear();
- _dataManager.myFightPower.Clear();
- _dataManager.targetFightPower.Clear();
- UpdateTargetList();
- }
- else
- {
- _ui.m_c1.selectedIndex = 1;
- }
- if (_sceneObject == null)
- {
- _sceneObject = PrefabManager.Instance.InstantiateSync(ResPathUtil.GetPrefabPath("SceneArena"));
- }
- UpdateNormal();
- UpdateValue();
- UpdateRole();
- Timers.inst.AddUpdate(CheckGuide);
- }
- protected override void OnHide()
- {
- base.OnHide();
- if (_sceneObject != null)
- {
- GameObject.Destroy(_sceneObject);
- _sceneObject = null;
- }
- _targetDressUpObj.TakeOffAll();
- _valueBarController.OnHide();
- Timers.inst.Remove(CheckGuide);
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- EventAgent.RemoveEventListener(ConstMessage.ARENA_FIGHT_RESULT, UpdateView);
- EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateValue);
- }
- private void OnCloseComFightScore()
- {
- _ui.m_c2.selectedIndex = 0;
- }
- private void OnBtnBackClick()
- {
- GuideController.TryCompleteGuideIndex(ConstGuideId.ARENA_OPEN, 12);
- GuideController.TryCompleteGuide(ConstGuideId.ARENA_OPEN, 12);
- ViewManager.GoBackFrom(typeof(ArenaView).FullName);
- }
- private void OnBtnShopClick()
- {
- ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_ARENA, ConstStoreSubId.STORE_ARENA_ITEM }, new object[] { typeof(ArenaView).FullName, this.viewData });
- }
- private void OnBtnRewardClick()
- {
- ViewManager.Show<ArenaDanRewardView>();
- }
- private void OnBtnRankClick()
- {
- ViewManager.Show<ArenaRankView>();
- }
- private void OnBtnRecordClick()
- {
- ViewManager.Show<ArenaFightRecordView>();
- }
- private void OnBtnAddFightCountClick()
- {
- if (_dataManager.IsArenaClearing)
- {
- PromptController.Instance.ShowFloatTextPrompt("本周结算中......");
- return;
- }
- if (RoleDataManager.ArenaBuyFightTimes == 0)
- {
- PromptController.Instance.ShowFloatTextPrompt("今日次数购买已达上限");
- return;
- }
- ViewManager.Show<BuyConfirmView>();
- }
- private async void OnBtnRefreshClick()
- {
- if (_dataManager.IsArenaClearing)
- {
- PromptController.Instance.ShowFloatTextPrompt("本周结算中......");
- return;
- }
- if (RoleDataManager.ArenaFreshTimes <= 0)
- {
- int costId = GlobalCfgArray.globalCfg.costIdBuyFreshTimes;
- long needNum = GlobalCfgArray.globalCfg.costNumBuyFreshTimes;
- if (!ItemUtil.CheckItemEnough(costId, needNum))
- {
- long has = ItemDataManager.GetItemNum(costId);
- ItemUtil.BuyCurrency(costId, needNum - has);
- return;
- }
- }
- bool result = await ArenaSproxy.ReqRefreshArenaTargets();
- if (result)
- {
- UpdateTargetList();
- UpdateRole();
- }
- }
- private void OnBtnDressClick()
- {
- if (_dataManager.IsArenaClearing)
- {
- PromptController.Instance.ShowFloatTextPrompt("本周结算中......");
- return;
- }
- ViewManager.Show<ArenaDressInfoView>(new object[] { FightRoleType.MINE, 0, _dataManager.DressupList, "" }, new object[] { typeof(ArenaView).FullName, this.viewData }, true);
- }
- private void OnBtnQuickFightClick()
- {
- _dataManager.QuickFight = _ui.m_btnQuickFight.selected;
- }
- private void OnBtnReSelectClick()
- {
- _targetData = null;
- viewData = null;
- _ui.m_c1.selectedIndex = 0;
- UpdateRole();
- }
- private async void OnBtnFightClick()
- {
- if (_dataManager.IsArenaClearing)
- {
- PromptController.Instance.ShowFloatTextPrompt("本周结算中......");
- return;
- }
- if (RoleDataManager.ArenaFightTimes <= 0)
- {
- PromptController.Instance.ShowFloatTextPrompt("挑战次数不足");
- return;
- }
- // for (int i = 0; i < _dataManager.DressupList.Count; i++)
- // {
- // if (!MyDressUpHelper.CheckPutOnFinish(_dataManager.DressupList[i].itemList))
- // {
- // AlertUI.Show("全部主题穿戴完整才能开始战斗哦!").
- // SetLeftButton(true, "取消").
- // SetRightButton(true, "去换装", (object param) =>
- // {
- // OnBtnDressClick();
- // });
- // return;
- // }
- // }
- bool result = await GetFightResult();
- if (!result) return;
- if (_ui.m_btnQuickFight.selected)
- {
- ViewManager.Show<ArenaResultQuickView>();
- }
- else
- {
- ViewManager.Show<StoryFightTargetView>(null, null, true);
- }
- }
- private async ETTask<bool> GetFightResult()
- {
- _dataManager.myScore.Clear();
- _dataManager.targetScore.Clear();
- _dataManager.myFightPower.Clear();
- _dataManager.targetFightPower.Clear();
- if (_targetData.Type == FightTargetType.PLAYER)
- {
- await ArenaSproxy.ReqArenaFightAttr(_targetData.RoleInfo.roleId, _targetData.FightDatas);
- }
- long allScore = 0;
- long targetAllScore = 0;
- for (int i = 0; i < _dataManager.ThemeList.Count; i++)
- {
- FightDataManager.Instance.GetQuickFightResult(i, _dataManager.DressupList[i], _targetData.FightDatas[i], out long score, out long targetScore);
- allScore += score;
- targetAllScore += targetScore;
- _dataManager.myScore.Add(score);
- _dataManager.targetScore.Add(targetScore);
- }
- _dataManager.myFightPower = _dataManager.GetFightScoreList(_dataManager.DressupList);
- _dataManager.targetFightPower = _dataManager.GetFightScoreList(_targetData.FightDatas);
- bool result = await ArenaSproxy.ReqArenaFight(allScore > targetAllScore, _targetData, _dataManager.myFightPower, _dataManager.targetFightPower, _dataManager.myScore, _dataManager.targetScore);
- if (GuideDataManager.IsGuideFinish(ConstGuideId.ARENA_OPEN) <= 0 && _showOtherTargetGuide < 0)
- {
- _showOtherTargetGuide = result ? 1 : 0;
- }
- return result;
- }
- private void UpdateView()
- {
- UpdateNormal();
- UpdateValue();
- UpdateTargetList();
- UpdateRole();
- }
- private void UpdateNormal()
- {
- ItemUtil.UpdateTag(_ui.m_comTheme.m_comTag, _dataManager.Tag);
- ItemUtil.UpdateItemNeedNum(_ui.m_comCostCurrent.target, GlobalCfgArray.globalCfg.costIdBuyFreshTimes, GlobalCfgArray.globalCfg.costNumBuyFreshTimes, true, "#FBF6ED");
- _ui.m_comTheme.m_loaScore0.url = ResPathUtil.GetScorePath(_dataManager.ThemeList[0]);
- _ui.m_comTheme.m_loaScore1.url = ResPathUtil.GetScorePath(_dataManager.ThemeList[1]);
- _ui.m_comTheme.m_loaScore2.url = ResPathUtil.GetScorePath(_dataManager.ThemeList[2]);
- string openTime = TimeUtil.FormattingTimeTo_MMdd(TimeUtil.DateTimeToTimestamp(_arenaCfg.openTime));
- string endTime = TimeUtil.FormattingTimeTo_MMdd(TimeUtil.DateTimeToTimestamp(_arenaCfg.endTime));
- _ui.m_txtTime.text = string.Format("赛季时间:{0}-{1}", openTime, endTime);
- _ui.m_txtName.text = RoleDataManager.roleName;
- _ui.m_txtRank.text = string.Format("段位排名:{0}", _dataManager.Rank);
- _ui.m_txtDanTitle.text = ArenaRankCfgArray.Instance.GetCfg(_dataManager.Grade).gradeName;
- long fightScore = _dataManager.GetAllFightScore(_dataManager.DressupList);
- _ui.m_txtFightScore.text = string.Format("飞花令战力:{0}", fightScore);
- _ui.m_btnQuickFight.selected = _dataManager.QuickFight;
- ArenaViewManager.Instance.UpdateDanIcon(_ui.m_loaDanIcon, _dataManager.Grade);
- ArenaViewManager.Instance.UpdateFightScore(_ui.m_comFightScore.target, _dataManager.DressupList);
- }
- private void UpdateValue()
- {
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(GlobalCfgArray.globalCfg.bonusSpecialWinArr[0][0]);
- _ui.m_txtMoneyCount.text = string.Format("今日还可获得{0}次{1}", RoleDataManager.ArenaTimesBonusSpecial, itemCfg.name);
- _ui.m_txtFightCount.text = string.Format("剩余次数:{0}/{1}", RoleDataManager.ArenaFightTimes, RoleDataManager.ArenaMaxStorageNum);
- if (RoleDataManager.ArenaFreshTimes > 0)
- {
- _ui.m_comCostCurrent.target.visible = false;
- _ui.m_txtRefreshCount.visible = true;
- _ui.m_txtRefreshCount.text = string.Format("免费刷新:{0}/{1}", RoleDataManager.ArenaFreshTimes, GlobalCfgArray.globalCfg.freshTimesDaily);
- }
- else
- {
- _ui.m_txtRefreshCount.visible = false;
- _ui.m_comCostCurrent.target.visible = true;
- ItemUtil.UpdateItemNeedNum(_ui.m_comCostCurrent.target, GlobalCfgArray.globalCfg.costIdBuyFreshTimes, GlobalCfgArray.globalCfg.costNumBuyFreshTimes, true, "#FBF6ED");
- }
- }
- private void UpdateRole()
- {
- GameObject myRole = _sceneObject.transform.Find("MyRole").Find("Role").gameObject;
- MyDressUpHelper.dressUpObj.setSceneObj(_sceneObject, false, false, myRole, false);
- MyDressUpHelper.dressUpObj.PutOnItemList(_dataManager.DressupList[0].itemList);
- myRole.transform.localPosition = Vector3.zero;
- GameObject targetRole = _sceneObject.transform.Find("TargetRole").Find("Role").gameObject;
- targetRole.SetActive(false);
- _targetDressUpObj.setSceneObj(_sceneObject, false, false, targetRole, false);
- if (_ui.m_c1.selectedIndex == 1)
- {
- targetRole.SetActive(true);
- if (_targetData.Type == FightTargetType.PLAYER)
- {
- _targetDressUpObj.PutOnItemList(_targetData.FightDatas[0].itemList);
- }
- else
- {
- _targetDressUpObj.PutOnSuitCfg(_targetData.FightDatas[0].showSuitId, false, null, true, false);
- }
- }
- }
- private void UpdateTargetList()
- {
- _ui.m_c1.selectedIndex = 0;
- _ui.m_listTarget.numItems = _dataManager.Targets.Count;
- }
- private void RenderListTargetItem(int index, GObject obj)
- {
- ArenaTargetData targetData = _dataManager.Targets[index];
- ArenaRankCfg rankCfg = ArenaRankCfgArray.Instance.GetCfg(targetData.Grade);
- UI_ListTargetItem item = UI_ListTargetItem.Proxy(obj);
- if (targetData.Type == FightTargetType.PLAYER)
- {
- RoleInfoManager.Instance.UpdateHead(item.m_comHead, targetData.RoleInfo.headId, targetData.RoleInfo.headBorderId);
- }
- else
- {
- RoleInfoManager.Instance.UpdateArenaNpcHead(item.m_comHead, targetData.RoleInfo.headRes);
- }
- item.m_txtName.text = targetData.RoleInfo.roleName;
- item.m_txtDanTitle.text = rankCfg.gradeName;
- item.m_comLv.GetChild("txtLvl").asTextField.text = targetData.RoleInfo.roleLv.ToString();
- long fightScore = _dataManager.GetAllFightScore(targetData.FightDatas);
- item.m_txtFightScore.text = string.Format("飞花令战力:{0}", fightScore);
- item.m_txtRank.text = string.Format("段位排名:{0}", targetData.RankInGrade);
- item.m_imgUpDan.visible = targetData.Grade > ArenaDataManager.Instance.Grade;
- if (item.m_challengeBtn.data == null)
- {
- item.m_challengeBtn.onClick.Add(OnSelectRoleClick);
- }
- item.m_challengeBtn.data = index;
- if (item.m_btnLook.data == null)
- {
- item.m_btnLook.onClick.Add(OnBtnLookClick);
- item.m_comHead.onClick.Add(OnBtnLookClick);
- }
- item.m_btnLook.data = targetData;
- item.m_comHead.data = targetData;
- UI_ListTargetItem.Proxy();
- }
- private void OnSelectRoleClick(EventContext context)
- {
- int index = (int)(context.sender as GObject).data;
- _targetData = _dataManager.Targets[index];
- this.viewData = _targetData;
- _dataManager.SelectTargetIndex = index;
- _ui.m_c1.selectedIndex = 1;
- UpdateRole();
- }
- private void OnBtnLookClick(EventContext context)
- {
- ArenaTargetData targetData = (context.sender as GObject).data as ArenaTargetData;
- if (targetData.Type == FightTargetType.ROBOT)
- {
- PromptController.Instance.ShowFloatTextPrompt("玩家不在线");
- return;
- }
- ViewManager.Show<ArenaDressInfoView>(new object[] { FightRoleType.TAEGET, 0, targetData.FightDatas, "" }, new object[] { typeof(ArenaView).FullName, this.viewData }, true);
- }
- private void CheckGuide(object param)
- {
- if (GuideDataManager.IsGuideFinish(ConstGuideId.ARENA_OPEN) <= 0 && !_dataManager.IsArenaClearing)
- {
- UpdateToCheckGuide(null);
- }
- else
- {
- Timers.inst.Remove(CheckGuide);
- }
- }
- protected override void UpdateToCheckGuide(object param)
- {
- if (!ViewManager.CheckIsTopView(this.viewCom)) return;
- GuideController.TryGuide(_ui.m_comTheme.target, ConstGuideId.ARENA_OPEN, 4, "搭配这些标签和属性的衣服会获得更强的战力哦~");
- GuideController.TryGuide(_ui.m_btnDress, ConstGuideId.ARENA_OPEN, 5, "点这里可以自由搭配~");
- GuideController.TryGuide(_ui.m_listTarget, ConstGuideId.ARENA_OPEN, 8, "", 0);
- GuideController.TryGuide(_ui.m_btnFight, ConstGuideId.ARENA_OPEN, 9, "");
- if (GuideDataManager.currentGuideId == GuideCfgArray.Instance.GetCfg(ConstGuideId.ARENA_OPEN).id && GuideDataManager.currentGuideIdIndex >= 9)
- {
- if (_showOtherTargetGuide == 0)
- {
- GuideController.TryGuide(_ui.m_listTarget, ConstGuideId.ARENA_OPEN, 10, "对手排名发生变化,重新选个对手吧", 0, false);
- GuideController.TryGuide(_ui.m_btnFight, ConstGuideId.ARENA_OPEN, 11, "");
- }
- else
- {
- GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.ARENA_OPEN);
- if (GuideDataManager.IsGuideIndexFinish(cfg.id, 9) && !GuideDataManager.IsGuideIndexFinish(cfg.id, 10))
- {
- GuideDataManager.currentGuideIdIndex = 10;
- GuideController.TryCompleteGuideIndex(ConstGuideId.ARENA_OPEN, 10);
- }
- else if (GuideDataManager.IsGuideIndexFinish(cfg.id, 10) && !GuideDataManager.IsGuideIndexFinish(cfg.id, 11))
- {
- GuideDataManager.currentGuideIdIndex = 11;
- GuideController.TryCompleteGuideIndex(ConstGuideId.ARENA_OPEN, 11);
- }
- }
- GuideController.TryGuide(_ui.m_btnBack, ConstGuideId.ARENA_OPEN, 12, "厉害啦,你赢啦,我们继续新故事吧!");
- GuideController.TryCompleteGuide(ConstGuideId.ARENA_OPEN, 12);
- }
- }
- }
- }
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