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- using ET;
- using FairyGUI;
- using UI.CommonGame;
- using UI.Studio;
- using UnityEngine;
- using System.Collections.Generic;
- using UI_ListRewardItem = UI.Studio.UI_ListRewardItem;
- namespace GFGGame
- {
- public class StudioFilingRewardView : BaseWindow
- {
- private UI_StudioFilingRewardUI _ui;
- private List<int> rewardList;
- private EffectUI _effectUI1;
- private EffectUI _effectUI2;
- public override void Dispose()
- {
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- EffectUIPool.Recycle(_effectUI1);
- _effectUI1 = null;
- EffectUIPool.Recycle(_effectUI2);
- _effectUI2 = null;
- base.Dispose();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_StudioFilingRewardUI.PACKAGE_NAME;
- _ui = UI_StudioFilingRewardUI.Create();
- this.viewCom = _ui.target;
- this.viewCom.Center();
- this.modal = true;
- viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
- _ui.m_list.itemRenderer = RenderListItem;
- _ui.m_btnGet.onClick.Add(OnBtnGetClcik);
- _ui.m_btnBack.onClick.Add(this.Hide);
- AddEffect();
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- EventAgent.AddEventListener(ConstMessage.FILING_SCORE_CHANGE, UpdateView);
- }
- protected override void OnShown()
- {
- base.OnShown();
- _ui.m_bg.url = ResPathUtil.GetCommonGameResPath("ty_tc_s");
- _ui.m_txtScore.text = string.Format("本章评分: {0}", StudioDataManager.Instance.GetStudioDataById(StudioDataManager.Instance.filingChapterId).ChapterScore);
- UpdateView();
- }
- private void UpdateView()
- {
- _ui.m_list.numItems = FilingRewardCfgArray.Instance.GetCfgsByid(StudioDataManager.Instance.filingChapterId).Count;
- _ui.m_btnGet.grayed = !StudioDataManager.Instance.GetFilingRewardState(StudioDataManager.Instance.filingChapterId);
- }
- protected override void OnHide()
- {
- base.OnHide();
- _ui.m_list.ScrollToView(0);
- }
- private void AddEffect()
- {
- //边框左上角特效
- _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_LeftTopEffect, "ui_Activity", "Com_window_L_up");
- //边框右下角特效
- _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_RightDownEffect, "ui_Activity", "Com_window_R_Down");
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- EventAgent.RemoveEventListener(ConstMessage.FILING_SCORE_CHANGE, UpdateView);
- }
- private void RenderListItem(int index, GObject obj)
- {
- FilingRewardCfg cfg = FilingRewardCfgArray.Instance.GetCfgsByid(StudioDataManager.Instance.filingChapterId)[index];
- UI_ListRewardItem item = UI_ListRewardItem.Proxy(obj);
- item.m_txtDesc.text = string.Format("总评分达到{0}", cfg.score);
- rewardList = StudioDataManager.Instance.GetFilingRewardList(StudioDataManager.Instance.filingChapterId);
- if (index < rewardList.Count && rewardList[index] == ConstBonusStatus.CAN_GET)
- {
- item.m_canGet.visible = true;
- }
- else if (index < rewardList.Count && rewardList[index] == ConstBonusStatus.CAN_NOT_GET)
- {
- item.m_canGet.visible = false;
- }
- else
- {
- item.m_canGet.visible = false;
- }
- item.m_listReward.data = index;
- item.m_listReward.itemRenderer = RenderListRewardItem;
- item.m_listReward.numItems = cfg.itemsArr.Length;
- // item.m_listReward.SetScale(0.6f, 0.6f);
- UI_ListRewardItem.ProxyEnd();
- }
- private void RenderListRewardItem(int index, GObject obj)
- {
- int rewardIndex = (int)obj.parent.data;
- int[][] rewards = FilingRewardCfgArray.Instance.GetCfgsByid(StudioDataManager.Instance.filingChapterId)[rewardIndex].itemsArr;
- ItemData reward = ItemUtil.createItemData(rewards[index]);//_rewardDatas[index];
- if (obj.data == null)
- {
- obj.data = new ItemView(obj as GComponent);
- }
- (obj.data as ItemView).SetData(reward);
- (obj.data as ItemView).GrpGotVisible = StudioDataManager.Instance.GetFilingRewardStateByIndex(StudioDataManager.Instance.filingChapterId, rewardIndex) == ConstBonusStatus.GOT ? true : false;
- //(obj.data as ItemView).SetComItemScale = 0.6f;
- //(obj.data as ItemView).SetTxtCountPos(175, 135);
- }
- private void OnBtnGetClcik()
- {
- if (!StudioDataManager.Instance.GetFilingRewardState(StudioDataManager.Instance.filingChapterId))
- {
- PromptController.Instance.ShowFloatTextPrompt("当前无奖励可领取");
- return;
- }
- StudioSProxy.ReqFilingScoreRewards(StudioDataManager.Instance.filingChapterId).Coroutine();
- }
- }
- }
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