LuckyBoxView.cs 29 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using ET;
  8. using System.Linq;
  9. namespace GFGGame
  10. {
  11. public class LuckyBoxView : BaseView
  12. {
  13. private UI_LuckyBoxUI _ui;
  14. private ValueBarController _valueBarController;
  15. private Dictionary<int, LuckyBoxController> _luckyBoxCtrl = new Dictionary<int, LuckyBoxController>();
  16. private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
  17. private DressUpObjUI _dressUpObjUIXiHe;
  18. private DressUpObjUI _dressUpObjUIChangXi;
  19. private bool isActiveBoxOpen = false;
  20. private int _activeBoxId = 0;
  21. private int _curIndex = 0;
  22. private int _activityId = 0;
  23. public override void Dispose()
  24. {
  25. // Clear Effect
  26. foreach (var v in _effectUIDic)
  27. {
  28. EffectUIPool.Recycle(v.Value);
  29. }
  30. _effectUIDic.Clear();
  31. if (_valueBarController != null)
  32. {
  33. _valueBarController.Dispose();
  34. _valueBarController = null;
  35. }
  36. foreach (int key in _luckyBoxCtrl.Keys)
  37. {
  38. _luckyBoxCtrl[key].Dispose();
  39. }
  40. _luckyBoxCtrl.Clear();
  41. if (_dressUpObjUIXiHe != null)
  42. {
  43. _dressUpObjUIXiHe.Dispose();
  44. _dressUpObjUIXiHe = null;
  45. }
  46. if (_dressUpObjUIChangXi != null)
  47. {
  48. _dressUpObjUIChangXi.Dispose();
  49. _dressUpObjUIChangXi = null;
  50. }
  51. if (_ui != null)
  52. {
  53. _ui.Dispose();
  54. _ui = null;
  55. }
  56. base.Dispose();
  57. }
  58. protected override void OnInit()
  59. {
  60. base.OnInit();
  61. packageName = UI_LuckyBoxUI.PACKAGE_NAME;
  62. _ui = UI_LuckyBoxUI.Create();
  63. this.viewCom = _ui.target;
  64. isfullScreen = true;
  65. isReturnView = true;
  66. _dressUpObjUIXiHe = new DressUpObjUI("SceneDressUp");
  67. _dressUpObjUIChangXi = new DressUpObjUI("SceneDressUp");
  68. // _ui.m_txtRemainTimes.visible = false;
  69. _valueBarController = new ValueBarController(_ui.m_valueBar);
  70. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  71. // _ui.m_btnHome.onClick.Add(OnClickBtnHome);
  72. _ui.m_btnLeft.onClick.Add(OnBtnLeftClick);
  73. _ui.m_btnRight.onClick.Add(OnBtnRightClick);
  74. // _ui.m_listBg.SetVirtual();
  75. _ui.m_listBg.itemRenderer = RenderListBgItem;
  76. // _ui.m_listBg.itemProvider = GetListItemResource;
  77. _ui.m_listBg.scrollPane.onScrollEnd.Add(OnScrollEnd);
  78. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zx_bg");
  79. }
  80. protected override void AddEventListener()
  81. {
  82. base.AddEventListener();
  83. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
  84. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
  85. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_FREE_TIME_CHANGED, UpdateFreeInfo);
  86. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_ACTIVITY_REWARD, UpdateBtnReward);
  87. EventAgent.AddEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateBtnReward);
  88. }
  89. protected override void OnShown()
  90. {
  91. base.OnShown();
  92. Debug.Log("OnShown:LuckyBoxView");
  93. LuckyBoxDataManager.Instance.luckyBoxIds.Clear();
  94. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_2);
  95. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_3);
  96. _activeBoxId = 0;
  97. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  98. if (LuckyBoxDataManager.Instance.RotatingId > 0)
  99. {
  100. RotatingLuckyBoxCfg rotatingLuckyBox = RotatingLuckyBoxCfgArray.Instance.GetCfg(LuckyBoxDataManager.Instance.RotatingId);
  101. _activeBoxId = rotatingLuckyBox.luckyBoxId;
  102. LuckyBoxDataManager.Instance.endTime = TimeUtil.GetTimestamp(rotatingLuckyBox.endTime);
  103. LuckyBoxDataManager.Instance.luckyBoxIds.Insert(0, _activeBoxId);
  104. }
  105. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[1];
  106. if (this.viewData != null)
  107. {
  108. boxId = (int)this.viewData;
  109. }
  110. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
  111. boxId = LuckyBoxDataManager.BOX_ID_1;
  112. if (_activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2)
  113. GetWishingPoolInfo(_activityId);
  114. LuckyBoxDataManager.Instance.currentBoxId = boxId;
  115. if (_activeBoxId > 0 || boxId == LuckyBoxDataManager.BOX_ID_2) Timers.inst.Add(1, 0, CheckTime);
  116. _valueBarController.OnShown();
  117. _valueBarController.Controller(4);
  118. _curIndex = LuckyBoxDataManager.Instance.luckyBoxIds.IndexOf(boxId);
  119. _ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Count;
  120. _ui.m_listBg.ScrollToView(_curIndex);
  121. _ui.m_listBg.scrollPane.decelerationRate = 0.8f;
  122. LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
  123. OnListBgScroll();
  124. updateBoxEffect();
  125. Timers.inst.AddUpdate(CheckGuide);
  126. Timers.inst.Add(1f, 0, OnTimerUpdate, 1);
  127. }
  128. private async void GetWishingPoolInfo(int activityId)
  129. {
  130. bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo();
  131. if (result)
  132. {
  133. int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId);
  134. if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index])
  135. ViewManager.Show<LuckyBoxWishView>(ConstLimitTimeActivityType.ActLimitTsy);
  136. }
  137. }
  138. private void OnTimerUpdate(object param)
  139. {
  140. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  141. long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
  142. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  143. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  144. if (freeTime > 0)
  145. {
  146. long timeDifference = freeTime - TimeHelper.ServerNow();
  147. if (timeDifference > 0)
  148. {
  149. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
  150. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true;
  151. string strFreeTime = TimeUtil.FormattingTimeTo_HHmmss(timeDifference);
  152. comBox.m_comLuckBoxBtn.m_txtFreeTime.text = string.Format("{0}后免费", strFreeTime);
  153. }
  154. else
  155. {
  156. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 1;
  157. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
  158. }
  159. RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1, "", -29, 9);
  160. }
  161. RedDotController.Instance.SetComRedDot(_ui.m_btnLeft, LuckyBoxDataManager.Instance.RedBtnLeft(_curIndex));
  162. RedDotController.Instance.SetComRedDot(_ui.m_btnRight, LuckyBoxDataManager.Instance.RedBtnRight(_curIndex),"",-60,70);
  163. UI_ComBox1.ProxyEnd();
  164. }
  165. private void RenderListBgItem(int index, GObject obj)
  166. {
  167. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index];
  168. }
  169. private void OnBtnLeftClick()
  170. {
  171. int index = _curIndex - 1;
  172. if (index < 0) return;
  173. _ui.m_listBg.ScrollToView(index, true);
  174. if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2)
  175. GetWishingPoolInfo(_activityId);
  176. }
  177. private void OnBtnRightClick()
  178. {
  179. int index = _curIndex + 1;
  180. // if (index >= LuckyBoxDataManager.Instance.luckyBoxIds.Count) return;
  181. index = Mathf.Min(_ui.m_listBg.numItems - 1, index);
  182. _ui.m_listBg.ScrollToView(index, true);
  183. if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2)
  184. GetWishingPoolInfo(_activityId);
  185. }
  186. private void OnScrollEnd()
  187. {
  188. // 未更新滚动位置的时候,不更新,防止不停的播放渐入动画
  189. int index = _ui.m_listBg.GetFirstChildInView();
  190. if(index == _curIndex)
  191. {
  192. return;
  193. }
  194. OnListBgScroll();
  195. }
  196. private void OnListBgScroll()
  197. {
  198. if (_luckyBoxCtrl.ContainsKey(LuckyBoxDataManager.Instance.currentBoxId)) _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnHide();
  199. _curIndex = _ui.m_listBg.GetFirstChildInView();
  200. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  201. if (LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_3)
  202. {
  203. _valueBarController.Controller(3);
  204. }
  205. else
  206. {
  207. _valueBarController.Controller(4);
  208. }
  209. _valueBarController.UpdateCJ();
  210. UpdateListItem();
  211. _ui.m_btnLeft.grayed = _curIndex <= 0;
  212. _ui.m_btnRight.grayed = _curIndex >= _ui.m_listBg.numItems - 1;
  213. LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
  214. }
  215. List<GObject> _listActivityBtnObj = new List<GObject>();
  216. private void UpdateListItem()
  217. {
  218. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  219. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  220. LuckyBoxDataManager.Instance.InitData(boxId);
  221. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  222. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  223. _listActivityBtnObj.Add(obj);
  224. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  225. if (activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2)
  226. {
  227. comBox.m_showActivityType.selectedIndex = 1;
  228. UpGiftBox(comBox);
  229. }
  230. else
  231. comBox.m_showActivityType.selectedIndex = 0;
  232. if (!_luckyBoxCtrl.ContainsKey(boxId))
  233. {
  234. _luckyBoxCtrl.Add(boxId, new LuckyBoxController(comBox.m_comModel.target));
  235. }
  236. _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnShown(LuckyBoxDataManager.Instance.currentBoxId);
  237. if(boxId != LuckyBoxDataManager.BOX_ID_3)
  238. {
  239. if(!_effectUIDic.ContainsKey("Button_Text_DianCang" + boxId))
  240. {
  241. _effectUIDic.Add("Button_Text_DianCang" + boxId, EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_Special_eff, "ui_LuckyBox", "Button_Text_DianCang"));
  242. }
  243. }
  244. else
  245. {
  246. if (_effectUIDic.ContainsKey("Button_Text_DianCang" + boxId))
  247. {
  248. EffectUIPool.Recycle(_effectUIDic["Button_Text_DianCang" + boxId]);
  249. _effectUIDic.Remove("Button_Text_DianCang" + boxId);
  250. }
  251. }
  252. //comBox.m_comLuckBoxBtn.m_imgSpecial.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  253. //GGraph holder = comBox.m_comLuckBoxBtn.m_btnBuyTen.GetChild("holder").asGraph;
  254. //holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  255. comBox.m_comLuckBoxBtn.m_holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  256. //_effectUI1 = EffectUIPool.CreateEffectUI(holder, "ui_LuckyBox", "Button_Glow");
  257. comBox.m_comLuckBoxBtn.m_comCostOne.m_txtCost.text = cfg.costNum.ToString();
  258. comBox.m_comLuckBoxBtn.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  259. comBox.m_comLuckBoxBtn.m_comCostTen.m_txtCost.text = cfg.costNumTen.ToString();
  260. comBox.m_comLuckBoxBtn.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  261. if (comBox.m_comLuckBoxBtn.m_btnBuyOne.data == null)
  262. {
  263. comBox.m_comLuckBoxBtn.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
  264. }
  265. comBox.m_comLuckBoxBtn.m_btnBuyOne.data = boxId;
  266. if (comBox.m_comLuckBoxBtn.m_btnBuyTen.data == null)
  267. {
  268. comBox.m_comLuckBoxBtn.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
  269. _effectUIDic.Add("Button_public" + boxId, EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_btnBuyTen_eff, "ui_LuckyBox", "Button_public"));
  270. }
  271. comBox.m_comLuckBoxBtn.m_btnBuyTen.data = boxId;
  272. if (comBox.m_btnPreview.data == null)
  273. {
  274. comBox.m_btnPreview.onClick.Add(OnClickBtnPreview);
  275. }
  276. comBox.m_btnPreview.data = boxId;
  277. if (comBox.m_btnReward.data == null)
  278. {
  279. comBox.m_btnReward.onClick.Add(OnClikcBtnReward);
  280. comBox.m_btnShop.onClick.Add(OnClikcBtnShop);
  281. comBox.m_btnGiftBag.onClick.Add(OnClikcBtnGiftBag);
  282. }
  283. comBox.m_btnReward.data = boxId;
  284. obj.data = boxId;
  285. comBox.m_grpTime.visible = (boxId == _activeBoxId);
  286. if (boxId == _activeBoxId)
  287. {
  288. long endTime = LuckyBoxDataManager.Instance.endTime;
  289. long curTime = TimeHelper.ServerNow();
  290. // TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  291. long time = endTime - curTime;
  292. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  293. comBox.m_txtTime.text = string.Format("概率提升:剩余{0}", strTime);
  294. //comBox.m_loaTitle.url = "ui://LuckyBox/zx_title_1";
  295. }
  296. else
  297. {
  298. //comBox.m_loaTitle.url = string.Format("ui://LuckyBox/zx_title_{0}", boxId);
  299. }
  300. UI_ComBox1.ProxyEnd();
  301. UpdateListItemData();
  302. UpdateFreeInfo();
  303. }
  304. private void UpdateBtnReward()
  305. {
  306. if (_curIndex == 1) {
  307. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  308. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  309. RedDotController.Instance.SetComRedDot(comBox.m_btnReward, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitTsy));
  310. comBox.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastTsyDrawCount.ToString()).FlushVars();
  311. }
  312. }
  313. private void OnClikcBtnReward()
  314. {
  315. ViewManager.Show<ActivityThemeLuckyBoxBonusView>(ConstLimitTimeActivityType.ActLimitTsy);
  316. }
  317. private void OnClikcBtnShop()
  318. {
  319. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_TSY }, new object[] { typeof(LuckyBoxView).FullName });
  320. }
  321. //刷新摘星活动期间的数据
  322. private void UpGiftBox(UI_ComBox1 comBox)
  323. {
  324. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  325. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  326. comBox.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastTsyDrawCount.ToString()).FlushVars();
  327. comBox.m_txtCount.SetVar("name", cfg.name).FlushVars();
  328. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  329. var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByTypeAndID(ActivityType.XSLB3, activityId);
  330. var list = activityInfoByTypeList.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  331. if (list.Count == 0)
  332. {
  333. comBox.m_comBagTime.target.visible = false;
  334. comBox.m_btnGiftBag.visible = false;
  335. }
  336. else
  337. {
  338. bool isSoldOut = true;
  339. foreach (var activityInfo in list)
  340. {
  341. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  342. var paramsArr = activityOpenCfg.paramsArr;
  343. foreach (var shopCfgId in paramsArr)
  344. {
  345. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  346. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  347. //只要有一个商品还能购买,就不是售罄
  348. if (remainBuyNum > 0)
  349. {
  350. isSoldOut = false;
  351. break;
  352. }
  353. }
  354. }
  355. if (isSoldOut)
  356. {
  357. comBox.m_comBagTime.target.visible = false;
  358. comBox.m_btnGiftBag.visible = false;
  359. }
  360. else
  361. {
  362. comBox.m_comBagTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  363. comBox.m_comBagTime.target.visible = true;
  364. comBox.m_btnGiftBag.visible = true;
  365. }
  366. }
  367. UpdateBtnReward();
  368. }
  369. //限时礼包按钮点击执行方法
  370. private void OnClikcBtnGiftBag()
  371. {
  372. var activityInfoByTypeList =
  373. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  374. var list = activityInfoByTypeList
  375. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  376. if (list.Count == 0)
  377. {
  378. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  379. }
  380. else
  381. {
  382. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
  383. }
  384. }
  385. private void UpdateListItemData()
  386. {
  387. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  388. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  389. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  390. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  391. LuckyBoxDataManager.Instance.GetOwnedCount(boxId, out int count, out int totalCount);
  392. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  393. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  394. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(cfg.numericType);
  395. comBox.m_comLuckBoxBtn.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", cfg.maxCount - boughtCount);
  396. UI_ComBox1.ProxyEnd();
  397. }
  398. private void CheckTime(object param = null)
  399. {
  400. if (LuckyBoxDataManager.Instance.currentBoxId == _activeBoxId)
  401. {
  402. if (LuckyBoxDataManager.Instance.currentBoxId != _activeBoxId) return;
  403. long endTime = LuckyBoxDataManager.Instance.endTime;
  404. long curTime = TimeHelper.ServerNow();
  405. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  406. GObject item = _ui.m_listBg.GetChildAt(0);
  407. if (item == null) return;
  408. GObject textField = item.asCom.GetChild("txtTime");
  409. if (textField == null) return;
  410. long time = endTime - curTime;
  411. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  412. textField.asTextField.text = string.Format("概率提升:剩余{0}", strTime);
  413. }
  414. else if(LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_2)
  415. {
  416. GObject item = _ui.m_listBg.GetChildAt(1);
  417. if (item == null) return;
  418. GObject textField = item.asCom.GetChild("txtTsyTime");
  419. if (textField == null) return;
  420. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  421. var activityCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
  422. long endTime = TimeUtil.DateTimeToTimestamp(activityCfg.endTime);
  423. long curTime = TimeHelper.ServerNow();
  424. if (endTime < curTime)
  425. {
  426. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  427. Timers.inst.Remove(UpdateTime);
  428. OnClickBtnBack();
  429. return;
  430. }
  431. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  432. textField.asTextField.text = "概率提升剩余: " + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  433. //=====限时礼包倒计时
  434. //UpGiftBox();
  435. //EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  436. //=====限时礼包倒计时END
  437. }
  438. }
  439. private void UpdateTime(object param = null)
  440. {
  441. }
  442. private void updateBoxEffect()
  443. {
  444. if (isActiveBoxOpen)
  445. {
  446. }
  447. }
  448. private void OnClickBtnPreview(EventContext context)
  449. {
  450. GObject obj = context.sender as GObject;
  451. int boxId = (int)obj.data;
  452. ViewManager.Show<LuckyBoxPreShowView>(boxId);
  453. }
  454. private void OnClickBtnBuyOne(EventContext context)
  455. {
  456. GObject obj = context.sender as GObject;
  457. int boxId = (int)obj.data;
  458. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  459. long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
  460. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  461. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > luckyBoxCfg.maxCount)
  462. {
  463. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  464. return;
  465. }
  466. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.ONCE_TIME, async () =>
  467. {
  468. int activityId = 0;
  469. if (boxId == LuckyBoxDataManager.BOX_ID_2) {
  470. activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  471. }
  472. bool freeType = (freeTime > 0 && freeTime < TimeHelper.ServerNow());
  473. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.ONCE_TIME, freeType, activityId);
  474. if (result)
  475. {
  476. ViewManager.Show<LuckyBoxStarView>(null, new object[] { typeof(LuckyBoxView).FullName, boxId });
  477. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  478. }
  479. });
  480. }
  481. private void OnClickBtnBuyTen(EventContext context)
  482. {
  483. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  484. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0 && (GuideDataManager.currentGuideId == 0 || GuideDataManager.currentGuideIdIndex != 2))
  485. {
  486. //防止点击太快,在引导开启前就被点击到,导致引导卡死
  487. return;
  488. }
  489. GObject obj = context.sender as GObject;
  490. int boxId = (int)obj.data;
  491. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  492. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  493. if (boughtCount + LuckyBoxDataManager.TEN_TIME > luckyBoxCfg.maxCount)
  494. {
  495. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  496. return;
  497. }
  498. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.TEN_TIME, async () =>
  499. {
  500. int activityId = 0;
  501. if (boxId == LuckyBoxDataManager.BOX_ID_2)
  502. {
  503. activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  504. }
  505. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.TEN_TIME,false, activityId);
  506. if (result)
  507. {
  508. ViewManager.Show<LuckyBoxStarView>(null, new object[] { typeof(LuckyBoxView).FullName, boxId });
  509. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  510. }
  511. });
  512. }
  513. protected override void OnHide()
  514. {
  515. base.OnHide();
  516. _valueBarController.OnHide();
  517. foreach (int key in _luckyBoxCtrl.Keys)
  518. {
  519. _luckyBoxCtrl[key].OnHide();
  520. }
  521. Timers.inst.Remove(OnTimerUpdate);
  522. Timers.inst.Remove(CheckTime);
  523. // Timers.inst.Remove(UpdateBg);
  524. Timers.inst.Remove(CheckGuide);
  525. // Timers.inst.Remove(UpdateTime);
  526. Debug.Log("OnHide: LuckyBoxView");
  527. }
  528. protected override void RemoveEventListener()
  529. {
  530. base.RemoveEventListener();
  531. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
  532. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
  533. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_FREE_TIME_CHANGED, UpdateFreeInfo);
  534. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_ACTIVITY_REWARD, UpdateBtnReward);
  535. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateBtnReward);
  536. }
  537. private void OnClickBtnBack()
  538. {
  539. Reset();
  540. //this.Hide();
  541. ViewManager.GoBackFrom(typeof(LuckyBoxView).FullName);
  542. }
  543. private void OnClickBtnHome()
  544. {
  545. GameController.GoBackToMainView();
  546. }
  547. private void Reset()
  548. {
  549. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  550. }
  551. private void CheckGuide(object param)
  552. {
  553. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
  554. {
  555. UpdateToCheckGuide(null);
  556. }
  557. else
  558. {
  559. Timers.inst.Remove(CheckGuide);
  560. }
  561. }
  562. protected override void UpdateToCheckGuide(object param)
  563. {
  564. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  565. GObject gObject = _ui.m_listBg.GetChildAt(_curIndex);
  566. if (gObject == null) return;
  567. GButton btnBuyTen = gObject.asCom.GetChild("comLuckBoxBtn").asCom.GetChild("btnBuyTen").asButton;
  568. GuideController.TryGuide(null, ConstGuideId.LUCKY_BOX, 1, "“摘星”里可以通过星辰的力量获得服饰。", -1, true, _ui.target.height - 600);
  569. GuideController.TryGuide(btnBuyTen, ConstGuideId.LUCKY_BOX, 2, "点击摘取十次。");
  570. GuideController.TryCompleteGuide( ConstGuideId.LUCKY_BOX, 2);
  571. }
  572. protected override void TryCompleteGuide()
  573. {
  574. base.TryCompleteGuide();
  575. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  576. GuideController.TryCompleteGuideIndex(ConstGuideId.LUCKY_BOX, 2);
  577. }
  578. private void UpdateFreeInfo()
  579. {
  580. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  581. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  582. long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
  583. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  584. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  585. if (freeTime > 0)
  586. {
  587. if (freeTime > TimeHelper.ServerNow())
  588. {
  589. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
  590. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true;
  591. }
  592. else
  593. {
  594. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 1;
  595. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
  596. }
  597. }
  598. else
  599. {
  600. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
  601. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
  602. }
  603. RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1, "", -29, 9);
  604. UI_ComBox1.ProxyEnd();
  605. }
  606. }
  607. }