CardFosterView.cs 31 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCostCurrency _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private int _selectTab = 0;
  23. private GameObject _cardObj;
  24. private GoWrapper _wrapper;
  25. private GObject _consumeSelectItem;//选中的材料item
  26. private int _consumeSelectIndex = 0;//0为减,1为加
  27. private List<int> itemsCount;
  28. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  29. //private Timer _timer;
  30. private const float _delay = 300;
  31. private double _selectTimeCount = 0;//长按时间
  32. private int _showLv = 0;
  33. private int _showExp = 0;
  34. private float _cardScale = 0.8f;
  35. private bool showCard = false;
  36. private Vector2 comCardImgResInitSize;
  37. public override void Dispose()
  38. {
  39. _valueBarController.Dispose();
  40. _valueBarController = null;
  41. UI_ComConsume.ClearProxy();
  42. if (_cardObj != null)
  43. {
  44. GameObject.Destroy(_cardObj);
  45. _cardObj = null;
  46. }
  47. base.Dispose();
  48. }
  49. protected override void OnInit()
  50. {
  51. base.OnInit();
  52. _ui = UI_CardFosterUI.Create();
  53. viewCom = _ui.target;
  54. isfullScreen = true;
  55. _comFosterBottom = _ui.m_ComFosterBottom;
  56. //公共组件:返回,页签,属性列表
  57. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  58. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  59. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  60. //卡面和故事界面
  61. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  62. //升级升星按钮
  63. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  64. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  65. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  66. //升级升星消耗材料列表
  67. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  68. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  69. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  70. //满星级后卡面列表
  71. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  72. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  73. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  74. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  75. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  76. _ui.m_loaListener.onClick.Add(OnClickComCard);
  77. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  78. //_ui.m_btnUpSkill.onClick.Add(OnClickBtnUpSkill);
  79. EventAgent.AddEventListener(ConstMessage.PLAT_CARDFOSTER_T1, () =>
  80. {
  81. _ui.m_t1.Play();
  82. });
  83. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  84. // EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  85. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  86. _comStarCousumeGold = UI_ComCostCurrencyWithHas.Proxy(_comFosterBottom.m_comStarCousumeGold);
  87. }
  88. protected override void OnShown()
  89. {
  90. base.OnShown();
  91. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  92. comCardImgResInitSize = Vector2.zero;
  93. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  94. showCard = false;
  95. Input.multiTouchEnabled = false;
  96. this.ClearItemsCountList();
  97. this.UpdateCommon();
  98. this.UpdateNormal();
  99. this.UpdateCardRes();
  100. this.UpdateUpLvView();
  101. this.UpdateUpStarView();
  102. this.UpdateUpSkillView();
  103. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  104. }
  105. private void ClearItemsCountList()
  106. {
  107. if (itemsCount == null)
  108. {
  109. itemsCount = new List<int>();
  110. }
  111. itemsCount.Clear();
  112. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  113. {
  114. itemsCount.Add(0);
  115. }
  116. }
  117. private void UpdateNormal()
  118. {
  119. _comFosterBottom.m_txtName.text = _cardData.itemCfg.name;
  120. _comFosterBottom.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  121. _comFosterBottom.m_btnUpLv.grayed = true;
  122. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + _cardData.itemCfg.rarity);
  123. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  124. _valueBarController.OnShown();
  125. }
  126. private void UpdateCommon()
  127. {
  128. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  129. _comLvConsumeGold.m_txtNeed.text = "0";
  130. }
  131. private void UpdateCardRes()
  132. {
  133. if (_cardObj != null)
  134. {
  135. GameObject.Destroy(_cardObj);
  136. _cardObj = null;
  137. }
  138. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  139. if (Versions.Contains(resPath))
  140. {
  141. _cardObj = DressUpUtil.AddAnimationObj(resPath);
  142. SceneController.AddObjectToView(_cardObj, _wrapper, _ui.m_comCard.m_comCardHolder.m_holder, resPath, out _cardObj, out _wrapper);
  143. }
  144. if (_cardObj != null)
  145. {
  146. _ui.m_loaListener.visible = true;
  147. _ui.m_loaListener1.visible = false;
  148. _ui.m_comCard.target.visible = true;
  149. _ui.m_loaCard.visible = false;
  150. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  151. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  152. }
  153. else
  154. {
  155. _ui.m_comCard.target.visible = false;
  156. _ui.m_loaCard.visible = false;
  157. _ui.m_loaListener.visible = false;
  158. _ui.m_loaListener1.visible = true;
  159. if (comCardImgResInitSize == Vector2.zero)
  160. {
  161. _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  162. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  163. float scale = _ui.target.height * 0.8f / loaCard.initHeight;
  164. comCardImgResInitSize = new Vector2(loaCard.initWidth * scale, loaCard.initHeight * scale);
  165. // comCardImgResInitSize = new Vector2(_ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initWidth * 0.8f, _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initHeight * 0.8f);
  166. // _ui.m_comImgCard.target.size = new Vector2(_ui.target.width, _ui.target.height * 0.8f);
  167. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  168. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  169. }
  170. //SetSize(_ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initWidth * _cardScale, _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initHeight * _cardScale);
  171. }
  172. }
  173. private void RenderListPropertyItem(int index, GObject obj)
  174. {
  175. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  176. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  177. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  178. UI_ListPropertyItem.ProxyEnd();
  179. }
  180. /***********************************************************升级***************************************************/
  181. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  182. {
  183. _showLv = isPreview == true ? lv : _cardData.lv;
  184. _showExp = isPreview == true ? exp : _cardData.exp;
  185. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  186. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  187. _comFosterBottom.m_barLv.value = _showExp;
  188. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  189. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  190. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < maxLv ? "#D27869" : "#7D6956");
  191. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  192. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  193. // = "0";
  194. _comFosterBottom.m_btnUpLv.grayed = _comLvConsumeGold.m_txtNeed.text == "0" ? true : false;
  195. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  196. if (isPreview == true)
  197. {
  198. return;
  199. }
  200. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  201. }
  202. private void RenderListLvConsumeItem(int index, GObject obj)
  203. {
  204. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  205. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_cardData.lv, _cardData.itemCfg.rarity);
  206. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  207. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  208. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  209. listItem.m_txtUseCount.text = "0";
  210. listItem.target.data = index;
  211. if (listItem.m_btnMinus.data == null)
  212. {
  213. listItem.m_btnMinus.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 0));
  214. listItem.m_btnMinus.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  215. }
  216. if (listItem.m_loaItem.data == null)
  217. {
  218. listItem.m_loaItem.onTouchBegin.Add(() => OnClickItemConsumsBegin(obj, 1));
  219. listItem.m_loaItem.onTouchEnd.Add(() => OnClickItemLvConsumsEnd());
  220. }
  221. listItem.m_btnMinus.data = index;
  222. listItem.m_loaItem.data = index;
  223. UI_ComConsume.ProxyEnd();
  224. }
  225. private void OnClickItemConsumsBegin(GObject obj, int type)
  226. {
  227. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  228. int index = (int)listItem.target.data;
  229. int itemId = upgradeCardItemsArr[index];
  230. _consumeSelectItem = obj;
  231. _consumeSelectIndex = type;
  232. if (type == 1)
  233. {
  234. if (ItemDataManager.GetItemNum(itemId) == 0)
  235. {
  236. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  237. }
  238. }
  239. //_timer.Start();
  240. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  241. }
  242. private void OnTimedEvent(object param)
  243. {
  244. _selectTimeCount += _delay;
  245. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  246. {
  247. if (_consumeSelectIndex == 0)
  248. {
  249. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  250. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  251. {
  252. Timers.inst.Remove(OnTimedEvent);
  253. return;
  254. }
  255. this.OnClickBtnMinus(_consumeSelectItem);
  256. }
  257. else
  258. {
  259. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  260. {
  261. Timers.inst.Remove(OnTimedEvent);
  262. return;
  263. }
  264. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  265. }
  266. }
  267. }
  268. private void OnClickItemLvConsumsEnd()
  269. {
  270. //_timer.Stop();
  271. Timers.inst.Remove(OnTimedEvent);
  272. _selectTimeCount = 0;
  273. if (_consumeSelectIndex == 0)
  274. {
  275. this.OnClickBtnMinus(_consumeSelectItem);
  276. }
  277. else
  278. {
  279. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  280. }
  281. }
  282. //返回值为此材料是否可继续消耗此材料继续升级
  283. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  284. {
  285. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  286. // ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  287. int index = (int)listItem.target.data;
  288. int itemId = upgradeCardItemsArr[index];
  289. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  290. {
  291. Timers.inst.Remove(OnTimedEvent);
  292. return false;
  293. }
  294. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  295. int needExp = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity).needExp;
  296. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  297. {
  298. Timers.inst.Remove(OnTimedEvent);
  299. if (showTips == true)
  300. {
  301. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  302. }
  303. return false;
  304. }
  305. itemsCount[index] = itemsCount[index] + 1;
  306. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  307. this.UpdatePreView();
  308. return true;
  309. }
  310. private void OnClickBtnMinus(GObject obj)
  311. {
  312. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  313. int index = (int)listItem.target.data;
  314. // int itemId = upgradeCardItemsArr[index];
  315. // string count = listItem.m_txtUseCount.text;
  316. if (itemsCount[index] == 0)
  317. {
  318. Timers.inst.Remove(OnTimedEvent);
  319. return;
  320. }
  321. itemsCount[index] = itemsCount[index] - 1;
  322. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  323. this.UpdatePreView();
  324. }
  325. private void UpdatePreView()
  326. {
  327. int count = 0;//消耗金币数量
  328. int hasExp = 0;//消耗材料提升的总经验
  329. for (int i = 0; i < itemsCount.Count; i++)
  330. {
  331. // UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  332. // if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  333. if (itemsCount[i] == 0) continue;
  334. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  335. count += itemCfg.cardUpLvGoldArr[1] * itemsCount[i];
  336. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  337. }
  338. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  339. int previewLv = 0;
  340. int previewExp = 0;
  341. CardDataManager.GetPreViewLvAndExp(_cardData.itemCfg.rarity, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  342. this.UpdateUpLvView(true, previewLv, previewExp);
  343. }
  344. private void OnClcikBtnAll()
  345. {
  346. for (int i = 0; i < itemsCount.Count; i++)
  347. {
  348. int itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  349. for (int j = 0; j < itemNum; j++)
  350. {
  351. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  352. {
  353. break;
  354. }
  355. }
  356. }
  357. }
  358. private void OnClickBtnUpLv()
  359. {
  360. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldArr[0];
  361. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  362. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  363. {
  364. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  365. }
  366. else
  367. {
  368. this.UpLv();
  369. }
  370. }
  371. private async void UpLv()
  372. {
  373. // itemsCount.Clear();
  374. int allConsume = 0;
  375. for (int i = 0; i < itemsCount.Count; i++)
  376. {
  377. allConsume += itemsCount[i];
  378. }
  379. if (allConsume == 0)
  380. {
  381. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  382. return;
  383. }
  384. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  385. {
  386. int lv = _cardData.lv;
  387. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  388. if (result)
  389. {
  390. if (_showLv - lv >= 1)
  391. {
  392. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  393. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  394. }
  395. this.UpdateCommon();
  396. this.UpdateUpLvView();
  397. this.ClearItemsCountList();
  398. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CI_PAI, 2);
  399. }
  400. }
  401. }
  402. /***********************************************************升星***************************************************/
  403. private void UpdateUpStarView()
  404. {
  405. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  406. _comFosterBottom.m_comStar.m_c1.selectedIndex = _cardData.star;
  407. _comFosterBottom.m_comStar.m_c2.selectedIndex = 5;
  408. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  409. {
  410. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  411. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  412. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  413. return;
  414. }
  415. else
  416. {
  417. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  418. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  419. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  420. int costNeed = cardStarCfg.costNum;
  421. _comStarCousumeGold.m_txtHas.text = costHas.ToString();
  422. _comStarCousumeGold.m_txtNeed.text = costNeed.ToString();
  423. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  424. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  425. _comFosterBottom.m_comTips.visible = _cardData.lv < cardStarCfg.needLv ? true : false;
  426. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  427. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  428. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  429. }
  430. }
  431. private void RenderListStarConsumeItem(int index, GObject obj)
  432. {
  433. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  434. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  435. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  436. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  437. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  438. int needCount = cardStarCfg.materiarsArr[index][1];
  439. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  440. listItem.m_txtNeedCount.text = StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#FDF3D7" : "#D27869"); ;
  441. listItem.m_txtHasCount.text = hasCount.ToString();
  442. listItem.m_btnPlus.visible = false;
  443. if (listItem.m_btnPlus.data == null)
  444. {
  445. listItem.m_btnPlus.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  446. }
  447. listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  448. if (hasCount < needCount)
  449. {
  450. //材料不足显示加号
  451. _comFosterBottom.m_btnUpStar.data = 1;
  452. listItem.m_btnPlus.visible = true;
  453. }
  454. }
  455. private void RenderListShowCardItem(int index, GObject obj)
  456. {
  457. GButton listItem = obj as GButton;
  458. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  459. // string res = (listItem.parent.data as List<string>)[index];
  460. if (index == _cardData.resIndex)
  461. {
  462. _comFosterBottom.m_listShowCard.selectedIndex = index;
  463. }
  464. loaStarCard.url = ResPathUtil.GetCardSmallPath(_cardData.resources[index]);
  465. listItem.data = index;
  466. }
  467. private async void OnClickShowCardListItem(EventContext context)
  468. {
  469. int resIndex = (int)(context.data as GObject).data;
  470. if (resIndex != _cardData.resIndex)
  471. {
  472. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  473. if (result)
  474. {
  475. this.UpdateCommon();
  476. this.UpdateCardRes();
  477. }
  478. }
  479. }
  480. private void OnClickBtnPlusStarConsum(int index)
  481. {
  482. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  483. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  484. }
  485. private void OnClickBtnUpStar()
  486. {
  487. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  488. if (_cardData.lv < cardStarCfg.needLv)
  489. {
  490. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  491. return;
  492. }
  493. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  494. {
  495. return;
  496. }
  497. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  498. if (state == 1)
  499. {
  500. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  501. return;
  502. }
  503. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  504. int costNeed = cardStarCfg.costNum;
  505. if (costHas < costNeed)
  506. {
  507. ItemUtil.AddGold(costNeed - costHas, UpStar);
  508. }
  509. else
  510. {
  511. this.UpStar();
  512. }
  513. }
  514. private async void UpStar()
  515. {
  516. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  517. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  518. if (result)
  519. {
  520. this.UpdateCommon();
  521. this.UpdateUpStarView();
  522. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  523. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  524. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CI_PAI, 2);
  525. }
  526. }
  527. /***********************************************************升技能***************************************************/
  528. private void UpdateUpSkillView()
  529. {
  530. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id).Count;
  531. }
  532. private void RenderListSkilItem(int index, GObject obj)
  533. {
  534. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  535. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id)[index];
  536. int skillLv = SkillDataManager.Instance.GetSkillLv(_cardData.id, skillCfg.skillId);
  537. item.m_comSkill.m_loaSkill.url = ResPathUtil.GetCardSmallPath(skillCfg.res);
  538. item.m_txtName.text = skillCfg.name;
  539. item.m_txtLv.text = string.Format("{0}级", skillLv);
  540. item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfg(skillLv + 1, skillCfg.skillId) != null;//? skillLv == skillScoreCfgs.Count ? false : true;
  541. if (item.m_btnUp.data == null)
  542. {
  543. item.m_btnUp.onClick.Add(() =>
  544. {
  545. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfg.skillId });
  546. });
  547. }
  548. }
  549. private void UpSkill()
  550. {
  551. }
  552. private void OnClickLoaCard()
  553. {
  554. float scale = _ui.target.height / comCardImgResInitSize.y;
  555. if (!showCard)
  556. {
  557. _ui.m_loaListener1.visible = false;
  558. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize * scale, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  559. {
  560. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  561. });
  562. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, ((comCardImgResInitSize * scale).x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  563. {
  564. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  565. });
  566. _ui.m_t0.Play();
  567. showCard = true;
  568. }
  569. else
  570. {
  571. _ui.m_loaListener1.visible = true;
  572. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  573. {
  574. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  575. });
  576. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  577. {
  578. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  579. });
  580. _ui.m_t1.Play();
  581. showCard = false;
  582. }
  583. }
  584. private void OnClickComCard()
  585. {
  586. if (showCard)
  587. {
  588. _ui.m_loaListener.visible = true;
  589. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  590. float scale = _ui.m_comCard.target.scaleX;
  591. _ui.m_t1.SetValue("scale", scale, scale);
  592. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  593. _ui.m_t1.Play();
  594. showCard = false;
  595. }
  596. else
  597. {
  598. _ui.m_loaListener.visible = false;
  599. float scale = _ui.target.height / 1920;
  600. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  601. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  602. _ui.m_t0.SetValue("scale", scale, scale);
  603. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  604. _ui.m_t0.Play();
  605. showCard = true;
  606. }
  607. }
  608. private void OnClickBtnStroy()
  609. {
  610. ViewManager.Show(ViewName.CARD_STORY_VIEW, _cardData);
  611. }
  612. private void OnChangeCtrlTab()
  613. {
  614. this.UpdateCommon();
  615. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  616. {
  617. this.ClearItemsCountList();
  618. this.UpdateUpLvView();
  619. }
  620. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  621. {
  622. this.UpdateUpStarView();
  623. }
  624. else
  625. {
  626. this.UpdateUpSkillView();
  627. }
  628. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  629. }
  630. private void OnItemChangeListener()
  631. {
  632. if (!CardDataManager.isFullLv(_cardData.id, _cardData.lv, false))
  633. {
  634. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  635. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  636. }
  637. if (!CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  638. {
  639. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  640. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  641. }
  642. }
  643. private void OnClickBtnBack()
  644. {
  645. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  646. this._selectTab = 0;
  647. }
  648. protected override void OnHide()
  649. {
  650. base.OnHide();
  651. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  652. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  653. Timers.inst.Remove(OnTimedEvent);
  654. //_timer.Stop();
  655. _comFosterBottom.m_listLvConsume.numItems = 0;
  656. }
  657. protected override void UpdateToCheckGuide(object param)
  658. {
  659. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  660. GuideController.TryGuide(_ui.m_ComFosterBottom.m_listLvConsume, ConstGuideId.UP_CARD_LV, 4, "长按材料图标,可持续给词牌增加经验", 0, true, 0, 0, 0, true, true);
  661. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "点击升级", -1, true, 0, 0, 0, true, true);
  662. // GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "升满5星后,可解锁词牌的隐藏卡面哦");
  663. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 5);
  664. }
  665. }
  666. }