| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629 | using System;using System.Collections.Generic;using UnityEngine;using FairyGUI.Utils;namespace FairyGUI{    /// <summary>    /// GComboBox class.    /// </summary>    public class GComboBox : GComponent    {        /// <summary>        /// Visible item count of the drop down list.        /// </summary>        public int visibleItemCount;        /// <summary>        ///         /// </summary>        public GComponent dropdown;        /// <summary>        /// Play sound when button is clicked.        /// </summary>        public NAudioClip sound;        /// <summary>        /// Volume of the click sound. (0-1)        /// </summary>        public float soundVolumeScale;        protected GObject _titleObject;        protected GObject _iconObject;        protected GList _list;        protected List<string> _items;        protected List<string> _icons;        protected List<string> _values;        protected PopupDirection _popupDirection;        protected Controller _selectionController;        bool _itemsUpdated;        int _selectedIndex;        Controller _buttonController;        bool _down;        bool _over;        EventListener _onChanged;        public GComboBox()        {            visibleItemCount = UIConfig.defaultComboBoxVisibleItemCount;            _itemsUpdated = true;            _selectedIndex = -1;            _items = new List<string>();            _values = new List<string>();            _popupDirection = PopupDirection.Auto;            soundVolumeScale = 1;        }        /// <summary>        /// Dispatched when selection was changed.        /// </summary>        public EventListener onChanged        {            get { return _onChanged ?? (_onChanged = new EventListener(this, "onChanged")); }        }        /// <summary>        /// Icon of the combobox.        /// </summary>        override public string icon        {            get            {                if (_iconObject != null)                    return _iconObject.icon;                else                    return null;            }            set            {                if (_iconObject != null)                    _iconObject.icon = value;                UpdateGear(7);            }        }        /// <summary>        /// Title of the combobox.        /// </summary>        public string title        {            get            {                if (_titleObject != null)                    return _titleObject.text;                else                    return null;            }            set            {                if (_titleObject != null)                    _titleObject.text = value;                UpdateGear(6);            }        }        /// <summary>        /// Same of the title.        /// </summary>        override public string text        {            get { return this.title; }            set { this.title = value; }        }        /// <summary>        /// Text color        /// </summary>        public Color titleColor        {            get            {                GTextField tf = GetTextField();                if (tf != null)                    return tf.color;                else                    return Color.black;            }            set            {                GTextField tf = GetTextField();                if (tf != null)                    tf.color = value;            }        }        /// <summary>        ///         /// </summary>        public int titleFontSize        {            get            {                GTextField tf = GetTextField();                if (tf != null)                    return tf.textFormat.size;                else                    return 0;            }            set            {                GTextField tf = GetTextField();                if (tf != null)                {                    TextFormat format = tf.textFormat;                    format.size = value;                    tf.textFormat = format;                }            }        }        /// <summary>        /// Items to build up drop down list.        /// </summary>        public string[] items        {            get            {                return _items.ToArray();            }            set            {                _items.Clear();                if (value != null)                    _items.AddRange(value);                ApplyListChange();            }        }        /// <summary>        ///         /// </summary>        public string[] icons        {            get { return _icons != null ? _icons.ToArray() : null; }            set            {                this.iconList.Clear();                if (value != null)                    _icons.AddRange(value);                ApplyListChange();            }        }        /// <summary>        /// Values, should be same size of the items.         /// </summary>        public string[] values        {            get { return _values.ToArray(); }            set            {                _values.Clear();                if (value != null)                    _values.AddRange(value);            }        }        /// <summary>        ///         /// </summary>        public List<string> itemList        {            get { return _items; }        }        /// <summary>        ///         /// </summary>        public List<string> valueList        {            get { return _values; }        }        /// <summary>        ///         /// </summary>        public List<string> iconList        {            get { return _icons ?? (_icons = new List<string>()); }        }        /// <summary>        /// Call this method after you made changes on itemList or iconList        /// </summary>        public void ApplyListChange()        {            if (_items.Count > 0)            {                if (_selectedIndex >= _items.Count)                    _selectedIndex = _items.Count - 1;                else if (_selectedIndex == -1)                    _selectedIndex = 0;                this.text = _items[_selectedIndex];                if (_icons != null && _selectedIndex < _icons.Count)                    this.icon = _icons[_selectedIndex];            }            else            {                this.text = string.Empty;                if (_icons != null)                    this.icon = null;                _selectedIndex = -1;            }            _itemsUpdated = true;        }        /// <summary>        /// Selected index.        /// </summary>        public int selectedIndex        {            get            {                return _selectedIndex;            }            set            {                if (_selectedIndex == value)                    return;                _selectedIndex = value;                if (_selectedIndex >= 0 && _selectedIndex < _items.Count)                {                    this.text = (string)_items[_selectedIndex];                    if (_icons != null && _selectedIndex < _icons.Count)                        this.icon = _icons[_selectedIndex];                }                else                {                    this.text = string.Empty;                    if (_icons != null)                        this.icon = null;                }                UpdateSelectionController();            }        }        /// <summary>        ///         /// </summary>        public Controller selectionController        {            get { return _selectionController; }            set { _selectionController = value; }        }        /// <summary>        /// Selected value.        /// </summary>        public string value        {            get            {                if (_selectedIndex >= 0 && _selectedIndex < _values.Count)                    return _values[_selectedIndex];                else                    return null;            }            set            {                int index = _values.IndexOf(value);                if (index == -1 && value == null)                    index = _values.IndexOf(string.Empty);                if (index == -1)                    index = 0;                this.selectedIndex = index;            }        }        /// <summary>        ///         /// </summary>        public PopupDirection popupDirection        {            get { return _popupDirection; }            set { _popupDirection = value; }        }        /// <summary>        ///         /// </summary>        /// <returns></returns>        public GTextField GetTextField()        {            if (_titleObject is GTextField)                return (GTextField)_titleObject;            else if (_titleObject is GLabel)                return ((GLabel)_titleObject).GetTextField();            else if (_titleObject is GButton)                return ((GButton)_titleObject).GetTextField();            else                return null;        }        protected void SetState(string value)        {            if (_buttonController != null)                _buttonController.selectedPage = value;        }        protected void SetCurrentState()        {            if (this.grayed && _buttonController != null && _buttonController.HasPage(GButton.DISABLED))                SetState(GButton.DISABLED);            else if (dropdown != null && dropdown.parent != null)                SetState(GButton.DOWN);            else                SetState(_over ? GButton.OVER : GButton.UP);        }        override protected void HandleGrayedChanged()        {            if (_buttonController != null && _buttonController.HasPage(GButton.DISABLED))            {                if (this.grayed)                    SetState(GButton.DISABLED);                else                    SetState(GButton.UP);            }            else                base.HandleGrayedChanged();        }        override public void HandleControllerChanged(Controller c)        {            base.HandleControllerChanged(c);            if (_selectionController == c)                this.selectedIndex = c.selectedIndex;        }        void UpdateSelectionController()        {            if (_selectionController != null && !_selectionController.changing                && _selectedIndex < _selectionController.pageCount)            {                Controller c = _selectionController;                _selectionController = null;                c.selectedIndex = _selectedIndex;                _selectionController = c;            }        }        public override void Dispose()        {            if (dropdown != null)            {                dropdown.Dispose();                dropdown = null;            }            _selectionController = null;            base.Dispose();        }        override protected void ConstructExtension(ByteBuffer buffer)        {            buffer.Seek(0, 6);            _buttonController = GetController("button");            _titleObject = GetChild("title");            _iconObject = GetChild("icon");            string str = buffer.ReadS();            if (str != null)            {                dropdown = UIPackage.CreateObjectFromURL(str) as GComponent;                if (dropdown == null)                {                    Debug.LogWarning("FairyGUI: " + this.resourceURL + " should be a component.");                    return;                }                _list = dropdown.GetChild("list") as GList;                if (_list == null)                {                    Debug.LogWarning("FairyGUI: " + this.resourceURL + ": should container a list component named list.");                    return;                }                _list.onClickItem.Add(__clickItem);                _list.AddRelation(dropdown, RelationType.Width);                _list.RemoveRelation(dropdown, RelationType.Height);                dropdown.AddRelation(_list, RelationType.Height);                dropdown.RemoveRelation(_list, RelationType.Width);                dropdown.SetHome(this);            }            displayObject.onRollOver.Add(__rollover);            displayObject.onRollOut.Add(__rollout);            displayObject.onTouchBegin.Add(__touchBegin);            displayObject.onTouchEnd.Add(__touchEnd);            displayObject.onClick.Add(__click);        }        override public void Setup_AfterAdd(ByteBuffer buffer, int beginPos)        {            base.Setup_AfterAdd(buffer, beginPos);            if (!buffer.Seek(beginPos, 6))                return;            if ((ObjectType)buffer.ReadByte() != packageItem.objectType)                return;            string str;            int itemCount = buffer.ReadShort();            for (int i = 0; i < itemCount; i++)            {                int nextPos = buffer.ReadShort();                nextPos += buffer.position;                _items.Add(buffer.ReadS());                _values.Add(buffer.ReadS());                str = buffer.ReadS();                if (str != null)                {                    if (_icons == null)                        _icons = new List<string>();                    _icons.Add(str);                }                buffer.position = nextPos;            }            str = buffer.ReadS();            if (str != null)            {                this.text = str;                _selectedIndex = _items.IndexOf(str);            }            else if (_items.Count > 0)            {                _selectedIndex = 0;                this.text = _items[0];            }            else                _selectedIndex = -1;            str = buffer.ReadS();            if (str != null)                this.icon = str;            if (buffer.ReadBool())                this.titleColor = buffer.ReadColor();            int iv = buffer.ReadInt();            if (iv > 0)                visibleItemCount = iv;            _popupDirection = (PopupDirection)buffer.ReadByte();            iv = buffer.ReadShort();            if (iv >= 0)                _selectionController = parent.GetControllerAt(iv);            if (buffer.version >= 5)            {                str = buffer.ReadS();                if (str != null)                    sound = UIPackage.GetItemAssetByURL(str) as NAudioClip;                soundVolumeScale = buffer.ReadFloat();            }        }        public void UpdateDropdownList()        {            if (_itemsUpdated)            {                _itemsUpdated = false;                RenderDropdownList();                _list.ResizeToFit(visibleItemCount);            }        }        protected void ShowDropdown()        {            UpdateDropdownList();            if (_list.selectionMode == ListSelectionMode.Single)                _list.selectedIndex = -1;            dropdown.width = this.width;            _list.EnsureBoundsCorrect(); //avoid flicker            this.root.TogglePopup(dropdown, this, _popupDirection);            if (dropdown.parent != null)            {                dropdown.displayObject.onRemovedFromStage.Add(__popupWinClosed);                SetState(GButton.DOWN);            }        }        virtual protected void RenderDropdownList()        {            _list.RemoveChildrenToPool();            int cnt = _items.Count;            for (int i = 0; i < cnt; i++)            {                GObject item = _list.AddItemFromPool();                item.text = _items[i];                item.icon = (_icons != null && i < _icons.Count) ? _icons[i] : null;                item.name = i < _values.Count ? _values[i] : string.Empty;            }        }        private void __popupWinClosed(object obj)        {            dropdown.displayObject.onRemovedFromStage.Remove(__popupWinClosed);            SetCurrentState();            RequestFocus();        }        private void __clickItem(EventContext context)        {            if (dropdown.parent is GRoot)                ((GRoot)dropdown.parent).HidePopup(dropdown);            _selectedIndex = int.MinValue;            this.selectedIndex = _list.GetChildIndex((GObject)context.data);            DispatchEvent("onChanged", null);        }        private void __rollover()        {            _over = true;            if (_down || dropdown != null && dropdown.parent != null)                return;            SetCurrentState();        }        private void __rollout()        {            _over = false;            if (_down || dropdown != null && dropdown.parent != null)                return;            SetCurrentState();        }        private void __touchBegin(EventContext context)        {            if (context.initiator is InputTextField)                return;            _down = true;            if (dropdown != null)                ShowDropdown();            context.CaptureTouch();        }        private void __touchEnd(EventContext context)        {            if (_down)            {                _down = false;                if (dropdown != null && dropdown.parent != null)                    SetCurrentState();            }        }        private void __click()        {            if (sound != null && sound.nativeClip != null)                Stage.inst.PlayOneShotSound(sound.nativeClip, soundVolumeScale);        }    }}
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