| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354 | //// Author://   Jb Evain (jbevain@gmail.com)//// Copyright (c) 2008 - 2015 Jb Evain// Copyright (c) 2008 - 2011 Novell, Inc.//// Licensed under the MIT/X11 license.//using System;namespace ILRuntime.Mono.Cecil.Metadata {	sealed class BlobHeap : Heap {		public BlobHeap (byte [] data)			: base (data)		{		}		public byte [] Read (uint index)		{			if (index == 0 || index > this.data.Length - 1)				return Empty<byte>.Array;			int position = (int) index;			int length = (int) data.ReadCompressedUInt32 (ref position);			if (length > data.Length - position)				return Empty<byte>.Array;			var buffer = new byte [length];			Buffer.BlockCopy (data, position, buffer, 0, length);			return buffer;		}		public void GetView (uint signature, out byte [] buffer, out int index, out int length)		{			if (signature == 0 || signature > data.Length - 1) {				buffer = null;				index = length = 0;				return;			}			buffer = data;			index = (int) signature;			length = (int) buffer.ReadCompressedUInt32 (ref index);		}	}}
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