| 1234567891011121314151617181920212223242526272829303132 | using FairyGUI;using UnityEngine;namespace GFGGame{    public class VersionCheker : MonoBehaviour    {        private void Awake()        {            var roots = this.gameObject.scene.GetRootGameObjects();            foreach (var t in roots)            {                if (t.name == "FairyGUI" || t.name == "Stage Camera")                {                    DontDestroyOnLoad(t);                }            }            LauncherConfig.InitScriptCompilation();            FGUILauncher.Init();            HealthAdviceView.Open();            int time = LauncherConfig.netType == LauncherConfig.EnumNetType.TISHEN ? 10 : 1;            Timers.inst.Add(time, 1, (object param) =>            {                HealthAdviceView.Close();                LauncherView.Instance.Open();                LauncherController.InitLauncherCfg();            });        }    }}
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