| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869 | using FairyGUI;using UI.Arena;using UnityEngine;using System;namespace GFGGame{    public class ArenaLoadingView : BaseWindow    {        private UI_ArenaLoadingUI _ui;        private EffectUI _effectUI1;        public override void Dispose()        {            EffectUIPool.Recycle(_effectUI1);            _effectUI1 = null;            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_ArenaLoadingUI.PACKAGE_NAME;            _ui = UI_ArenaLoadingUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            //isReturnView = true;            _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_holder, "ui_dljm", "ui_dljm_jdt_tw");        }        protected override void AddEventListener()        {            base.AddEventListener();        }        protected override void OnShown()        {            base.OnShown();            string res = ArenaOpenCfgArray.Instance.GetCfg(ArenaDataManager.Instance.SeasonId).res;            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath(res);            _ui.m_progressBar1.TweenValue(100, 1).OnComplete(Hide);            TipsDescCfg[] tipsArray = TipsDescCfgArray.Instance.dataArray;            System.Random rand = new System.Random();            _ui.m_txtDescLeft.text = tipsArray[rand.Next(0, tipsArray.Length)].text;        }        protected override void OnHide()        {            base.OnHide();            _ui.m_progressBar1.value = 0;        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();        }    }}
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