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							- using System;
 
- using System.Collections.Generic;
 
- using ET;
 
- using FairyGUI;
 
- using UI.MatchingCompetition;
 
- using UnityEngine;
 
- namespace GFGGame
 
- {
 
-     class MatchingCompetitionWorksView : BaseWindow
 
-     {
 
-         private UI_MatchingCompetitionWorksUI _ui;
 
-         private int _currentIndex = 0;
 
-         public override void Dispose()
 
-         {
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-             }
 
-             _ui = null;
 
-             base.Dispose();
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             packageName = UI_MatchingCompetitionWorksUI.PACKAGE_NAME;
 
-             _ui = UI_MatchingCompetitionWorksUI.Create();
 
-             this.viewCom = _ui.target;
 
-             isReturnView = true;
 
-             isfullScreen = true;
 
-             _ui.m_worksList.itemRenderer = RenderRankList;
 
-             _ui.m_BtnBack.onClick.Add(OnClickBtnBack);
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-             EventAgent.AddEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateView);
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-             EventAgent.RemoveEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateView);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _ui.m_bg.url = ResPathUtil.GetBgImgPath("pxs_bj");
 
-             _ui.m_titleText.text = JudgingRoundOpenCfgArray.Instance.dataArray[MatchingCompetitionDataManager.Instance.MatchingCompetitionSeason - 1].Name;
 
-             UpdateView();
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-         }
 
-         private void UpdateView()
 
-         {
 
-             if(MatchingCompetitionDataManager.Instance._BeforeWorksList.Count == 0)
 
-             {
 
-                 _ui.m_descText.visible = true;
 
-             }
 
-             else
 
-             {
 
-                 _ui.m_descText.visible = false;
 
-             }
 
-             _ui.m_worksList.numItems = MatchingCompetitionDataManager.Instance._BeforeWorksList.Count;
 
-         }
 
-         private void RenderRankList(int index, GObject obj)
 
-         {
 
-             UI_Component5 item = UI_Component5.Proxy(obj);
 
-             JudgingRoundOpenCfg judingCfg = JudgingRoundOpenCfgArray.Instance.GetCfg(MatchingCompetitionDataManager.Instance._BeforeWorksList[index].WorksInfo.OldJudgingRoundOpenId);
 
-             item.m_seasonText.text = string.Format("第{0}期",MatchingCompetitionDataManager.Instance._BeforeWorksList[index].WorksInfo.OldJudgingRoundOpenId.ToString());
 
-             item.m_seasonName.text = judingCfg.Name;
 
-             item.m_openTime.visible = false;
 
-             //string themeTime = TimeUtil.FormattingTimeTo_yyyMMdd2(MatchingCompetitionDataManager.Instance._BeforeWorksList[index]);
 
-             item.m_playerImage.texture = MatchingCompetitionDataManager.Instance._BeforeWorksList[index].Ntexture;
 
-             if (item.target.data == null)
 
-             {
 
-                 item.target.onClick.Add(OnClickBtnItem);
 
-             }
 
-             item.target.data = index;
 
-             UI_Component5.ProxyEnd();
 
-         }
 
-         private async void OnClickBtnItem(EventContext context)
 
-         {
 
-             GObject item = context.sender as GObject;
 
-             int index = (int)item.data +1;
 
-             bool result = await MatchingCompetitionSproxy.ReqBeforeRank(index);
 
-             if(result)
 
-             {
 
-                 ViewManager.Show<MatchingCompetitionWorksListView>(index);
 
-             } 
 
-         }
 
-         private void OnClickBtnBack()
 
-         {
 
-             ViewManager.GoBackFrom(typeof(MatchingCompetitionWorksView).FullName);
 
-         }
 
-     }
 
- }
 
 
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